Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.27 @ 16:49:47 Player: Emergency emh Result: Destroyed by GI-UIQ(z) with Backup Laser III Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (741) 741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 2706 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/400 Matter 199/300 Energy 67/100 System Corruption 4% Temperature Warm (193) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Makeshift Light Armor Plating > --- WEAPON (3) ------- Plasma Cutter CR-A16's Pointy Stick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Makeshift ECM Suite Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Slug Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Aluminum Leg Assault Rifle Rocket Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 3 | . 1 2 . . Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 30 | 7 3 5 6 9 Power 4 | 1 1 . 1 1 Engine 3 | 1 1 . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 1 4 1 Treads 2 | 2 . . . . Leg 5 | . . . 4 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 5 | 2 . . 1 2 Device 2 | . . . 1 1 Storage . | . . . . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection 2 | 1 . . . 1 Artifact . | . . . . . Weapon 13 | 2 2 4 . 5 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 13 | . . 1 1 11 Power 4 | . . 1 . 3 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes . | . . . . . Average Backups 3 | . 1 3 4 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 87 95 89 Engine 12 | . 24 19 10 9 Core 6 | . . . 8 9 Treads 7 | . 25 20 2 . Leg 19 | . . . 26 29 Device 2 | . . . 8 2 Processor 3 | . 12 8 . . Protection 10 | . 12 10 10 9 Energy Gun 8 | . 3 7 10 9 Ballistic Gun 10 | . 20 13 18 4 Ballistic Cannon 4 | . . . . 8 Piercing Weapon 3 | . . . . 6 Special Melee Weapon 1 | . . 5 . . Peak Build Rating 28 | 7 10 15 18 28 Average Rating 17 | 4 9 13 17 21 On Entrance 9 | . 7 10 12 18 Avg Prop Armor Cover (%) 7 | . . 7 7 . Naked Turns 6 | . . . . 6 Heaviest Build 37 | 11 19 23 23 37 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 Average Carried 3 | . 2 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 3 4 4 . Class Distribution -------------------- 57% | Hacker-Mutant 19% | Scavenger-Tank 16% | Hacker-Tank 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Tank | -9/Mines Hacker-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 753 | 201 120 222 104 106 Remotely . | . . . . . Salvage Created 875 | . 66 496 125 188 Parts 77 | . 11 43 14 9 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 24 | . 4 12 5 3 Melee 2 | . . . . 2 Guns 18 | . 4 9 5 . AOE 4 | . . 3 . 1 Classes Destroyed 11 | . 1 8 . 2 Worker 1 | . . 1 . . Builder 3 | . . 3 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Operator 2 | . . 2 . . Watcher 1 | . . 1 . . Swarmer 13 | . 4 6 3 . Grunt 5 | . . 3 2 . Sentry 3 | . . 3 . . Zionite 3 | . . . . 3 Mutant 4 | . . . . 4 Best Kill Streak 10 | . 2 10 3 6 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 3 | . 1 3 1 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 207 | . 7 72 18 110 Missed 61 | . 2 22 5 32 Hits 146 | . 5 50 13 78 Melee 12 | . . . . 12 Projectile 134 | . 5 50 13 66 Critical Strikes 7 | . . 1 . 6 Part Disruptions 3 | . . . . 3 Damage Taken 1782 | . 20 330 81 1351 Core 400 | . . 43 11 346 Absorbed by Shields . | . . . . . Ignored by Resistances 813 | . 17 221 51 524 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 51 | . 5 32 7 7 Largest 3 | . 2 3 3 2 Hottest 129 | . 60 129 129 81 Shots Fired 118 | . 10 78 20 10 Gun 110 | . 10 75 20 5 Cannon . | . . . . . Launcher 7 | . . 3 . 4 Special 1 | . . . . 1 Kinetic 56 | . 7 35 11 3 Thermal 24 | . 3 11 7 3 Explosive 7 | . . 3 . 4 Electromagnetic 31 | . . 29 2 . Robot Hit Streak 14 | . 5 13 14 10 Robot Miss Streak 5 | . 1 5 2 . Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 98 | . 6 62 14 16 Core Hits 52 | . 4 26 5 17 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 107 | . . 9 . 98 Impact . | . . . . . Slashing . | . . . . . Piercing 98 | . . . . 98 Sneak Attacks 6 | . . 5 . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2551 | . 83 1315 229 924 Guns 1234 | . 83 839 229 83 Cannons . | . . . . . Explosions 1024 | . . 476 . 548 Melee 267 | . . . . 267 Ramming 15 | . . . . 15 Kinetic 521 | . 59 301 125 36 Thermal 565 | . 24 417 66 58 Explosive 707 | . . 159 . 548 Electromagnetic 476 | . . 438 38 . Impact . | . . . . . Slashing . | . . . . . Piercing 267 | . . . . 267 Highest Corruption 4 | . . 1 1 4 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 3 2 7 Message Errors 3 | . . 2 . 1 Matter Fused 2 | . . 1 . 1 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 78 | . . . . 78 Projectiles . | . . . . . Explosions 31 | . . . . 31 Melee 47 | . . . . 47 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 110 | . . 15 . 95 Shots 5 | . . 1 . 4 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 473 | . 72 473 165 322 Average Temperature 180 | . 29 224 66 174 Received Heat Transfer 732 | . . 153 33 546 Effects 10 | . . 10 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 881 | . 50 572 148 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 4 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . . 1 . . Low Security (%) 99 | 100 100 99 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 203 | . 51 203 101 . Initial 51 | . . . 51 . Average 24 | . 10 32 26 . Influence Increases 612 | . 101 391 120 . Destroy 0b10 Robot/C 420 | . 80 240 100 . Destroy 0b10 Robot/NC 45 | . . 45 . . Destroy Leader 104 | . 20 64 20 . Disable Machine 8 | . . 8 . . Destroy Structure 35 | . 1 34 . . Influence Decreases 612 | . 101 203 308 . Entered New Map 137 | . . . 137 . Time Decay 455 | . 101 193 161 . Lost Part 20 | . . 10 10 . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 5 21 5 11 Peak Tracking Total 5 | . 3 3 2 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 4 | . . 3 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 1 | . . 1 . . Combat 1 | . . 1 . . Robot Hacks Applied 5 | . . 5 . . parse_system 3 | . . 3 . . no_distress 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 160 | . . . . 160 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 275 | . . . . 275 ECM 275 | . . . . 275 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . . 2 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2855 | 60 299 549 446 1501 Spaces Moved 1734 | 36 172 269 337 920 Core 28 | 6 . . . 22 Treads 487 | 30 172 269 16 . Legs 1219 | . . . 321 898 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 50 Average Speed 134 | 141 160 160 122 125 Slowest Speed 190 | 160 160 160 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 46 | 4 46 32 73 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | 1 1 1 . . Unknown Exits Taken 1 | . . . 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . . 13 Terrain Destroyed 58 | . . 33 . 25 Melee 13 | . . . . 13 Projectile . | . . . . . AOE 45 | . . 33 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1955 | 42 183 322 352 1056 Wait . | . . . . . Move 1730 | 35 171 268 336 920 Hop . | . . . . . Pick Up 6 | . 2 1 . 3 Fast Attach 26 | 7 3 3 5 8 Attach 11 | . . 3 1 7 Detach 6 | . . 4 . 2 Swap 3 | . 2 . 1 . Drop 11 | . . 2 2 7 Fire 51 | . 5 32 7 7 Melee 107 | . . 9 . 98 Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Power x1 189 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered exit to Materials (range 3) 310 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Discovered exit to Materials (range 15) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 867 | -9/Materials | Identified exit to Mines 867 | -9/Materials | Discovered exit to Mines (range 12) 909 | -9/Materials | Entered Mines 1007 | -9/Mines | Learned location of Zion (-7) 1255 | -9/Mines | Build established: Scavenger-Tank 1341 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1341 | -9/Mines | Identified exit to Materials 1341 | -9/Mines | Discovered exit to Materials (range 15) 1352 | -9/Mines | Learned Materials garrison access intel 1355 | -9/Mines | Entered Zion 1373 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1430 | -7/Zion | System corruption cleaned by Quarantine Array 1717 | -7/Zion | Learned 4 Factory zone layouts 1787 | -7/Zion | Build established: Hacker-Tank 1816 | -7/Zion | Visited the Megawrench Repair Shop 1870 | -7/Zion | Found CR-A16's Pointy Stick 1963 | -7/Zion | Met Imprinter 1989 | -7/Zion | Imprinted 1991 | -7/Zion | Declared Zion's savior 2178 | -7/Zion | Build established: Hacker-Mutant 2290 | -7/Zion | Learned 4 Factory zone layouts 2574 | -7/Zion | Crushed by falling debris 2706 | -7/Zion | Warned about damaging Zion machinery 2707 | -7/Zion | Crushed by falling debris 2763 | -7/Zion | Caused signficant damage to Zion machinery 2763 | -7/Zion | Attacked by Zionites 2811 | -7/Zion | Core integrity fell below 50% 2817 | -7/Zion | Core integrity fell below 20% 2837 | -7/Zion | Lost 8 parts (1p3n4w) 2856 | -7/Zion | Destroyed by GI-UIQ(z) with Backup Laser III Last Messages --------------- 02810_ Mak. Light Armor Plating severed. 02813_ Destroyed Particle Charger. [Achievement: Overwhelming] 02813_ Destroyed Angular Momentum Engine. 02814_ CR-A16's Pointy Stick severed. 02816_ Slammed into CV-N54(M). 02820_ TO-YN2(z) suffers critical hit (Burn). 02820_ TO-YN2(z) destroyed. 02820_ Acquired Mak. Power Source. 02824_ Acquired 8 matter. 02826_ Slammed into CV-N54(M). 02829_ Acquired 1 matter. 02832_ Acquired Mak. Light Armor Plating. 02837_ Mak. Power Source destroyed. 02838_ Acquired CR-A16's Pointy Stick. 02845_ Acquired Mak. Leg. 02845_ Critical hit (Burn: +80). [Achievement: Hydra] 02854_ System corrupted: Heat flow error (+218). 02854_ The unstable cave ceiling collapses. 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"" | | ???????????????????????????#"" """""" | | ???????????????????????#####"" """"" | | ???????????????????????#"" """ "" """"" " | | ???????????????????????#" [#"" """ """" "" | | ???????????????????????#"" "" "" "" | | ???????????????????????### """""" "" "" | | ????????????????????????#" ""###" "" #" | | ????????????????????????##" ""##" """"" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Chainsword | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Microactuators | -7/Zion | Archive Drone Bay | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Junior Dev Overwhelming Part-time Excavator Robot Respite The One Challenges ------------ None Game ------ Seed ConcussiveBehemothMantle Manual? 0 Play Time 00:30:09 Cumulative 23.7 hours Start 2026.09.27 @ 02:25:21 End 2026.09.27 @ 16:49:47 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 37 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa5590c-5e3f-406a-993e-adee65130f38