Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 20:39:41 Player: FenRhew Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (3175) 3175 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3528) 3528 TOTAL SCORE: 15328 Bonus ------- Follower Combat Kills 228 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1577/1600 Matter 290/300 Energy 196/200 System Corruption 2% Temperature Cool (10) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (13) ----- Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Field Lobotomy Kit Vibroblade > --- INVENTORY (8) ---- Micro Nuclear Core Advanced Power Amplifier Stasis Canceller Advanced Reaction Control System Layered Light Armor Plating Gamma Bomb Array Micro-nuke Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Micro-nuke Launcher Vibroblade > --- INVENTORY -------- Micro Nuclear Core Field Propulsion Drive Advanced Reaction Control System Layered Light Armor Plating Enhanced Hardcell Cannon Gamma Bomb Array Remote Datajack Field Lobotomy Kit [Rating: 155] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . . . . 2 . . 1 . 1 1 Utility 11 | . . 1 . . . 2 . 2 2 . 2 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 125 | 7 8 16 1 . 4 8 23 11 8 11 15 3 10 Power 15 | 1 1 1 . . 2 2 2 1 1 3 1 . . Engine 8 | 1 1 1 . . 1 2 1 1 . . . . . Core 5 | . . . . . 1 . 1 . 1 2 . . . Reactor 2 | . . . . . . . . . . 1 1 . . Propulsion 38 | 2 1 4 . . 1 1 10 3 1 5 4 2 4 Treads 9 | 2 1 4 . . 1 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 29 | . . . . . . . 10 3 1 5 4 2 4 Utility 45 | 2 3 6 . . . 3 5 4 5 3 7 1 6 Device 16 | 1 1 1 . . . . 1 2 1 2 3 1 3 Storage 3 | 1 1 1 . . . . . . . . . . . Processor 6 | . . 1 . . . 2 . 1 1 . . . 1 Hackware 11 | . 1 . . . . 1 2 . 2 1 2 . 2 Protection 9 | . . 3 . . . . 2 1 1 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 3 5 1 . 1 2 6 3 1 . 3 . . Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon 6 | . . 4 1 . 1 . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . Launcher 9 | . 1 1 . . . 1 2 3 . . 1 . . Special Weapon 2 | . . . . . . . . . 1 . 1 . . Impact Weapon 2 | . . . . . . . 2 . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 4 . 1 1 . 1 Parts Lost 21 | . 3 3 . . 3 2 . . . 1 4 2 3 Power 4 | . 1 . . . 2 . . . . 1 . . . Propulsion 8 | . 1 . . . 1 1 . . . . 1 1 3 Utility 6 | . 1 1 . . . 1 . . . . 2 1 . Weapon 3 | . . 2 . . . . . . . . 1 . . Highest Loss Streak 4 | . 2 2 . . 2 1 . . . 1 4 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 4 12 20 20 20 19 19 8 7 7 6 6 5 7 Power 1 | . . 1 1 1 . 1 1 1 1 . 1 1 1 Propulsion 4 | 2 5 6 9 9 7 7 2 1 1 . 1 . . Utility 3 | . 2 5 5 4 5 5 1 2 1 2 . 1 2 Weapon 3 | 1 3 6 5 5 5 3 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . . 11 . . 1 5 8 2 2 4 1 . 4 Power 2 | . . . . . . . . . 1 . . . 1 Propulsion 11 | . . 5 . . 1 . 3 . . 1 1 . . Utility 13 | . . 3 . . . 2 2 1 1 3 . . 1 Weapon 11 | . . 3 . . . 2 3 1 . . . . 2 Tool/Special 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 97 98 100 100 99 99 99 98 97 90 86 90 90 Engine 6 | . 14 10 11 11 5 8 5 6 2 . . . . Core 2 | . . . . . 4 . 1 . 2 8 4 4 4 Treads 15 | . 28 32 33 33 33 27 . . . . . . . Flight 11 | . . . . . . . 37 32 26 21 17 21 24 Device 8 | . 10 . . . 6 9 6 6 10 10 11 13 18 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 4 4 4 Processor 5 | . . 1 . . . 16 . 5 11 10 9 8 11 Hackware 11 | . 1 11 11 11 11 9 17 20 17 15 19 16 12 Protection 4 | . . 9 11 11 4 1 5 6 5 5 4 6 4 Energy Gun 1 | . 6 . . . . . . . . . . . . Energy Cannon 5 | . . 12 21 22 22 16 . . . . . . . Ballistic Gun 5 | . 20 9 . . . . . . . . . . . Launcher 1 | . . . 1 . . . 1 5 3 5 3 3 3 Impact Weapon 1 | . . . . . . . 5 5 5 5 1 . . Peak Build Rating 155 | 9 10 24 22 23 26 34 47 62 79 103 124 132 155 Average Rating 54 | 5 8 16 21 22 24 31 43 59 72 94 118 130 145 On Entrance 49 | . 9 10 22 22 23 26 34 47 62 79 103 121 129 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 96 | 15 90 96 56 56 56 61 26 29 30 41 45 51 52 Greatest Support 69 | 40 40 69 69 69 69 68 29 30 30 41 46 52 59 Greatest Overweight (x) 2 | 1 2 1 . . . . . . . 1 . 1 1 Average Overweight (x) . | . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 20 8 8 8 8 8 8 Average Capacity 15 | 7 24 23 20 20 20 20 8 8 8 8 8 8 8 Most Carried 25 | 7 17 25 20 20 20 20 20 8 8 8 8 6 8 Average Carried 12 | 4 12 20 20 20 19 19 8 7 7 7 7 5 7 Final Capacity 25 | 8 25 20 20 20 20 20 8 8 8 8 8 8 8 Final Carried 20 | 5 17 20 20 20 19 20 8 8 8 8 7 4 8 Class Distribution -------------------- 51% | Mutant 19% | Hacker-Scout 17% | Hacker-Ninja 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2745 | 181 438 507 . . 152 181 326 . 315 18 426 . 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 4456 | 51 725 1256 60 . 211 680 199 100 166 51 540 20 397 Parts 275 | 4 39 85 5 . 12 35 9 2 7 5 55 3 14 Haulers Intercepted 21 | . 1 6 . . . 3 5 1 . . 2 . 3 Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 81 | . 15 22 3 . 4 18 . . 5 4 10 . . Melee 2 | . . . . . . . . . 1 . 1 . . Guns 21 | . 15 6 . . . . . . . . . . . Cannons 21 | . . 6 . . 4 11 . . . . . . . AOE 33 | . . 10 3 . . 6 . . 2 3 9 . . Classes Destroyed 14 | 1 9 2 . . 2 . . . . . . . . Worker 8 | . 1 2 . . . . 1 . . . 4 . . Builder 16 | . 1 . . . . . 1 . . 1 10 1 2 Tunneler 4 | 2 . 1 . . . . . . . . 1 . . Hauler 21 | . 1 6 . . . 3 5 1 . . 2 . 3 Recycler 2 | . . 2 . . . . . . . . . . . Mechanic 2 | . 1 1 . . . . . . . . . . . Operator 3 | . 2 1 . . . . . . . . . . . Watcher 8 | . 1 3 . . . . . . 2 . 1 . 1 Swarmer 42 | . 3 11 . . . 10 . . 4 4 10 . . Grunt 28 | . 11 5 3 . 2 6 . . 1 . . . . Duelist 2 | . . . . . 1 1 . . . . . . . Sentry 7 | . . 6 . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . Best Kill Streak 12 | 2 5 5 3 . 3 5 2 1 4 5 12 1 1 Combat Bots Only 5 | . 5 5 3 . 3 5 . . 4 4 5 . . Max Kills in Single Turn 6 | 1 2 4 1 . 1 2 1 1 1 2 6 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . . 4 1 . . 2 . . 1 2 2 . . Melee 1 | . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 447 | . 79 119 4 . 35 51 9 5 18 30 66 3 28 Missed 155 | . 21 33 2 . 7 11 5 3 5 17 34 1 16 Hits 292 | . 58 86 2 . 28 40 4 2 13 13 32 2 12 Melee 6 | . . . . . 6 . . . . . . . . Projectile 286 | . 58 86 2 . 22 40 4 2 13 13 32 2 12 AOE 1 | . . . . . . . . . . . 1 . . Critical Strikes 8 | . 2 . . . 2 2 . . . . . 1 1 Damage Taken 4938 | . 796 1150 41 . 539 612 34 22 204 290 773 117 360 Core 788 | . 224 214 . . 61 105 12 22 18 28 81 . 23 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 490 | . 2 315 . . . 120 . . 53 . . . . Core Remaining (%) 82 | 100 10 . . . 31 80 98 97 98 97 93 100 98 Volleys Fired 242 | 2 80 70 4 . 13 48 9 . 4 2 7 . 3 Largest 2 | 2 2 2 2 . 2 2 1 . 1 1 1 . 1 Hottest 136 | 70 70 136 98 . 136 136 40 . 39 39 39 . 49 Shots Fired 441 | 4 149 136 8 . 26 93 9 . 4 2 7 . 3 Gun 209 | 4 147 58 . . . . . . . . . . . Cannon 201 | . . 73 4 . 26 89 9 . . . . . . Launcher 27 | . 2 5 4 . . 4 . . 3 2 5 . 2 Special 4 | . . . . . . . . . 1 . 2 . 1 Kinetic 161 | 2 92 58 . . . . 9 . . . . . . Thermal 182 | 2 55 6 4 . 26 89 . . . . . . . Explosive 27 | . 2 5 4 . . 4 . . 3 2 5 . 2 Electromagnetic 67 | . . 67 . . . . . . . . . . . Robot Hit Streak 20 | 2 19 20 . . 8 13 4 . 2 . 3 . 4 Robot Miss Streak 5 | . 5 4 . . 3 5 1 . . 2 1 . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 307 | 2 88 85 . . 18 54 13 2 9 2 21 1 12 Core Hits 185 | 2 39 47 5 . 8 28 4 1 6 6 35 . 4 Critical Kills 3 | . . . . . . 1 1 . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . Critical Strikes 15 | . 4 2 . . . 1 3 . 1 . 2 . 2 Burn 4 | . 4 . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . Corrupt 2 | . . 2 . . . . . . . . . . . Smash 4 | . . . . . . . 3 . 1 . . . . Sever 4 | . . . . . . . . . . . 2 . 2 Melee Attacks 205 | . . . . . . 1 15 5 36 42 63 9 34 Impact 107 | . . . . . . . 15 5 36 42 9 . . Slashing 98 | . . . . . . 1 . . . . 54 9 34 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 4 1 . . 8 1 5 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11961 | 24 1229 2355 267 . 370 1396 766 195 905 374 3012 122 946 Guns 1736 | 24 1211 501 . . . . . . . . . . . Cannons 2771 | . . 1144 . . 370 1064 193 . . . . . . Explosions 3573 | . 18 710 267 . . 332 . . 423 236 1587 . . Melee 3881 | . . . . . . . 573 195 482 138 1425 122 946 Ramming . | . . . . . . . . . . . . . . Kinetic 1466 | . 772 501 . . . . 193 . . . . . . Thermal 2143 | 24 439 246 . . 370 1064 . . . . . . . Explosive 3388 | . 18 525 267 . . 332 . . 423 236 1587 . . Electromagnetic 1083 | . . 1083 . . . . . . . . . . . Impact 1388 | . . . . . . . 573 195 482 138 . . . Slashing 2493 | . . . . . . . . . . . 1425 122 946 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 . . 1 4 . 2 Average Corruption 2 | . . . . . . . 2 . . 1 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . 6 . 2 Matter Fused 3 | . . . . . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1435 | . . 43 . . . 46 317 . 189 97 446 92 205 Projectiles 55 | . . 24 . . . 31 . . . . . . . Explosions 237 | . . 19 . . . 15 . . 54 23 86 . 40 Melee 1143 | . . . . . . . 317 . 135 74 360 92 165 Knockbacks 3 | . . . . . . . . . 2 1 . . . Impact 3 | . . . . . . . . . 2 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . 29 86 . . . 116 . . . 47 24 . 114 Shots 11 | . 1 4 . . . 3 . . . 1 1 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 441 | 9 162 228 168 . 441 240 181 9 15 259 300 130 340 Average Temperature 68 | 6 40 66 84 . 230 61 34 1 2 62 74 48 113 Received Heat Transfer 1158 | . 324 303 24 . 180 234 12 . 18 18 18 . 27 Effects 22 | . . . . . 6 . . . . . 1 . 15 Shutdowns 3 | . . . . . 2 . . . . . . . 1 Energy Bleed 4 | . . . . . 1 . . . . . 1 . 2 Interference 12 | . . . . . . . . . . . . . 12 Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . 1 . 2 1 . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . Parts Fried 13 | . . 5 . . . . 6 . 2 . . . . Impact Corruptions 14 | . . . . . . . 7 . 5 2 . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 5 | . 2 . . . 1 2 . . . . . . . Heat Transferred 4666 | 74 1591 411 . . 666 1924 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 4 . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . 1 1 1 . . . . . 1 . 1 . 1 Low Security (%) 89 | 100 84 76 97 . 100 100 100 100 89 100 82 100 87 Level 1 10 | . 15 23 2 . . . . . 10 . 17 . 12 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 388 | 10 279 388 209 . 60 142 68 141 232 176 281 170 266 Initial 157 | . . 7 145 . . . 56 . 68 74 67 157 69 Average 91 | . 112 139 172 . 11 61 13 23 105 108 130 147 60 Influence Increases 4764 | 10 621 740 74 . 100 521 173 248 418 513 669 110 567 Destroy 0b10 Robot/C 1700 | . 280 440 60 . 80 360 . . 100 80 240 . 60 Destroy 0b10 Robot/NC 345 | 10 35 80 . . . 15 35 5 20 5 100 5 35 Destroy Leader 388 | . 74 118 10 . 20 66 10 2 14 10 46 . 18 Allied During Kill 17 | . . . 4 . . . . . . . 3 . 10 Successful Hack 395 | . 21 1 . . . 8 60 59 61 55 58 36 36 Select Force Hacks 140 | . . . . . . . . 30 50 60 . . . Disable Machine 225 | . 15 45 . . . 30 30 . 60 . 15 . 30 Destroy Structure 714 | . 16 41 . . . 42 8 2 98 138 162 24 183 Partial Spotted 315 | . . . . . . . 30 15 15 135 15 45 60 Lose Combat Pursuer 525 | . 180 15 . . . . . 135 . 30 30 . 135 Influence Decreases 4543 | 10 603 383 270 179 100 396 298 107 407 536 517 274 463 Entered New Map 874 | . . 11 230 179 . . 69 . 73 78 62 124 48 Time Decay 3383 | 10 573 342 40 . 90 376 228 102 334 428 365 110 385 Lost Part 170 | . 30 30 . . 10 20 . . . 10 40 20 10 Lost Ally 116 | . . . . . . . 1 5 . 20 50 20 20 Squads Dispatched 60 | . 5 2 . . . 1 5 5 7 12 6 1 16 Investigation 24 | . 3 . . . . 1 1 2 6 7 1 . 3 Extermination 14 | . . . . . . . 2 1 1 3 2 1 4 Reinforcement 22 | . 2 2 . . . . 2 2 . 2 3 . 9 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 19 | . 2 2 . . . 2 . 2 . 2 6 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 219 | . 37 35 3 . 4 26 5 10 10 17 50 4 18 Peak Tracking Total 10 | . 7 5 3 . 3 5 2 9 4 6 10 1 5 Tactical Retreats 28 | . 7 1 . . . . . 4 . 2 7 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 2 . . . . . 3 . 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 16 | . 1 4 . . . 2 2 . 4 . 1 . 2 Max in Single Turn 2 | . 1 1 . . . 1 1 . 2 . 1 . 1 Garrison Access 7 | . . . . . . 1 1 . 1 1 2 . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . 8 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 131 | . 9 5 . 2 . 8 16 16 16 24 19 4 12 Terminals 75 | . 6 2 . . . 4 10 7 7 16 12 3 8 Fabricators 13 | . . . . . . . 2 2 5 2 . . 2 Repair Stations 8 | . 1 2 . . . 1 . 1 1 1 1 . . Recycling Units 15 | . 2 . . . . 1 1 4 1 3 2 1 . Scanalyzers 9 | . . 1 . . . 1 2 1 1 1 2 . . Garrison Access 9 | . . . . . . 1 1 1 1 1 2 . 2 Total Hacks 375 | . 23 21 . 2 . 24 35 45 40 83 53 24 25 Successful 200 | . 11 15 . 2 . 15 17 24 28 36 32 14 6 Failed 173 | . 11 6 . . . 9 18 21 12 47 20 10 19 Catastrophic 43 | . 3 . . . . . 9 6 3 13 6 1 2 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . Manual 193 | . 17 7 . 1 . 7 21 24 16 59 21 16 4 Terminals 240 | . 19 8 . . . 9 23 29 21 64 34 18 15 Fabricators 27 | . . . . . . . 4 2 11 5 . . 5 Repair Stations 25 | . 2 10 . . . 6 . 2 2 1 2 . . Recycling Units 34 | . 2 . . . . 3 1 7 3 7 5 6 . Scanalyzers 28 | . . 3 . . . 4 4 3 1 4 9 . . Garrison Access 19 | . . . . . . 2 3 2 2 2 3 . 5 Terminal Hacks 77 | . 4 . . 2 . 1 4 10 10 21 13 9 3 Record 17 | . . . . 1 . . . . . 9 3 3 1 Part Schematic 7 | . . . . . . . 1 3 2 . 1 . . Robot Analysis 1 | . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . 1 1 1 1 1 . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . . . Terminal Index 6 | . . . . . . . 1 1 1 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . 1 1 1 . . . Locate Traps 6 | . . . . . . 1 . . . 2 2 1 . Patrol Status 3 | . . . . . . . . 2 . . . 1 . Recall Investigation 6 | . 1 . . . . . 1 . 1 3 . . . Recall Extermination 3 | . . . . . . . . . . 1 1 . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Registered Components 5 | . . . . . . . . 1 1 1 1 1 . Zone Layout 1 | . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 20 | . . . . . . . 3 1 9 5 . . 2 Network Status 4 | . . . . . . . 1 1 1 1 . . . Load Schematic 8 | . . . . . . . 1 . 4 2 . . 1 Build 8 | . . . . . . . 1 . 4 2 . . 1 Repair Station Hacks 22 | . 2 10 . . . 6 . . 2 . 2 . . Scan Component 11 | . 1 5 . . . 3 . . 1 . 1 . . Repair 11 | . 1 5 . . . 3 . . 1 . 1 . . Recycling Unit Hacks 19 | . 2 . . . . 1 1 4 3 1 4 3 . Process 2 | . . . . . . . . . 1 . . 1 . Report Inventory 13 | . 2 . . . . 1 1 3 1 1 3 1 . Retrieve Matter 2 | . . . . . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . . . . 1 . . 1 . . Scanalyzer 23 | . . 3 . . . 4 4 2 . 3 7 . . Insert Component 12 | . . 1 . . . 2 2 1 . 2 4 . . Analyze 11 | . . 2 . . . 2 2 1 . 1 3 . . Garrison Access Hacks 7 | . . . . . . 1 1 . 1 1 2 . 1 Seal Access 7 | . . . . . . 1 1 . 1 1 2 . 1 Unauthorized Hacks 32 | . 3 2 . . . 2 4 7 3 5 4 2 . Terminals 26 | . 3 2 . . . 2 4 4 2 3 4 2 . Track 1 | . . . . . . . . . . . 1 . . Assimilate 12 | . 2 . . . . . 3 2 . 2 1 2 . Botnet 6 | . . 1 . . . 1 . 1 2 . 1 . . Operators 7 | . 1 1 . . . 1 1 1 . 1 1 . . Fabricators 2 | . . . . . . . . 1 1 . . . . Report 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . 2 . . . Monitor 1 | . . . . . . . . 1 . . . . . Tunnel 3 | . . . . . . . . 1 . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 109 | . 7 5 . . . 7 15 12 13 21 15 3 11 Full Trace Events 20 | . 2 . . . . 2 1 1 5 5 1 . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . 2 3 4 2 1 4 . . Parts Built 10 | . . . . . . . 1 . 5 3 . . 1 Authchips . | . . . . . . . . . . . . . . Time 461 | . . . . . . . 36 . 237 153 . . 35 Total Part Build Rating 52 | . . . . . . . 3 . 24 19 . . 6 Parts Repaired 11 | . 1 5 . . . 3 . . 1 . 1 . . Time 355 | . 38 130 . . . 115 . . 44 . 28 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 176 | . . . . . . . . . 69 . . 107 . Retrieved Matter 176 | . . . . . . . . . 69 . . 107 . Retrieved Components 5 | . . . . . . . . 3 . . 2 . . Parts Scanalyzed 11 | . . 1 . . . 2 2 1 . 2 3 . . Part Schematics Acquired 10 | . . 1 . . . 2 2 1 . 1 3 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_recycling 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . 2 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 12 | . . . 1 . . . 2 1 . 2 3 2 1 Largest Group 2 | . . . 1 1 . . 2 1 . 1 1 2 1 Highest-Rated Group 183 | . . . 31 31 . . 36 10 . 10 142 55 183 Highest-Rated Ally 183 | . . . 31 31 . . 26 10 . 10 142 45 183 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . 7 . . . . . . . 16 . 13 Total Damage 2155 | . . . 42 . . . . . . . 1250 . 863 Kills 8 | . . . . . . . . . . . 4 . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 2 . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 6429 | 32 1743 1 . . . . . 276 947 1054 977 237 1162 Optics 4364 | . . . . . . . . . 947 1054 977 237 1149 Sensors 877 | . 876 1 . . . . . . . . . . . Terrain 4928 | 32 867 . . . . . . 276 947 1054 727 . 1025 Structural 360 | . . . . . . . . . . . 1 237 122 ECM 504 | . . . . . . . . . . . 229 24 251 Robot Analysis Total 1 | . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12125 | 112 2382 1551 94 562 543 1284 872 330 947 1054 977 237 1180 Spaces Moved 13287 | 56 653 536 47 351 295 501 1968 874 1633 2149 1646 352 2226 Core 3 | 3 . . . . . . . . . . . . . Treads 2436 | 53 653 536 47 351 295 501 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10848 | . . . . . . . 1968 874 1633 2149 1646 352 2226 Fastest Speed 23 | 50 160 160 160 160 160 155 27 26 27 26 31 28 23 Average Speed 61 | 155 314 205 160 160 160 155 27 27 27 29 32 28 26 Slowest Speed 320 | 160 320 240 160 160 160 160 28 28 28 101 34 111 106 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . 11 2 3 3 23 . 16 Potential Cave-ins 5 | . . . . . . . . . . . 2 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 88 55 16 87 79 46 54 28 35 48 53 12 35 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . . 1 . 2 . . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 224 | . . 18 . . . 1 7 2 52 40 53 8 43 Terrain Destroyed 440 | . 13 43 . . . 50 9 2 52 72 101 8 90 Melee 137 | . . . . . . 1 7 2 20 40 41 8 18 Projectile 3 | . . . . . . 1 2 . . . . . . AOE 300 | . 13 43 . . . 48 . . 32 32 60 . 72 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 16385 | 74 836 856 57 352 339 914 2268 957 2050 2493 1962 475 2752 Wait 2192 | 3 77 177 3 . 21 318 191 35 354 243 188 107 475 Move 13164 | 55 652 535 46 350 294 500 1945 869 1626 2142 1605 351 2194 Hop 51 | . . . . . . . 11 2 3 3 17 . 15 Pick Up 130 | 7 14 25 1 1 3 17 18 10 7 11 10 1 5 Fast Attach 58 | 5 2 5 . . 2 1 9 10 3 7 5 . 9 Attach 60 | 2 5 6 . . 2 5 10 4 2 3 12 5 4 Detach 17 | . 2 1 . . . . . 1 . 1 6 1 5 Swap 68 | . 3 16 2 . 2 12 10 3 7 3 6 1 3 Drop 126 | . 1 21 1 1 2 12 32 18 8 18 7 . 5 Fire 242 | 2 80 70 4 . 13 48 9 . 4 2 7 . 3 Melee 205 | . . . . . . 1 15 5 36 42 63 9 34 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . 18 . . 18 36 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [Upp]) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / [*Qua x2]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Repaired Imp. Terrain Scanner 310 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Derelicts attacked the area 1001 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Core integrity fell below 20% 1600 | -10/Materials | Discovered new exit (range 15) 2056 | -10/Materials | Discovered new exit (range 3) 2120 | -10/Materials | Identified exit to Mines 2380 | -10/Materials | Central database locked down 2495 | -10/Materials | Entered another Materials area 2495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2773 | -9/Materials | Repaired Lgt. Armor Plating 2801 | -9/Materials | Repaired Lgt. Treads 2828 | -9/Materials | Repaired Lgt. Treads 2856 | -9/Materials | Repaired Assault Rifle 2914 | -9/Materials | Discovered new exit (range 5) 3394 | -9/Materials | Discovered new exit (range 12) 3586 | -9/Materials | Discovered new exit (range 13) 3622 | -9/Materials | Repaired Ion Engine 3921 | -9/Materials | Core integrity fell below 50% 4046 | -9/Materials | Entered Mines 4049 | -9/Mines | Received a Mining Laser from a helpful Derelict 4131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4132 | -9/Mines | Discovered new exit (range 5) 4140 | -9/Mines | Entered Exiles 4140 | -9/Exiles | Accompanied by 1 ally 4180 | -9/Exiles | Met 8R-AWN 4203 | -9/Exiles | Met EX-HEX 4251 | -9/Exiles | Met EX-BIN 4276 | -9/Exiles | Aligned with FarCom system 4278 | -9/Exiles | Given EX-Vault access code 4316 | -9/Exiles | Opened EX-Vault 4328 | -9/Exiles | Found Field Lobotomy Kit 4361 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4404 | -9/Exiles | Met EX-DEC 4455 | -9/Exiles | Visited The Gauntlet 4683 | -9/Exiles | Discovered new exit (range 14) 4702 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4702 | -9/Exiles | Entered Mines 5216 | -8/Mines | Discovered new exit (range 11) 5245 | -8/Mines | Entered Materials 5245 | -8/Materials | Evolved 2 slots: Utility x2 5776 | -8/Materials | Repaired Reaction Control System 5803 | -8/Materials | Repaired Grenade Launcher 5855 | -8/Materials | Repaired Adv. Beam Cannon 6472 | -8/Materials | Discovered new exit (range 16) 6518 | -8/Materials | Identified exit to Factory 6529 | -8/Materials | Entered Factory 6529 | -7/Factory | Evolved 2 slots: Propulsion x2 6648 | -7/Factory | Discovered new exit (range 16) 6807 | -7/Factory | Build established: Hacker-Sprinter 6855 | -7/Factory | Discovered new exit (range 9) 6884 | -7/Factory | Identified exit to Storage 6884 | -7/Factory | Identified exit to Lower Caves 6942 | -7/Factory | Fabricated System Shield (x1) 7372 | -7/Factory | Discovered new exit (range 6) 7401 | -7/Factory | Entered another Factory area 7401 | -6/Factory | Evolved 2 slots: Utility x2 7506 | -6/Factory | Discovered new exit (range 7) 7508 | -6/Factory | Found Prototype Launcher 7508 | -6/Factory | Identified Rocket Array 7517 | -6/Factory | Identified exit to Factory 7558 | -6/Factory | Found Prototype Launcher 7558 | -6/Factory | Identified Scatter Rocket Array 7731 | -6/Factory | Entered another Factory area 7731 | -5/Factory | Evolved 2 slots: Utility x2 7831 | -5/Factory | Fabricated Imp. Hacking Suite? 7833 | -5/Factory | Identified exit to Factory 8000 | -5/Factory | Build established: Hacker-Scout 8306 | -5/Factory | Fabricated Adv. System Shield? 8392 | -5/Factory | Fabricated Mic. Nuclear Core? 8399 | -5/Factory | Fabricated Imp. Hacking Suite? 8540 | -5/Factory | Repaired Hvy. Missile Launcher 8659 | -5/Factory | Discovered new exit (range 14) 8678 | -5/Factory | Entered another Factory area 8678 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8706 | -4/Factory | Discovered new exit (range 19) 8731 | -4/Factory | Spotted B-86 Titan 8863 | -4/Factory | Spotted B-86 Titan 8962 | -4/Factory | Discovered new exit (range 20) 9239 | -4/Factory | Identified exit to Research 9239 | -4/Factory | Identified exit to Upper Caves 9239 | -4/Factory | Identified exit to Armory 9386 | -4/Factory | Fabricated Lgt. Antimatter Reactor? 9513 | -4/Factory | Fabricated Imp. Hacking Suite? 9732 | -4/Factory | Entered Research 9732 | -3/Research | Evolved 2 slots: Utility x2 9800 | -3/Research | Spotted B-86 Titan 10001 | -3/Research | Identified exit to Research 10064 | -3/Research | Build established: Hacker-Ninja 10120 | -3/Research | Repaired Broken Micro-nuke Launcher 10178 | -3/Research | Discovered new exit (range 9) 10209 | -3/Research | Discovered new exit (range 22) 10429 | -3/Research | Spotted B-86 Titan 10450 | -3/Research | Central database locked down 10501 | -3/Research | Spotted B-86 Titan 10525 | -3/Research | Lost 4 parts (1n2u1w) 10603 | -3/Research | Assimilated H-71 Marshal with FLK Orb 10637 | -3/Research | Assimilated H-77 Assassin with FLK Orb 10709 | -3/Research | Entered another Research area 10709 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10776 | -2/Research | Identified exit to Access 10946 | -2/Research | Entered Access 10946 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11027 | -1/Access | Found Prototype Processor 11027 | -1/Access | Identified Exp. Signal Interpreter 11075 | -1/Access | Spotted B-99 Colossus 11422 | -1/Access | Fabricated Adv. Hacking Suite (x1) 11577 | -1/Access | Found Gamma Bomb Array 11817 | -1/Access | Assimilated H-81 Overseer with FLK Orb 11851 | -1/Access | Discovered new exit (range 18) 11870 | -1/Access | Identified exit to Surface 11947 | -1/Access | Energy Cycler disabled 12126 | *** | Escaped! Last Messages --------------- 11947_ Destroyed Impulse Thruster. 11950_ Critical hit (Burn: +37). 11950_ Dropped Enh. Hardcell Cannon. 11966_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 11975_ U-05 Engineer builds a Wall. 11977_ K-01 Serf collects debris. 11988_ Destroyed Myomer Leg. 11988_ G-73 Enforcer knocked back. 11990_ U-05 Engineer builds a Wall. 11992_ Destroyed Myomer Leg. 11992_ Destroyed Adv. Heat Sink. 11992_ G-73 Enforcer knocked back. 11992_ Destroyed Terrain Scan Processor. 11992_ U-05 Engineer system corrupted by crushing effect. 11993_ U-05 Engineer system terminally corrupted. 11996_ K-01 Serf collects debris. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ######## #####?#####?########## """" #### | | # ##?###############?## """"" #?## | | ? ? # ############?######## """"" #### | | ? # " #############?####### """" #### | | ? # """ #?#?##########?###?## " #### | | ?? ?# """ #####?########??##?## #### | | ?# " ######?############## + | | ? # ######?############## #### | | ?? ? # ##################### #### | | ? # #?#?##########?###### #### | | #+######+#########################"########+### | | | | A u | | #+################### ""################ ^ | | ??? ? #?############# ""########?#####?# | | ?? ? #?####?####?## ""################ | | ?? ?############## T################ | | ??? ############### ""################ | | ? ??? #######?####### ""################ | | ??? ############### ""################ | | ? ????############## ############### | | ?? ? #?############# ################ | | ?##??################ ################### | | # ?#####?############ ############## | | ??#?################# ############## | | ????#?############### @" ############## | | #?#?################# "" ############?# | | ????#?#######?####### ############## | | ????################# ############## | | ???#####?########?### ############## | | ?????#?######?####?##""""""""""############?# | | ?????########?####?##""""""?"""############## | | ???###?##############?"""""""""##?####?###### | | ?????######?#########"""""""?""###########?## | | ???#?########?####### ? ############## | | ?? ??#######?######## BB BB #######?########### | | ?????################ BB BB ########?#####??##? | | ?????###?########?### ? #?###########???#?# | | ????????#??########## ?? ###?###?#######??## | | ?????###?#######?###? ??###?####??#??#??##? | | ?????????#?########## ##########?##???### | | ??????? ??############## ##########??####?????# | | ??????????#?############ # ?? ????????? | | ??????? ??##?##?######## ? ? ????????#? | | ??????????##?#####??#### + ? ???????#?#? | | ????????????#?########## # ??? ? ???????## | | ????????????? ?? # # ? ???? ???????##? | | ???????????????? ? ? # ? # ? ????????????????# | | ????????????????? ?? ? ? # ??? ??????????????? | | ???????????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Armor Coverage 450 Evasion (%) 77 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Powered Hammer | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Lgt. Neutrino Core | -6/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Lgt. Antimatter Reactor | -5/Factory | Hacked Lrn. Sensor Array | -4/Factory | Scanalyzed Nuclear Pulse Array | -3/Research | Scanalyzed Lyr. Light Armor Plating | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Adv. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Mic. Nuclear Core | x2 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Lgt. Antimatter Reactor | x2 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -1/Access Repaired ---------- Imp. Terrain Scanner | 90% | -10/Materials Lgt. Armor Plating | 65% | -9/Materials Lgt. Treads | 29% | -9/Materials Lgt. Treads | 35% | -9/Materials Assault Rifle | 48% | -9/Materials Ion Engine | 30% | -9/Materials Reaction Control System | 20% | -8/Materials Grenade Launcher | 31% | -8/Materials Adv. Beam Cannon | 57% | -8/Materials Hvy. Missile Launcher | 37% | -5/Factory Micro-nuke Launcher | 99% | -3/Research | Broken Alien Tech Used ----------------- None Achievements -------------- Denied? Epsilon Run Production Line Ride The Lightning Treasure Hunter Challenges ------------ None Game ------ Seed FieldGrapheneDissipator Manual? 0 Play Time 04:05:31 Cumulative 73.6 hours Start 2025.07.26 @ 10:58:57 End 2025.07.26 @ 20:39:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df113c1-6ac3-44e5-b2b9-6a6bcb238c0c