Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 02:33:01 Player: Smol John Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (1103) 1103 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5578 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Medium Storage Unit Advanced Trap Extractor (0/8) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit Visual Processing Unit Improved Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Scatter Rocket Array > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Heavy Treads Heavy Treads Carbon-fiber Leg Medium Storage Unit Large Storage Unit Improved Target Analyzer Cloaking Device Hardened Light Armor Plating Hacking Suite Advanced Trap Extractor Plasma Rifle Beamcaster Heavy Machine Gun Chainsword Chainsword DRS Beacon [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Cryofiber Web Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Scatter Rocket Array Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Slots Evolved 8 | . . . . . 8 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 4 . . Weapon 1 | . . . . . 1 . . Parts Attached 40 | 7 6 . 2 . 10 10 5 Power 5 | 1 1 . . . 1 1 1 Engine 3 | 1 1 . . . 1 . . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 10 | 2 1 . 1 . 3 2 1 Treads 4 | . . . . . 1 2 1 Leg 5 | 2 1 . 1 . 1 . . Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . . . 3 4 1 Device 5 | . . . . . 3 2 . Storage 4 | 1 1 . . . . 1 1 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 14 | 3 2 . 1 . 3 3 2 Energy Gun 8 | 2 1 . . . 2 3 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 3 | 1 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 25 | . 2 . 1 . 6 . 16 Power 5 | . 1 . . . 1 . 3 Propulsion 8 | . 1 . 1 . 3 . 3 Utility 5 | . . . . . 1 . 4 Weapon 7 | . . . . . 1 . 6 Highest Loss Streak 14 | . 2 . 1 . 6 . 14 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 10 9 9 8 9 12 Power . | . 1 1 1 1 . . . Propulsion 2 | 2 3 4 3 2 . 1 3 Utility 4 | . 3 5 5 5 5 4 4 Weapon 1 | . . . . . 2 3 4 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . 1 . 1 8 Power . | . . . . . . . . Propulsion 3 | . . . . 1 . . 2 Utility 6 | . . . . . . 1 5 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 89 100 99 100 72 72 82 Engine 10 | . 12 14 14 14 8 6 4 Reactor 1 | . . . . . . 2 5 Treads 3 | . . . . . 4 4 12 Leg 19 | . 27 28 27 28 12 3 . Device 5 | . . . . . 8 14 19 Storage 11 | . 14 14 14 14 6 6 5 Processor 10 | . 5 14 14 14 6 6 5 Protection 1 | . . . . . . 1 5 Energy Gun 14 | . 21 14 14 14 8 15 18 Ballistic Gun 8 | . 6 14 14 14 3 . . Peak Build Rating 75 | 6 10 10 10 10 34 72 75 Average Rating 25 | 4 7 10 9 10 23 45 70 On Entrance 18 | . 6 10 10 10 10 30 72 Avg Prop Armor Cover (%) 10 | . . . . . 12 9 . Naked Turns . | . . . . . . . . Heaviest Build 88 | 13 19 19 19 19 35 68 88 Greatest Support 140 | 20 20 20 20 20 20 140 140 Greatest Overweight (x) 3 | 3 1 . . . 2 2 1 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 20 | 8 10 10 10 10 10 15 20 Average Capacity 11 | 7 9 10 10 10 10 11 17 Most Carried 20 | 5 10 10 10 10 10 15 20 Average Carried 10 | 3 7 10 9 9 9 11 15 Final Capacity 15 | 8 10 10 10 10 10 15 5 Final Carried 13 | 4 10 10 10 9 10 13 5 Class Distribution -------------------- 66% | Scavenger-Mutant 20% | Scavenger-Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Matter Collected 708 | 195 133 . 16 . 138 110 116 Remotely . | . . . . . . . . Salvage Created 1005 | . 260 . 66 . 186 . 493 Parts 53 | . 12 . 3 . 3 . 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Combat Hostiles Destroyed 25 | . 8 . 2 . 3 . 12 Melee 2 | . . . . . 2 . . Guns 16 | . 8 . 2 . 1 . 5 AOE 6 | . . . . . . . 6 Classes Destroyed 10 | . 3 . 2 . 1 . 4 Tunneler 1 | . . . . . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 5 | . 3 . . . . . 2 Grunt 13 | . 5 . . . 2 . 6 Duelist 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Subdweller 1 | . . . 1 . . . . Best Kill Streak 5 | . 3 . 1 . 2 . 5 Combat Bots Only 4 | . 3 . 1 . 2 . 4 Max Kills in Single Turn 3 | . 1 . 1 . 1 . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Hostile Shots Fired 282 | . 46 . 17 . 54 . 165 Missed 62 | . 8 . 9 . 9 . 36 Hits 220 | . 38 . 8 . 45 . 129 Melee 1 | . . . . . . . 1 Projectile 219 | . 38 . 8 . 45 . 128 Critical Strikes 10 | . 1 . . . 2 . 7 Damage Taken 4159 | . 393 . 152 . 809 . 2805 Core 989 | . 106 . 14 . 146 . 723 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 120 | . . . . . . . 120 Core Remaining (%) 76 | 100 . . . 52 . . . Volleys Fired 94 | . 37 . 10 . 13 . 34 Largest 3 | . 2 . 2 . 2 . 3 Hottest 225 | . 90 . 85 . 140 . 225 Shots Fired 180 | . 69 . 20 . 25 . 66 Gun 177 | . 69 . 20 . 25 . 63 Cannon . | . . . . . . . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 29 | . 11 . 10 . . . 8 Thermal 148 | . 58 . 10 . 25 . 55 Explosive 3 | . . . . . . . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 13 . 14 . 5 . 9 Robot Miss Streak 4 | . 3 . 1 . 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 119 | . 45 . 11 . 22 . 41 Core Hits 66 | . 16 . 4 . 7 . 39 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 . . . 2 . 4 Burn 7 | . 1 . . . 2 . 4 Melee Attacks 10 | . . . . . 7 . 3 Impact . | . . . . . . . . Slashing 10 | . . . . . 7 . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2976 | 1 479 . 136 . 561 . 1799 Guns 1962 | . 477 . 136 . 350 . 999 Cannons . | . . . . . . . . Explosions 783 | . . . . . . . 783 Melee 211 | . . . . . 211 . . Ramming 20 | 1 2 . . . . . 17 Kinetic 263 | . 69 . 42 . . . 152 Thermal 1699 | . 408 . 94 . 350 . 847 Explosive 783 | . . . . . . . 783 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 211 | . . . . . 211 . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 1 1 2 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 3 3 10 Message Errors 5 | . . . . . 1 . 4 Matter Fused 6 | . . . . . 1 2 3 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . . 1 1 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . . 17 . 13 Projectiles . | . . . . . . . . Explosions 13 | . . . . . . . 13 Melee 17 | . . . . . 17 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . 86 Shots 4 | . . . . . . . 4 Rammed 5 | 1 . . . . . . 4 Targets Rammed 6 | 1 1 . . . . . 4 Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . 360 . 17 . 373 . 435 Average Temperature 155 | . 106 . 7 . 186 . 235 Received Heat Transfer 771 | . 135 . 51 . 189 . 396 Effects 7 | . 2 . . . 1 . 4 Energy Bleed 1 | . 1 . . . . . . Interference 3 | . 1 . . . . . 2 Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations 1 | . . . . . . . 1 Total Turns 37 | . . . . . . . 37 Longest Duration 37 | . . . . . . . 37 Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . 1 . . . 1 . 3 Heat Transferred 3834 | . 1164 . 222 . 857 . 1591 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 183 | . 104 16 . . 37 8 183 Initial 16 | . . 16 . . . 8 . Average 21 | . 55 5 . . 3 . 27 Influence Increases 721 | . 204 . 20 . 99 . 398 Destroy 0b10 Robot/C 480 | . 160 . 20 . 60 . 240 Destroy 0b10 Robot/NC 10 | . 5 . . . . . 5 Destroy Leader 102 | . 32 . . . 20 . 50 Successful Hack 38 | . 7 . . . 4 . 27 Disable Machine 30 | . . . . . . . 30 Destroy Structure 46 | . . . . . . . 46 Lose Combat Pursuer 15 | . . . . . 15 . . Influence Decreases 672 | . 160 44 20 . 75 24 349 Entered New Map 44 | . . 28 . . . 16 . Time Decay 418 | . 140 16 20 . 36 8 198 Lost Part 210 | . 20 . . . 39 . 151 Squads Dispatched 10 | . 1 . . . 4 . 5 Investigation 1 | . . . . . . . 1 Extermination 3 | . . . . . 1 . 2 Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 38 | . 10 . 3 . 7 . 18 Peak Tracking Total 4 | . 3 . 2 . 4 . 4 Tactical Retreats 1 | . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Traps Triggered 5 | . . . . . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Accessed 8 | . 1 . . 3 1 . 3 Terminals 3 | . 1 . . . . . 2 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 1 . . 24 1 . 6 Successful 29 | . 1 . . 24 1 . 3 Failed 3 | . . . . . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . . 1 Terminals 4 | . 1 . . . . . 3 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 1 . . 24 . . 2 Record 23 | . . . . 23 . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 106 | . . . . . 106 . . Total Part Build Rating 12 | . . . . . 12 . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Initial UFD Resources 22 | . . . . . 22 22 22 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Active Infowar (turns) 5067 | . 143 76 284 2694 469 341 1060 Optics 5067 | . 143 76 284 2694 469 341 1060 ECM 186 | . . . . . 130 56 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Turns Passed 5370 | 77 321 76 284 2694 469 341 1108 Spaces Moved 3780 | 53 160 64 202 2242 197 252 610 Core 32 | 20 . . . . . . 12 Treads 673 | . . . . . . 75 598 Legs 2883 | 33 160 64 202 2242 182 . . Wheels 192 | . . . . . 15 177 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 110 50 Average Speed 129 | 113 120 120 120 120 182 124 158 Slowest Speed 260 | 200 190 120 120 120 260 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 34 11 16 94 4 90 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 54 | . . . . . . . 54 Melee 3 | . . . . . . . 3 Projectile 2 | . . . . . . . 2 AOE 49 | . . . . . . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total 4053 | 66 220 63 224 2246 270 279 685 Wait 65 | . 3 . 9 3 36 . 14 Move 3774 | 52 159 63 201 2241 197 251 610 Hop . | . . . . . . . . Pick Up 37 | 5 11 . 1 1 7 6 6 Fast Attach 13 | 6 1 . . . 3 3 . Attach 19 | . 2 . 1 . 6 4 6 Detach 3 | . . . . . . 2 1 Swap 15 | 1 3 . 2 . 1 3 5 Drop 12 | 1 3 . . 1 . 5 2 Fire 94 | . 37 . 10 . 13 . 34 Melee 10 | . . . . . 7 . 3 Ram 4 | 1 . . . . . . 3 Kick 1 | . 1 . . . . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / [*Low]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 399 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict bent on vengeance 461 | -10/Mines | Discovered new exit (range 10) 475 | -10/Mines | Entered Subcaves 476 | -10/Subcaves | Approached by a straggling Scientist 479 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 546 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 582 | -10/Subcaves | Build established: Scavenger-Mutant 685 | -10/Subcaves | Learned location of Zion (-7) 685 | -10/Subcaves | Met a Zionite searching for "candidates" 753 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 759 | -10/Subcaves | Entered Scraptown 991 | -9/Scraptown | Discovered new exit (range 11) 1099 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1104 | -9/Scraptown | Learned Research terminal intel 1138 | -9/Scraptown | Visited The Evicted 1223 | -9/Scraptown | Visited Comm Corps 1450 | -9/Scraptown | Visited UFD Registry 1450 | -9/Scraptown | Registered with UFD as "Softnuts" 1497 | -9/Scraptown | Visited Derelict Rescue Squad 1507 | -9/Scraptown | Found DRS Beacon 1543 | -9/Scraptown | Visited Scrap Suit Storage 1585 | -9/Scraptown | Visited Observation Area 1641 | -9/Scraptown | Visited Research Penetration Think Tank 1672 | -9/Scraptown | Visited Scrapoid Research Area 1724 | -9/Scraptown | Discovered new exit (range 5) 1852 | -9/Scraptown | Visited Supply Room 1870 | -9/Scraptown | Visited Curators Association 2098 | -9/Scraptown | Visited Science Guys 2152 | -9/Scraptown | Visited Junk Repository 2174 | -9/Scraptown | Visited Abandonware Association 2515 | -9/Scraptown | Visited CPS Storage 2568 | -9/Scraptown | Visited SPCMW 3006 | -9/Scraptown | Guru changed UFD alias to "Flashshell" 3151 | -9/Scraptown | Visited Spacefarers 3354 | -9/Scraptown | Met Optimus 3354 | -9/Scraptown | Accepted into 0bPrime 3453 | -9/Scraptown | Entered Factory 3453 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3577 | -6/Factory | Fabricated Adv. Trap Extractor (x2) 3818 | -6/Factory | Garrison activated, responded to threat 3922 | -6/Factory | Sucked down chute 3922 | -6/Factory | Entered Waste 3922 | -6/Waste | The area was eerily silent 3923 | -6/Waste | Lost 6 parts (1p3n1u1w) 4236 | -6/Waste | Discovered new exit (range 17) 4263 | -6/Waste | Entered Factory 4380 | -6/Factory | Spotted B-75 Beast 4412 | -6/Factory | Build established: Scavenger-Tank 4775 | -6/Factory | Identified exit to Factory 4890 | -6/Factory | Discovered new exit (range 14) 5038 | -6/Factory | Found Prototype Launcher 5039 | -6/Factory | Identified Scatter Rocket Array 5352 | -6/Factory | Core integrity fell below 50% 5362 | -6/Factory | Core integrity fell below 20% 5371 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Angular Momentum Engine. 05363_ U-05 Engineer lays Concrete. 05364_ Acquired 13 matter. 05364_ U-05 Engineer lays Concrete. 05364_ Visual Processing Unit destroyed. 05364_ U-05 Engineer lays Concrete. 05366_ The unstable cave ceiling collapses. 05366_ K-01 Serf collects debris. 05367_ U-05 Engineer lays Concrete. 05368_ G-50 Soldier destroyed. 05368_ Chainsword destroyed. 05368_ U-05 Engineer lays Concrete. 05369_ Slammed into G-50 Soldier. 05369_ U-05 Engineer lays Concrete. 05370_ Slammed into G-50 Soldier. 05370_ Destabilizing: System interference. 05370_ Imp. 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