Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.25 @ 18:14:24 Player: Dosh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (5706) 5706 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1269) 1269 TOTAL SCORE: 11420 Bonus ------- High Alert Combat Kills 1027 Follower Combat Kills 160 Aligned with FarCom 300 Friendly Fire -218 Cogmind --------- Core Integrity 228/700 Matter 121/300 Energy 150/150 System Corruption 14% Temperature Cool (90) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (20) --- Armored Huge Wheel Compact Matter Pod (150) Core Analyzer Matter Filter Matter Filter Particle Charger Layered Light Armor Plating EM Pulse Cannon EM Pulse Cannon Precision Assault Rifle Gauss Cannon Shock Bomb Launcher Rocket Array Shock Maul Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Matter Filter Hacking Suite > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Wheel Improved Cooling System Compact Matter Pod Core Analyzer Matter Filter Particle Charger Layered Light Armor Plating EM Pulse Cannon EM Pulse Cannon Precision Assault Rifle Advanced Assault Cannon Gauss Cannon Shock Bomb Launcher Rocket Array Shock Maul Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 51] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . . . 3 . 1 Weapon . | . . . . . . . . Parts Attached 118 | 6 8 . . . 33 38 33 Power 12 | 1 1 . . . 3 4 3 Engine 8 | 1 1 . . . 2 3 1 Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 31 | 2 . . . . 7 11 11 Treads 26 | 2 . . . . 7 9 8 Leg . | . . . . . . . . Wheel 3 | . . . . . . . 3 Hover 1 | . . . . . . 1 . Flight 1 | . . . . . . 1 . Utility 33 | 1 4 . . . 12 7 9 Device 9 | . . . . . 2 1 6 Storage 4 | 1 1 . . . 1 1 . Processor 3 | . . . . . . 2 1 Hackware 2 | . . . . . 2 . . Protection 15 | . 3 . . . 7 3 2 Artifact . | . . . . . . . . Weapon 42 | 2 3 . . . 11 16 10 Energy Gun 3 | 1 . . . . 1 1 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 18 | 1 2 . . . 7 7 1 Ballistic Cannon 11 | . . . . . 2 2 7 Launcher 8 | . 1 . . . 1 4 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . . . 4 8 1 Parts Lost 30 | . 2 . . . 3 9 16 Power 4 | . 1 . . . . 2 1 Propulsion 10 | . . . . . . 3 7 Utility 11 | . . . . . 3 4 4 Weapon 5 | . 1 . . . . . 4 Highest Loss Streak 5 | . 2 . . . 1 3 5 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 94 100 100 100 89 96 87 Engine 5 | . 10 14 14 14 3 8 4 Core 2 | . . . . . 5 . 2 Treads 24 | . 28 28 28 28 26 26 21 Device 5 | . . . . . . 5 12 Storage 9 | . 14 14 14 14 9 9 7 Processor 5 | . . . . . . 8 11 Hackware 5 | . . . . . 4 9 7 Protection 11 | . 12 14 14 14 22 9 1 Energy Gun 1 | . 10 . . . . . . Ballistic Gun 12 | . 17 28 28 28 15 9 8 Ballistic Cannon 4 | . . . . . 2 7 5 Naked Turns . | . . . . . . . . Heaviest Build 69 | 12 22 22 22 22 46 65 69 Greatest Support 88 | 40 40 40 40 40 63 63 88 Greatest Overweight (x) 6 | . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 20 20 Average Capacity 15 | 7 9 10 10 10 12 16 20 Most Carried 20 | 3 10 9 10 10 15 17 20 Average Carried 14 | 1 7 9 9 10 12 15 19 Final Capacity 20 | 8 10 10 10 10 15 20 20 Final Carried 17 | 3 9 9 10 10 15 17 17 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Matter Collected 5102 | 243 255 . . 41 1537 1747 1279 Remotely . | . . . . . . . . Salvage Created 5542 | . 356 . . . 1636 2055 1495 Parts 307 | . 31 . . . 99 90 87 Haulers Intercepted 5 | . . . . . 3 1 1 Recyclers Shooed 3 | . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 119 | . 10 . . . 31 43 35 Guns 63 | . 8 . . . 25 23 7 Cannons 28 | . . . . . 2 10 16 AOE 28 | . 2 . . . 4 10 12 Classes Destroyed 16 | . 7 . . . 5 1 3 Worker 7 | . 1 . . . 2 1 3 Builder 6 | . 1 . . . 1 2 2 Tunneler 1 | . . . . . 1 . . Hauler 5 | . . . . . 3 1 1 Recycler 8 | . . . . . 2 1 5 Mechanic 4 | . 1 . . . . 3 . Operator 5 | . 3 . . . 1 . 1 Watcher 11 | . 2 . . . 4 1 4 Swarmer 17 | . 6 . . . 11 . . Grunt 54 | . 4 . . . 10 28 12 Duelist 2 | . . . . . . 2 . Protector 3 | . . . . . . . 3 Sentry 24 | . . . . . 9 13 2 Specialist 3 | . . . . . . . 3 Hunter 8 | . . . . . 1 . 7 Programmer 8 | . . . . . . . 8 Thug 1 | . . . . . . 1 . Best Kill Streak 14 | . 3 . . . 7 9 14 Combat Bots Only 12 | . 3 . . . 4 8 12 Max Kills in Single Turn 5 | . 1 . . . 4 4 5 Gunslinging . | . . . . . . . . Exploded 5 | . 1 . . . 4 3 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Damage Taken 7008 | . 381 . . 34 1486 2170 2937 Core 1026 | . 85 . . 12 188 269 472 Absorbed by Shields 201 | . . . . . . 89 112 Redirected to Shielding 46 | . 46 . . . . . . Regen/Repaired (Parts) 367 | . . . . . 227 140 . Core Remaining (%) 59 | 100 . . . 61 . 16 . Volleys Fired 392 | . 39 . . 2 138 106 107 Largest 2 | . 2 . . 2 2 2 2 Hottest 96 | . 70 . . 40 76 76 96 Shots Fired 781 | . 77 . . 4 276 215 209 Gun 564 | . 75 . . 4 257 133 95 Cannon 186 | . . . . . 18 65 103 Launcher 31 | . 2 . . . 1 17 11 Special . | . . . . . . . . Kinetic 720 | . 45 . . 4 275 198 198 Thermal . | . . . . . . . . Explosive 30 | . 2 . . . 1 16 11 Electromagnetic 31 | . 30 . . . . 1 . Robot Hit Streak 39 | . 8 . . 9 24 33 39 Robot Miss Streak 4 | . 3 . . 1 3 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 544 | . 45 . . 3 187 165 144 Core Hits 290 | . 21 . . . 68 103 98 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 4 | . 1 . . . 1 . 2 Critical Strikes 14 | . 1 . . . 3 4 6 Destroy 6 | . 1 . . . 1 1 3 Blast 8 | . . . . . 2 3 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15424 | . 695 . . 35 3358 5198 6138 Guns 7222 | . 596 . . 35 2850 2233 1508 Cannons 3190 | . . . . . 279 1106 1805 Explosions 4882 | . 92 . . . 190 1827 2773 Melee . | . . . . . . . . Ramming 130 | . 7 . . . 39 32 52 Kinetic 10156 | . 340 . . 35 3129 3339 3313 Thermal 339 | . . . . . . . 339 Explosive 4413 | . 92 . . . 190 1697 2434 Electromagnetic 386 | . 256 . . . . 130 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . 3 3 3 3 4 5 14 Average Corruption 4 | . 2 3 3 3 4 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 227 | . 10 1 4 . 69 60 83 Message Errors 65 | . 3 . 3 . 15 20 24 Matter Fused 51 | . 5 . 1 . 17 17 11 Heat Flow Errors 25 | . . . . . 6 6 13 Energy Discharges 22 | . . 1 . . 5 4 12 Parts Rejected 3 | . . . . . 1 2 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 21 | . . . . . 10 1 10 Data Loss (major) 13 | . 1 . . . 7 2 3 Misfires 15 | . . . . . 5 5 5 Alerts 2 | . . . . . 1 . 1 Weapon Failures 8 | . 1 . . . 1 2 4 Overload Shots . | . . . . . . . . Overflow Damage 233 | . . . . . 10 27 196 Projectiles 61 | . . . . . . 5 56 Explosions 172 | . . . . . 10 22 140 Melee . | . . . . . . . . Knockbacks 22 | . . . . . . 9 13 Impact 1 | . . . . . . . 1 Kinetic 21 | . . . . . . 9 12 Secondary . | . . . . . . . . Self-Inflicted Damage 168 | . . . . . . 51 117 Shots 5 | . . . . . . 2 3 Rammed 20 | . 3 . . . 3 6 8 Targets Rammed 24 | . 4 . . . 5 6 9 Kicked . | . . . . . . . . Crushed 4 | . 1 . . . 2 . 1 Highest Temperature 362 | . 48 . . 2 260 256 362 Average Temperature 49 | . 21 . . 2 44 39 103 Received Heat Transfer 2609 | . 114 . . 18 630 1181 666 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 1 1 1 Heat Transferred 300 | . . . . . . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Peak Influence 1081 | . 159 25 . 35 565 1081 1006 Initial 287 | . . 25 . . 13 216 287 Average 339 | . 60 25 . 29 207 665 364 Maximum Alert Level 3 | . . . . . 2 3 3 Low Security (%) 41 | 100 100 100 . 100 65 . 25 Level 1 15 | . . . . . 5 15 29 Level 2 30 | . . . . . 29 33 41 Level 3 12 | . . . . . . 51 3 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 3 . . . 6 6 15 Investigation 6 | . . . . . 4 1 1 Extermination 7 | . . . . . . . 7 Reinforcement 10 | . 3 . . . 2 . 5 Assault 5 | . . . . . . 4 1 Garrison 2 | . . . . . . 1 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Distress Signals 5 | . 1 . . . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 192 | . 15 . . 2 54 63 58 Peak Tracking Total 12 | . 3 . . 2 4 10 12 Tactical Retreats 8 | . . . . . 2 4 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Traps Triggered 10 | . 3 . . . 1 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Machines Disabled 19 | . . . . . . 3 16 Max in Single Turn 9 | . . . . . . 1 9 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Machines Accessed 37 | . 4 . 1 . 10 11 11 Terminals 25 | . 4 . . . 6 8 7 Fabricators 3 | . . . . . . . 3 Repair Stations 3 | . . . . . 2 1 . Recycling Units 2 | . . . . . 1 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 86 | . 10 . 1 . 30 23 22 Successful 51 | . 6 . 1 . 19 15 10 Failed 34 | . 4 . . . 10 8 12 Catastrophic 6 | . 1 . . . 2 . 3 Database Lockouts 1 | . . . . . 1 . . Manual 44 | . 7 . 1 . 13 12 11 Terminals 53 | . 10 . . . 12 16 15 Fabricators 5 | . . . . . . . 5 Repair Stations 12 | . . . . . 9 3 . Recycling Units 4 | . . . . . 2 2 . Scanalyzers 7 | . . . . . 7 . . Garrison Access 4 | . . . . . . 2 2 Terminal Hacks 21 | . 4 . 1 . 3 10 3 Record 1 | . . . . . 1 . . Part Schematic 2 | . . . . . . 2 . Robot Analysis 5 | . 3 . . . 1 1 . Open Door 3 | . . . . . . 3 . Level Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Unreport Threat 3 | . . . . . . 3 . Locate Traps 1 | . . . . . . 1 . Recall Reinforcements 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 Network Status 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 9 | . . . . . 7 2 . Scan Component 5 | . . . . . 4 1 . Repair 4 | . . . . . 3 1 . Recycling Unit Hacks 2 | . . . . . 1 1 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 7 | . . . . . 7 . . Insert Component 4 | . . . . . 4 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 2 . . . 1 1 3 Terminals 7 | . 2 . . . 1 1 3 Botnet 6 | . 1 . . . 1 1 3 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 30 | . 3 . . . 9 9 9 Full Trace Events 7 | . . . . . 4 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 2 . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 25 | . . . . . . . 25 Total Part Build Rating 1 | . . . . . . . 1 Parts Repaired 4 | . . . . . 3 1 . Time 187 | . . . . . 152 35 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . . . . . 8 10 . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Total Allies 5 | . . 3 . . . 2 . Largest Group 3 | . . 3 3 3 3 2 . Highest-Rated Group 62 | . . 40 40 40 40 62 . Highest-Rated Ally 31 | . . 16 16 16 16 31 . Total Orders . | . . . . . . . . Ally Attacks 67 | . . . . 12 18 26 11 Total Damage 1291 | . . . . 149 152 413 577 Kills 6 | . . . . 1 1 2 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Turrets Deployed 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Robot Analysis Total 5 | . 3 . . . 1 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Turns Passed 10941 | 69 1085 106 351 37 3386 2218 3689 Spaces Moved 5412 | 38 588 67 217 20 1637 949 1896 Core 2 | 2 . . . . . . . Treads 5076 | 36 588 67 217 20 1637 949 1562 Legs . | . . . . . . . . Wheels 334 | . . . . . . . 334 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 Average Speed 165 | 154 160 160 160 160 160 172 170 Slowest Speed 410 | 160 160 160 160 160 160 240 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 94 15 62 9 89 92 47 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . . 5 . 12 Terrain Destroyed 257 | . 17 . . . 13 103 124 Melee . | . . . . . . . . Projectile 44 | . . . . . 7 11 26 AOE 213 | . 17 . . . 6 92 98 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Total 6625 | 46 650 66 222 21 2163 1321 2136 Wait 553 | . 4 . 1 . 305 189 54 Move 5405 | 37 587 66 216 19 1636 948 1896 Hop . | . . . . . . . . Pick Up 55 | 3 6 . 3 . 17 10 16 Fast Attach 57 | 6 2 . . . 17 21 11 Attach 20 | . 2 . . . 2 6 10 Detach 7 | . 1 . . . 2 2 2 Swap 41 | . 4 . . . 14 11 12 Drop 71 | . 1 . 2 . 27 22 19 Fire 392 | . 39 . . 2 138 106 107 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 24 | . 4 . . . 5 6 9 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Discovered new exit (range 11) 1006 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Entered Mines 1159 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1255 | -10/Mines | Discovered new exit (range 5) 1261 | -10/Mines | Entered Exiles 1261 | -10/Exiles | Accompanied by 3 allies 1285 | -10/Exiles | Discovered new exit (range 15) 1305 | -10/Exiles | Met 8R-AWN 1330 | -10/Exiles | Met EX-HEX 1375 | -10/Exiles | Met EX-BIN 1397 | -10/Exiles | Aligned with FarCom system 1399 | -10/Exiles | Given EX-Vault access code 1436 | -10/Exiles | Opened EX-Vault 1446 | -10/Exiles | Found Deploy-a-Sentry 1450 | -10/Exiles | Found Deploy-a-Sentry 1453 | -10/Exiles | Found Deploy-a-Sentry 1486 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1506 | -10/Exiles | Exiles lab attacked by MAIN.C 1599 | -10/Exiles | Discovered new exit (range 10) 1612 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1612 | -10/Exiles | Entered Mines 1612 | -9/Mines | Accompanied by 3 allies 1612 | -9/Mines | Discovered new exit (range 11) 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Accompanied by 3 allies 1649 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1726 | -8/Materials | Central database locked down 3287 | -8/Materials | Discovered new exit (range 12) 3468 | -8/Materials | Discovered new exit (range 16) 4320 | -8/Materials | Discovered new exit (range 15) 4779 | -8/Materials | Repaired Broken Prc. Assault Rifle 4818 | -8/Materials | Repaired Imp. Light Armor Plating 4845 | -8/Materials | Repaired Lgt. Treads 5035 | -8/Materials | Entered Storage 5229 | -8/Storage | Met a pair of Derelict thieves 5384 | -8/Storage | Destroyed 8 combat bots 5975 | -8/Storage | Discovered new exit (range 16) 6219 | -8/Storage | Core integrity fell below 50% 6599 | -8/Storage | Repaired Prc. Assault Rifle 6635 | -8/Storage | First assault squad dispatched 6963 | -8/Storage | Lost 3 parts (2n1u) 7085 | -8/Storage | Core integrity fell below 20% 7253 | -8/Storage | Entered Factory 7253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7379 | -7/Factory | Build established: Scavenger-Mutant 8195 | -7/Factory | Build established: Mutant 8458 | -7/Factory | Discovered new exit (range 8) 8570 | -7/Factory | Cargo convoy interrupted 8572 | -7/Factory | Garrison activated, responded to threat 8623 | -7/Factory | Destroyed 12 combat bots 8628 | -7/Factory | Lost 5 parts (3n1u1w) 9082 | -7/Factory | Found Prototype Launcher 9216 | -7/Factory | Identified exit to Factory 10446 | -7/Factory | System corruption reached 10% 10520 | -7/Factory | Fabricated Huge Storage Unit? 10823 | -7/Factory | Identified Rocket Array 10853 | -7/Factory | First assault squad dispatched 10863 | -7/Factory | Core integrity fell below 50% 10879 | -7/Factory | Lost 4 parts (1p1n1u1w) 10895 | -7/Factory | DAS Turret deployed 10942 | -7/Factory | Self-destructed Last Messages --------------- 10922_ G-47 Trooper knocked back. 10923_ K-01 Serf collects debris. 10925_ DAS Turret heat damages Prototype Ballistic Cannon. 10925_ M-28 Smith repairs G-50 Soldier. 10926_ G-47 Trooper knocked back. 10926_ Destroyed Aluminum Leg. 10926_ G-47 Trooper destroyed. 10926_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 10927_ DAS Turret critical meltdown. 10929_ G-47 Trooper destroyed. 10932_ Adv. Assault Cannon destroyed. 10932_ Slug penetrates Earth. 10933_ M-28 Smith repairs Hvy. Laser. 10934_ System corrupted: Energy discharge (-51). 10934_ Slug penetrates G-47 Trooper. 10936_ Imp. Shield Generator destroyed. 10936_ Slug penetrates G-47 Trooper. 10938_ K-01 Serf collects debris. 10940_ G-50 Soldier Adv. Heat Sink blasted off. 10941_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????# ###?????????###### | | ???????????????????# " ! #???????????# | | ???????????????????# ! "%" ] #???????????# | | ???????????????????# %" ""#???????????# | | ???????????????????# % Y"#?????# ##### | | ???????????????????# [ % ""#?????# "" | | ???????????????????# #?????####### "" | | ???????????????#######"" !%# "###???????????# "" | | ???????????????+ # *% ##############?# | | ???????????????# #% =[! #?# "" | | ???????????????# %[ # """ #?# "" | | ???????????????# #% [%! """"" #?# "" | | ???????????????# !g! """"" #?# | | ???????????????#" ## %% #?# | | ???????????????# %==m ### ########## | | ?????????????? " %g % | | ???????????????# #; g | | ???????????????# / % = % | | ???????????????# "" ??## % | | ???????????????# "????# [ g k | | ???????????????# ????# %""" """ %%" """ """ "" | | ??????????#+######;;#### %""" """ """ """ """ "" | | ???????# """ """ """ """ """ "" | | ???????# % """ """ """ """ """ "" | | ???????#%%<% ^ | | ???????# ^^ @ | | ???????# a | | ????????####+############+#############+######+### | | ???????????????????????? ?????# # | | ???????????????????????? ?????# "" "" # = | | ??????????????????????? """ ????# "" "" # | | ??????????????????????? """ ????# """ """ # | | ?????????????????????? """ "???# """ """ # | | ?????????????????????? ???# """ """ # """ | | ????????????????????? """ ??# # """ | | ????????????????????? ??? ??# # """ | | ???????????????????? ????? ""?# # """ | | ???????????????????? ????? ??# ##### | | ???????????????????# ???????"??# #???? | | ???????????????????# ???????????# #???? | | ????????????????????????????????##############?### | | ???????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Prc. Assault Rifle | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Power Shielding | -8/Storage | Hacked Huge Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerCoolantBrace Manual? 0 Play Time 00:50:38 Cumulative 82.9 hours Start 2023.12.25 @ 17:20:49 End 2023.12.25 @ 18:14:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 629fb2ce-cb3d-48b6-80ab-8f0f6206c01c