Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 18:04:30 Player: Infomantis Result: Destroyed by 5X-XXA(l) with Ripper Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (153) 765 Value Destroyed (4396) 4396 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 8739 Bonus ------- High Alert Combat Kills 421 Follower Combat Kills 319 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Cool (51) Movement Treading (150) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Improved Treads Armored Treads Armored Wheel Armored Wheel Cryofiber Web Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Hacking Suite Drone Bay (2/2) Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Improved Grenade Launcher Datajack Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Trap Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Wheel Armored Wheel Cryofiber Web Improved Heat Sink Compact Matter Pod Advanced Targeting Computer Transmission Jammer System Shield Enhanced Autogun Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher Datajack Plasma Cutter Great Maul [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 2 . . . Weapon . | . . . . . . . . . Parts Attached 168 | 7 21 10 46 2 36 31 7 8 Power 15 | 1 3 2 3 . 4 2 . . Engine 15 | 1 3 2 3 . 4 2 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 45 | 2 4 1 15 2 16 4 1 . Treads 44 | 2 4 1 15 2 15 4 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 34 | 2 5 . 9 . 8 6 2 2 Device 12 | 1 1 . 3 . 3 3 . 1 Storage 7 | 1 4 . 1 . . 1 . . Processor 3 | . . . 1 . 1 . . 1 Hackware 3 | . . . . . 2 1 . . Protection 9 | . . . 4 . 2 1 2 . Artifact . | . . . . . . . . . Weapon 74 | 2 9 7 19 . 8 19 4 6 Energy Gun 19 | . 1 . 9 . 6 2 . 1 Energy Cannon 2 | . . . 1 . . 1 . . Ballistic Gun 33 | 2 5 5 5 . . 11 1 4 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 6 | . 1 1 1 . 1 2 . . Special Weapon 6 | . 2 1 3 . . . . . Impact Weapon 3 | . . . . . . 2 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 2 1 Unidentified Prototypes 10 | . . . 5 . 2 3 . . Parts Lost 11 | . 1 1 3 . 1 2 1 2 Power 2 | . 1 . . . . . . 1 Propulsion . | . . . . . . . . . Utility 6 | . . . 2 . 1 1 1 1 Weapon 3 | . . 1 1 . . 1 . . Highest Loss Streak 2 | . 1 1 1 . 1 1 1 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 99 99 99 99 Engine 10 | . 14 14 11 11 9 9 9 8 Treads 28 | . 28 28 32 33 27 27 27 27 Device 10 | . 14 14 5 11 10 10 9 9 Storage 10 | . 14 14 11 11 9 9 9 9 Processor 1 | . . . 5 . 3 . . . Hackware 8 | . . . . . 12 18 18 17 Protection 7 | . . . 10 11 8 7 8 9 Energy Gun 10 | . 2 . 16 22 17 4 . . Ballistic Gun 9 | . 22 25 4 . . 12 16 9 Peak Build Rating 40 | 8 9 8 23 23 37 40 37 38 Average Rating 24 | 6 8 7 19 23 31 36 36 35 On Entrance 19 | . 8 8 8 23 23 37 35 34 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 28 28 58 58 61 60 65 65 Greatest Support 67 | 40 40 40 60 60 60 67 67 67 Greatest Overweight (x) 1 | . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 19 20 20 20 20 20 Most Carried 20 | 8 15 15 20 20 20 20 20 20 Average Carried 17 | 4 11 14 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 8 14 15 20 20 20 20 20 18 Class Distribution -------------------- 37% | Scavenger-Mutant 23% | Commander-Mutant 19% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 3312 | 322 311 215 747 57 592 749 240 79 Remotely . | . . . . . . . . . Salvage Created 5997 | 172 720 119 1401 188 1564 1320 443 70 Parts 321 | 21 40 13 94 7 72 49 21 4 Haulers Intercepted 13 | . 2 . 4 . 5 2 . . Recyclers Shooed 7 | 1 1 . 2 . 1 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 113 | . 17 7 33 5 26 18 6 1 Melee 1 | . 1 . . . . . . . Guns 95 | . 11 7 25 5 22 18 6 1 AOE 14 | . 5 . 8 . 1 . . . Classes Destroyed 17 | 3 5 1 2 . 1 2 2 1 Worker 2 | 1 . . 1 . . . . . Builder 2 | . . . . . 1 1 . . Tunneler 6 | 6 . . . . . . . . Hauler 13 | . 2 . 4 . 5 2 . . Recycler 9 | 1 2 . . . 3 1 2 . Mechanic 2 | . . . . . . 2 . . Operator 2 | . 1 . . . . 1 . . Watcher 5 | . 1 . 2 . 1 1 . . Swarmer 25 | . 3 6 9 . 7 . . . Grunt 54 | . 14 . 16 4 12 8 . . Brawler 2 | . . . 1 1 . . . . Protector 1 | . . . . . . . 1 . Sentry 26 | . . . 7 . 7 9 3 . Hunter 2 | . . . . . . 1 1 . Programmer 1 | . . . . . . . 1 . Scrapper 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 10 | 2 6 3 10 3 5 3 3 1 Combat Bots Only 9 | . 6 3 9 3 4 3 2 1 Max Kills in Single Turn 3 | 1 2 1 3 1 2 1 2 1 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . 2 . 3 . 1 . . . Melee 1 | . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 589 | . 129 29 123 26 112 136 20 14 Missed 183 | . 47 7 38 5 38 38 8 2 Damage Taken 5756 | . 961 218 1067 259 1044 1617 293 297 Core 981 | . 178 33 170 45 145 217 85 108 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 41 | . . . 23 . . 18 . . Core Remaining (%) 53 | 100 . 15 . 46 . . . . Volleys Fired 447 | 26 85 20 92 15 82 100 18 9 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 122 | 40 100 100 122 122 122 122 50 50 Shots Fired 866 | 52 156 35 177 30 162 199 38 17 Gun 838 | 52 144 30 169 30 159 199 38 17 Cannon . | . . . . . . . . . Launcher 15 | . 9 . 3 . 3 . . . Special 13 | . 3 5 5 . . . . . Kinetic 431 | 52 123 30 70 . . 101 38 17 Thermal 420 | . 24 5 104 30 159 98 . . Explosive 15 | . 9 . 3 . 3 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 46 | 15 6 9 46 5 30 30 10 8 Robot Miss Streak 4 | 2 4 2 4 2 4 2 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 3 . 2 1 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . Shots Hit Robots 631 | 37 79 20 133 20 122 168 39 13 Core Hits 269 | 15 51 11 58 7 60 54 10 3 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 32 | . 2 . 5 3 12 10 . . Burn 30 | . 2 . 5 3 12 8 . . Destroy 2 | . . . . . . 2 . . Melee Attacks 12 | . . . . . . 3 9 . Impact 3 | . . . . . . 3 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 . Combat Hostiles 8 | . . . . . . . 8 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10871 | 300 1373 162 2340 400 2362 2897 821 216 Guns 9169 | 300 808 162 1823 336 2105 2888 531 216 Cannons . | . . . . . . . . . Explosions 1651 | . 559 . 505 64 251 . 272 . Melee . | . . . . . . . . . Ramming 51 | . 6 . 12 . 6 9 18 . Kinetic 3651 | 300 574 162 415 . . 1453 531 216 Thermal 5582 | . 234 . 1408 400 2105 1435 . . Explosive 1587 | . 559 . 505 . 251 . 272 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 3 3 3 3 3 . Average Corruption 2 | . 2 2 2 3 1 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 137 | . 10 9 17 19 22 32 28 . Message Errors 30 | . 3 2 6 3 4 5 7 . Matter Fused 34 | . 2 1 4 6 7 7 7 . Heat Flow Errors 20 | . 1 1 3 7 2 5 1 . Energy Discharges 16 | . 1 2 . 2 3 5 3 . Parts Rejected 3 | . 1 . 1 . 1 . . . Data Loss (minor) 20 | . 2 2 2 1 2 6 5 . Data Loss (major) 5 | . . . . . 2 1 2 . Misfires 6 | . . . 1 . 1 2 2 . Alerts 3 | . . 1 . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 82 | . . . 44 . . . 38 . Projectiles . | . . . . . . . . . Explosions 82 | . . . 44 . . . 38 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 226 | . 18 . 59 . 29 . 120 . Shots 6 | . 1 . 2 . 1 . 2 . Rammed 10 | . 3 . 4 . 1 1 1 . Targets Rammed 11 | . 4 . 4 . 1 1 1 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 276 | . 253 147 276 253 248 275 196 56 Average Temperature 68 | . 73 33 85 101 41 55 49 34 Received Heat Transfer 2353 | . 453 . 378 165 438 720 54 145 Effects 6 | . 3 . 1 . 2 . . . Energy Bleed 1 | . . . 1 . . . . . Interference 5 | . 3 . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . Combat Hostiles 3 | . . . . . 3 . . . Parts Melted 35 | . . . 11 4 11 9 . . Heat Transferred 14358 | . 703 . 3404 1112 5439 3700 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 736 | 40 234 209 736 467 691 554 341 . Initial 271 | . 26 74 3 271 45 185 165 . Average 289 | 22 74 118 370 242 467 407 175 . Maximum Alert Level 3 | . 1 1 3 2 2 2 1 . Low Security (%) 39 | 100 97 97 16 31 8 3 68 . Level 1 24 | . 2 2 36 54 6 36 31 . Level 2 36 | . . . 46 13 84 60 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 5 . 5 1 10 2 . . Investigation 14 | . 4 . 4 1 5 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . 1 2 . . Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 13 | . 1 . 5 . 3 2 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 171 | . 27 7 50 5 41 32 6 3 Peak Tracking Total 12 | . 5 8 12 3 4 4 3 3 Tactical Retreats 8 | . . 2 4 . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 13 | . 2 . 7 . 2 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . . . . . . 2 . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 18 | . 1 . 5 4 2 3 2 1 Max in Single Turn 3 | . 1 . 1 3 1 1 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 58 | . 10 . 11 1 15 10 11 . Terminals 40 | . 7 . 8 1 11 7 6 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 2 . . Recycling Units 9 | . 2 . 1 . 1 . 5 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 169 | . 29 . 23 3 45 27 42 . Successful 87 | . 15 . 8 . 23 16 25 . Failed 80 | . 13 . 15 3 21 11 17 . Catastrophic 6 | . 1 . 1 1 1 1 1 . Database Lockouts 2 | . 1 . . . 1 . . . Manual 101 | . 21 . 11 3 20 13 33 . Terminals 134 | . 22 . 16 3 36 20 37 . Fabricators . | . . . . . . . . . Repair Stations 13 | . 3 . 2 . 2 6 . . Recycling Units 11 | . 4 . 1 . 1 . 5 . Scanalyzers 6 | . . . 4 . 2 . . . Garrison Access 5 | . . . . . 4 1 . . Terminal Hacks 35 | . 5 . 3 . 9 6 12 . Part Schematic 8 | . . . . . 1 1 6 . Robot Analysis 8 | . 2 . 1 . . 1 4 . Prototype ID Bank 4 | . . . 1 . 1 . 2 . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 4 | . 1 . 1 . 1 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 1 . 2 . 2 2 . . Scan Component 4 | . 1 . 1 . 1 1 . . Repair 3 | . . . 1 . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Insert Component 2 | . . . 1 . 1 . . . Analyze 2 | . . . 1 . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 39 | . 9 . 1 . 10 6 13 . Terminals 31 | . 8 . . . 9 6 8 . Assimilate 1 | . . . . . 1 . . . Botnet 7 | . 2 . . . 2 1 2 . Operators 2 | . . . . . 1 1 . . Skim 21 | . 6 . . . 5 4 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . 1 . 1 . 5 . Tunnel 8 | . 1 . 1 . 1 . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used 2 | . 1 . . . . 1 . . Hacking Detections 41 | . 9 . 9 1 9 7 6 . Full Trace Events 8 | . 2 . 1 1 3 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . 2 1 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 1 . . Time 110 | . . . 38 . 53 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . . . 6 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 20 | . . . . 3 1 10 6 . Largest Group 16 | . . . . 3 3 10 16 16 Highest-Rated Group 306 | . . . . 40 40 173 306 306 Highest-Rated Ally 34 | . . . . 16 16 29 34 34 Total Orders 10 | . . . . . 2 2 5 1 STAY 6 | . . . . . 1 1 3 1 FOLLOW 4 | . . . . . 1 1 2 . Ally Attacks 89 | . . . . . 65 6 . 18 Total Damage 1004 | . . . . . 672 62 . 270 Kills 15 | . . . . . 12 1 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total 8 | . 2 . 1 . . 1 4 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 10581 | 355 1486 479 1789 1175 2022 1698 1315 262 Spaces Moved 5386 | 172 730 243 840 698 990 764 796 153 Core 6 | 6 . . . . . . . . Treads 5380 | 166 730 243 840 698 990 764 796 153 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 150 150 Average Speed 158 | 156 160 160 160 160 163 155 150 150 Slowest Speed 240 | 160 160 160 240 160 240 170 150 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 11 72 40 79 100 76 93 96 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 15 | . 2 . 1 . 3 . 9 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 5 | . . 1 . 2 . . . 2 Spaces Dug 13 | . 3 5 5 . . . . . Terrain Destroyed 85 | . 18 5 11 16 25 . 10 . Melee . | . . . . . . . . . Projectile 13 | . 3 5 5 . . . . . AOE 72 | . 15 . 6 16 25 . 10 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 6677 | 214 910 293 1118 727 1245 1108 888 174 Wait 446 | . 40 16 75 10 77 171 55 2 Move 5378 | 171 729 242 839 697 989 763 795 153 Hop . | . . . . . . . . . Pick Up 83 | 9 15 1 24 1 19 13 1 . Fast Attach 41 | 7 2 . 12 . 8 8 2 2 Attach 16 | . 1 1 7 . 3 3 . 1 Detach 3 | . . . . . 2 1 . . Swap 111 | . 18 9 27 2 25 20 5 5 Drop 127 | 1 16 4 38 2 39 23 2 2 Fire 447 | 26 85 20 92 15 82 100 18 9 Melee 12 | . . . . . . 3 9 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 4 . 4 . 1 1 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . . . 2 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 356 | -11/Scrapyard | Entered Materials 357 | -10/Materials | Build established: Mutant 471 | -10/Materials | Central database locked down 503 | -10/Materials | Discovered new exit (range 11) 812 | -10/Materials | Discovered new exit (range 10) 908 | -10/Materials | Identified exit to Mines 977 | -10/Materials | Core integrity fell below 50% 1267 | -10/Materials | Discovered new exit (range 5) 1582 | -10/Materials | Identified exit to Subcaves 1615 | -10/Materials | Identified exit to Materials 1649 | -10/Materials | Learned location of 3 exits from Materials 1688 | -10/Materials | Learned location of 1 exit from Storage 1842 | -10/Materials | Entered Mines 1858 | -10/Mines | Core integrity fell below 20% 1951 | -10/Mines | Learned location of 1 exit from Materials 1954 | -10/Mines | Learned Materials stockpile data 1955 | -10/Mines | Assembled infested the area 2321 | -10/Mines | Entered Materials 2321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -9/Materials | Identified exit to Materials 2322 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Build established: Scavenger-Mutant 2654 | -9/Materials | Destroyed 9 combat bots 2991 | -9/Materials | Repaired Imp. Heat Sink 4110 | -9/Materials | Entered Mines 4168 | -9/Mines | Discovered exit to Materials (range 5) 4190 | -9/Mines | Met a Derelict bent on vengeance 4315 | -9/Mines | Learned 4 Materials zone layouts 4437 | -9/Mines | Core integrity fell below 50% 4607 | -9/Mines | Learned Materials stockpile data 4634 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5098 | -9/Mines | Discovered exit to Materials (range 9) 5221 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5285 | -9/Mines | Entered Materials 5285 | -8/Materials | Accompanied by 3 allies 5285 | -8/Materials | Evolved 2 slots: Utility x2 5286 | -8/Materials | Identified exit to Factory 5660 | -8/Materials | Identified exit to Storage 5724 | -8/Materials | Lost 3 allies 5847 | -8/Materials | Garrison activated, responded to threat 6315 | -8/Materials | Build established: Hacker-Mutant 6685 | -8/Materials | Discovered exit to Factory (range 10) 7037 | -8/Materials | Learned location of Extension (-5) 7047 | -8/Materials | Central database locked down 7114 | -8/Materials | Learned 4 Factory zone layouts 7157 | -8/Materials | Learned 4 Factory zone layouts 7218 | -8/Materials | Learned 12 Factory zone layouts 7251 | -8/Materials | Repaired Broken Cryofiber Web 7285 | -8/Materials | First assault squad dispatched 7307 | -8/Materials | Entered Storage 7307 | -8/Storage | Accompanied by 1 ally 7308 | -8/Storage | Identified exit to Recycling 8008 | -8/Storage | Core integrity fell below 50% 8093 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8386 | -8/Storage | Repaired Trap Scanner 8394 | -8/Storage | Build established: Commander-Mutant 8678 | -8/Storage | Used back door to open Recycling access 9005 | -8/Storage | Entered Recycling 9005 | -8/Recycling | Accompanied by 10 allies 9614 | -8/Recycling | Discovered new exit (range 16) 9786 | -8/Recycling | Core integrity fell below 20% 9956 | -8/Recycling | Learned location of Storage (-8) 10021 | -8/Recycling | Scanned before Scraplab entrance 10045 | -8/Recycling | Learned Storage emergency access door positions 10072 | -8/Recycling | Learned Factory repair station intel 10120 | -8/Recycling | Learned location of Zion (-7) 10158 | -8/Recycling | Identified exit to Scraptown 10158 | -8/Recycling | Identified exit to Factory 10273 | -8/Recycling | Entered Scraplab 10320 | -8/Recycling | Entered Scraptown 10320 | -8/Scraptown | Accompanied by 16 allies 10320 | -8/Scraptown | System corruption cleaned by C-Scrubber 10394 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10560 | -8/Scraptown | Attacked by Scraptown defenders 10582 | -8/Scraptown | Destroyed by 5X-XXA(l) with Ripper Last Messages --------------- 10535_ Searching scrap... 10535_ Found Unknown Energy Gun. 10535_ Found VTOL Module. 10535_ Found Sml. Laser. 10535_ Found 39 Matter. 10536_ Acquired 14 matter. 10538_ Dropped Enh. Autogun. 10539_ Acquired Unknown Energy Gun. 10539_ Identified Field Laser. 10540_ Dropped Field Laser. 10542_ Acquired Enh. Autogun. 10545_ Acquired 20 matter. 10560_ Machine disabled. 10560_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 10561_ Critical hit (Burn: +50). 10568_ Discarded Hacking Suite. 10569_ Transmission Jammer destroyed. 10572_ Deuterium Engine destroyed. 10577_ AO-Q2I(j) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????" ???????????????????????????????????? | | ???????? ?" ???????????????????????????????????? | | ??????"" " ???????????????????????????????????? | | ??????? " ########???????????????????????????? | | ??????"" " #"""X""#???????????????????? ????? | | ????? "" " #" "#??????????????????? ????? | | ?????? #" "#????????????????? ????? | | ??????? " #" "#???????????##### ???? | | ???????? " #" "#??????????? ???? | | ?????????""" #" "#?????????? ??? | | ???#???????# #"" """########### ??????? | | ???# ??????# #?????????????? | | ?### ####### #?????????????? | | ?#"" """"""" #"" """##""E"""### #?????????????? | | ?#" " " "" #" "##"" #?? #?????????????? | | ?#" " " "" #"" "##""l "#?# #?????????????? | | ?#" " "" #"" "##""@! "#?# #?????????????? | | ?#" "" #"" " "##"%[% "#?# #?????????????? | | ?#" #"""" "## =[* "#?# #?????????????? | | ?#"" " #""""""##""""" #?# #?????????????? | | ?#""" "" ################?# #?????????????? | | ?#"" "" #######??#####???# #?????????????? | | ?#""" "" """""""#?#"""#???# #?????????????? | | ?#"""""" """ " "#?#" "#???# #?????????????? | | ?####### ### " """ "#?# #???# #?????????????? | | ???# #?# " """ "#?# ##### #?????????????? | | ?### ####### " """ "#?# ##????????????? | | ?#"" """"""" " """ "#?# #????????????? | | ?#" " " """ "#?# ##????????????? | | ?#" """"" " " """ "#?##### ### ##?????????????? | | ?#" """"" " " """ "#?????# #?###??????????????? | | ?#" """""" """ "####### ######?????????????? | | ?#" """"" " " """ "##""""" """""#?????????????? | | ?#" """"" " " "##""" " " "#?????????????? | | ?#" " """""""##" "#?????????????? | | ?#"""""""""" #########""""" """""#?????????????? | | ?########### ##??????###### ######?????????????? | | ??????????# ############# #######????????????? | | ??????????# ?????? | | ??????????# ?????? | | ??????????# ###"""" """"######"""" """"???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Storage | Hacked Adv. Sensor Array | -8/Recycling | Hacked Hvy. Rocket Launcher | -8/Recycling | Hacked Phase Cannon | -8/Recycling | Hacked Imp. Target Analyzer | -8/Recycling | Hacked Trap Extractor | -8/Recycling | Hacked Lrg. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorGodBeacon Manual? 0 Play Time 01:22:24 Cumulative 415.3 hours Start 2024.08.10 @ 16:41:21 End 2024.08.10 @ 18:04:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 248 Adventurer 6 Explorer 18 Win Type - Total 31 Types 21/0/5/2/0/1/1/1/0 Lore% 89 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e852a256-ca34-4252-abf6-3b23abea1cd0