Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.02 @ 14:18:46 Player: MTF Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (692) 692 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2462 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Structural Scanner Seismic Detector Modified TNC Hacking Suite Hacking Suite PSU Rigger Small Laser Small Laser Light Cannon AWS/Autocannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Modified TNC Hacking Suite Hacking Suite PSU Rigger EM Pulse Gun Small Laser AWS/Autocannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 38 | 4 18 3 4 9 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 1 . . Treads 4 | 2 1 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 5 . 1 2 Device 3 | 1 1 . . 1 Storage 3 | . 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 23 | 1 11 1 3 7 Energy Gun 6 | . 3 . 1 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 3 | . . 1 1 1 Launcher 7 | . 4 . 1 2 Special Weapon 5 | . 3 . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 1 . 4 Power 1 | . . . . 1 Propulsion 3 | . 1 1 . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . 1 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 100 71 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Device 5 | . 12 . . 6 Storage 14 | . 14 14 14 14 Protection 8 | . 1 14 14 7 Energy Gun 7 | . 11 . . 15 Ballistic Gun 5 | . 13 14 . . Ballistic Cannon 2 | . . 13 . 5 Launcher 1 | . 1 . . 6 Naked Turns . | . . . . . Heaviest Build 51 | 12 49 51 51 51 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 4 15 18 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 1302 | 223 433 245 35 366 Remotely . | . . . . . Salvage Created 1016 | 28 559 363 . 66 Parts 66 | 3 48 14 . 1 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | . . 3 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 26 | . 11 7 . 8 Guns 9 | . 4 4 . 1 AOE 17 | . 7 3 . 7 Classes Destroyed 11 | 1 7 2 . 1 Worker 4 | . 2 1 . 1 Builder 3 | . 3 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 2 | . . 2 . . Operator 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 10 | . 8 2 . . Sentry 2 | . . 2 . . Assembled 8 | . . . . 8 Best Kill Streak 6 | 1 4 4 . 6 Combat Bots Only 5 | . 3 3 . 5 Max Kills in Single Turn 3 | 1 3 2 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1374 | . 375 453 . 546 Core 265 | . 39 70 . 156 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . 2 13 . 33 Core Remaining (%) 100 | 100 . . . . Volleys Fired 95 | 1 44 27 . 23 Largest 2 | 2 2 2 . 2 Hottest 120 | 60 120 55 . 100 Shots Fired 158 | 2 75 52 . 29 Gun 103 | 2 64 25 . 12 Cannon 25 | . . 25 . . Launcher 17 | . 5 2 . 10 Special 13 | . 6 . . 7 Kinetic 85 | 1 34 50 . . Thermal 21 | 1 7 . . 13 Explosive 17 | . 5 2 . 10 Electromagnetic 35 | . 29 . . 6 Robot Hit Streak 8 | 2 7 8 . 4 Robot Miss Streak 5 | . 4 4 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 75 | 2 39 28 . 6 Core Hits 64 | 1 35 13 . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2348 | 35 1117 652 . 544 Guns 732 | 23 479 172 . 58 Cannons 241 | . . 241 . . Explosions 1315 | . 617 222 . 476 Melee . | . . . . . Ramming 60 | 12 21 17 . 10 Kinetic 639 | 12 214 413 . . Thermal 353 | 11 226 93 . 23 Explosive 920 | . 315 129 . 476 Electromagnetic 376 | . 341 . . 35 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 71 | . 23 8 25 15 Message Errors 16 | . 5 2 4 5 Matter Fused 15 | . 5 3 4 3 Heat Flow Errors 8 | . 3 . 4 1 Energy Discharges 7 | . 3 1 3 . Data Loss (minor) 13 | . 1 . 7 5 Data Loss (major) 4 | . . 1 2 1 Misfires 4 | . 4 . . . Alerts 3 | . 1 1 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 37 | . 1 17 . 19 Projectiles . | . . . . . Explosions 37 | . 1 17 . 19 Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary 2 | . . 2 . . Self-Inflicted Damage 186 | . 146 . . 40 Shots 6 | . 4 . . 2 Rammed 11 | . 5 4 . 2 Targets Rammed 20 | 7 6 5 . 2 Kicked 7 | 7 . . . . Crushed 2 | . 1 1 . . Highest Temperature 264 | . 217 24 164 264 Average Temperature 43 | . 40 9 65 64 Received Heat Transfer 255 | . 99 156 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 375 | 25 200 100 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 258 | 5 187 258 . 60 Initial 62 | . 3 62 . . Average 86 | 4 104 214 . 11 Maximum Alert Level 1 | . . 1 . . Low Security (%) 92 | 100 100 44 . 100 Level 1 7 | . . 55 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 3 | . . 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 15 7 . 12 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . 5 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 7 | . 6 1 . . Max in Single Turn 3 | . 3 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 11 | . 8 . 2 1 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 27 . 2 1 Successful 15 | . 13 . 2 . Failed 14 | . 13 . . 1 Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 16 | . 14 . 1 1 Terminals 22 | . 21 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Operators 1 | . 1 . . . Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 7 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 4299 | 47 1391 378 1540 943 Spaces Moved 1683 | 22 579 116 634 332 Core . | . . . . . Treads 1669 | 8 579 116 634 332 Legs 14 | 14 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 240 240 240 Average Speed 226 | 134 204 240 240 240 Slowest Speed 240 | 160 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 53 | 3 93 22 70 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 83 | . 14 31 . 38 Terrain Destroyed 171 | . 49 31 . 91 Melee . | . . . . . Projectile 10 | . 6 . . 4 AOE 161 | . 43 31 . 87 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 1975 | 35 694 157 659 430 Wait 87 | . 22 3 . 62 Move 1679 | 21 578 115 633 332 Hop . | . . . . . Pick Up 33 | . 19 3 10 1 Fast Attach 2 | 1 1 . . . Attach 5 | . 1 1 3 . Detach . | . . . . . Swap 31 | 3 16 2 1 9 Drop 23 | 2 7 1 12 1 Fire 95 | 1 44 27 . 23 Melee . | . . . . . Ram . | . . . . . Kick 7 | 7 . . . . Crush 13 | . 6 5 . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 3) 48 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 3) 395 | -10/Materials | Central database locked down 479 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Discovered new exit (range 14) 973 | -10/Materials | Discovered new exit (range 16) 1439 | -10/Materials | Entered Mines 1481 | -10/Mines | Discovered new exit (range 10) 1551 | -10/Mines | Discovered new exit (range 10) 1768 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1807 | -10/Mines | Discovered new exit (range 5) 1817 | -10/Mines | Entered Exiles 1876 | -10/Exiles | Met 8R-AWN 1912 | -10/Exiles | Met EX-HEX 2046 | -10/Exiles | Met EX-DEC 2090 | -10/Exiles | Learned location of Zion (-6) 2209 | -10/Exiles | Discovered new exit (range 14) 2622 | -10/Exiles | Met EX-BIN 2655 | -10/Exiles | Aligned with FarCom system 2658 | -10/Exiles | Given EX-Vault access code 2713 | -10/Exiles | Opened EX-Vault 2725 | -10/Exiles | Found AWS/Autocannon 2731 | -10/Exiles | Found Modified TNC 2736 | -10/Exiles | Found PSU Rigger 2788 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3357 | -10/Exiles | Stole three prototypes: Modified TNC, PSU Rigger, AWS/Autocannon 3357 | -10/Exiles | Entered Mines 3784 | -9/Mines | Assembled infested the area 3789 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3852 | -9/Mines | Core integrity fell below 50% 4127 | -9/Mines | Discovered new exit (range 8) 4301 | -9/Mines | Crushed by falling debris 4301 | -9/Mines | Smashed by cave-in Last Messages --------------- 04290_ The unstable cave ceiling collapses. 04290_ K-01 Serf collects debris. 04293_ R-06 Scavenger collects Lgt. Ion Engine. 04294_ U-05 Engineer lays Concrete. 04296_ K-01 Serf collects debris. 04296_ U-05 Engineer lays Concrete. 04298_ R-06 Scavenger collects Corrupted Structural Scanner. 04298_ R-06 Scavenger collects Terrain Scan Processor. 04300_ RHTPS75 HVJCYLJBJZHFO,:KP&NR3G>/6E,N 04300_ U-05 Engineer lays Concrete. 04301_ The unstable cave ceiling collapses. 04301_ Crushed by falling debris. 04301_ Lgt. Treads destroyed. 04301_ System corrupted by crushing effect (+1). 04301_ Ion Engine destroyed. 04301_ System corrupted by crushing effect (+1). 04301_ EM Pulse Gun destroyed. 04301_ System corrupted by crushing effect (+3). 04301_ Grenade Launcher destroyed. 04301_ System corrupted by crushing effect (+3). 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