Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 23:11:25 Player: laserbat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (4) 20 Value Destroyed (182) 182 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7211) 7211 TOTAL SCORE: 14233 Bonus ------- Pacifist 5711 Entered DSFs 1500 Cogmind --------- Core Integrity 0/1450 Matter 145/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (17) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Antigrav System Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Quantum Reactor Antigrav System Rocket Array Katana [Rating: 18] Favorites ----------- Power None Propulsion Cesium-ion Thruster Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Katana Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . . 2 2 . 2 2 Power 16 | . . 2 2 2 . 2 . . . 2 2 . 2 2 Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 12 | . . . . . 1 1 . . 2 1 2 . 1 4 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . 2 1 1 . 1 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . . . 2 1 1 . 1 1 Utility 2 | . . . . . 1 1 . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . 1 . . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 8 | . . . . . . . 1 . . 2 . 2 1 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . 2 . 2 1 1 Utility 1 | . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . 1 . . 2 . 2 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 4 | . . . . . 3 11 9 . . 9 11 10 7 . Flight 1 | . . . . . . . . . . 9 8 5 2 . Processor 1 | . . . . . 3 6 4 . . . . . . . Naked Turns 373 | . 34 48 89 3 24 . 15 7 30 . . . . 123 Heaviest Build 5 | . . . . . . 5 5 . . . 2 2 2 . Greatest Support 16 | 3 3 3 3 3 3 3 3 3 10 10 11 11 6 16 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 4 . . 1 1 1 1 1 1 4 4 3 2 2 4 Average Carried 1 | 2 . . . 1 1 1 1 1 1 3 2 2 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 1 1 1 1 1 1 4 3 2 2 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Matter Collected 170 | 159 . . . . . . . . 11 . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 96 | . . . . . . . . . . . . . . 96 Parts 8 | . . . . . . . . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Combat Hostiles Destroyed 4 | . . . . . . . . . . . . . . 4 AOE 4 | . . . . . . . . . . . . . . 4 Classes Destroyed 1 | . . . . . . . . . . . . . . 1 Swarmer 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 4 | . . . . . . . . . . . . . . 4 Combat Bots Only 4 | . . . . . . . . . . . . . . 4 Max Kills in Single Turn 2 | . . . . . . . . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Damage Taken 3287 | . . 24 331 . 60 3 52 . 341 219 . 236 255 1766 Core 2814 | . . 24 331 . 60 3 52 . 341 130 . 200 206 1467 Absorbed by Shields 25 | . . . . . . . . . 25 . . . . . Core Remaining (%) 81 | 100 100 94 39 . 91 . . . 53 87 . 82 84 . Volleys Fired 4 | . . . . . . . . . . . . . . 4 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 45 | . . . . . . . . . . . . . . 45 Shots Fired 4 | . . . . . . . . . . . . . . 4 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . . . 2 Robot Miss Streak 3 | . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 2 | . . . . . . . . . . . . . . 2 Core Hits 10 | . . . . . . . . . . . . . . 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 310 | . . . . . . 7 . . . . . . 27 276 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 253 | . . . . . . . . . . . . . . 253 Melee . | . . . . . . . . . . . . . . . Ramming 57 | . . . . . . 7 . . . . . . 27 23 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 253 | . . . . . . . . . . . . . . 253 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 12 12 12 . . . . 2 Average Corruption 7 | . . . . . . 2 10 12 12 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 8 | . . . . . . 2 3 . 3 . . . . . Message Errors 5 | . . . . . . 2 2 . 1 . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . 3 . . . . . . 12 240 Shots 7 | . . . . . . . . . . . . . . 7 Rammed 13 | . . . 1 . . 1 . . . . . . 8 3 Targets Rammed 13 | . . . 1 . . 1 . . . . . . 8 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 150 | . . 12 63 . . . . . . 48 . . 9 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Peak Influence 334 | . 21 58 128 58 59 60 36 9 6 125 60 45 18 334 Initial 60 | . . 8 24 58 44 30 21 4 6 2 60 45 13 9 Average 72 | . 12 31 64 58 47 51 20 4 6 56 60 37 12 207 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 100 100 100 100 100 100 100 100 100 26 Level 1 14 | . . . . . . . . . . . . . . 73 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 2 . 1 1 . . 1 1 . . . 1 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . . 1 2 . 1 1 . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Distress Signals 6 | . . 1 4 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 66 | . 1 6 12 . 1 2 3 . 4 14 . 1 7 15 Peak Tracking Total 11 | . 1 5 11 . 1 1 4 . 3 11 . 1 7 8 Tactical Retreats 7 | . . . 1 . 1 . . . . 2 . . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Traps Triggered 6 | . . . . . 2 1 . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Machines Accessed 7 | . 2 1 1 1 . . . 1 . . 1 . . . Terminals 7 | . 2 1 1 1 . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 14 | . 6 3 2 1 . . . 1 . . 1 . . . Successful 10 | . 2 3 2 1 . . . 1 . . 1 . . . Failed 4 | . 4 . . . . . . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . 6 3 2 . . . . . . . . . . . Terminals 14 | . 6 3 2 1 . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 2 1 1 . . . 1 . . 1 . . . Open DSF 3 | . . . . 1 . . . 1 . . 1 . . . Level Access Points 2 | . . 1 1 . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . . . . . . Terminals 3 | . 1 1 1 . . . . . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 15 . . . . . . . Total Damage 256 | . . . . . . . 256 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Turns Passed 748 | 3 34 48 89 3 59 51 76 7 38 58 43 31 58 150 Spaces Moved 1352 | 1 67 96 173 5 84 60 91 13 58 169 116 52 114 253 Core 924 | 1 67 96 173 5 84 60 91 13 48 . . 21 34 231 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . 14 Flight 414 | . . . . . . . . . 10 169 116 31 80 8 Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 32 32 34 34 40 45 Average Speed 49 | 50 50 50 50 50 50 82 83 50 46 33 34 40 42 50 Slowest Speed 100 | 50 50 50 50 50 50 100 100 50 50 35 35 50 50 60 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 21 14 21 . 82 4 78 1 80 7 5 81 5 10 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 84 | . . . . . . . . . . . . . . 84 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 84 | . . . . . . . . . . . . . . 84 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Was Fac DSF Fac Fac DSF Res Res Total 1410 | 5 66 95 174 4 99 62 90 12 67 169 118 61 122 266 Wait . | . . . . . . . . . . . . . . . Move 1336 | . 66 95 172 4 83 60 90 12 57 168 116 51 113 249 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 5 | . . . 1 . . . . . 3 . . . . 1 Fast Attach 7 | . . . . . 1 1 . . 2 . 1 . . 2 Attach 5 | . . . . . . . . . . 1 1 . 1 2 Detach 3 | . . . . . . . . . . . . . . 3 Swap . | . . . . . . . . . . . . . . . Drop 5 | 5 . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . Ram 13 | . . . 1 . . 1 . . . . . . 8 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . 15 . . . 4 . . 10 . . Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: [*Res] / DSF) -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 4) 38 | -10/Materials | Entered another Materials area 38 | -9/Materials | Evolved 2 slots: Power x2 59 | -9/Materials | Identified exit to Materials 86 | -9/Materials | Entered another Materials area 86 | -8/Materials | Evolved 2 slots: Power x2 111 | -8/Materials | Found Prototype Launcher 121 | -8/Materials | Identified exit to Factory 172 | -8/Materials | Core integrity fell below 50% 175 | -8/Materials | Entered Factory 175 | -7/Factory | Evolved 2 slots: Power x2 178 | -7/Factory | Identified exit to DSF 178 | -7/Factory | Entered DSF 197 | -7/DSF | Additional patrols routed to DSF 212 | -7/DSF | Discovered new exit (range 20) 237 | -7/DSF | Entered Factory 237 | -6/Factory | Evolved 2 slots: Power x2 288 | -6/Factory | Sucked down chute 288 | -6/Factory | Entered Waste 289 | -6/Waste | Met a frightened Derelict 303 | -6/Waste | EMP discharged 303 | -6/Waste | System corruption reached 10% 307 | -6/Waste | Build established: Mutant 319 | -6/Waste | Spotted C-40 Crusher 342 | -6/Waste | Spotted C-40 Crusher 342 | -6/Waste | Spotted C-40 Crusher 349 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 359 | -6/Waste | Discovered new exit (range 11) 364 | -6/Waste | Entered Factory 370 | -6/Factory | Identified exit to DSF 371 | -6/Factory | Entered DSF 393 | -6/DSF | Discovered new exit (range 15) 400 | -6/DSF | Additional patrols routed to DSF 409 | -6/DSF | Entered Factory 409 | -5/Factory | Evolved 2 slots: Power x2 461 | -5/Factory | Discovered new exit (range 13) 467 | -5/Factory | Entered another Factory area 467 | -4/Factory | Evolved 2 slots: Power x2 506 | -4/Factory | Discovered new exit (range 15) 510 | -4/Factory | Identified exit to DSF 510 | -4/Factory | Entered DSF 535 | -4/DSF | Discovered new exit (range 14) 541 | -4/DSF | Entered Research 541 | -3/Research | Evolved 2 slots: Power x2 588 | -3/Research | Discovered new exit (range 15) 599 | -3/Research | Entered another Research area 599 | -2/Research | Evolved 2 slots: Power x2 633 | -2/Research | Identified Rocket Array 682 | -2/Research | Core integrity fell below 50% 722 | -2/Research | Core integrity fell below 20% 749 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 00689_ Penetrated by Slug. 00689_ Slug penetrates H-88 Terminator. 00690_ Slug penetrates Wall. 00690_ Penetrated by Slug. 00693_ Slug penetrates K-01 Serf. 00693_ K-01 Serf destroyed. 00693_ Penetrated by Slug. 00699_ Slug penetrates A-15 Conveyor. 00702_ Slammed into U-05 Engineer. 00718_ Rocket Array destroyed. 00722_ P-80 Master resets P-80 Master, system corruption cleaned. 00723_ The unstable cave ceiling collapses. 00724_ P-80 Master resets P-80 Master, system corruption cleaned. 00726_ The unstable cave ceiling collapses. 00727_ U-05 Engineer lays Concrete. 00729_ The unstable cave ceiling collapses. 00729_ U-05 Engineer lays Concrete. 00730_ Slug penetrates Door. 00740_ ALERT: Security rotation in progress. 00740_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | # #???????????????????????????????????????????? | | #######?????????????????????????????????????? | | #?????????????????????????????????????? | | = #?????????????????????????????????????? | | #????#####????????????????????????????? | | # #????#[ #????????????????????????????? | | " "" #????# #????????????????????????????? | | "R"" #????# #????????????????????????????? | | # # """ #????# #######??????????????????????? | | ### #????# ## #??????????????????????? | | ??# #????#] ## #??????????????????????? | | ###+###+######### ## #??????????????????????? | | ! # ##+### #??????????????????????? | | # + #??????????????????????? | | ###### #??????????????????????? | | # ######### #????# #??????????????????????? | | #+????????# #????# #??????????????????????? | | #?????????# #????# ##"????????????????????? | | ###?????????# ########### "????????????????????? | | #?????????# p "????????????????????? | | #???? R p @ "????????????????????? | | #?????????# "????????????????????? | | #?????????# ##### ##T"????????????????????? | | #?????????# #???# #?#"????????????????????? | | ###?????????# #???# #???????????????????????? | | ????????????# #???# #???????????????????????? | | ????????????# #???# #???????????????????????? | | ????????????# #???# #???????????????????????? | | ???????????? #???# #???????????????????????? | | ???????????? #???# #???????????????????????? | | ??????????? #???# #???????????????????????? | | ??????????? #???# #???????????????????????? | | ?????????? #???# #???????????????????????? | | ?????????? ????# ???????????????????????? | | ??????????? ????# ???????????????????????? | | ????????????" ????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 262 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataProtonMatrix Manual? 0 Play Time 00:14:16 Cumulative 259.8 hours Start 2022.05.14 @ 22:58:07 End 2022.05.14 @ 23:11:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 427 Rogue 424 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4aefce56-9d08-4dd8-9f64-d670566070e6