Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:42:26 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (835) 835 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2134 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 135/400 Matter 176/300 Energy 265/265 System Corruption 4% Temperature Hot (242) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Particle Cannon Katana > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Terrain Scanner ECM Suite Hardened Light Armor Plating Beam Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Cannon Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine Reinforced Ion Engine Improved Treads Improved Treads Improved Terrain Scanner ECM Suite Hardened Light Armor Plating Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 7 9 18 10 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 7 | 2 . 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 4 4 1 Device 7 | 1 3 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 22 | 2 4 10 6 Energy Gun 4 | . 2 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | 2 2 2 3 Ballistic Cannon . | . . . . Launcher 5 | . . 4 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 3 8 Power 2 | . 1 . 1 Propulsion 4 | . . 2 2 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 99 95 89 Engine 7 | . 13 1 2 Core 4 | . . 9 8 Treads 24 | . 28 20 19 Device 12 | . 14 11 9 Storage 12 | . 14 11 11 Protection 4 | . . 8 8 Energy Gun 6 | . 1 12 7 Energy Cannon 3 | . . 6 11 Ballistic Gun 17 | . 26 9 6 Launcher 1 | . . 3 2 Peak Build Rating 21 | 9 12 19 21 Average Rating 13 | 6 10 16 17 On Entrance 9 | . 9 11 19 Naked Turns . | . . . . Heaviest Build 43 | 11 31 43 43 Greatest Support 46 | 40 40 43 46 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 11 15 15 Most Carried 15 | 3 12 15 14 Average Carried 9 | 2 8 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 11 14 9 Class Distribution -------------------- 66% | Mutant 22% | Tank 6% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 895 | 290 145 421 39 Remotely . | . . . . Salvage Created 1041 | 83 232 620 106 Parts 63 | 7 11 44 1 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 32 | . 5 18 9 Melee 2 | . . . 2 Guns 15 | . 5 8 2 Cannons 6 | . . 4 2 AOE 8 | . . 5 3 Classes Destroyed 12 | 2 1 8 1 Worker 2 | . . 2 . Tunneler 1 | 1 . . . Hauler 3 | . . 3 . Recycler 1 | 1 . . . Operator 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 14 | . 5 8 1 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Assembled 7 | . . . 7 Best Kill Streak 7 | 2 2 7 7 Combat Bots Only 7 | . 2 5 7 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 174 | . 30 72 72 Missed 39 | . 7 15 17 Damage Taken 2136 | . 326 775 1035 Core 324 | . 59 105 160 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 73 | 10 20 31 12 Largest 3 | 2 2 3 3 Hottest 157 | 40 46 157 157 Shots Fired 181 | 20 40 91 30 Gun 146 | 20 40 72 14 Cannon 21 | . . 9 12 Launcher 14 | . . 10 4 Special . | . . . . Kinetic 100 | 20 40 32 8 Thermal 67 | . . 49 18 Explosive 14 | . . 10 4 Electromagnetic . | . . . . Robot Hit Streak 15 | 6 12 15 5 Robot Miss Streak 3 | 2 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 111 | 13 27 53 18 Core Hits 59 | 4 10 30 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 3 | . . 3 . Meltdown 1 | . . 1 . Melee Attacks 5 | . . 1 4 Impact . | . . . . Slashing 5 | . . 1 4 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3086 | 115 409 1806 756 Guns 1291 | 115 409 659 108 Cannons 266 | . . 123 143 Explosions 1381 | . . 951 430 Melee 139 | . . 64 75 Ramming 9 | . . 9 . Kinetic 854 | 115 409 295 35 Thermal 804 | . . 487 317 Explosive 1280 | . . 951 329 Electromagnetic . | . . . . Impact . | . . . . Slashing 139 | . . 64 75 Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 9 4 Message Errors 2 | . . 2 . Matter Fused 5 | . . 3 2 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 52 | . . 49 3 Projectiles 15 | . . 15 . Explosions 37 | . . 34 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 23 14 Shots 2 | . . 1 1 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 382 | . 4 365 382 Average Temperature 120 | . 3 121 145 Received Heat Transfer 511 | . 186 243 82 Effects 2 | . . 1 1 Energy Bleed 1 | . . 1 . Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 1913 | . . 1369 544 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 562 | 10 101 562 266 Initial 165 | . 6 31 165 Average 142 | 5 40 284 244 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 21 3 Level 1 32 | . . 65 96 Level 2 4 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 12 24 16 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 5 | . 3 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 7 . Successful 2 | . . 2 . Failed 9 | . 4 5 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 4 2 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1477 | 132 684 512 149 Spaces Moved 652 | 64 324 211 53 Core 10 | 10 . . . Treads 642 | 54 324 211 53 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 146 160 162 167 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 59 23 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 112 | . . 62 50 Melee . | . . . . Projectile 2 | . . . 2 AOE 110 | . . 62 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 916 | 83 450 304 79 Wait 104 | . 80 24 . Move 649 | 63 323 210 53 Hop . | . . . . Pick Up 25 | 3 11 11 . Fast Attach 11 | 7 2 2 . Attach 9 | . 1 3 5 Detach 2 | . 2 . . Swap 24 | . 6 13 5 Drop 12 | . 5 7 . Fire 73 | 10 20 31 12 Melee 5 | . . 1 4 Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 4) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 945 | -9/Materials | Lost 3 parts (2n1u) 1274 | -9/Materials | Discovered new exit (range 7) 1329 | -9/Materials | Entered Mines 1370 | -9/Mines | Learned location of Zion (-7) 1388 | -9/Mines | Assembled infested the area 1473 | -9/Mines | Core integrity fell below 50% 1478 | -9/Mines | Destroyed 7 combat bots 1478 | -9/Mines | Self-destructed Last Messages --------------- 01435_ Lgt. Nuclear Core destroyed. 01440_ System corrupted: Matter fused (-5). 01440_ Critical hit (Destroy). 01440_ as-83214 destroyed. 01445_ Critical hit (Destroy). 01445_ Imp. Treads destroyed. 01445_ Hvy. Assault Rifle destroyed. 01445_ as-77236 destroyed. 01449_ Hrd. Light Armor Plating destroyed. 01455_ Imp. Heat Sink destroyed. 01457_ as-30367 destroyed. 01463_ C-30 ARC bursts open, deploying its payload. 01463_ D-53 Grenadier unfolds itself. 01463_ Hvy. Assault Rifle destroyed. 01471_ as-09670 destroyed. 01477_ System corrupted: Heat flow error (+259). 01478_ Overheating: System interference. 01478_ Particle Cannon temporarily disabled. 01478_ as-65714 destroyed. Map ----- +----------------------------------------------------+ | ????####???????????????????????????????????? | | ??## ##?????????????????????????????????? | | ?## #?????????????????????????????????? | | ?#" ?????????????????????????????????? | | ## ?????????????????????????????????? | | ? #?????????????????????????????????? | | ? ?????????????????????????????????? | | ?# % #?????????????????????????????????? | | ?# ! ??????????????????????????????????? | | ?? ??????????????????????????????????? | | ??? #??????????????????????????????????? | | ???# ####????????????????????????????????? | | ???# ##???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #??????####??????????????????????? | | ????# ##?????# ???????????????????????? | | ????## ####??# #???????????????????????? | | ?????# #### #???????????????????????? | | ?????# #???????????????????????? | | ????# """" ## #???????????????????????? | | ????# """" ## #####???????????????????? | | ????## """" # #???????????????????? | | ?????## ## #???????????????????? | | ??????## #####?# ##??????????????????? | | ???????####???### @ #???? ??????????? | | ??????????????# #### ???????? | | ??????????????# ???????? | | ?????????????## t #?????????? | | ?????????????# #?????????? | | ????????????## %% ## #????????? | | ???????????## ##?? ????????? | | ???????????# ##???? ?????????? | | ???????###?## ##?????? ???????????? | | ??????## ###%a % d #??????????????????? | | ??????# #??????????????????? | | ??????## a##### ##??????????????????? | | ???????## #???# #???????????????????? | | ????????# #???# #??????????????????? | | ????????# ###???# ????????????????? | | ????????# ??????## ??????????????? | | ????????# $????????# ????????????? | | ????????# ?????????# ###???????????? | | ????????# ??????????? "%##?????????????? | | ????????# ??????????? ##??????????????? | | ????????# ???????????? ## #???????????????? | | ????????# ????????????##? #???????????????? | | ????????#????????????????? #???????????????? | | ??????????????????????????? ???????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearInertialBiocell Manual? 0 Play Time 00:22:39 Cumulative 22.7 hours Start 2024.08.13 @ 22:21:54 End 2024.08.13 @ 22:42:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e22bc76-e086-4d73-8f82-cbcad4031d94