Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 17:30:59 Player: CONM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1036) 1036 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 5001 Bonus ------- Follower Combat Kills 140 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 201/300 Energy 83/100 System Corruption 12% Temperature Cool (27) Movement Flying (70) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Surge Thruster (fused) > --- UTILITY (7) ------ Scrap Suit > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Makeshift Power Source Energy Well (350) Makeshift Medium Armor Plating Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Scrap Suit Energy Well Experimental Terrain Scan Processor A0-MCA's Component Scanner Flak Gun Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Surge Thruster Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Reactive Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Slots Evolved 8 | . . . . . 8 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 56 | 7 5 . 6 11 26 1 Power 6 | 1 1 . 1 1 2 . Engine 4 | 1 1 . 1 . 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 14 | 2 . . 2 4 6 . Treads 11 | 2 . . 2 4 3 . Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 16 | 2 2 . 2 3 7 . Device 4 | 1 . . . . 3 . Storage 6 | 1 . . 1 2 2 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . 2 . 1 1 1 . Artifact . | . . . . . . . Weapon 20 | 2 2 . 1 3 11 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 . 1 . 5 . Ballistic Cannon 7 | . . . . 3 4 . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 1 . . 18 . Power 3 | . . 1 . . 2 . Propulsion 6 | . . . . . 6 . Utility 4 | . . . . . 4 . Weapon 6 | . . . . . 6 . Highest Loss Streak 14 | . . 1 . . 14 . To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 91 | . 100 94 100 96 64 13 Engine 10 | . 14 8 14 9 . . Core 2 | . . . . 4 4 . Treads 26 | . 28 28 28 28 20 . Device 1 | . 4 . . . 3 6 Storage 12 | . 14 14 14 14 5 . Protection 10 | . 9 14 14 10 5 . Ballistic Gun 16 | . 28 28 28 5 3 . Ballistic Cannon 9 | . . . . 22 10 . Peak Build Rating 44 | 7 11 11 14 27 44 19 Average Rating 18 | 5 10 10 13 22 33 15 On Entrance 12 | . 7 11 9 14 27 18 Naked Turns 26 | . . . . . 26 . Heaviest Build 60 | 15 21 21 43 51 60 4 Greatest Support 88 | 40 40 40 40 46 88 4 Greatest Overweight (x) 10 | . . . 1 1 10 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 5 Average Capacity 13 | 7 8 8 14 15 13 5 Most Carried 15 | 1 8 8 15 15 15 5 Average Carried 11 | . 7 8 11 14 11 4 Final Capacity 15 | 8 8 8 15 15 5 5 Final Carried 15 | 1 8 8 15 15 2 4 Class Distribution -------------------- 59% | Commander-Mutant 27% | Mutant 3% | Sprinter 3% | Commander-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Tank | -6/Factory Sprinter | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Matter Collected 1630 | 276 154 75 238 121 710 56 Remotely 224 | 194 30 . . . . . Salvage Created 1207 | 87 208 109 577 . 226 . Parts 69 | 4 24 8 24 . 9 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . 12 . . . 2 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Combat Hostiles Destroyed 23 | . 5 4 6 . 8 . Guns 19 | . 5 4 6 . 4 . Cannons 4 | . . . . . 4 . Classes Destroyed 12 | 1 6 1 2 . 2 . Builder 1 | . 1 . . . . . Tunneler 1 | . 1 . . . . . Recycler 4 | 1 . . 3 . . . Operator 1 | . 1 . . . . . Turret 2 | . . 2 . . . . Watcher 1 | . 1 . . . . . Swarmer 7 | . 3 4 . . . . Grunt 6 | . 2 . 1 . 3 . Duelist 1 | . . . . . 1 . Sentry 2 | . . . 2 . . . Demolisher 1 | . . . . . 1 . Programmer 6 | . . . 3 . 3 . Best Kill Streak 6 | 1 6 4 4 . 4 . Combat Bots Only 5 | . 5 4 2 . 4 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Hostile Shots Fired 510 | . 32 76 38 . 347 17 Missed 195 | . 9 25 12 . 136 13 Damage Taken 4320 | . 213 333 382 . 3319 73 Core 1016 | . 8 58 95 . 818 37 Absorbed by Shields 24 | . . . 3 . 21 . Ignored by Resistances 10 | . . . 10 . . . Core Remaining (%) 67 | 100 . . . 35 . . Volleys Fired 86 | 1 19 15 19 . 32 . Largest 3 | 2 2 2 2 . 3 . Hottest 159 | 40 46 46 46 . 159 . Shots Fired 191 | 2 38 30 42 . 79 . Gun 136 | 2 38 30 42 . 24 . Cannon 54 | . . . . . 54 . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 190 | 2 38 30 42 . 78 . Thermal . | . . . . . . . Explosive 1 | . . . . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 2 6 6 4 . 12 . Robot Miss Streak 6 | . 3 2 3 . 6 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 134 | 2 23 18 23 . 66 2 Core Hits 89 | 2 12 10 13 . 52 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 4 | . . . . . 2 2 Impact . | . . . . . . . Slashing 4 | . . . . . 2 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2771 | 23 400 300 417 . 1550 81 Guns 1619 | 23 400 300 417 . 479 . Cannons 842 | . . . . . 842 . Explosions 229 | . . . . . 229 . Melee 81 | . . . . . . 81 Ramming . | . . . . . . . Kinetic 2461 | 23 400 300 417 . 1321 . Thermal . | . . . . . . . Explosive 229 | . . . . . 229 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 81 | . . . . . . 81 Piercing . | . . . . . . . Highest Corruption 12 | . . . 4 . 12 12 Average Corruption 4 | . . . 3 . 5 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 45 | . . . 33 . 8 4 Message Errors 12 | . . . 9 . 1 2 Matter Fused 11 | . . . 6 . 4 1 Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 7 | . . . 5 . 2 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 3 | . . . 2 . 1 . Misfires 4 | . . . 4 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . . . . 22 . Impact . | . . . . . . . Kinetic 19 | . . . . . 19 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 424 | . 42 3 168 . 424 . Average Temperature 94 | . 23 3 36 . 149 . Received Heat Transfer 701 | . 66 234 97 . 250 54 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Peak Influence 216 | 5 216 . 182 . 151 . Initial 72 | . 3 . 72 . . . Average 35 | 1 49 . 33 . 35 . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 95 . 100 . 100 . Level 1 . | . 4 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 5 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 7 7 . 41 9 Peak Tracking Total 15 | . 3 6 4 . 15 5 Tactical Retreats 6 | . . 1 . . 3 2 Traps | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 1 . . . . 1 Machines | -11 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Machines Accessed 23 | . 4 . 12 3 4 . Terminals 10 | . 3 . 6 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 6 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 2 . Total Hacks 55 | . 12 . 24 12 7 . Successful 38 | . 4 . 17 12 5 . Failed 17 | . 8 . 7 . 2 . Catastrophic 5 | . . . 4 . 1 . Database Lockouts . | . . . . . . . Manual 10 | . . . 9 . 1 . Terminals 24 | . 9 . 13 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 14 | . 3 . 11 . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 20 | . 3 . 4 12 1 . Record 6 | . . . . 6 . . Robot Analysis 6 | . . . . 6 . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 1 . 9 . . . Report Inventory 6 | . 1 . 5 . . . Retrieve Components 4 | . . . 4 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 5 | . . . 4 . 1 . Terminals 5 | . . . 4 . 1 . Botnet 5 | . . . 4 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . 6 . 3 . Full Trace Events 2 | . . . 1 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 16 | . . . 16 . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . 5 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Total Allies 5 | . . . 5 . . . Largest Group 5 | . . . 5 5 5 . Highest-Rated Group 94 | . . . 94 94 94 . Highest-Rated Ally 27 | . . . 27 27 27 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 9 . 17 . Total Damage 386 | . . . 154 . 232 . Kills 4 | . . . 2 . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Robot Analysis Total 6 | . . . . 6 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Turns Passed 5886 | 131 545 214 2095 1975 832 94 Spaces Moved 3084 | 61 240 106 734 901 755 287 Core 58 | 4 . . . . 54 . Treads 2374 | 57 240 106 734 901 336 . Legs . | . . . . . . . Wheels 7 | . . . . . 7 . Hover . | . . . . . . . Flight 645 | . . . . . 358 287 Fastest Speed 27 | 50 160 160 160 160 27 30 Average Speed 162 | 152 160 160 233 210 89 30 Slowest Speed 550 | 160 160 160 240 240 550 30 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 3 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 47 8 99 47 29 48 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 5 | . . . . . 5 . Melee 1 | . . . . . 1 . Projectile . | . . . . . . . AOE 4 | . . . . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Total 3777 | 93 365 121 1080 981 845 292 Wait 350 | 24 87 1 180 47 11 . Move 3070 | 60 239 105 733 900 748 285 Hop 4 | . . . . . 3 1 Pick Up 36 | 1 9 . 7 5 12 2 Fast Attach 16 | 7 1 . . 2 6 . Attach 18 | . . . 1 . 16 1 Detach 2 | . . . . . 1 1 Swap 22 | . 4 . 5 9 4 . Drop 33 | . 6 . 3 14 10 . Fire 86 | 1 19 15 19 . 32 . Melee 4 | . . . . . 2 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 135 | . . . 131 4 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Entered Subcaves 833 | -10/Subcaves | Discovered new exit (range 14) 877 | -10/Subcaves | Learned location of 1 exit from Materials 891 | -10/Subcaves | Entered Recycling 1191 | -8/Recycling | Core integrity fell below 50% 1770 | -8/Recycling | Build established: Commander-Mutant 2127 | -8/Recycling | Discovered new exit (range 16) 2900 | -8/Recycling | Scanned before Scraplab entrance 2962 | -8/Recycling | Entered Scraplab 2981 | -8/Recycling | Discovered new exit (range 3) 2986 | -8/Recycling | Entered Scraptown 2986 | -8/Scraptown | Accompanied by 5 allies 2986 | -8/Scraptown | System corruption cleaned by C-Scrubber 3116 | -8/Scraptown | Visited Symbiants 3198 | -8/Scraptown | Visited UFD Registry 3202 | -8/Scraptown | Registered with UFD as "Shadowrunner" 3291 | -8/Scraptown | Visited Supply Room 3394 | -8/Scraptown | Visited Infowarlord's Domain 3409 | -8/Scraptown | Found Exp. Terrain Scan Processor 3444 | -8/Scraptown | Visited A0-MCA Data Center 3458 | -8/Scraptown | Given a B+ rating by A0-MCA 3464 | -8/Scraptown | Found A0-MCA's Component Scanner 3610 | -8/Scraptown | Visited Analyses Database 3693 | -8/Scraptown | Discovered new exit (range 5) 3767 | -8/Scraptown | Found Scrap Suit 3819 | -8/Scraptown | Visited Junk Repository 3921 | -8/Scraptown | Visited Scrap Suit Storage 3983 | -8/Scraptown | Visited Cartography Club 4281 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4290 | -8/Scraptown | Found DCF Scrap (27 items) 4806 | -8/Scraptown | Visited Scrapoid Research Area 4961 | -8/Scraptown | Entered Factory 4961 | -6/Factory | Accompanied by 5 allies 4961 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 5202 | -6/Factory | Lost 3 allies 5232 | -6/Factory | Garrison activated, responded to threat 5584 | -6/Factory | Cargo convoy interrupted 5641 | -6/Factory | Core integrity fell below 50% 5642 | -6/Factory | System corruption reached 10% 5648 | -6/Factory | Released all parts (6) 5661 | -6/Factory | Core integrity fell below 20% 5670 | -6/Factory | Spotted B-75 Beast 5672 | -6/Factory | Lost 14 parts (2p5n2u5w) 5777 | -6/Factory | Discovered new exit (range 16) 5786 | -6/Factory | Discovered new exit (range 15) 5793 | -6/Factory | Entered Lower Caves 5826 | -6/Lower Caves | Encountered a Warlord checkpoint 5877 | -6/Lower Caves | Discovered new exit (range 14) 5887 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05789_ Slug penetrates H-66 Slayer. 05792_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE 05797_ Searching scrap... 05797_ Found Mak. Power Source. 05797_ Found Mak. Medium Armor Plating. 05797_ Found Flamer. 05797_ Found 56 Matter. 05798_ Acquired 56 matter. 05798_ Acquired Mak. Power Source. 05799_ Acquired Mak. Medium Armor Plating. 05807_ System corrupted: Imp. Surge Thruster fused. 05825_ System corrupted: Matter fused (-5). 05826_ SR-USW(M): "WARLORD FOREVER!" 05856_ ZG|KBANKBUY5S&2ML9XRENQB 05877_ EXIT=FOUND 05880_ &G%DRN|R BWX6LYITT P4Q 05886_ G-50 Soldier Hvy. Laser severed. 05887_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####???????########???? | | ???????????### ###????##### ##?????## ###?? | | ?????????? ### [ ####### # #?? | | ?????????? g # #??????? | | ?????????????# @b # #??? | | ?????????????### g ########### #???? | | ???????????????## ##?????????# #???????? | | ????????????????# ####????????### ##??????? | | ????????????????# #????????????# #??????? | | ????????????????# #?????????????# ##??????? | | ????????????????# #??????????????# ##???????? | | ????????????????## #??????????###### ##????????? | | ?????????????????###??????????## ## #?????????? | | ??????????????????????????????# ########??? | | ??????????????????????????????# #??? | | ?????????????????????????????## ## #??? | | ?????????????????????????????# ########### #??? | | ????????????????????????###### ##?????##### #??? | | ????????????????????????# #??????# ## #??? | | ????????????????????????## ##?????# ### #??# | | ?????????????????????????# #####?# # #### | | ????????????????????????## #?## | | ?????????????#??????????# ##?## | | ?????????????# ?????????# #??# ## | | ????????????## ???????## ####??## ##### | | ????????????# ?????## ##??????####???? | | ????????????# ???## #####??????????? | | ???????????## ??# #?????#####? | | ?????????### #?# #??## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hvy. Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicRocketReplicator Manual? 0 Play Time 00:52:32 Cumulative 88.0 hours Start 2024.09.26 @ 22:55:14 End 2024.09.28 @ 17:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1319afbb-e748-4753-ab9e-6b155ddde48f