Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 22:13:44 Player: garion333 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1322) 1322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3072 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 4/300 Energy 90/250 System Corruption 6% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Garrison Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Heat Sink Cooling System Medium Storage Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner Faulty Advanced Beam Cannon Assault Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Cooling System Large Storage Unit Huge Storage Unit > --- WEAPON ----------- Beam Cannon > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter Small Laser Small Laser Advanced Beam Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 47 | 6 7 24 6 4 Power 11 | 1 2 6 1 1 Engine 11 | 1 2 6 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 1 8 3 1 Treads 11 | 2 1 4 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 10 | 1 3 5 1 . Device 2 | . 1 1 . . Storage 4 | 1 1 2 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 11 | 2 1 5 1 2 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 10 2 5 Power 6 | . . 4 1 1 Propulsion 3 | . . 1 . 2 Utility 4 | . 1 1 1 1 Weapon 5 | . . 4 . 1 Highest Loss Streak 4 | . 1 3 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 99 89 81 83 Engine 13 | . 14 17 10 10 Treads 19 | . 27 15 18 22 Flight 1 | . . 4 . . Device 3 | . . 9 . . Storage 20 | . 14 20 22 22 Protection 6 | . 12 1 8 8 Energy Gun 4 | . 14 5 . . Energy Cannon 2 | . . 6 . . Ballistic Gun 2 | . 14 . . . Ballistic Cannon 5 | . . 2 11 9 Launcher 5 | . . 3 10 10 Peak Build Rating 17 | 6 9 17 17 17 Average Rating 13 | 3 8 14 15 16 On Entrance 9 | . 6 8 14 17 Naked Turns . | . . . . . Heaviest Build 117 | 10 35 116 117 117 Greatest Support 46 | 40 40 46 46 46 Greatest Overweight (x) 11 | 2 1 11 4 2 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 21 | 7 11 23 25 25 Most Carried 23 | 8 15 23 20 19 Average Carried 16 | 5 10 17 18 18 Final Capacity 25 | 8 15 25 25 25 Final Carried 18 | 4 14 17 18 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1002 | 215 125 268 341 53 Remotely . | . . . . . Salvage Created 1021 | . 169 476 152 224 Parts 81 | . 9 47 10 15 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 41 | . 4 16 8 13 Guns 5 | . 4 1 . . Cannons 10 | . . 5 3 2 AOE 25 | . . 9 5 11 Classes Destroyed 9 | . 1 7 1 . Worker 2 | . . 2 . . Builder 2 | . . 1 1 . Tunneler 1 | . . 1 . . Hauler 1 | . . . 1 . Watcher 3 | . . 3 . . Swarmer 11 | . . 3 4 4 Grunt 24 | . 4 10 1 9 Brawler 1 | . . 1 . . Sentry 5 | . . 2 3 . Best Kill Streak 8 | . 2 7 8 6 Combat Bots Only 7 | . 2 6 7 6 Max Kills in Single Turn 3 | . 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 350 | . 43 153 34 120 Missed 78 | . 7 39 6 26 Damage Taken 3193 | . 483 1441 422 847 Core 457 | . 56 209 79 113 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . 2 20 Regen/Repaired (Parts) 141 | . . . 141 . Core Remaining (%) 88 | 100 77 . . . Volleys Fired 92 | . 25 37 14 16 Largest 2 | . 2 2 2 2 Hottest 110 | . 70 110 77 77 Shots Fired 160 | . 50 62 25 23 Gun 71 | . 50 19 . 2 Cannon 55 | . . 30 15 10 Launcher 34 | . . 13 10 11 Special . | . . . . . Kinetic 58 | . 25 8 15 10 Thermal 68 | . 25 41 . 2 Explosive 34 | . . 13 10 11 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 6 6 8 Robot Miss Streak 6 | . 6 5 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | . 24 29 12 12 Core Hits 76 | . 12 30 15 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3498 | . 244 1586 728 940 Guns 328 | . 244 84 . . Cannons 732 | . . 402 210 120 Explosions 2401 | . . 1063 518 820 Melee . | . . . . . Ramming 37 | . . 37 . . Kinetic 531 | . 80 121 210 120 Thermal 529 | . 164 365 . . Explosive 2401 | . . 1063 518 820 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 4 6 6 Average Corruption 4 | . . 3 4 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 70 | . . 25 28 17 Message Errors 15 | . . 3 7 5 Matter Fused 20 | . . 8 7 5 Heat Flow Errors 7 | . . 3 2 2 Energy Discharges 11 | . . 7 3 1 Parts Rejected 2 | . . 1 . 1 Data Loss (minor) 9 | . . 2 6 1 Data Loss (major) 5 | . . 1 2 2 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 88 | . . 69 1 18 Projectiles 12 | . . 6 . 6 Explosions 76 | . . 63 1 12 Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact . | . . . . . Kinetic 4 | . . 1 . 3 Secondary . | . . . . . Self-Inflicted Damage 252 | . . 154 60 38 Shots 10 | . . 5 4 1 Rammed 5 | . . 5 . . Targets Rammed 5 | . . 5 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 254 | . 192 204 254 230 Average Temperature 69 | . 55 64 74 84 Received Heat Transfer 1029 | . 240 585 132 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 1 3 . . Heat Transferred 1237 | . 410 827 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Peak Influence 357 | . 135 292 167 357 Initial 122 | . . . 122 46 Average 95 | . 38 102 110 145 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 78 100 87 Level 1 9 | . . 21 . 12 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 14 33 9 15 Peak Tracking Total 8 | . 4 8 4 5 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 9 | . 1 1 2 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 4 | . . 4 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 11 | . 4 2 4 1 Terminals 7 | . 3 1 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 7 2 11 1 Successful 15 | . 6 . 9 . Failed 6 | . 1 2 2 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 1 5 1 Fabricators . | . . . . . Repair Stations 6 | . . 1 5 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 4 . 3 . Record 3 | . 1 . 2 . Alert Level 2 | . 2 . . . Locate Traps 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 4304 | 130 811 1596 1192 575 Spaces Moved 1405 | 77 442 403 321 162 Core 19 | 17 . 2 . . Treads 1332 | 60 442 347 321 162 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 54 | . . 54 . . Fastest Speed 50 | 50 160 160 320 320 Average Speed 278 | 150 160 355 355 320 Slowest Speed 912 | 160 240 912 480 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 49 30 33 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 228 | . . 133 68 27 Melee . | . . . . . Projectile 3 | . . 2 1 . AOE 225 | . . 131 67 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1627 | 92 497 497 347 194 Wait 6 | . 5 . 1 . Move 1401 | 76 441 402 320 162 Hop . | . . . . . Pick Up 52 | 10 15 20 6 1 Fast Attach 3 | . 1 2 . . Attach 29 | 6 2 15 4 2 Detach 1 | . . 1 . . Swap 15 | . 4 7 2 2 Drop 12 | . 4 8 . . Fire 92 | . 25 37 14 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . . 5 . . Escape Stasis 10 | . . . . 10 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 3) 942 | -10/Materials | Entered another Materials area 942 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2038 | -9/Materials | Lost 3 parts (2p1w) 2299 | -9/Materials | Discovered new exit (range 3) 2418 | -9/Materials | Core integrity fell below 50% 2462 | -9/Materials | Discovered new exit (range 14) 2538 | -9/Materials | Entered Storage 3001 | -9/Storage | Destroyed 7 combat bots 3127 | -9/Storage | Repaired Rocket Launcher 3167 | -9/Storage | Repaired Imp. Treads? 3714 | -9/Storage | Identified exit to Garrison 3730 | -9/Storage | Entered Garrison 3780 | -9/Garrison | Triggered checkpoint 4170 | -9/Garrison | Triggered checkpoint 4236 | -9/Garrison | Triggered checkpoint 4242 | -9/Garrison | Triggered checkpoint 4270 | -9/Garrison | Core integrity fell below 20% 4305 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04200_ Acquired 5 matter. 04206_ Acquired 6 matter. 04230_ System corrupted: Heat flow error (+252). 04236_ Beams of light sweep through the air. An alarm sounds. 04236_ G-34 Mercenary destroyed. 04242_ Beams of light sweep through the air. An alarm sounds. 04242_ G-34 Mercenary destroyed. 04245_ G-47 Trooper destroyed. 04246_ C-30 ARC bursts open, deploying its payload. 04246_ S-10 Pest unfolds itself. 04254_ System corrupted: Matter fused (-7). 04265_ Acquired Ion Engine. 04269_ Rocket Launcher destroyed. 04270_ System corrupted: Sml. Laser rejected. 04271_ Imp. Treads destroyed. 04295_ Imp. Ion Engine destroyed. 04302_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????# #??####? ???? | | ???????????????????????????????# ## #? ^^#??? | | ???????????????????????????????# # " ##^^^#??? | | ???????????????????????????????# "%" #??? | | ??????????????????????????????? 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