Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 17:02:45 Player: Noggity Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (4174) 4174 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12779 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 154/300 Energy 87/100 System Corruption 20% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (10) ----- Backup Plating III > --- WEAPON (4) ------- Backup Laser III Backup Laser III > --- INVENTORY (5) ---- Advanced Heat Sink Long-range Terrain Scanner Antimissile System System Restoration Module Field Recycling Unit (57) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Particle Charger Experimental Transmission Jammer Improved Power Shielding Hacking Suite System Guard > --- WEAPON ----------- Gamma Rifle Linear Accelerator Linear Accelerator Molecular Scythe > --- INVENTORY -------- Enhanced Fission Core Light Antimatter Reactor Micro Antimatter Reactor Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Antigrav Array Electron Diverter Matter Neutralizer Improved KE Penetrator [Rating: 152] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Flight Unit Cooled Cesium-ion Thruster Utility Advanced Targeting Computer Device Microactuators Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . 1 . . . . . 1 . 1 Utility 8 | . . . . 2 1 . . 1 . . 2 1 . . . 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . Parts Attached 240 | 6 6 1 26 17 26 8 9 29 4 1 8 . 21 12 30 36 Power 29 | 1 1 . 3 2 2 . 2 2 1 . . . 2 2 4 7 Engine 15 | 1 1 . 3 2 2 . 2 2 1 . . . . 1 . . Core 5 | . . . . . . . . . . . . . 1 . 2 2 Reactor 9 | . . . . . . . . . . . . . 1 1 2 5 Propulsion 68 | 2 2 . 8 6 10 . 3 9 . . 2 . 5 1 3 17 Treads 31 | . . . 7 3 8 . 1 . . . . . . . 3 9 Leg 21 | 2 2 . 1 . . . . 1 . . 2 . 5 1 . 7 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . . 3 2 . 2 8 . . . . . . . 1 Utility 77 | 1 1 . 2 7 5 3 2 10 2 . 5 . 9 7 14 9 Device 39 | . . . . 1 2 1 . 5 2 . 4 . 5 1 11 7 Storage 8 | 1 . . 1 3 1 . 1 . . . . . . . 1 . Processor 10 | . 1 . 1 . . 1 . 3 . . . . . 3 1 . Hackware 4 | . . . . . . . . 1 . . 1 . . 1 . 1 Protection 16 | . . . . 3 2 1 1 1 . . . . 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 66 | 2 2 1 13 2 9 5 2 8 1 1 1 . 5 2 9 3 Energy Gun 18 | 2 2 . 6 2 2 . . 2 . . . . . . 2 . Energy Cannon 14 | . . . . . 2 1 1 . . . . . 4 1 3 2 Ballistic Gun 7 | . . . 1 . . . . 2 . . 1 . 1 . 1 1 Ballistic Cannon 7 | . . . . . 2 1 . 1 . . . . . 1 2 . Launcher 8 | . . 1 6 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 2 . . . . . . . . Slashing Weapon 6 | . . . . . 2 1 . 1 1 . . . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . 2 . . . . . 1 11 1 Parts Lost 84 | . . . . . 3 . 6 6 1 . 14 . 11 . 11 32 Power 10 | . . . . . 1 . . . . . 1 . 2 . 1 5 Propulsion 28 | . . . . . 1 . 4 2 1 . 4 . 3 . 2 11 Utility 29 | . . . . . 1 . 1 2 . . 5 . 6 . 5 9 Weapon 17 | . . . . . . . 1 2 . . 4 . . . 3 7 Highest Loss Streak 21 | . . . . . 2 . 5 2 1 . 14 . 15 . 5 21 To Critical Strikes 3 | . . . . . . . . . . . . . . . 2 1 Average Slot Usage (%) 87 | . 93 100 93 99 99 100 82 77 90 87 74 . 65 59 81 74 Engine 5 | . 13 14 11 9 6 7 7 6 6 6 2 . . 3 . . Reactor 1 | . . . . . . . . . . . . . 3 2 3 5 Treads 15 | . . . 26 25 28 30 11 . . . . . . . 12 5 Leg 4 | . 25 28 2 . . . . . . . 3 . 21 14 . 17 Flight 4 | . . . . . . . 8 20 30 26 17 . . . . . Device 8 | . . . . 9 7 12 15 7 6 6 3 . 12 11 13 11 Storage 6 | . 14 14 11 8 6 7 7 6 6 6 4 . . . 1 3 Processor 11 | . 12 14 11 9 7 7 7 19 26 26 23 . . 8 13 9 Hackware 1 | . . . . . . . . 4 . . 2 . . 2 4 3 Protection 5 | . . . . 9 15 9 6 . . . . . 11 6 5 2 Energy Gun 8 | . 27 15 22 21 10 7 3 1 . . . . . . 2 1 Energy Cannon 1 | . . . . . 5 1 . . . . . . 10 1 3 1 Ballistic Gun 1 | . . . 1 5 . . . . 3 . . . 1 4 . 2 Ballistic Cannon 2 | . . . . . 1 6 3 . . . . . . 2 5 4 Launcher 1 | . . 12 5 . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 . 2 2 6 3 . . . 3 1 Naked Turns 42 | . . . . . . . . . . . 5 3 17 . . 17 Heaviest Build 108 | 14 14 15 36 41 57 58 52 27 26 23 24 . 108 61 86 99 Greatest Support 240 | 20 20 20 63 63 83 80 80 36 30 24 33 3 140 84 240 220 Greatest Overweight (x) 4 | . 3 . . 4 4 . 3 3 . . 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 8 8 8 8 5 5 5 15 15 Average Capacity 11 | 6 8 8 11 14 14 15 11 8 8 8 7 5 5 5 7 14 Most Carried 15 | 4 8 8 15 15 15 15 15 8 8 8 8 3 5 5 15 15 Average Carried 9 | 2 5 8 10 13 14 14 10 7 7 8 5 3 3 2 5 11 Final Capacity 15 | 8 8 8 15 15 15 15 8 8 8 8 5 5 5 5 15 5 Final Carried 15 | 4 8 8 13 15 15 15 7 7 8 8 3 3 5 2 15 5 Class Distribution -------------------- 32% | Mutant 26% | Gunner 16% | Tank 10% | Sprinter 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Tank | -4/DSF Tank | -3/Research Gunner | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Matter Collected 3152 | 260 29 60 329 155 341 129 112 149 181 . 48 . 41 25 615 678 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4836 | 95 67 39 574 155 420 149 596 385 178 . 146 . 69 25 1160 778 Parts 218 | 5 5 7 34 7 22 13 8 15 2 . 2 . . 3 66 29 Haulers Intercepted 3 | . . . 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . 6 Retrieved Matter 80 | . . . . . . . . . . . . . . . . 80 Parts Self-Destructed 17 | . . . . . . 11 5 . 1 . . . . . . . Prevented 3 | . . . . . . . 2 . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 79 | . . 6 14 6 3 6 10 3 2 . 2 . 1 . 16 10 Melee 12 | . . . . . 2 1 4 2 . . . . . . 2 1 Guns 25 | . . 1 11 6 . . . 1 1 . . . . . 1 4 Cannons 20 | . . . . . 1 2 1 . . . . . . . 12 4 AOE 12 | . . 5 2 . . 3 . . . . 1 . . . . 1 Classes Destroyed 16 | 2 2 1 6 . 3 1 . . . . . . 1 . . . Worker 7 | . . . . . 1 . . 1 . . . . . 1 2 2 Builder 6 | . . . 1 . . . . . . . . . . . 3 2 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . Hauler 3 | . . . 1 . . . . 1 . . . . . . 1 . Recycler 6 | 1 . . 1 . 3 . . 1 . . . . . . . . Mechanic 4 | . 1 . . . 1 . 1 . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . . . 1 . . . . . . . . . 2 . Swarmer 23 | . . 6 4 3 . 4 . 2 . . . . . . 4 . Grunt 23 | . . . 5 2 . . 5 . . . . . . . 5 6 Brawler 4 | . . . 1 1 . . 1 . . . . . . . . 1 Duelist 5 | . . . 1 . . . 3 . . . . . . . . 1 Sentry 7 | . . . 3 . 2 . 1 . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 7 | . . . . . . 1 . 1 . . 1 . . . 2 2 Programmer 7 | . . . . . 1 1 . . . . . . . . 5 . Decomposer 2 | . . . . . . . . . 2 . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 3 1 3 8 3 2 4 4 2 1 . 2 . 1 1 5 5 Combat Bots Only 7 | . . 3 7 3 1 4 4 2 1 . 1 . 1 . 5 3 Max Kills in Single Turn 4 | 2 1 3 2 1 1 4 1 1 1 . 1 . 1 1 2 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . 3 . . . . 1 . . . . 1 Melee 1 | . . . . . 1 1 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Hostile Shots Fired 1262 | . . 8 55 36 48 21 62 50 5 . 118 . 274 . 264 321 Missed 364 | . . 4 12 6 16 4 14 18 4 . 37 . 112 . 61 76 Damage Taken 17126 | . . 30 605 401 386 272 823 697 21 . 1656 . 2778 . 3513 5944 Core 3309 | . . 16 57 17 12 67 146 186 . . 630 . 486 . 235 1457 Absorbed by Shields 360 | . . . . . . . . . . . . . 360 . . . Redirected to Shielding 391 | . . . . 35 89 15 51 . . . . . . . 170 31 Ignored by Resistances 123 | . . . . . . . . . . . . . . . 62 61 Core Remaining (%) 77 | 100 . 93 85 96 . . 67 . . 78 37 . 57 . 81 . Volleys Fired 181 | 2 2 7 27 16 11 3 2 14 4 . 7 . 5 8 34 39 Largest 3 | 2 2 2 3 3 3 3 1 1 1 . 1 . 3 1 3 3 Hottest 315 | 80 80 70 189 189 207 192 48 55 28 . 28 . 315 35 246 219 Shots Fired 378 | 4 4 13 72 48 23 8 2 14 4 . 7 . 13 8 77 81 Gun 235 | 4 4 7 67 48 10 2 . 14 4 . 7 . 2 8 22 36 Cannon 128 | . . . . . 10 5 2 . . . . . 11 . 55 45 Launcher 12 | . . 6 5 . . 1 . . . . . . . . . . Special 3 | . . . . . 3 . . . . . . . . . . . Kinetic 147 | . . . 14 14 3 3 2 . 4 . 7 . 2 8 30 60 Thermal 151 | . . . 53 34 10 2 . . . . . . 11 . 25 16 Explosive 12 | . . 6 5 . . 1 . . . . . . . . . . Electromagnetic 65 | 4 4 7 . . 7 2 . 14 . . . . . . 22 5 Robot Hit Streak 18 | 3 2 5 11 18 10 15 4 5 4 . 5 . 6 2 11 10 Robot Miss Streak 5 | 1 1 1 3 2 3 1 . 5 . . 1 . 3 5 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 328 | 3 3 8 44 37 27 11 27 13 9 . 17 . 6 3 65 55 Core Hits 165 | 3 3 5 22 9 18 8 6 9 4 . 7 . 2 1 35 33 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 10 | . . . . . . . 4 . 1 . 2 . . . . 3 Critical Strikes 36 | . . . 5 1 4 1 4 1 1 . 2 . 1 . 10 6 Burn 6 | . . . 5 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . Destroy 3 | . . . . . . . . . . . . . . . . 3 Blast 6 | . . . . . . 1 . . . . . . . . 3 2 Corrupt 3 | . . . . . . . . . . . . . . . 2 1 Smash 7 | . . . . . . . 4 . 1 . 2 . . . . . Sever 9 | . . . . . 4 . . . . . . . . . 5 . Impale 1 | . . . . . . . . 1 . . . . . . . . Melee Attacks 112 | . . . . . 10 4 41 12 5 . 13 . . . 21 6 Impact 51 | . . . . . . . 41 . 3 . 7 . . . . . Slashing 47 | . . . . . 10 4 . 4 2 . . . . . 21 6 Piercing 14 | . . . . . . . . 8 . . 6 . . . . . Sneak Attacks 17 | . . . . . 2 . 4 3 3 . 3 . . . 2 . Combat Hostiles 4 | . . . . . . . . . 1 . 3 . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . Damage Inflicted 12065 | 126 43 448 1014 616 849 515 1438 545 488 . 298 . 263 76 3027 2319 Guns 3416 | 42 43 35 742 616 174 64 . 47 75 . 99 . 48 76 591 764 Cannons 3378 | . . . . . 259 105 55 . . . . . 215 . 1478 1266 Explosions 995 | 84 . 413 272 . . 150 . . . . . . . . . 76 Melee 4220 | . . . . . 401 196 1383 498 413 . 191 . . . 942 196 Ramming 56 | . . . . . 15 . . . . . 8 . . . 16 17 Kinetic 2948 | . . . 102 153 68 99 55 . 75 . 99 . 48 76 741 1432 Thermal 3022 | 84 . 135 640 463 174 64 . . . . . . 215 . 737 510 Explosive 776 | . . 278 272 . . 150 . . . . . . . . . 76 Electromagnetic 1043 | 42 43 35 . . 191 6 . 47 . . . . . . 591 88 Impact 1850 | . . . . . . . 1383 . 303 . 164 . . . . . Slashing 2045 | . . . . . 401 196 . 200 110 . . . . . 942 196 Piercing 325 | . . . . . . . . 298 . . 27 . . . . . Highest Corruption 20 | . . . . . . . . 1 1 1 . . 2 . . 20 Average Corruption 2 | . . . . . . . . 1 1 1 . . 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . 3 . . . . . . 9 Message Errors 2 | . . . . . . . . . 1 . . . . . . 1 Matter Fused 6 | . . . . . . . . . 2 . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 988 | 6 . 60 24 . 40 6 408 . 158 . 58 . . . 221 7 Projectiles 119 | . . . . . 40 . . . . . . . . . 72 7 Explosions 90 | 6 . 60 24 . . . . . . . . . . . . . Melee 779 | . . . . . . 6 408 . 158 . 58 . . . 149 . Knockbacks 17 | . . . . . 1 1 6 . . . . . . . 3 6 Impact 5 | . . . . . . . 5 . . . . . . . . . Kinetic 12 | . . . . . 1 1 1 . . . . . . . 3 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . 26 . . . . . . . 4 . . . . 67 Shots 2 | . . . 1 . . . . . . . . . . . . 1 Rammed 11 | . . . . . . . . . . . 2 . . . 8 1 Targets Rammed 14 | . . . . . 2 . . . . . 2 . . . 8 2 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . 2 . . . . . . . . . . . Highest Temperature 592 | 36 18 27 315 103 66 188 13 28 . . 68 . 329 . 486 592 Average Temperature 125 | 20 12 12 106 40 31 82 6 14 . . 39 . 133 . 169 191 Received Heat Transfer 2095 | . . . 216 144 114 . 387 . 9 . 27 . 604 . 207 387 Effects 24 | . . . 3 . . . . . . . . . . . 11 10 Shutdowns 8 | . . . . . . . . . . . . . . . 4 4 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 7 | . . . 3 . . . . . . . . . . . 2 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . 1 1 Damage (minor) 4 | . . . . . . . . . . . . . . . 3 1 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 23 | . . . . . 1 . 12 . 1 . . . . . 8 1 Impact Corruptions 21 | . . . . . . . 14 . 5 . 2 . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 . . . Parts Melted 6 | . . 1 3 . 1 . . . . . . . 1 . . . Heat Transferred 4605 | 50 . 150 1776 1073 179 45 . . . . . . 222 . 666 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 2 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Peak Influence 258 | 15 21 185 237 241 84 . . 102 . . 45 7 54 7 258 228 Initial 100 | . 9 7 72 100 25 . . . . . . 7 4 . 3 65 Average 61 | 3 15 106 104 121 32 . . 28 . . 25 7 21 5 56 79 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . 1 1 Low Security (%) 93 | 100 100 100 88 80 100 . . 100 . . 100 100 100 100 98 75 Level 1 6 | . . . 11 19 . . . . . . . . . . 1 24 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . . . 1 . 1 4 . . 1 . 2 . 3 4 Investigation 3 | . . . . . . . . 1 . . . . . . 1 1 Extermination 4 | . . . . . 1 . . . . . . . . . 2 1 Reinforcement 6 | . . . . . . . . 1 . . 1 . 2 . . 2 Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Distress Signals 1 | . . . . . . . . 1 . . . . . . . . Communications Jammed 15 | . . . . . . . . . . . . . . . 2 13 Distress Signals 13 | . . . . . . . . . . . . . . . 1 12 Times Spotted 156 | . 1 6 16 7 5 5 15 10 6 . 12 . 18 . 28 27 Peak Tracking Total 17 | . 1 3 4 3 2 4 7 3 4 . 8 . 13 . 7 17 Tactical Retreats 17 | . . . . . . . 2 4 1 . 2 . 2 . 5 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Traps Triggered 8 | . 2 . . . 1 . . 1 . . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Machines Disabled 3 | . . . 1 . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Machines Accessed 28 | . . . 4 4 3 1 . 2 1 1 . 1 . 1 7 3 Terminals 19 | . . . 3 4 1 . . 1 . . . 1 . 1 6 2 Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 59 | . . . 16 8 6 1 . 3 1 1 . 2 . 1 15 5 Successful 30 | . . . 8 3 3 1 . . 1 1 . 1 . 1 9 2 Failed 29 | . . . 8 5 3 . . 3 . . . 1 . . 6 3 Catastrophic 9 | . . . 1 3 . . . 1 . . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 33 | . . . 10 6 5 . . 2 . . . . . . 9 1 Terminals 48 | . . . 14 8 4 . . 2 . . . 2 . 1 14 3 Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units 2 | . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Terminal Hacks 20 | . . . 5 2 1 1 . . 1 1 . 1 . 1 6 1 Record 3 | . . . 2 . . . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . Open Door 4 | . . . . . . 1 . . 1 1 . . . . 1 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . Alert Level 4 | . . . 1 1 . . . . . . . . . . 2 . Unreport Threat 2 | . . . . . . . . . . . . . . . 1 1 Transport Status 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 3 1 1 . . . . . . . . . 3 . Terminals 8 | . . . 3 1 1 . . . . . . . . . 3 . Botnet 8 | . . . 3 1 1 . . . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 4 4 3 . . 2 . . . 1 . . 6 3 Full Trace Events 3 | . . . . . . . . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 7 | . . 2 . . . 2 . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Turns Passed 7721 | 90 165 244 1051 505 1131 695 464 484 461 40 147 3 207 239 1206 589 Spaces Moved 6002 | 62 120 186 566 249 584 400 276 681 1163 138 269 6 146 185 603 368 Core 86 | 4 3 . . . . . . . . . 7 6 34 . . 32 Treads 2349 | . . . 471 241 581 400 86 . . . . . . . 547 23 Legs 1126 | 58 117 186 95 . . . . 54 . . . . 112 185 56 263 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2441 | . . . . 8 3 . 190 627 1163 138 262 . . . . 50 Fastest Speed 17 | 50 100 120 120 109 160 160 117 24 24 27 17 50 50 110 110 40 Average Speed 101 | 115 121 120 153 161 161 160 134 48 25 27 29 50 97 111 155 105 Slowest Speed 380 | 120 200 120 160 355 380 160 297 280 27 27 112 50 180 180 160 160 Overloaded Moves 21 | . . . . . . . . . . . 21 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 20 58 34 21 11 53 24 21 97 15 9 . 93 4 65 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 1 1 . . . 1 1 . Scrap Searched 10 | . . 2 . . . 2 2 . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 163 | 11 . 40 35 . 1 6 . . . . . . 4 . 17 49 Melee . | . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . 1 . . . . . . . 4 . 17 13 AOE 128 | 11 . 40 35 . . 6 . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac DSF Res Tes Res Total 7209 | 73 131 193 703 319 743 444 344 812 1322 139 326 5 192 205 770 488 Wait 401 | . . . 30 1 68 19 9 31 144 1 25 . 15 . 42 16 Move 5986 | 61 119 185 565 248 583 399 275 680 1162 137 268 5 145 184 602 368 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | 4 4 . 24 16 17 4 1 20 1 . 1 . 3 . 11 9 Fast Attach 121 | 6 6 . 8 9 15 3 2 12 2 1 . . 16 8 21 12 Attach 68 | . . . 4 2 4 2 4 9 . . 8 . 4 4 6 21 Detach 41 | . . . 4 6 4 1 3 2 1 . 2 . 2 1 8 7 Swap 51 | . . 1 14 6 7 3 3 8 2 . . . 1 . 3 3 Drop 118 | . . . 27 15 20 6 4 24 2 . . . 1 . 14 5 Fire 181 | 2 2 7 27 16 11 3 2 14 4 . 7 . 5 8 34 39 Melee 111 | . . . . . 10 4 41 12 4 . 13 . . . 21 6 Ram 3 | . . . . . . . . . . . 2 . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 10 | . . . . . 2 . . . . . . . . . 8 . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / Sto) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / Zio) -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Entered Mines 261 | -10/Mines | Learned Materials terminal intel 317 | -10/Mines | Build established: Mutant 403 | -10/Mines | Learned Materials stockpile data 425 | -10/Mines | Discovered new exit (range 5) 445 | -10/Mines | Discovered new exit (range 8) 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 502 | -9/Materials | Loaded intel: 12 terminal locations 508 | -9/Materials | Identified exit to Materials 508 | -9/Materials | Identified exit to Mines 508 | -9/Materials | Identified exit to Storage 860 | -9/Materials | Build established: Gunner 1453 | -9/Materials | Destroyed 7 combat bots 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Utility x2 1977 | -8/Materials | Discovered new exit (range 15) 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -7/Factory | Identified exit to Lower Caves 2670 | -7/Factory | Fabricated Impulse Thruster (x2) 2909 | -7/Factory | Build established: Tank 3187 | -7/Factory | Entered Lower Caves 3606 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 3761 | -7/Lower Caves | Build established: Mutant 3830 | -7/Lower Caves | Discovered new exit (range 13) 3845 | -7/Lower Caves | Learned location of Zion (-6) 3882 | -7/Lower Caves | Entered another Lower Caves area 4002 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4133 | -7/Lower Caves | Lost 5 parts (3n1u1w) 4299 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4328 | -7/Lower Caves | Discovered new exit (range 6) 4346 | -7/Lower Caves | Entered Factory 4346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4646 | -6/Factory | Spotted B-75 Beast 4694 | -6/Factory | Garrison activated, responded to threat 4829 | -6/Factory | Discovered new exit (range 5) 4830 | -6/Factory | Entered Lower Caves 4832 | -6/Lower Caves | Learned Factory garrison access intel 4863 | -6/Lower Caves | Encountered a Warlord checkpoint 4899 | -6/Lower Caves | Build established: Sprinter 5136 | -6/Lower Caves | Attacked by a faux Warlord 5217 | -6/Lower Caves | Learned 8 Factory zone layouts 5279 | -6/Lower Caves | Discovered new exit (range 15) 5291 | -6/Lower Caves | Entered another Lower Caves area 5310 | -6/Lower Caves | Identified exit to Zion 5318 | -6/Lower Caves | Discovered new exit (range 14) 5331 | -6/Lower Caves | Entered Factory 5331 | -5/Factory | Evolved 2 slots: Utility x2 5332 | -5/Factory | Identified exit to Factory 5333 | -5/Factory | Loaded intel: 4 garrison access locations 5473 | -5/Factory | Released all parts (6) 5476 | -5/Factory | Core integrity fell below 50% 5478 | -5/Factory | Entered another Factory area 5478 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5481 | -4/Factory | Identified exit to DSF 5481 | -4/Factory | Entered DSF 5508 | -4/DSF | Additional patrols routed to DSF 5522 | -4/DSF | Lost 15 parts (1p4n6u4w) 5673 | -4/DSF | Discovered new exit (range 14) 5688 | -4/DSF | Entered Research 5688 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5717 | -3/Research | Lost 10 parts (2p3n5u) 5779 | -3/Research | Discovered new exit (range 15) 5927 | -3/Research | Entered Testing 6038 | -3/Testing | Found Prototype Slashing Weapon 6038 | -3/Testing | Identified Molecular Scythe 6109 | -3/Testing | Build established: Tank 6284 | -3/Testing | Lost 5 parts (1p2u2w) 6698 | -3/Testing | Found Prototype Device 6698 | -3/Testing | Identified Exp. Transmission Jammer 6719 | -3/Testing | Build established: Gunner 7061 | -3/Testing | Build established: Scavenger-Gunner 7116 | -3/Testing | Discovered new exit (range 10) 7120 | -3/Testing | Spotted PH-N2LKSDWE7Q 7133 | -3/Testing | Entered Research 7133 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7161 | -2/Research | Lost 3 parts (2n1u) 7370 | -2/Research | Lost 7 parts (1p1n2u3w) 7679 | -2/Research | Core integrity fell below 50% 7680 | -2/Research | Released all parts (6) 7681 | -2/Research | System corruption reached 10% 7692 | -2/Research | Core integrity fell below 20% 7711 | -2/Research | Lost 21 parts (3p10n5u3w) 7722 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07700_ Acquired Fusion Compressor. 07701_ System corrupted: Matter fused (-8). 07703_ Penetrated by Slug. 07703_ Acquired Antimissile System. 07705_ P-80 Master resets S-43 Plague, system corruption cleaned. 07713_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x1 Backup Plating III x1 Backup Laser III x2 07713_ ALERT: Suspicious activity at Repair Station R001. Dispatching Investigation squad. 07716_ Penetrated by Slug. 07720_ System corrupted: IFF burst signal emitted. 07721_ Backup Power III destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# * #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ?????????#??#* #???????????????????????????? | | ?????????# ?# #???????????????????????????? | | ?????????# ?# #???????????????????????????? | | ?????????# # ????????????????????????????? | | ?????????# ?? ??????????????????????????????? | | ??+####### ####+###########?????????????????????? | | ? #?????????????????????? | | ? #?????????????????????? | | ? @ +?????????????????????? | | #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?+ """ """ +?????????????????????? | | ?????""" """ #?????????????????????? | | ?????""" """ +?????????????????????? | | ??????"" """ #?????????????????????? | | ??????"" """ """ #?????????????????????? | | ???? """ """ """ #?????????????????????? | | ???? R" ######????????????????? | | ??? """ ??????????????? | | ??? p ??????????????? | | ??? = ??????????????? | | ??? ??????????????? | | ?????########### ##############???????????????? | | ???????????????# ##########???????????????????? | | ???????????????# # #???????????????????? | | ???????????????+ + #???????????????????? | | ???????????????# # """##########??????????? | | ???????????????# # """## #??????????? | | ???????????????# # """## #??????????? | | ???????????????# # """## #??????????? | | ???????????????# # = """## " #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 49 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 2 Corruption Containment 8 Armor Coverage 900 Resistance: KI 20 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 320 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Error 47 Factory Defaults Just Browsing Quantum Hacking Rockin' Loadout Streaker Total Silence Challenges ------------ None Game ------ Seed BehemothReinforcedMultitool Manual? 0 Play Time 02:37:09 Cumulative 18.6 hours Start 2024.08.04 @ 14:18:03 End 2024.08.04 @ 17:02:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ccb86a4-1cb7-45db-92de-90b354dc45ad