Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 20:21:00 Player: Runagate Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (2677) 2677 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 9962 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 720 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 163/250 System Corruption 4% Temperature Cool (45) Movement Hovering (156) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (11) ----- 0b10 Decoder Chip [Scout] Improved Target Analyzer Backup Plating III Makeshift Light Armor Plating > --- WEAPON (3) ------- Backup Laser III Mass Driver RU-N14's Throwing Claymores v3 > --- INVENTORY (5) ---- Micro Fission Core Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Matter Pod Enhanced Optical Array Experimental Signal Interpreter Seismic Detector Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Point Defense System > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Ion Engine Nuclear Core Hybrid Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Heat Sink Minigun Spear [Rating: 75] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 9 | . . 1 1 1 2 2 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 89 | 7 5 17 19 14 5 2 5 7 . 8 Power 10 | 1 . 2 3 . 1 . 1 2 . . Engine 4 | 1 . 2 1 . . . . . . . Core 3 | . . . 2 . 1 . . . . . Reactor 3 | . . . . . . . 1 2 . . Propulsion 26 | 2 2 7 9 4 . 1 1 . . . Treads 15 | . . . 9 4 . 1 1 . . . Leg 11 | 2 2 7 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 2 5 3 4 4 1 2 3 . 4 Device 12 | 1 1 3 2 1 1 1 1 1 . . Storage 5 | 1 1 2 . . . . . 1 . . Processor 8 | . . . 1 1 2 . 1 1 . 2 Hackware . | . . . . . . . . . . . Protection 5 | . . . . 2 1 . . . . 2 Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 3 4 6 . . 1 2 . 4 Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 8 | 1 1 1 2 2 . . . 1 . . Ballistic Cannon 8 | . . 1 2 2 . . 1 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 23 | . . 3 . 1 . . 2 14 . 3 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . . . 1 . . . 5 . . Utility 8 | . . 2 . . . . 1 4 . 1 Weapon 8 | . . 1 . . . . 1 5 . 1 Highest Loss Streak 9 | . . 2 . 1 . . 1 9 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 2 9 12 14 14 12 13 14 13 5 4 Power 2 | . . 1 2 1 2 3 3 4 3 2 Propulsion 3 | 1 3 4 4 4 4 4 5 3 . . Utility 2 | . 1 3 3 4 3 3 3 1 2 . Weapon 2 | 1 2 3 4 3 3 3 3 2 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . 1 8 3 . . 1 2 . 3 Power 3 | . . . 1 . . . 1 . . 1 Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . 1 3 . . . . . . 1 Weapon 7 | . . . 3 3 . . . . . 1 Tool/Special 2 | . . . . . . . . 2 . . Average Slot Usage (%) 91 | . 100 99 99 99 99 90 87 92 . 38 Engine 4 | . 14 11 3 . . . . . . 4 Core 2 | . . . 5 7 6 5 4 . . . Reactor 1 | . . . . . . . . 4 . . Treads 15 | . . . 35 29 26 23 21 18 . . Leg 9 | . 28 32 . . . . . . . . Device 16 | . 14 21 18 11 13 13 17 23 . . Storage 8 | . 14 11 9 6 6 5 5 9 . . Processor 9 | . . . 8 10 15 17 18 20 . 3 Protection 2 | . . . . 6 9 5 3 . . 9 Energy Gun 4 | . 14 11 1 . . . . . . 8 Ballistic Gun 6 | . 14 9 1 7 6 5 5 4 . . Ballistic Cannon 6 | . . 1 14 4 13 11 9 9 . . Piercing Weapon 1 | . . . . 10 . . . . . . Peak Build Rating 75 | 7 8 18 26 39 45 51 71 75 1 47 Average Rating 33 | 5 7 11 20 36 42 47 61 68 1 30 On Entrance 23 | . 7 8 17 26 35 45 51 71 1 1 Naked Turns 249 | . . . . . . . . 33 82 134 Heaviest Build 69 | 13 18 35 39 51 58 52 63 69 . 36 Greatest Support 97 | 20 20 36 91 97 97 97 97 97 3 16 Greatest Overweight (x) 2 | . . 1 . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 9 14 15 14 15 15 15 14 5 5 Most Carried 15 | 4 10 15 15 15 13 14 15 15 5 5 Average Carried 12 | 3 9 12 14 14 12 13 14 13 5 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 10 15 15 13 13 14 15 5 5 2 Class Distribution -------------------- 47% | Mutant 28% | Gunner 11% | Tank 6% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Mutant | -4/Upper Caves Tank | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 3104 | 243 188 333 429 733 . 126 63 941 . 48 Remotely . | . . . . . . . . . . . Salvage Created 2891 | 103 196 501 579 764 . 100 47 416 . 185 Parts 155 | 10 17 31 38 41 . 2 . 9 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 66 | . 9 10 17 12 . 2 1 10 . 5 Melee 9 | . . . . 9 . . . . . . Guns 27 | . 9 8 7 1 . 1 . . . 1 Cannons 28 | . . 2 10 2 . 1 1 10 . 2 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 12 | 2 2 4 2 1 . . . 1 . . Worker 10 | . . 3 1 6 . . . . . . Tunneler 3 | 3 . . . . . . . . . . Recycler 4 | 1 . . . 3 . . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 27 | . 9 1 6 5 . . . 6 . . Grunt 20 | . . 6 6 3 . 1 . 2 . 2 Brawler 1 | . . 1 . . . . . . . . Sentry 11 | . . 2 4 2 . 1 1 1 . . Hunter 1 | . . . 1 . . . . . . . Programmer 6 | . . . . 2 . . . 1 . 3 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 2 4 3 4 6 . 1 1 5 . 3 Combat Bots Only 5 | . 4 2 4 2 . 1 1 5 . 3 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 551 | . 37 65 76 107 . 20 14 156 43 33 Missed 160 | . 9 14 23 30 . 5 2 44 25 8 Hits 391 | . 28 51 53 77 . 15 12 112 18 25 Melee 11 | . . 3 . . . . . 8 . . Projectile 380 | . 28 48 53 77 . 15 12 104 18 25 Critical Strikes 20 | . . . 5 5 . . . 6 . 4 Damage Taken 6558 | . 231 672 692 977 . 319 522 2346 264 535 Core 1447 | . 35 93 82 63 . 23 36 747 264 104 Absorbed by Shields 65 | . . . . . . . . 65 . . Regen/Repaired (Parts) 37 | . . 37 . . . . . . . . Core Remaining (%) 90 | 100 86 76 85 91 100 97 . . . . Volleys Fired 232 | 7 31 47 60 12 . 9 6 45 . 15 Largest 3 | 2 2 2 2 3 . 3 3 3 . 3 Hottest 133 | 60 60 83 83 102 . 102 121 133 . 87 Shots Fired 510 | 14 62 93 120 34 . 27 18 113 . 29 Gun 281 | 14 62 78 48 12 . 9 6 29 . 23 Cannon 225 | . . 15 72 22 . 18 12 84 . 2 Launcher . | . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 Kinetic 387 | 7 31 47 108 34 . 27 18 113 . 2 Thermal 119 | 7 31 46 12 . . . . . . 23 Explosive 4 | . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 6 6 11 9 11 . 8 6 26 . 7 Robot Miss Streak 6 | 1 6 4 4 3 . 4 1 2 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 341 | 9 35 56 66 47 . 16 14 74 . 24 Core Hits 158 | 6 15 23 37 27 . 6 3 24 . 17 Critical Kills 3 | . . . . . . . . 3 . . Critical Parts Destroyed 5 | . . . . . . . 1 4 . . Critical Strikes 19 | . . 3 1 3 . 2 2 8 . . Burn 4 | . . 3 1 . . . . . . . Destroy 9 | . . . . . . . 2 7 . . Blast 3 | . . . . . . 2 . 1 . . Impale 3 | . . . . 3 . . . . . . Melee Attacks 54 | . . . . 54 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 54 | . . . . 54 . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . . Damage Inflicted 7318 | 81 348 805 1089 1430 . 356 273 1715 . 1221 Guns 2458 | 81 348 656 355 132 . 73 111 475 . 227 Cannons 2864 | . . 144 727 269 . 283 162 1237 . 42 Explosions 761 | . . . . . . . . . . 761 Melee 978 | . . . . 978 . . . . . . Ramming 66 | . . 5 7 51 . . . 3 . . Kinetic 4323 | 28 120 423 968 401 . 356 273 1712 . 42 Thermal 999 | 53 228 377 114 . . . . . . 227 Explosive 761 | . . . . . . . . . . 761 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 191 | . . . . . . . . . . 191 Piercing 978 | . . . . 978 . . . . . . Highest Corruption 4 | . . 3 . 4 . . 1 1 1 4 Average Corruption 1 | . . 2 . 2 . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . 4 . 6 . . 2 19 . 3 Message Errors 7 | . . . . 2 . . . 5 . . Matter Fused 9 | . . 1 . 1 . . . 6 . 1 Heat Flow Errors 6 | . . . . 1 . . 1 3 . 1 Energy Discharges 4 | . . 1 . 1 . . 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . 1 . . . . . 3 . . Data Loss (major) 2 | . . 1 . . . . . 1 . . Alerts 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . . 69 . . . 35 . 19 Projectiles 35 | . . . . . . . . 35 . . Explosions 19 | . . . . . . . . . . 19 Melee 69 | . . . . 69 . . . . . . Knockbacks 23 | . . . 11 1 . 3 . 7 . 1 Impact 1 | . . . 1 . . . . . . . Kinetic 22 | . . . 10 1 . 3 . 7 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . 1 . . Shots . | . . . . . . . . . . . Rammed 7 | . . . . 6 . . . 1 . . Targets Rammed 12 | . . 1 1 9 . . . 1 . . Kicked 1 | . . 1 . . . . . . . . Crushed 4 | . . . 1 3 . . . . . . Highest Temperature 271 | 20 60 58 24 168 . . 219 212 . 271 Average Temperature 38 | 15 21 15 9 31 . . 118 104 . 84 Received Heat Transfer 1353 | . . 225 279 177 . 99 54 453 . 66 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 1 6 1 . . . 1 . . 1 Heat Transferred 2780 | 125 525 1309 407 . . . . . . 414 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 170 | 10 170 129 119 106 47 45 30 . . . Initial 53 | . . 22 53 41 47 . 4 . . . Average 29 | . 54 25 48 27 5 11 2 . . . Influence Increases 2200 | 20 245 360 507 396 . 90 32 330 45 175 Destroy 0b10 Robot/C 1320 | . 180 200 340 240 . 40 20 200 . 100 Destroy 0b10 Robot/NC 130 | 20 10 30 20 45 . . . 5 . . Destroy Leader 288 | . 34 62 82 60 . 20 10 20 . . Successful Hack 55 | . 21 21 13 . . . . . . . Disable Machine 45 | . . 30 15 . . . . . . . Destroy Structure 32 | . . 2 22 6 . . 2 . . . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 315 | . . 15 . 45 . 30 . 105 45 75 Influence Decreases 2083 | 20 190 288 543 389 98 80 42 330 10 93 Entered New Map 249 | . . 33 74 50 51 . 6 . . 35 Time Decay 1692 | 20 190 225 469 329 47 80 34 260 10 28 Lost Part 142 | . . 30 . 10 . . 2 70 . 30 Squads Dispatched 10 | . . 4 1 3 . 2 . . . . Investigation 4 | . . 2 1 1 . . . . . . Extermination 2 | . . . . 2 . . . . . . Reinforcement 2 | . . 2 . . . . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 9 | . . 3 4 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 14 16 24 20 1 6 1 26 5 14 Peak Tracking Total 9 | . 4 4 5 6 1 2 1 9 5 8 Tactical Retreats 15 | . . 1 . 3 . 2 . 6 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 5 | . . 1 1 2 . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 3 | . . 2 1 . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 19 | . 6 5 5 . . . . . 1 2 Terminals 15 | . 6 3 5 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 51 | . 16 17 12 . . . . . 1 5 Successful 27 | . 8 10 3 . . . . . 1 5 Failed 24 | . 8 7 9 . . . . . . . Catastrophic 4 | . 2 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 . 4 . . . . . . . Terminals 39 | . 16 10 12 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . 7 . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . 8 5 3 . . . . . 1 5 Record 5 | . . . . . . . . . 1 4 Prototype ID Bank 2 | . . 1 1 . . . . . . . Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . Zone Layout 6 | . 3 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . 5 . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 4 4 . . . . . . . Full Trace Events 2 | . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . Time 58 | . . 58 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Active Infowar (turns) 9901 | 12 886 2309 1247 1366 463 492 400 2159 . 567 Optics 5678 | . . . 1219 1219 189 492 400 2159 . . Seismic 9334 | 12 886 2309 1247 1366 463 492 400 2159 . . Decoding 567 | . . . . . . . . . . 567 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 10401 | 118 886 2326 1253 1366 463 492 400 2192 82 823 Spaces Moved 5550 | 58 621 812 543 679 263 275 231 1213 163 692 Core 525 | 4 . . . . . . . 66 163 292 Treads 3132 | . . . 537 679 263 275 231 1147 . . Legs 1493 | 54 621 812 6 . . . . . . . Wheels . | . . . . . . . . . . . Hover 400 | . . . . . . . . . . 400 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 156 160 160 160 50 50 50 Average Speed 146 | 115 120 167 157 156 160 160 160 164 50 107 Slowest Speed 240 | 120 120 190 160 160 160 160 160 240 50 236 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 75 54 51 18 8 7 6 96 32 78 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 . Spaces Dug 19 | . . . 10 5 . . . 4 . . Terrain Destroyed 107 | . . . 20 6 . . 1 14 . 66 Melee 5 | . . . . 5 . . . . . . Projectile 37 | . . . 20 1 . . 1 14 . 1 AOE 65 | . . . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 7296 | 93 706 1686 846 888 303 308 247 1317 162 740 Wait 1215 | 18 39 784 161 98 36 23 1 38 . 17 Move 5541 | 57 620 811 542 678 262 274 230 1213 162 692 Hop . | . . . . . . . . . . . Pick Up 75 | 4 7 10 25 19 . . 2 5 . 3 Fast Attach 26 | 7 . 2 1 2 1 1 3 3 . 6 Attach 24 | . . 4 8 3 1 . . 5 . 3 Detach 3 | . . 1 2 . . . . . . . Swap 57 | . 5 14 15 12 3 1 4 3 . . Drop 64 | . 4 12 31 11 . . 1 1 . 4 Fire 232 | 7 31 47 60 12 . 9 6 45 . 15 Melee 44 | . . . . 44 . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush 10 | . . . 1 9 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 5) 771 | -10/Materials | Discovered new exit (range 13) 1005 | -10/Materials | Entered another Materials area 1005 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -9/Materials | Discovered new exit (range 11) 2460 | -9/Materials | Repaired Hvy. Assault Rifle 2488 | -9/Materials | Repaired Seismic Detector 3285 | -9/Materials | Discovered new exit (range 11) 3331 | -9/Materials | Entered another Materials area 3331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -8/Materials | Discovered new exit (range 18) 4584 | -8/Materials | Entered Factory 4584 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5419 | -7/Factory | Build established: Gladiator 5934 | -7/Factory | Discovered new exit (range 8) 5950 | -7/Factory | Entered another Factory area 5950 | -6/Factory | Evolved 2 slots: Utility x2 6093 | -6/Factory | Build established: Tank 6405 | -6/Factory | Discovered new exit (range 5) 6413 | -6/Factory | Entered another Factory area 6413 | -5/Factory | Evolved 2 slots: Utility x2 6509 | -5/Factory | Build established: Gunner 6715 | -5/Factory | Garrison activated, responded to threat 6893 | -5/Factory | Discovered new exit (range 8) 6905 | -5/Factory | Entered another Factory area 6905 | -4/Factory | Evolved 2 slots: Utility x2 7038 | -4/Factory | Found Prototype Processor 7038 | -4/Factory | Identified Exp. Signal Interpreter 7286 | -4/Factory | Discovered new exit (range 4) 7290 | -4/Factory | Identified exit to Upper Caves 7305 | -4/Factory | Entered Upper Caves 7389 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7585 | -4/Upper Caves | Lost 4 parts (2n1u1w) 7763 | -4/Upper Caves | Learned 4 Research zone layouts 8346 | -4/Upper Caves | Encountered a Warlord checkpoint 9432 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9464 | -4/Upper Caves | Released all parts (10) 9485 | -4/Upper Caves | Core integrity fell below 50% 9493 | -4/Upper Caves | Discovered new exit (range 8) 9494 | -4/Upper Caves | Lost 9 parts (3n3u3w) 9497 | -4/Upper Caves | Entered another Upper Caves area 9499 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9552 | -4/Upper Caves | Core integrity fell below 20% 9575 | -4/Upper Caves | Discovered new exit (range 6) 9579 | -4/Upper Caves | Entered Warlord 9597 | -4/Warlord | System corruption cleaned by Quarantine Array 9651 | -4/Warlord | Opened side exit 9709 | -4/Warlord | Met Warlord 9734 | -4/Warlord | Warlord's base attacked by MAIN.C 9750 | -4/Warlord | Build established: Mutant 9867 | -4/Warlord | Found Prototype Special Weapon 9867 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9877 | -4/Warlord | Found RU-N14's Throwing Claymores v3 10064 | -4/Warlord | Build established: Tank 10084 | -4/Warlord | Warlord forces counterattacked 10295 | -4/Warlord | Lost 5 allies 10400 | -4/Warlord | Lost 3 parts (1p1u1w) 10402 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10331_ P-70 Sage destroyed. 10334_ ANNOUNCEMENT: Detected 1 Swarmer squad, 2 Grunt squads, 1 Melee squad. 10344_ System corrupted: Matter fused (-9). 10352_ Backup Plating III destroyed. 10357_ Hpw. Shock Rifle melted. 10357_ P-70 Sage destroyed. 10361_ Acquired Imp. Target Analyzer. 10363_ Critical hit (Burn: +37). 10369_ Backup Laser III destroyed. 10370_ System corrupted: Heat flow error (+255). 10370_ G-73 Enforcer destroyed. 10370_ G-67 Veteran destroyed. 10370_ Destroyed Com. Wheel. 10371_ The unstable cave ceiling collapses. 10387_ Acquired 21 matter. 10392_ The unstable cave ceiling collapses. 10396_ I-47 Archangel knocked back. 10402_ System corrupted: Mak. Light Armor Plating rejected. 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""" # # | | """ # #???# ## % """ # # | | """ # #???####### " #### ##### | | # #?????????# % #??? | | """ # #?????????## ##??? | | """ # ##????????? #???? | | """ # #?????????# ###### #???? | | # ############# #????# ##+#+#######??? | | ##### #????# ## #??? | | ?####+######## ######+######## ## #??? | | ?# #??????# # ## ## """ """ #??? | | ?# #??????# # """"" ## ## """ """ #??? | | ?# ]#??????# + """"" ## ## """ """ #??? | | ?#] ! #?????## # """"" + # #??? | | ?######?????# # ## + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 21 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Point Defense Rating 160 Evasion (%) 57 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 74% | -9/Materials Seismic Detector | 60% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed PotentialSuspensionTube Manual? 0 Play Time 00:51:17 Cumulative 63.7 hours Start 2025.09.14 @ 19:30:50 End 2025.09.14 @ 20:21:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 125 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d5e216e-4891-47f3-8112-2a1789775c13