Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 02:46:43 Player: sercli123 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (47) 235 Value Destroyed (660) 660 Prototype IDs (34) 680 Alien Tech Used (3) 600 Bonus (300) 300 TOTAL SCORE: 11775 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 2/300 Energy 97/100 System Corruption 0% Temperature Cool (2) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Biometal Leg > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Improved Force Field Improved System Guard Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Compact Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Transmission Jammer Improved Cloaking Device Improved Propulsion Shielding Advanced EM Disruption Field > --- WEAPON ----------- Disintegrator > --- INVENTORY -------- Enhanced Nuclear Core Micro Antimatter Reactor ECM Suite Graphene Brace Advanced Shield Generator Improved Force Field Improved System Guard Fusion Bomb Launcher [Rating: 134] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg High-density Centrium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Cannon Disintegrator Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Impact Weapon Flail Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . 1 . . . . . 1 . . . . . . . . . . . 2 . 1 Utility 10 | . . . . 1 1 . . . . 1 . . 2 . . . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 90 | 6 3 6 . 14 3 1 3 4 . 2 . 5 5 . 2 4 1 4 2 . 5 2 15 3 Power 12 | 1 . 1 . . 2 . 1 . . 1 . 2 . . . 2 . . . . 1 . 1 . Engine 4 | 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . Propulsion 27 | 2 2 4 . 7 . . 1 1 . . . 2 . . . . . 1 . . 2 1 3 1 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Flight 20 | . . 4 . 7 . . 1 1 . . . 2 . . . . . 1 . . 2 1 1 . Utility 38 | 1 1 1 . 5 1 1 . 3 . 1 . 1 4 . 2 2 1 2 2 . 1 1 7 1 Device 25 | . 1 1 . 2 1 1 . 2 . . . 1 4 . 1 . 1 2 1 . 1 1 5 . Storage 4 | 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . Processor 4 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 4 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . . 2 . . 1 . . . . . 1 . . . . 1 . . 1 . 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . 1 1 . . 1 . 2 . . 1 5 . . . . 3 . 11 . Parts Lost 31 | . . . . 9 . . . . . . . . . . . . . 2 . . 3 . 13 4 Power 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Propulsion 12 | . . . . 4 . . . . . . . . . . . . . . . . . . 6 2 Utility 13 | . . . . 1 . . . . . . . . . . . . . 1 . . 3 . 6 2 Weapon 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 11 | . . . . 3 . . . . . . . . . . . . . 2 . . 2 . 11 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 3 7 7 6 9 10 9 10 10 9 10 10 9 10 10 9 10 9 9 9 9 5 6 3 Power . | . . 1 1 . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Propulsion 1 | . 1 1 . . 3 4 3 3 3 2 2 2 2 2 2 2 2 2 2 2 2 . . . Utility 5 | . . 3 4 4 5 6 6 6 6 6 7 7 6 7 7 7 7 5 5 5 4 3 3 2 Weapon . | . 1 1 2 1 . . . . . . . . . . . . . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . 2 . . 2 1 2 . . . 1 . 3 2 1 . 1 . 1 . . 1 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . 1 . . 1 1 2 . . . 1 . 2 2 1 . 1 . . . . . . . 2 Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 100 79 94 99 100 100 100 99 100 100 99 100 100 99 100 97 89 89 89 88 59 14 Engine 4 | . 14 . . 3 11 15 15 15 15 13 13 11 . . . . . . . . . . . . Core 5 | . . 10 11 4 . . . . . . . 1 11 11 11 11 11 10 10 10 6 4 2 . Flight 29 | . . 41 44 29 38 38 38 38 38 40 40 40 35 35 35 35 35 30 26 26 23 29 20 3 Device 22 | . 12 11 11 12 20 22 23 23 23 20 20 20 28 29 27 27 26 35 32 36 35 24 17 3 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 5 5 5 6 7 5 5 5 9 8 5 . Processor 3 | . . . . 3 . . . . . 5 6 6 5 5 6 5 5 5 5 5 4 4 2 2 Ballistic Gun 7 | . 28 22 22 12 7 7 7 7 7 6 6 6 5 5 5 5 5 . . . . . . . Impact Weapon 2 | . . . . 2 7 7 7 7 7 6 6 6 3 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 5 5 5 5 9 5 5 4 4 2 . Peak Build Rating 134 | 6 8 12 12 31 38 45 44 47 46 55 53 56 72 73 76 75 77 87 87 87 114 121 134 91 Average Rating 56 | 4 7 11 12 15 36 38 40 45 46 52 53 54 68 72 73 71 73 82 85 87 106 117 87 31 On Entrance 54 | . 6 8 12 12 30 38 38 44 46 46 53 53 56 72 73 72 75 74 86 87 87 102 121 60 Avg Prop Armor Cover (%) 18 | 14 14 . . 2 5 . . . . . . . . . . . . 11 . . . . 29 34 Naked Turns 77 | . . . . . . . . . . . . . . . . . . . . . . . 2 75 Heaviest Build 57 | 10 11 14 14 17 29 29 33 35 32 34 33 34 37 37 37 39 39 40 38 38 46 54 57 24 Greatest Support 60 | 20 16 16 16 30 34 34 34 35 35 40 40 40 39 39 39 39 39 44 44 44 47 58 60 28 Greatest Overweight (x) 4 | 2 3 . . 4 . . . . . . . . . . . . . 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 2 8 8 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 7 10 5 Average Carried 8 | 1 3 7 7 6 9 9 9 10 10 9 10 9 9 9 9 9 9 9 9 9 9 5 7 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 8 7 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 8 5 4 3 Class Distribution -------------------- 39% | Sprinter 34% | Infiltrator-Sprinter 18% | Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Mutant | -6/Waste Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Ninja | -5/Upper Caves Ninja | -5/Zhirov Sprinter | -4/Proximity Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -4/Upper Caves Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Matter Collected 1503 | 249 91 43 37 274 40 30 . . . . . 107 177 10 30 . 129 101 20 . 75 24 66 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2430 | . 229 43 . 470 162 538 . . . . . 107 185 . . . . 489 . . 75 24 108 . Parts 74 | . 14 2 . 24 6 3 . . . . . 1 . . . . . 17 . . 2 2 3 . Haulers Intercepted 9 | . 1 1 . 3 . . . . . . . 1 . . . . . 2 . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 16 | . 5 . . 11 . . . . . . . . . . . . . . . . . . . . Guns 14 | . 5 . . 9 . . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 7 | . 4 . . 1 1 . . . . . . . 1 . . . . . . . . . . . Worker 10 | . . . . 1 4 . . . . . . 2 . . . . . . . . 3 . . . Builder 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . Hauler 9 | . 1 1 . 3 . . . . . . . 1 . . . . . 2 . . . . 1 . Recycler 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Watcher 5 | . 2 . . 1 . . . . . . . . . . . . . 2 . . . . . . Swarmer 10 | . 3 . . 7 . . . . . . . . . . . . . . . . . . . . Grunt 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 1 . 6 7 . . . . . . 2 2 . . . . 2 . . 1 1 1 . Combat Bots Only 6 | . 3 . . 6 . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 1 . 2 1 . . . . . . 1 1 . . . . 1 . . 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 444 | . 19 6 . 69 20 . 4 12 . . . . . 6 1 . 27 13 10 . 42 8 107 100 Missed 204 | . 3 4 . 19 11 . 2 10 . . . . . 5 . . 18 7 8 . 25 3 48 41 Hits 240 | . 16 2 . 50 9 . 2 2 . . . . . 1 1 . 9 6 2 . 17 5 59 59 Melee 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 Projectile 203 | . 16 2 . 50 9 . 2 2 . . . . . 1 1 . 9 6 2 . 17 5 59 22 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 23 | . . . . 2 . . . . . . . . . . . . . . . . 1 . 3 17 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage Taken 4999 | . 169 24 . 704 92 . 28 22 . . . 25 . . 20 . 140 177 22 . 369 . 1354 1853 Core 2357 | . 57 . . 114 55 . . . . . . 25 . . . . . 40 . . 61 . 385 1620 Absorbed by Shields 143 | . . . . . . . . 8 . . . . . . . . . 5 . . 17 . 113 . Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . . . . . . . 99 . Core Remaining (%) 90 | 100 77 . 100 79 . . . . 92 . . 97 . . . . 91 . . 96 95 . 73 . Volleys Fired 109 | . 25 10 . 74 . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . Hottest 40 | . 40 40 . 40 . . . . . . . . . . . . . . . . . . . . Shots Fired 193 | . 50 20 . 122 . . . . . . . 1 . . . . . . . . . . . . Gun 190 | . 50 20 . 119 . . . . . . . 1 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | . 50 20 . 119 . . . . . . . 1 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 5 12 . 7 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 2 . 3 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 169 | . 26 15 . 86 8 5 . . . . . 3 4 . . . . 11 . . 6 2 3 . Core Hits 67 | . 18 5 . 35 3 1 . . . . . . . . . . . 4 . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Critical Strikes 5 | . . . . 2 . . . . . . . 2 . . . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 162 | . . . . 11 10 5 4 . . 3 . 20 13 4 1 . . 45 . . 25 5 16 . Impact 63 | . . . . 11 10 5 4 . . 3 . 20 10 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . 3 4 1 . . 45 . . 25 5 16 . Sneak Attacks 24 | . . . . 3 5 . . . . . . 3 3 . . . . 4 . . 4 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Inflicted 4438 | . 209 137 . 1181 531 458 . . . . . 241 283 . . . . 705 . . 386 161 146 . Guns 1014 | . 209 137 . 668 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 205 | . . . . 205 . . . . . . . . . . . . . . . . . . . . Melee 3219 | . . . . 308 531 458 . . . . . 241 283 . . . . 705 . . 386 161 146 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1014 | . 209 137 . 668 . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 205 | . . . . 205 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1821 | . . . . 308 531 458 . . . . . 241 283 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1398 | . . . . . . . . . . . . . . . . . . 705 . . 386 161 146 . Highest Corruption 9 | . . . . . . . 1 1 1 . 9 9 . . . . . 1 1 1 3 . 3 . Average Corruption 3 | . . . . . . . 1 1 1 . 9 7 . . . . . 1 1 1 2 . 2 . Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . 1 1 1 . 2 10 . . . . . 2 1 . 1 . 3 . Message Errors 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . Matter Fused 7 | . . . . . . . . 1 1 . . 3 . . . . . . . . . . 2 . Heat Flow Errors 4 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1103 | . . . . 188 118 129 . . . . . 201 114 . . . . 101 . . 171 81 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Melee 1093 | . . . . 178 118 129 . . . . . 201 114 . . . . 101 . . 171 81 . . Knockbacks 5 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . Impact 5 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | . 21 14 . 81 179 261 154 182 132 120 384 302 252 286 231 14 33 153 301 4 75 125 517 . Average Temperature 81 | . 6 8 . 25 60 99 62 68 67 40 188 116 70 104 98 5 11 47 48 3 22 57 177 . Received Heat Transfer 743 | . 51 9 . 351 24 . . . . . . . . . 9 . 18 21 . . 9 . 134 117 Effects 22 | . . . . . . . . . . . 1 7 . 5 . . . . . . . . 9 . Shutdowns 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Interference 14 | . . . . . . . . . . . . 5 . 5 . . . . . . . . 4 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 2 2 1 . . . . . 1 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . 4 2 1 . . . . . 4 5 . . . . . . . . . . . Impact Corruptions 24 | . . . . 7 7 2 . . . . . 4 4 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 100 100 100 . . . . 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 137 | . 90 70 . 137 81 4 15 . . 2 15 38 14 . . . . 45 . . 57 33 128 70 Initial 56 | . . 33 . . 56 4 . . . . . . . . . . . 44 . . . . 18 44 Average 20 | . 16 25 . 54 51 . 1 . . . 5 9 1 . . . . 10 . . 16 8 60 28 Influence Increases 1847 | . 202 64 . 416 46 . 21 . . 3 15 90 45 . 30 . 120 152 . . 169 38 346 90 Destroy 0b10 Robot/C 320 | . 100 . . 220 . . . . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 160 | . 15 5 . 25 30 . . . . . . 15 15 . . . . 30 . . 15 5 5 . Destroy Leader 88 | . 26 2 . 48 . . . . . . . 2 . . . . . 8 . . . . 2 . Successful Hack 116 | . 16 12 . 30 . . 4 . . . . . 12 . . . . 30 . . . . 12 . Disable Machine 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . Destroy Structure 173 | . . . . 18 1 . 2 . . 3 . 13 18 . . . . 54 . . 34 3 27 . Partial Spotted 375 | . . 45 . 45 15 . 15 . . . 15 45 . . . . . 30 . . 120 30 15 . Lose Combat Pursuer 585 | . 45 . . 30 . . . . . . . 15 . . 30 . 120 . . . . . 255 90 Influence Decreases 1787 | . 122 144 . 292 158 12 20 1 . 3 15 90 45 . 30 . 50 222 . . 169 5 305 104 Entered New Map 195 | . . 47 . . 68 8 . 1 . . . . . . . . . 26 . . . . 15 30 Time Decay 1327 | . 122 97 . 202 90 4 20 . . 3 15 90 45 . 30 . 50 192 . . 142 5 160 60 Lost Part 265 | . . . . 90 . . . . . . . . . . . . . 4 . . 27 . 130 14 Squads Dispatched 27 | . . 1 . 3 . . . . . 2 . 1 1 . . . 1 6 . . 6 1 3 2 Investigation 7 | . . 1 . 2 . . . . . . . . . . . . . 1 . . 2 . 1 . Extermination 10 | . . . . . . . . . . 1 . 1 . . . . . 3 . . 3 . 1 1 Reinforcement 9 | . . . . 1 . . . . . 1 . . 1 . . . . 2 . . 1 1 1 1 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Distress Signals 12 | . 1 4 . 2 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . Times Spotted 199 | . 13 18 . 24 3 . 10 1 . . 6 2 1 3 2 . 17 16 4 . 19 1 44 15 Peak Tracking Total 19 | . 6 7 . 7 4 . 9 1 . . 6 1 3 3 2 . 13 6 2 . 9 2 19 8 Tactical Retreats 44 | . 2 7 . 1 3 . 2 . . . 1 1 1 1 1 . 2 5 2 . 5 . 8 2 ECM-based Alert Blocks 78 | . . 15 . . 7 . 13 . . . . . 2 3 . . . 8 4 . 7 . 19 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 6 | . . . . . 1 . . . . 1 . 1 . . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Disabled 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 58 | . 2 4 . 7 2 . 2 . 1 2 . 5 2 1 1 9 . 9 . . 7 . 4 . Terminals 27 | . 2 4 . 6 2 . 1 . . . . 1 . . . . . 5 . . 4 . 2 . Fabricators 8 | . . . . . . . . . . 1 . 2 1 . . . . 2 . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Garrison Access 6 | . . . . . . . 1 . . 1 . 1 . . . . . 2 . . 1 . . . Total Hacks 155 | . 4 17 . 25 4 . 6 . 1 4 . 7 3 1 1 48 . 14 . . 14 . 6 . Successful 86 | . 1 8 . 7 1 . 1 . 1 . . 4 2 1 1 48 . 6 . . 3 . 2 . Failed 69 | . 3 9 . 18 3 . 5 . . 4 . 3 1 . . . . 8 . . 11 . 4 . Catastrophic 10 | . . 2 . 1 1 . 1 . . 1 . 1 . . . . . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . . 8 . 17 1 . 2 . . . . . . . . . . 2 . . 2 . . . Terminals 69 | . 4 17 . 20 4 . 3 . . . . 2 . . . . . 9 . . 7 . 3 . Fabricators 14 | . . . . . . . . . . 2 . 3 1 . . . . 3 . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 5 . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Garrison Access 10 | . . . . . . . 3 . . 2 . 1 . . . . . 2 . . 2 . . . Terminal Hacks 69 | . 1 3 . 2 1 . 1 . 1 . . 1 . 1 1 48 . 6 . . 2 . 1 . Record 37 | . . . . . . . . . . . . . . . 1 36 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 1 . . . . . . 1 . . . . . 2 . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . Network Status 4 | . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Retrieve Study 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 5 . 4 . . . . . . . . . . . . . . . . . . . . Terminals 9 | . . 5 . 4 . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . Skim 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 3 . 7 2 . 2 . . 2 . 3 1 . . . . 7 . . 6 . 4 . Full Trace Events 6 | . . 1 . 2 . . . . . . . . . . . . . . . . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 5067 | . 367 248 87 475 135 121 155 119 29 498 41 346 332 292 221 56 112 532 115 10 512 33 231 . Optics 73 | . . . . . . . . . . . . . . . 73 . . . . . . . . . Sensors 3816 | . . . . 465 135 121 155 119 29 498 41 346 330 292 221 41 96 519 115 10 283 . . . IFF 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . Terrain 422 | . 367 55 . . . . . . . . . . . . . . . . . . . . . . Triangulation 2160 | . . . . . . . . . . . . . 323 292 221 56 108 293 115 10 512 33 197 . Cloaking 2180 | . . . . . . . . . . . . . 282 292 221 45 67 515 115 10 461 33 139 . Jamming 1260 | . . . . . . . . . . . . . . . . . . 437 115 10 483 33 182 . ECM 3477 | . . 193 87 14 135 116 155 75 . 497 41 248 323 292 105 . . 512 115 10 496 20 43 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . 1 . . . . . 2 1 . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Turns Passed 5779 | 67 389 248 87 525 186 132 155 158 29 507 41 356 350 337 221 56 112 580 128 10 565 33 329 178 Spaces Moved 12745 | 57 323 563 271 554 547 431 499 491 120 236 144 1022 821 893 605 192 489 1370 457 42 1363 80 814 361 Core 401 | 7 1 . . 3 . . . . . . . . . . . . . 3 . . . . 102 285 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Legs 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Wheels 271 | 48 223 . . . . . . . . . . . . . . . . . . . . . . . Hover 123 | . 99 . . . . . . . . . . . . . . . . . . . . . 24 . Flight 11939 | . . 563 271 551 547 431 499 491 120 236 144 1022 821 893 605 192 489 1367 457 42 1363 80 688 67 Fastest Speed 11 | 50 56 31 31 24 23 23 23 23 24 20 20 20 20 20 20 20 20 20 24 24 20 17 11 27 Average Speed 25 | 99 87 31 31 34 23 23 23 23 24 20 20 20 20 20 20 20 20 20 24 24 23 17 25 47 Slowest Speed 250 | 160 200 31 31 250 29 23 23 24 24 20 20 23 20 20 20 20 20 200 24 24 24 17 94 110 Overloaded Moves 117 | . . . . . . . . . . . . . . . . . . . . . 9 . 41 67 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 43 | 4 57 55 74 39 15 97 13 60 12 5 84 28 17 84 71 62 73 37 75 6 22 4 75 11 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 12 | . . . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . 1 . . . . 1 . . . . . 3 2 . 5 . 3 . . . . . Spaces Dug 92 | . . . . 5 1 . 2 . . 3 . 13 9 4 . . . 27 . . 18 1 9 . Terrain Destroyed 108 | . . . . 21 1 . 2 . . 3 . 13 9 4 . . . 27 . . 18 1 9 . Melee 92 | . . . . 5 1 . 2 . . 3 . 13 9 4 . . . 27 . . 18 1 9 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total 14818 | 64 391 620 272 767 590 456 534 529 119 692 154 1144 987 1045 702 208 501 1594 473 41 1567 90 910 368 Wait 1517 | . 24 35 3 98 22 11 20 34 . 438 10 81 140 147 91 . 3 149 14 . 157 2 38 . Move 12711 | 56 322 562 268 553 547 430 498 490 119 236 143 1021 820 892 604 191 488 1369 456 41 1360 79 805 361 Hop 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . Pick Up 79 | 2 11 3 . 8 5 2 3 . . 6 . 6 5 1 1 2 2 3 . . 7 . 10 2 Fast Attach 51 | 5 3 . . 7 1 3 2 . . . 1 4 1 . 2 7 . 2 . . 1 . 10 2 Attach 46 | 1 . 4 . 4 2 . . . . 3 . 1 3 . . 1 . 4 . . 7 3 11 2 Detach 10 | . . 2 . . . . . . . . . . . . . . . 1 . . 1 . 6 . Swap 41 | . . 2 . 6 1 . 1 5 . 2 . 2 1 . 1 . 5 6 3 . 3 1 2 . Drop 74 | . 6 2 . 6 2 5 6 . . 4 . 9 4 1 2 7 3 3 . . 5 . 8 1 Fire 109 | . 25 10 . 74 . . . . . . . . . . . . . . . . . . . . Melee 159 | . . . . 11 10 5 4 . . 3 . 20 13 4 1 . . 42 . . 25 5 16 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 11) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Discovered new exit (range 8) 560 | -9/Materials | Discovered new exit (range 8) 608 | -9/Materials | Discovered new exit (range 4) 655 | -9/Materials | Discovered new exit (range 15) 705 | -9/Materials | Entered Mines 743 | -9/Mines | Found a hidden stash of uninstalled traps 744 | -9/Mines | Build established: Sprinter 754 | -9/Mines | Learned Materials terminal intel 776 | -9/Mines | Discovered new exit (range 4) 792 | -9/Mines | Entered Materials 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 793 | -8/Materials | Loaded intel: 11 terminal locations 1075 | -8/Materials | Lost 3 parts (1p2n) 1157 | -8/Materials | Lost 3 parts (1n1u1w) 1282 | -8/Materials | Discovered new exit (range 7) 1317 | -8/Materials | Entered Factory 1317 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1395 | -7/Factory | Discovered new exit (range 9) 1503 | -7/Factory | Sucked down chute 1503 | -7/Factory | Entered Waste 1503 | -7/Waste | The area was eerily silent 1546 | -7/Waste | Found Prototype Device 1546 | -7/Waste | Identified Adv. EM Shield 1574 | -7/Waste | Discovered new exit (range 12) 1635 | -7/Waste | Entered Factory 1650 | -7/Factory | Discovered new exit (range 3) 1709 | -7/Factory | Discovered new exit (range 7) 1790 | -7/Factory | Entered Lower Caves 1861 | -7/Lower Caves | Spotted B-75 Beast 1896 | -7/Lower Caves | Identified exit to Lower Caves 1948 | -7/Lower Caves | Entered another Lower Caves area 1950 | -7/Lower Caves | Discovered new exit (range 9) 1977 | -7/Lower Caves | Entered Factory 1977 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2484 | -6/Factory | Sucked down chute 2484 | -6/Factory | Entered Waste 2486 | -6/Waste | Spotted C-40 Crusher 2493 | -6/Waste | Spotted C-40 Crusher 2493 | -6/Waste | Spotted C-40 Crusher 2494 | -6/Waste | Spotted C-40 Crusher 2499 | -6/Waste | EMP discharged 2516 | -6/Waste | Spotted C-40 Crusher 2521 | -6/Waste | Spotted C-40 Crusher 2521 | -6/Waste | Discovered new exit (range 10) 2524 | -6/Waste | Identified exit to Factory 2525 | -6/Waste | Entered Factory 2549 | -6/Factory | Discovered new exit (range 12) 2775 | -6/Factory | Discovered new exit (range 7) 2782 | -6/Factory | Identified exit to Lower Caves 2788 | -6/Factory | Discovered new exit (range 6) 2789 | -6/Factory | Identified exit to Factory 2881 | -6/Factory | Entered another Factory area 2881 | -5/Factory | Evolved 2 slots: Utility x2 3020 | -5/Factory | Discovered new exit (range 10) 3023 | -5/Factory | Identified exit to Upper Caves 3231 | -5/Factory | Entered Upper Caves 3445 | -5/Upper Caves | Spotted B-75 Beast 3543 | -5/Upper Caves | Learned Factory stockpile data 3546 | -5/Upper Caves | Discovered new exit (range 5) 3547 | -5/Upper Caves | Identified exit to Upper Caves 3568 | -5/Upper Caves | Entered another Upper Caves area 3672 | -5/Upper Caves | Found Alien Artifact 3673 | -5/Upper Caves | Identified Dimensional Node Initializer 3673 | -5/Upper Caves | Initialized slip node 3741 | -5/Upper Caves | Encountered a Warlord checkpoint 3752 | -5/Upper Caves | Learned Factory non-interactive machine intel 3757 | -5/Upper Caves | Entered a destroyed Warlord outpost 3788 | -5/Upper Caves | Discovered new exit (range 9) 3789 | -5/Upper Caves | Identified exit to Zhirov 3789 | -5/Upper Caves | Entered Zhirov 3789 | -5/Zhirov | Discovered new exit (range 3) 3790 | -5/Zhirov | Identified exit to Proximity Caves 3793 | -5/Zhirov | Met Zhirov 3797 | -5/Zhirov | Learned location of Quarantine (-3) 3797 | -5/Zhirov | Learned location of Testing (-2) 3797 | -5/Zhirov | Learned location of Command (-1) 3801 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3806 | -5/Zhirov | Found Alien Artifact 3806 | -5/Zhirov | Identified Integrated Reactor 3806 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3812 | -5/Zhirov | Found Alien Artifact 3812 | -5/Zhirov | Identified Transdimensional Reconstructor 3812 | -5/Zhirov | Warped through subspace 3845 | -5/Zhirov | Entered Proximity Caves 3913 | -4/Proximity Caves | Learned Research garrison access intel 3946 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3951 | -4/Proximity Caves | Discovered new exit (range 11) 3957 | -4/Proximity Caves | Identified exit to Factory 3957 | -4/Proximity Caves | Entered Factory 3957 | -4/Factory | Evolved 2 slots: Utility x2 3959 | -4/Factory | Loaded intel: 248 non-interactive machine locations 4181 | -4/Factory | Spotted B-86 Titan 4246 | -4/Factory | Identified exit to Upper Caves 4246 | -4/Factory | Identified exit to Extension 4537 | -4/Factory | Entered Upper Caves 4649 | -4/Upper Caves | Identified exit to Upper Caves 4662 | -4/Upper Caves | Learned Research trap positions 4665 | -4/Upper Caves | Entered another Upper Caves area 4674 | -4/Upper Caves | Discovered new exit (range 5) 4675 | -4/Upper Caves | Identified exit to Research 4675 | -4/Upper Caves | Entered Research 4675 | -3/Research | Evolved 2 slots: Utility x2 4676 | -3/Research | Loaded intel: 60 trap records 4677 | -3/Research | Loaded intel: 3 garrison access locations 4686 | -3/Research | Identified exit to DSF 4713 | -3/Research | Found Fusion Bomb Launcher 5127 | -3/Research | Spotted B-86 Titan 5194 | -3/Research | Build established: Infiltrator-Sprinter 5238 | -3/Research | Discovered new exit (range 7) 5240 | -3/Research | Identified exit to Research 5240 | -3/Research | Entered another Research area 5240 | -2/Research | Evolved 2 slots: Propulsion x2 5241 | -2/Research | Identified exit to Testing 5260 | -2/Research | Spotted B-90 Cyclops 5273 | -2/Research | Entered Testing 5277 | -2/Testing | Found Prototype Energy Cannon 5416 | -2/Testing | Identified Disintegrator 5480 | -2/Testing | Lost 11 parts (1p4n6u) 5486 | -2/Testing | Found Prototype Ballistic Cannon 5486 | -2/Testing | Identified Perforator 5499 | -2/Testing | Released all parts (7) 5509 | -2/Testing | Found Prototype Device 5509 | -2/Testing | Identified Exp. Transmission Jammer 5512 | -2/Testing | Found Prototype Device 5512 | -2/Testing | Identified Exp. EM Shield 5580 | -2/Testing | Found Prototype Processor 5581 | -2/Testing | Identified Exp. Core Analyzer 5589 | -2/Testing | Spotted PG-V5FWC832JO 5597 | -2/Testing | Discovered new exit (range 10) 5602 | -2/Testing | Entered Access 5602 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5715 | -1/Access | Lost 4 parts (2n2u) 5715 | -1/Access | Core integrity fell below 50% 5740 | -1/Access | Core integrity fell below 20% 5780 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05675_ U-05 Engineer lays Concrete. 05677_ IFF Parser destroyed. 05680_ K-01 Serf destroyed. 05680_ Knocked back. 05682_ Hyperwave Decoder disabled. 05682_ Knocked back. 05684_ Exp. Transmission Jammer destroyed. 05684_ Railgun severed. 05690_ Cld. Q-thruster severed. 05692_ Adv. System Shield severed. 05695_ Exp. Core Analyzer severed. 05706_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2M. 05750_ R-10 Processor collects Unknown Power Core. 05750_ U-05 Engineer lays Concrete. 05756_ R-10 Processor collects Wheel. 05757_ U-05 Engineer lays Concrete. 05765_ K-01 Serf cleans the Hyperwave Decoder. 05770_ Acquired Biometal Leg. 05773_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????###????????????##### | | ?????????????????????????????? ! ??????????????# | | ?????????????????????????????? ??????????????# | | ?????????????????????????????? ??????????????# | | ??????????????????????????????" "??????????????# | | ?????????????????????????????"" """"????????????# | | ?????????????????????????????"" """?????######## | | ?????????????????????????????T ""??????# | | ?????????????????????????????"" ! "??????# | | ??????????????????????????????" ???????# | | ??????????????????????????????" ???????# | | ??????????????????????????????? ????????# | | ??????????????????????????????? ????????# | | ?????????????????????###########+########## | | ?????????????????????# [ | | ?????????????????????# | | ?????????????????????# | | ?????????????????????+ """"" """"" """"" | | ?????????????????????# """"" """"" """"" | | ?????????????????????# """"" """"" """"" | | ?????????????????????# """"" """"" """"" | | ?????????????????????# """"" """"" """" | | ?????????????????????# | | ?????????????????????# c | | ?????????????????????# @ c k | | ?????????????????????# g""""" """"" | | ?????????????????????# """""g """"" | | ?????????????????????# p"""""g """"" | | ???????????????????? p """"" """"" | | ?????????????????? """"" """"" "F "" | | ????????????????? g """"" | | ???????????????? """"" | | ??????????????? | | ?????????????? % | | ?????????????? | | ??????????????###########+##########""" """####### | | ???????????????????????????????????#"""T"""#?????# | | ???????????????????????????????????#########?????# | | ???????????????????????????????????????????###???# | | ????????????????????????????????????######## ##### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# = # | | ????????????????????????????????????#] # | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 45 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 150 Core Shielding 40 Propulsion Shielding 66 Evasion (%) 77 Core Analysis 8 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lance | -5/Factory | Hacked Field Propulsion Array | -2/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ew, Corruption I Laugh At Your Crits Challenges ------------ None Game ------ Seed CobblerPartitionMaul Manual? 0 Play Time 04:06:58 Cumulative 89.9 hours Start 2025.12.17 @ 01:37:58 End 2025.12.18 @ 02:46:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b626fcf2-8138-45cd-8ea6-672fbf9f2934