Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 20:50:28 Player: s0lid Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (4985) 4985 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3519) 3519 TOTAL SCORE: 12974 Bonus ------- High Alert Combat Kills 986 Follower Combat Kills 433 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 92/150 System Corruption 18% Temperature Hot (242) Movement Walking (90) Location -6/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (5) ------ Improved Cryofiber Web Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Improved Force Field Plasma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Shock Absorption System > --- WEAPON ----------- Heavy Disruptor Cannon Heavy Mass Driver > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Gravity Neutralizer Advanced Targeting Computer Phase Shifter Hardened Heavy Armor Plating Improved Focal Shield Improved Force Field Relay Coupler [Sentry] Plasma Rifle Dispersion Rifle PD Laser Improved Proton Missile Launcher Advanced Datajack Lance [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 4 2 . 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . 3 . . . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 85 | 9 2 1 24 9 11 2 14 5 8 Power 15 | 1 1 . 4 2 2 1 3 . 1 Engine 10 | 1 1 . 4 1 1 . 2 . . Core 5 | . . . . 1 1 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . 7 4 2 1 4 . 4 Treads 4 | . . . . . . . 4 . . Leg 11 | . . . 3 1 2 1 . . 4 Wheel 9 | 2 . . 4 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 3 1 . 5 3 4 . 2 5 1 Device 12 | 2 . . 1 2 2 . 1 3 1 Storage 6 | 1 1 . 1 1 . . 1 1 . Processor 3 | . . . 1 . 2 . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 22 | 3 . 1 8 . 3 . 5 . 2 Energy Gun 9 | 2 . . 4 . . . 2 . 1 Energy Cannon 5 | . . . 4 . . . 1 . . Ballistic Gun 3 | 1 . . . . 1 . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 3 | . . 1 . . 1 . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . . Parts Lost 34 | . . 2 4 . 7 . 4 2 15 Power 6 | . . . . . 1 . 3 . 2 Propulsion 11 | . . . 3 . 2 . . 1 5 Utility 8 | . . . 1 . 2 . . 1 4 Weapon 9 | . . 2 . . 2 . 1 . 4 Highest Loss Streak 15 | . . 1 3 . 4 . 1 1 15 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 4 8 8 13 13 17 16 23 21 19 Power 2 | . 1 2 1 2 4 3 2 1 1 Propulsion 3 | 2 2 2 1 1 . . 4 4 3 Utility 8 | . 2 4 6 7 8 9 11 8 7 Weapon 3 | . 1 . 3 2 3 4 4 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 5 . 2 2 2 . 5 2 6 Power 6 | . 1 . 1 . 2 . 2 . . Propulsion 2 | . 2 . . . . . . . . Utility 13 | . 2 . 1 1 . . 2 2 5 Weapon 3 | . . . . 1 . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 95 81 86 91 91 92 72 71 71 Engine 7 | . 14 14 9 6 4 6 7 6 5 Core 2 | . . . . . 1 6 3 6 6 Treads 6 | . . . . . . . 12 12 12 Leg 1 | . . . . . . 19 . . . Wheel 10 | . 28 28 23 22 19 6 . . . Device 8 | . 14 14 10 7 12 13 6 10 6 Storage 7 | . 14 14 11 7 7 6 6 6 6 Processor 10 | . . . 5 7 11 13 13 13 13 Protection 2 | . . . 8 7 2 . . 1 5 Energy Gun 9 | . 16 9 . 14 15 13 13 . . Energy Cannon 6 | . . . 17 14 10 . . 6 5 Ballistic Cannon 3 | . . . . . 1 6 5 6 4 Peak Build Rating 95 | 9 8 8 36 45 56 61 91 95 91 Average Rating 61 | 6 7 6 32 43 45 60 81 92 84 On Entrance 40 | . 8 8 7 33 45 56 61 91 91 Naked Turns . | . . . . . . . . . . Heaviest Build 193 | 13 29 29 67 92 92 82 193 193 135 Greatest Support 150 | 20 20 20 42 36 30 45 150 150 150 Greatest Overweight (x) 8 | . 1 1 6 3 7 1 8 1 1 Average Overweight (x) 1 | . . 1 1 2 2 1 1 . . Largest Inventory Capacity 30 | 8 15 15 15 20 20 20 30 30 25 Average Capacity 22 | 7 10 15 15 17 20 20 29 25 24 Most Carried 30 | 8 9 9 15 17 20 19 30 30 23 Average Carried 21 | 5 8 8 14 14 18 18 29 24 22 Final Capacity 30 | 8 15 15 15 20 20 20 30 25 5 Final Carried 30 | 8 9 8 15 17 20 19 30 23 5 Class Distribution -------------------- 37% | Hauler-Gunner 23% | Tank 19% | Mutant 6% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Matter Collected 2296 | 385 171 . 304 135 188 94 629 244 146 Remotely . | . . . . . . . . . . Salvage Created 4930 | 186 131 . 1030 427 881 27 1727 248 273 Parts 207 | 12 5 . 49 21 29 . 65 14 12 Haulers Intercepted 6 | . . . 4 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 87 | . 3 . 13 6 24 1 28 5 7 Guns 34 | . 3 . . 3 13 . 15 . . Cannons 44 | . . . 10 3 11 1 12 5 2 AOE 5 | . . . . . . . . . 5 Classes Destroyed 15 | 3 1 . 5 2 1 . 3 . . Worker 5 | 2 . . 1 . . . . 2 . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 6 | . . . 4 2 . . . . . Recycler 3 | 1 . . 2 . . . . . . Watcher 5 | . . . 3 . 1 . . 1 . Swarmer 32 | . . . 3 . 14 . 11 . 4 Grunt 26 | . 3 . 6 3 6 1 5 2 . Brawler 3 | . . . . 1 2 . . . . Duelist 1 | . . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . Sentry 10 | . . . 4 1 . . 1 2 2 Specialist 3 | . . . . . . . 3 . . Hunter 6 | . . . . . . . 5 . 1 Programmer 5 | . . . . 1 1 . 2 1 . Best Kill Streak 7 | 4 3 . 4 4 7 1 4 4 4 Combat Bots Only 7 | . 3 . 4 4 7 1 4 2 4 Max Kills in Single Turn 3 | 1 1 . 2 2 1 1 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 761 | . 14 2 86 74 87 3 192 51 252 Missed 237 | . 2 1 18 26 26 2 64 19 79 Hits 524 | . 12 1 68 48 61 1 128 32 173 Melee 1 | . . . . . 1 . . . . Projectile 523 | . 12 1 68 48 60 1 128 32 173 AOE 3 | . . . . . . . 3 . . Critical Strikes 13 | . . . 5 . 1 . 1 . 6 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 7454 | . 136 114 1092 446 901 18 1841 355 2551 Core 1241 | . 22 . 121 62 171 18 157 18 672 Absorbed by Shields 119 | . . . . . 66 . 12 . 41 Core Remaining (%) 83 | 100 . 91 78 . 66 . . . . Volleys Fired 314 | 23 10 2 75 17 49 3 104 21 10 Largest 4 | 2 2 1 2 4 4 3 3 2 2 Hottest 252 | 60 80 30 130 252 252 187 197 175 175 Shots Fired 691 | 42 20 2 137 54 136 9 244 32 15 Gun 371 | 42 20 . . 29 74 6 200 . . Cannon 312 | . . . 137 25 61 3 44 32 10 Launcher 8 | . . 2 . . 1 . . . 5 Special . | . . . . . . . . . . Kinetic 111 | 23 1 . . . 15 3 44 20 5 Thermal 544 | 17 10 . 137 54 120 6 200 . . Explosive 2 | . . 2 . . . . . . . Electromagnetic 34 | 2 9 . . . 1 . . 12 10 Robot Hit Streak 54 | 5 6 . 14 16 23 11 54 21 16 Robot Miss Streak 6 | 2 1 . 3 2 6 . 2 1 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Autonomous 4 | . . . . . . . . . 4 Shots Hit Robots 483 | 25 15 . 85 33 87 9 193 22 14 Core Hits 209 | 8 6 . 25 15 43 1 87 10 14 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 46 | . . . 2 2 8 1 30 2 1 Burn 35 | . . . . 2 8 1 24 . . Meltdown 2 | . . . 2 . . . . . . Blast 9 | . . . . . . . 6 2 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12675 | 227 172 . 2372 797 1941 335 4646 1338 847 Guns 4783 | 227 172 . . 373 1066 104 2841 . . Cannons 7267 | . . . 2372 424 875 231 1805 1174 386 Explosions 625 | . . . . . . . . 164 461 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3608 | 110 6 . . . 415 231 1805 817 224 Thermal 8170 | 105 101 . 2372 797 1526 104 2841 164 160 Explosive . | . . . . . . . . . . Electromagnetic 897 | 12 65 . . . . . . 357 463 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . 5 4 3 . . . 18 Average Corruption 3 | . . . 3 2 3 . . . 7 Corruption Purged 4 | . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . 17 1 2 . . . . Message Errors 6 | . . . 6 . . . . . . Matter Fused 5 | . . . 3 1 1 . . . . Heat Flow Errors 2 | . . . 1 . 1 . . . . Energy Discharges 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . 3 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 357 | . . . 53 8 37 50 164 36 9 Projectiles 348 | . . . 53 8 37 50 164 36 . Explosions 9 | . . . . . . . . . 9 Melee . | . . . . . . . . . . Knockbacks 12 | . . . . . 1 2 6 3 . Impact . | . . . . . . . . . . Kinetic 12 | . . . . . 1 2 6 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 75 | . . 48 . . . . . . 27 Shots 4 | . . 2 . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | 40 222 . 323 334 437 72 180 247 242 Average Temperature 66 | 18 107 . 35 111 113 42 37 85 88 Received Heat Transfer 1548 | . 75 9 495 153 180 9 228 126 273 Effects 5 | . . . . 3 . . . 2 . Shutdowns 1 | . . . . 1 . . . . . Interference 4 | . . . . 2 . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . 3 . . . 2 . . Combat Hostiles 4 | . . . 3 . . . 1 . . Parts Melted 42 | . . . 9 5 11 . 15 2 . Heat Transferred 17242 | 250 225 . 3256 1517 3478 296 7920 100 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 . 2 1 5 3 3 Low Security (%) 35 | 100 100 . 94 100 20 . 4 . . Level 1 13 | . . . 5 . 19 100 19 . . Level 2 14 | . . . . . 59 . 17 . 37 Level 3 22 | . . . . . . . 20 100 62 Level 4 8 | . . . . . . . 22 . . Level 5 6 | . . . . . . . 16 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2012 | 5 60 . 241 173 670 351 2012 1056 787 Initial 1056 | . 3 . . 106 116 351 189 1056 627 Average 581 | 1 8 . 146 38 425 315 943 946 698 Influence Increases 4083 | 30 105 . 642 243 624 20 1943 306 170 Destroy 0b10 Robot/C 1980 | . 60 . 260 120 480 20 780 120 140 Destroy 0b10 Robot/NC 150 | 30 . . 55 10 5 . 35 15 . Destroy Leader 250 | . 10 . 74 34 40 . 40 42 10 Allied During Kill 117 | . . . . . . . 112 5 . Successful Hack 69 | . 5 . 38 . 14 . . 12 . Disable Machine 195 | . . . 60 15 30 . 15 60 15 Anti-Garrison Action 850 | . . . . . . . 850 . . Destroy Structure 202 | . . . 35 4 55 . 81 22 5 Lose Combat Pursuer 270 | . 30 . 120 60 . . 30 30 . Influence Decreases 3436 | 25 60 50 408 310 121 419 202 1422 419 Entered New Map 1832 | . 2 25 . 128 51 319 82 956 269 Time Decay 1134 | 25 58 15 368 182 . 100 . 386 . Lost Part 330 | . . 10 40 . 70 . 40 20 150 Lost Ally 140 | . . . . . . . 80 60 . Squads Dispatched 7 | . 1 . 2 1 . . . 3 . Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . 1 . . . 1 . Reinforcement 3 | . . . 2 . . . . 1 . Assault 1 | . . . . . . . . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Distress Signals 3 | . 1 . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 5 4 24 16 23 1 42 13 21 Peak Tracking Total 14 | . 3 3 7 6 6 1 4 4 14 Tactical Retreats 12 | . 1 2 3 2 . . 2 2 . Traps | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Traps Triggered 24 | . 1 1 4 4 3 . 10 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Machines Disabled 19 | . . . 4 1 2 . 7 4 1 Max in Single Turn 3 | . . . 1 1 1 . 1 3 1 Garrison Relay 5 | . . . . . . . 5 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Machines Accessed 16 | . 3 2 3 1 2 1 . 4 . Terminals 9 | . 3 . 2 . 2 . . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 34 | . 11 2 10 1 3 1 . 6 . Successful 16 | . 2 2 7 1 1 1 . 2 . Failed 18 | . 9 . 3 . 2 . . 4 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 7 . 3 . . . . 4 . Terminals 22 | . 11 . 6 . 3 . . 2 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Terminal Hacks 7 | . 1 2 3 . 1 . . . . Part Schematic 1 | . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . Terminals 2 | . 1 . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . Fabricators 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 3 . 3 . . 1 . 3 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 2 . 1 . . Hotswap 1 | . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 24 | . . . . . 4 . 20 . . Machine Destruction 20 | . . . . . . . 20 . . Programmers 4 | . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Total Allies 9 | . . . . . . . 6 3 . Largest Group 6 | . . . . . . . 6 3 . Highest-Rated Group 254 | . . . . . . . 254 87 . Highest-Rated Ally 43 | . . . . . . . 43 29 . Total Orders . | . . . . . . . . . . Ally Attacks 69 | . . . . . . . 52 17 . Total Damage 2282 | . . . . . . . 2087 195 . Kills 15 | . . . . . . . 14 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 2679 | 103 323 132 687 710 724 . . . . Optics 1971 | . . . 537 710 724 . . . . Terrain 5 | 5 . . . . . . . . . Seismic 703 | 98 323 132 150 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Turns Passed 7218 | 199 323 132 950 801 792 206 2681 910 224 Spaces Moved 3707 | 142 283 131 536 549 470 100 918 465 113 Core 3 | 3 . . . . . . . . . Treads 1471 | . . . . . . . 896 465 110 Legs 133 | . . . 9 . . 100 21 . 3 Wheels 2100 | 139 283 131 527 549 470 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 101 110 190 190 160 90 Average Speed 151 | 79 82 95 112 115 120 190 239 167 159 Slowest Speed 400 | 80 95 95 400 125 185 190 320 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 8 35 10 41 24 56 5 86 12 25 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 109 | . . 11 41 3 5 . 19 20 10 Melee . | . . . . . . . . . . Projectile 75 | . . . 41 3 5 . 19 6 1 AOE 34 | . . 11 . . . . . 14 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Gar Fac Gar Total 4697 | 185 358 135 748 689 595 108 1185 556 138 Wait 315 | . 50 1 82 79 33 3 10 55 2 Move 3696 | 141 282 130 535 548 468 99 916 464 113 Hop . | . . . . . . . . . . Pick Up 71 | 9 6 . 11 14 10 1 17 3 . Fast Attach 41 | 7 . . 13 3 3 . 11 4 . Attach 33 | . 1 1 3 4 6 2 5 2 9 Detach 16 | . . . 2 2 1 . 10 1 . Swap 28 | 4 2 . 11 6 2 . 2 1 . Drop 72 | 1 7 . 16 16 5 . 21 5 1 Fire 314 | 23 10 2 75 17 49 3 104 21 10 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 38 | . . . . . 18 . 17 . 3 Rewire 72 | . . . . . . . 72 . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 200 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 14) 522 | -10/Materials | Discovered new exit (range 3) 523 | -10/Materials | Entered Subcaves 524 | -10/Subcaves | Continued accompanying wandering Federalists (5) 524 | -10/Subcaves | Approached by a straggling Scientist 573 | -10/Subcaves | Lost 3 allies 617 | -10/Subcaves | Identified exit to Materials 620 | -10/Subcaves | Released subatomizers from SUBCON Basin 638 | -10/Subcaves | Discovered exit to Materials (range 6) 655 | -10/Subcaves | Entered Materials 655 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 850 | -8/Materials | Lost 3 parts (2n1u) 1142 | -8/Materials | Discovered new exit (range 15) 1605 | -8/Materials | Entered Factory 1605 | -7/Factory | Evolved 2 slots: Weapon x2 1895 | -7/Factory | Build established: Tank 2405 | -7/Factory | Identified exit to Garrison 2406 | -7/Factory | Entered Garrison 2428 | -7/Garrison | Discovered new exit (range 63) 2428 | -7/Garrison | Discovered new exit (range 58) 2428 | -7/Garrison | Discovered new exit (range 66) 2572 | -7/Garrison | Triggered checkpoint 2772 | -7/Garrison | Installed Relay Interface Framework 2832 | -7/Garrison | Triggered checkpoint 2841 | -7/Garrison | Triggered checkpoint 2897 | -7/Garrison | Destroyed 7 combat bots 2990 | -7/Garrison | Lost 4 parts (1p1n2w) 2992 | -7/Garrison | Build established: Gunner 3103 | -7/Garrison | Expanded RIF knowledge: Hotswap 3126 | -7/Garrison | Triggered checkpoint 3198 | -7/Garrison | Entered Factory 3198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3402 | -6/Factory | Identified exit to Garrison 3404 | -6/Factory | Entered Garrison 3467 | -6/Garrison | Build established: Scavenger-Gunner 3718 | -6/Garrison | Triggered checkpoint 3800 | -6/Garrison | Build established: Hauler-Gunner 3803 | -6/Garrison | Garrison Relay disabled 4034 | -6/Garrison | Triggered checkpoint 4408 | -6/Garrison | Discovered new exit (range 10) 4507 | -6/Garrison | Garrison Relay disabled 4519 | -6/Garrison | Garrison Relay disabled 4742 | -6/Garrison | Triggered checkpoint 4934 | -6/Garrison | Triggered checkpoint 4935 | -6/Garrison | Garrison Relay disabled 5063 | -6/Garrison | Phase Generator disabled 5065 | -6/Garrison | Discovered new exit (range 10) 5126 | -6/Garrison | Triggered checkpoint 5270 | -6/Garrison | Triggered checkpoint 5388 | -6/Garrison | Triggered checkpoint 5601 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 5686 | -6/Garrison | Triggered checkpoint 5853 | -6/Garrison | Garrison Relay disabled 5970 | -6/Garrison | Discovered new exit (range 8) 6085 | -6/Garrison | Entered Factory 6470 | -6/Factory | Build established: Tank 6543 | -6/Factory | Discovered new exit (range 14) 6785 | -6/Factory | First assault squad dispatched 6973 | -6/Factory | Identified exit to Garrison 6995 | -6/Factory | Entered Garrison 7019 | -6/Garrison | Lost 3 allies 7041 | -6/Garrison | Triggered checkpoint 7092 | -6/Garrison | Build established: Scavenger-Tank 7164 | -6/Garrison | Spotted B-75 Beast 7201 | -6/Garrison | System corruption reached 10% 7204 | -6/Garrison | Core integrity fell below 50% 7210 | -6/Garrison | Core integrity fell below 20% 7219 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07205_ Penetrated by Slug. 07209_ Flexi-carbon Leg destroyed. 07209_ Gravity Neutralizer destroyed. 07210_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07210_ Flexi-carbon Leg destroyed. 07211_ Penetrated by Slug. 07211_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 07212_ Dropped Huge Storage Unit. 07213_ Triggered Stasis Trap. 07213_ A bubble of rippling energy engulfs the area. 07213_ Field strength at 85. 07214_ Field strength at 65. 07215_ Field strength at 45. 07215_ Adv. Targeting Computer destroyed. 07216_ Slug penetrates Wall. 07216_ Field strength at 19. 07216_ Stasis field depleted. 07217_ Imp. VSS Leg destroyed. 07218_ PD Laser destroyed. 07219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ?????????????####??# ???????????????????????????? | | ?????????????# ?# ???????????????????????????? | | ????????## ## ## ##?????????????????????????? | | ????????# Y ######## #???????????????? | | ???????? h s pp #???????????????? | | ???????? h !gg @ #???????????????? | | ????????? ??# ##ss!#######T###???????????????? | | ????????# ## ## !!###???????????????????????? | | ??????? % #???????????????????????? | | ??????? #???????????????????????? | | ??????? *%#???????????????????????? | | ??????? =%!#???????????????????????? | | ????????# ## ## ###???????????????????????? | | ????????# ## ## ##########????????????????? | | ????????# #????????????????? | | ????????# [ % #????????????????? | | ????????# %[ ####### #????????????????? | | ????????# ## [## ##?????# #????????????????? | | ?????????????# ?# #??????# #????????????????? | | ?????????????####??# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# #??????# #????????????????? | | ???????????????????# ######## ##############???? | | ???????????????????# #???? | | ???????????????????# #???? | | ???????????????????####### ################ #???? | | ?????????????????????????# #??????????????# #???? | | ?????????????????????????# #??????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 31 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: EX 50 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Imp. Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerFlyingLattice Manual? 0 Play Time 01:09:25 Cumulative 212.9 hours Start 2025.07.07 @ 21:05:18 End 2025.07.09 @ 20:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca02a774-dc2e-4119-8483-0748ec6f3692