Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 12:12:34 Player: POG Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1428) 1428 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4253 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Coolant Injector Pulse Rifle Improved Spread Laser Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Hardlight Generator Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Gravmag System Cooled Airjet Coolant Injector Huge Storage Unit High-capacity Matter Pod Pulse Rifle Gatling Laser Improved Spread Laser Minigun Assault Cannon Greatsword [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 88 | 7 14 5 4 11 47 Power 11 | 1 3 1 . 2 4 Engine 9 | 1 3 1 . 2 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 28 | 2 4 . 2 4 16 Treads 2 | . 2 . . . . Leg 14 | . . . 2 2 10 Wheel 6 | 2 2 . . 2 . Hover 6 | . . . . . 6 Flight . | . . . . . . Utility 25 | 2 5 3 1 3 11 Device 15 | 1 3 3 . 1 7 Storage 6 | 1 2 . 1 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 24 | 2 2 1 1 2 16 Energy Gun 5 | 1 . . 1 1 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 13 | 1 . . . . 12 Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Corrupted Parts 1 | . . . . . 1 System Corruption 5 | . . . . . 5 Parts Lost 29 | . . 6 . 4 19 Power 4 | . . 1 . 1 2 Propulsion 10 | . . 1 . 1 8 Utility 9 | . . 3 . 1 5 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 13 | . . 4 . 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 89 77 91 94 Engine 6 | . 13 3 11 7 5 Leg 10 | . . . 22 23 14 Wheel 9 | . 28 21 . 3 2 Hover 2 | . . . . . 4 Device 22 | . 13 31 11 10 25 Storage 10 | . 14 11 11 17 7 Processor 3 | . . . . . 6 Protection 1 | . . . . 3 2 Energy Gun 2 | . 1 . 11 10 2 Energy Cannon 1 | . . 5 . . . Ballistic Gun 14 | . 14 10 . . 18 Ballistic Cannon 3 | . 10 5 11 6 . Slashing Weapon 1 | . . . . 8 1 Naked Turns 58 | . . . . . 58 Heaviest Build 94 | 12 91 94 29 43 57 Greatest Support 65 | 26 26 26 20 33 65 Greatest Overweight (x) 5 | 2 3 5 1 2 4 Average Overweight (x) . | . . 3 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 15 15 Average Capacity 16 | 7 14 25 15 15 14 Most Carried 21 | 8 21 21 19 15 15 Average Carried 14 | 3 12 19 15 13 14 Final Capacity 25 | 8 25 25 15 15 5 Final Carried 20 | 8 18 20 15 15 5 Class Distribution -------------------- 55% | Mutant 35% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1552 | 272 165 270 . 132 713 Remotely . | . . . . . . Salvage Created 1546 | 152 147 243 . 113 891 Parts 94 | 6 13 12 . 6 57 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 21 | . . . . . 21 Retrieved Matter 110 | . . . . . 110 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 7 9 . 3 16 Melee 3 | . . . . 1 2 Guns 22 | . 5 3 . 1 13 Cannons 9 | . 2 6 . 1 . Classes Destroyed 10 | 2 2 . . . 6 Worker 1 | . . . . . 1 Tunneler 2 | 2 . . . . . Recycler 2 | 1 . . . . 1 Watcher 1 | . . . . . 1 Swarmer 9 | . 5 4 . . . Grunt 14 | . 2 5 . 3 4 Sentry 2 | . . . . . 2 Specialist 4 | . . . . . 4 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 5 | 2 3 5 . 2 5 Combat Bots Only 5 | . 3 5 . 2 4 Max Kills in Single Turn 2 | 1 2 2 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4421 | . 173 336 33 765 3114 Core 827 | . 34 26 11 43 713 Absorbed by Shields 230 | . . 73 . . 157 Regen/Repaired (Parts) 37 | . 37 . . . . Core Remaining (%) 92 | 100 86 . 90 92 . Volleys Fired 136 | 15 25 31 . 15 50 Largest 3 | 2 2 2 . 2 3 Hottest 136 | 60 55 80 . 75 136 Shots Fired 293 | 28 42 62 . 25 136 Gun 235 | 28 25 31 . 15 136 Cannon 58 | . 17 31 . 10 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 233 | 15 42 38 . 10 128 Thermal 42 | 13 . 24 . . 5 Explosive . | . . . . . . Electromagnetic 18 | . . . . 15 3 Robot Hit Streak 13 | 5 5 13 . 4 12 Robot Miss Streak 5 | 2 3 4 . 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 170 | 17 19 29 . 15 90 Core Hits 84 | 4 8 13 . 9 50 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 1 2 Burn 1 | . . . . . 1 Destroy 2 | . . 1 . . 1 Corrupt 1 | . . . . 1 . Melee Attacks 7 | . . . . 1 6 Impact 3 | . . . . . 3 Slashing 4 | . . . . 1 3 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3311 | 206 270 433 . 332 2070 Guns 2293 | 206 176 135 . 99 1677 Cannons 514 | . 94 298 . 122 . Explosions 86 | . . . . 86 . Melee 418 | . . . . 25 393 Ramming . | . . . . . . Kinetic 2228 | 84 270 152 . 122 1600 Thermal 566 | 122 . 281 . 86 77 Explosive . | . . . . . . Electromagnetic 99 | . . . . 99 . Impact 197 | . . . . . 197 Slashing 221 | . . . . 25 196 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . . . . . 69 Message Errors 17 | . . . . . 17 Matter Fused 11 | . . . . . 11 Heat Flow Errors 9 | . . . . . 9 Energy Discharges 12 | . . . . . 12 Data Loss (minor) 13 | . . . . . 13 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 9 | . . . . . 9 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 9 | . . . . . 9 Knockbacks 4 | . 2 . . 2 . Impact . | . . . . . . Kinetic 4 | . 2 . . 2 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 8 147 . 81 261 Average Temperature 57 | . 4 64 . 38 61 Received Heat Transfer 973 | . 54 107 18 363 431 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1240 | 275 . 592 . 150 223 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 352 | 15 151 190 13 110 352 Initial 13 | . 9 . 13 4 . Average 102 | 6 66 87 13 61 132 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 100 100 69 Level 1 16 | . . . . . 30 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 1 . 2 14 Investigation 4 | . 1 . . 1 2 Extermination 2 | . . . . . 2 Reinforcement 11 | . . 1 . 1 9 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 11 15 3 10 33 Peak Tracking Total 11 | . 5 5 3 4 11 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 5 | . 2 . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 15 | . 8 . . 1 6 Terminals 12 | . 6 . . 1 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 22 . . 4 9 Successful 19 | . 16 . . 1 2 Failed 16 | . 6 . . 3 7 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 24 | . 12 . . 4 8 Terminals 28 | . 17 . . 4 7 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 8 | . 7 . . . 1 Record 2 | . 1 . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 6 . . 1 1 Terminals 7 | . 6 . . 1 . Botnet 7 | . 6 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . . 1 5 Full Trace Events 4 | . 2 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 3960 | 127 626 599 57 419 2132 Spaces Moved 2044 | 66 432 218 28 190 1110 Core 101 | 23 . . . . 78 Treads . | . . . . . . Legs 628 | . . . 28 110 490 Wheels 1026 | 43 432 218 . 80 253 Hover 289 | . . . . . 289 Flight . | . . . . . . Fastest Speed 50 | 50 90 135 190 115 50 Average Speed 118 | 94 103 137 190 158 113 Slowest Speed 400 | 150 135 175 190 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 63 12 12 16 21 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 12 | . . . . 10 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 10 | . . . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3322 | 102 571 456 31 279 1883 Wait 912 | . 76 197 . 55 584 Move 2039 | 65 431 217 27 189 1110 Hop . | . . . . . . Pick Up 72 | 15 18 6 . 7 26 Fast Attach 16 | . . . . 1 15 Attach 37 | 7 4 4 2 7 13 Detach . | . . . . . . Swap 35 | . 10 1 2 3 19 Drop 49 | . 7 . . 1 41 Fire 136 | 15 25 31 . 15 50 Melee 7 | . . . . 1 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 19 | . . . . . 19 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 6) 615 | -10/Materials | Repaired Lgt. Ion Engine 695 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Entered another Materials area 754 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Discovered new exit (range 7) 1353 | -9/Materials | Entered Mines 1366 | -9/Mines | Lost 4 parts (1n2u1w) 1400 | -9/Mines | Discovered new exit (range 7) 1410 | -9/Mines | Entered Materials 1410 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1411 | -8/Materials | Discovered new exit (range 15) 1731 | -8/Materials | Lost 3 parts (1p1n1w) 1789 | -8/Materials | Discovered new exit (range 16) 1829 | -8/Materials | Entered Factory 1829 | -7/Factory | Evolved 2 slots: Utility x2 2594 | -7/Factory | Lost 3 parts (1n1u1w) 2597 | -7/Factory | System corruption reached 10% 2694 | -7/Factory | Build established: Scavenger-Gunner 3520 | -7/Factory | Cargo convoy interrupted 3543 | -7/Factory | Garrison activated, responded to threat 3869 | -7/Factory | Core integrity fell below 50% 3934 | -7/Factory | Lost 13 parts (1p5n4u3w) 3953 | -7/Factory | Core integrity fell below 20% 3961 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03952_ Field strength at 7. 03953_ Field strength at 1. 03954_ Stasis field depleted. 03954_ Slug penetrates Recycling Unit. 03954_ Triggered Stasis Trap. 03954_ A bubble of rippling energy engulfs the area. 03954_ Field strength at 94. 03955_ Slug penetrates P-60 Hacker. 03955_ Field strength at 84. 03956_ Field strength at 78. 03956_ K-01 Serf collects debris. 03957_ Field strength at 68. 03957_ Slug penetrates Recycling Unit. 03958_ Field strength at 48. 03959_ Field strength at 42. 03959_ U-05 Engineer lays Concrete. 03960_ Field strength at 28. 03961_ Penetrated by Slug. 03961_ Field strength at 13. 03961_ Slug penetrates Recycling Unit. 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"???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 277 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedDynamicWeb Manual? 0 Play Time 00:45:58 Cumulative 113.6 hours Start 2022.03.27 @ 12:25:29 End 2022.03.27 @ 12:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 21 Adventurer 14 Explorer 4 Win Type - Total 14 Types 8/5/0/0/0/0/0/0/1 Lore% 50 Gallery% 57 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a820c94e-ac20-427e-bf36-d56550e94825