Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 14:15:00 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (4805) 4805 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2834) 2834 TOTAL SCORE: 10604 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 469 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 250/265 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Target Analyzer Relay Coupler [Grunt] (34) Relay Coupler [Sentry] (27) Relay Coupler [Specialist] (17) > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Remote Datajack > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg Titanium Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Seismic Detector Relay Coupler [Heavy] (19) Improved Assault Rifle Power Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Target Analyzer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Improved Medium Laser Remote Datajack Power Sword > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod Seismic Detector Relay Coupler [Heavy] Heavy Assault Rifle Improved Assault Rifle [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Ballistic Gun High-powered Shotgun Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon 1 | . . 1 . . . . Parts Attached 70 | 6 5 26 3 19 1 10 Power 9 | 1 1 4 . 2 . 1 Engine 8 | 1 1 4 . 1 . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 16 | 2 1 6 1 3 . 3 Treads 9 | 2 1 5 1 . . . Leg 5 | . . . . 2 . 3 Wheel 2 | . . 1 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 3 5 2 9 1 3 Device 6 | . 1 2 . 2 . 1 Storage 3 | 1 2 . . . . . Processor 2 | . . 1 . 1 . . Hackware 8 | . . . . 5 1 2 Protection 5 | . . 2 2 1 . . Artifact . | . . . . . . . Weapon 21 | 2 . 11 . 5 . 3 Energy Gun 2 | . . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . 9 . 3 . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 19 | . 3 2 . 9 . 5 Power 2 | . 1 1 . . . . Propulsion 4 | . 1 . . 2 . 1 Utility 6 | . 1 . . 4 . 1 Weapon 7 | . . 1 . 3 . 3 Highest Loss Streak 8 | . 2 1 . 8 . 2 To Critical Strikes . | . . . . . . . Average Backups 12 | 4 8 14 14 13 15 13 Power 1 | 1 1 . 1 1 2 1 Propulsion 3 | 2 2 4 5 3 2 2 Utility 3 | . 1 3 3 4 6 5 Weapon 3 | . 2 5 5 3 4 3 Tool/Special . | . . . . . . . Unused Backups 16 | . 2 6 . 2 . 6 Power 2 | . . 1 . . . 1 Propulsion 5 | . 2 . . 1 . 2 Utility 4 | . . . . 1 . 3 Weapon 5 | . . 5 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 82 99 88 95 100 96 Engine 8 | . 14 10 9 3 9 9 Core 2 | . . . . 5 . . Treads 9 | . 23 15 9 1 . . Leg 7 | . . . . 14 18 17 Wheel 2 | . . 6 9 1 . . Device 6 | . 2 4 . 12 3 . Storage 10 | . 14 11 9 9 9 9 Processor 7 | . . 11 9 8 9 9 Hackware 5 | . . . . 6 23 23 Protection 3 | . . 5 16 4 . . Energy Gun 3 | . . 1 . 7 3 1 Ballistic Gun 21 | . 28 30 27 14 18 14 Special Weapon 1 | . . . . 1 5 8 Impact Weapon 1 | . . 1 . 3 . . Peak Build Rating 41 | 6 7 21 25 36 37 41 Average Rating 22 | 5 5 18 22 31 36 36 On Entrance 18 | . 6 7 21 25 34 37 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 26 42 52 52 38 38 Greatest Support 40 | 40 40 40 10 34 34 35 Greatest Overweight (x) 5 | . . 4 5 5 1 2 Average Overweight (x) 1 | . . 2 4 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 8 12 15 15 15 15 15 Average Carried 12 | 4 8 14 14 13 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 12 15 14 15 15 10 Class Distribution -------------------- 24% | Mutant 24% | Gunner 14% | Bothacker-Gunner 13% | Scavenger-Gunner 9% | Bothacker-Mutant 6% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 3379 | 325 305 1334 104 864 . 447 Remotely . | . . . . . . . Salvage Created 3800 | 164 444 1542 185 918 . 547 Parts 271 | 21 35 115 11 60 . 29 Haulers Intercepted 8 | . 2 5 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 90 | . 11 38 3 25 . 13 Guns 90 | . 11 38 3 25 . 13 Classes Destroyed 13 | 2 5 3 . 2 . 1 Worker 1 | 1 . . . . . . Builder 1 | . 1 . . . . . Tunneler 7 | 7 . . . . . . Hauler 8 | . 2 5 1 . . . Operator 2 | . . 2 . . . . Watcher 7 | . 1 5 . . . 1 Swarmer 28 | . 6 10 . 7 . 5 Grunt 34 | . 5 18 1 8 . 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 20 | . . 9 2 6 . 3 Hunter 3 | . . . . 2 . 1 Programmer 4 | . . . . 2 . 2 Best Kill Streak 7 | 3 5 7 4 7 . 3 Combat Bots Only 7 | . 2 7 2 7 . 3 Max Kills in Single Turn 2 | 2 1 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 539 | . 87 143 14 209 2 84 Missed 163 | . 19 54 4 68 . 18 Hits 376 | . 68 89 10 141 2 66 Melee 3 | . . 2 . . . 1 Projectile 373 | . 68 87 10 141 2 65 Critical Strikes 12 | . . 2 . 7 . 3 Damage Taken 4534 | . 642 1083 145 1822 33 809 Core 793 | . 128 114 30 340 . 181 Absorbed by Shields 31 | . . . . 31 . . Core Remaining (%) 73 | 100 48 71 . . . . Volleys Fired 304 | 29 58 79 7 78 1 52 Largest 3 | 2 2 3 3 3 1 2 Hottest 104 | 40 40 91 75 104 5 79 Shots Fired 688 | 58 116 229 21 174 1 89 Gun 668 | 58 116 229 21 164 . 80 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 20 | . . . . 10 1 9 Kinetic 625 | 58 116 221 21 131 . 78 Thermal 35 | . . . . 33 . 2 Explosive . | . . . . . . . Electromagnetic 8 | . . 8 . . . . Robot Hit Streak 15 | 11 15 11 9 11 4 11 Robot Miss Streak 21 | 3 6 7 6 21 . 5 Penetration Max . | . . . . . . . Secondary Targets 15 | . 3 2 . 8 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 Shots Hit Robots 395 | 36 55 136 13 105 1 49 Core Hits 208 | 13 29 84 8 50 . 24 Critical Kills 6 | . 1 2 . 2 . 1 Critical Parts Destroyed 7 | . 1 3 . 2 . 1 Critical Strikes 19 | . 2 6 . 9 . 2 Burn 5 | . . . . 5 . . Destroy 14 | . 2 6 . 4 . 2 Melee Attacks 22 | . . 3 . 16 . 3 Impact 20 | . . 3 . 16 . 1 Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6046 | 437 638 2278 283 1729 . 681 Guns 6027 | 437 619 2278 283 1729 . 681 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 19 | . 19 . . . . . Kinetic 5516 | 437 619 2163 283 1367 . 647 Thermal 396 | . . . . 362 . 34 Explosive . | . . . . . . . Electromagnetic 115 | . . 115 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . 4 . . . . . Targets Rammed 4 | . 4 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 242 | . 16 163 108 242 . 117 Average Temperature 67 | . 6 37 35 117 . 23 Received Heat Transfer 1287 | . 141 390 36 567 . 153 Effects 3 | . . . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1122 | . . . . 1048 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . 2 1 5 3 4 Low Security (%) 41 | 100 100 69 . 1 . . Level 1 8 | . . 5 100 13 . . Level 2 18 | . . 25 . 26 . 15 Level 3 17 | . . . . 28 100 54 Level 4 9 | . . . . 17 . 30 Level 5 4 | . . . . 11 . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1843 | 10 60 571 291 1843 898 1136 Initial 898 | . . . 233 165 898 568 Average 508 | 1 17 214 257 907 885 921 Influence Increases 4156 | 40 312 1159 92 1808 6 739 Destroy 0b10 Robot/C 2200 | . 220 760 60 660 . 500 Destroy 0b10 Robot/NC 135 | 40 20 60 5 . 5 5 Destroy Leader 348 | . 46 210 22 40 . 30 Allied During Kill 112 | . . . . 41 1 70 Successful Hack 82 | . 10 33 4 21 . 14 Disable Machine 30 | . . . . 30 . . Anti-Garrison Action 1000 | . . . . 900 . 100 Destroy Structure 84 | . 1 6 1 56 . 20 Lose Combat Pursuer 165 | . 15 90 . 60 . . Influence Decreases 2999 | 40 312 606 390 220 975 456 Entered New Map 1661 | . . . 320 90 945 306 Time Decay 1018 | 40 282 596 70 . 30 . Lost Part 180 | . 30 10 . 90 . 50 Lost Ally 140 | . . . . 40 . 100 Squads Dispatched 8 | . 1 5 1 . 1 . Investigation 5 | . . 4 . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 22 55 3 40 1 32 Peak Tracking Total 8 | . 3 6 2 8 1 6 Tactical Retreats 8 | . 1 4 . 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 13 | . . 5 . 7 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 10 | . . . . 8 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 10 | . . . . 8 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 19 | . 3 8 2 3 2 1 Terminals 17 | . 3 8 1 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 40 | . 9 15 5 7 3 1 Successful 16 | . 3 6 2 3 1 1 Failed 24 | . 6 9 3 4 2 . Catastrophic 5 | . 1 2 . . 2 . Database Lockouts . | . . . . . . . Manual 8 | . 4 2 . . 2 . Terminals 37 | . 9 15 3 7 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 14 | . 3 6 1 3 . 1 Prototype ID Bank 4 | . 1 3 . . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 4 | . 1 1 . 1 . 1 Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 12 | . 1 5 2 2 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 3 | . . . . 2 . 1 Coupler Efficiency 1 | . . . . . . 1 Hotswap 1 | . . . . 1 . . Robots Hacked 11 | . . . . 4 1 6 Non-combat . | . . . . . . . Combat 11 | . . . . 4 1 6 Robot Hacks Applied 11 | . . . . 4 1 6 find_shortcuts 1 | . . . . . . 1 reboot_system 2 | . . . . . . 2 go_dormant 1 | . . . . 1 . . overwrite_iff 1 | . . . . . . 1 formatsys_high 6 | . . . . 3 1 2 Relay Couplers Released 41 | . . . . 33 . 8 Machine Destruction 41 | . . . . 33 . 8 Attached 8 | . . . . 5 1 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 2 . 1 Allies Hacked 3 | . . . . 1 . 2 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 12 | . . . . 7 1 4 Largest Group 5 | . . . . 5 4 5 Highest-Rated Group 271 | . . . . 271 98 114 Highest-Rated Ally 178 | . . . . 178 31 31 Total Orders . | . . . . . . . Ally Attacks 77 | . . . . 14 2 61 Total Damage 1620 | . . . . 629 42 949 Kills 22 | . . . . 8 1 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 197 | . 197 . . . . . Seismic 197 | . 197 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 7229 | 319 1229 2042 151 2553 68 867 Spaces Moved 3393 | 150 647 1064 79 1085 22 346 Core 19 | 19 . . . . . . Treads 1214 | 131 647 436 . . . . Legs 1287 | . . . . 919 22 346 Wheels 873 | . . 628 79 166 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 140 130 200 120 Average Speed 168 | 146 160 147 145 191 200 191 Slowest Speed 260 | 160 160 240 155 200 200 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 8 87 93 12 90 7 51 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . 3 . 1 . . Terrain Destroyed 4 | . . 3 . 1 . . Melee 4 | . . 3 . 1 . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 4276 | 197 736 1359 100 1378 44 462 Wait 258 | . 9 131 10 70 19 19 Move 3388 | 149 646 1063 78 1084 22 346 Hop . | . . . . . . . Pick Up 71 | 13 10 24 1 19 . 4 Fast Attach 8 | 1 . 5 . 2 . . Attach 35 | 5 4 6 2 11 . 7 Detach . | . . . . . . . Swap 60 | . 1 20 1 25 2 11 Drop 48 | . 4 28 1 10 . 5 Fire 304 | 29 58 79 7 78 1 52 Melee 22 | . . 3 . 16 . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 4 . . . . . Escape Stasis 32 | . . . . 27 . 5 Rewire 46 | . . . . 36 . 10 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Discovered new exit (range 11) 671 | -10/Materials | Discovered new exit (range 3) 870 | -10/Materials | Discovered new exit (range 11) 1210 | -10/Materials | Core integrity fell below 50% 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1779 | -9/Materials | Identified exit to Mines 1895 | -9/Materials | Discovered new exit (range 14) 2172 | -9/Materials | Build established: Gunner 2566 | -9/Materials | Discovered new exit (range 16) 3029 | -9/Materials | Destroyed 7 combat bots 3085 | -9/Materials | Discovered new exit (range 15) 3591 | -9/Materials | Entered another Materials area 3591 | -8/Materials | Evolved 2 slots: Utility x2 3630 | -8/Materials | Garrison activated, responded to threat 3680 | -8/Materials | Identified exit to Garrison 3742 | -8/Materials | Entered Garrison 3760 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Discovered new exit (range 3) 3886 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Garrison Relay disabled 3956 | -8/Garrison | Build established: Tank 3956 | -8/Garrison | Installed Relay Interface Framework 4062 | -8/Garrison | Triggered checkpoint 4178 | -8/Garrison | Destroyed 7 combat bots 4184 | -8/Garrison | Lost 8 parts (2n3u3w) 4299 | -8/Garrison | Discovered new exit (range 12) 4315 | -8/Garrison | Expanded RIF knowledge: Hotswap 4348 | -8/Garrison | Triggered checkpoint 4485 | -8/Garrison | Garrison Relay disabled 4752 | -8/Garrison | Discovered new exit (range 11) 4768 | -8/Garrison | Core integrity fell below 50% 4876 | -8/Garrison | Triggered checkpoint 4877 | -8/Garrison | Garrison Relay disabled 5140 | -8/Garrison | Rescued AZ-K3N 5183 | -8/Garrison | Discovered new exit (range 11) 5186 | -8/Garrison | Triggered checkpoint 5226 | -8/Garrison | Triggered checkpoint 5252 | -8/Garrison | Garrison Relay disabled 5547 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 5565 | -8/Garrison | Build established: Bothacker-Mutant 5602 | -8/Garrison | Triggered checkpoint 5695 | -8/Garrison | Garrison Relay disabled 5707 | -8/Garrison | Garrison Relay disabled 5750 | -8/Garrison | Garrison Relay disabled 5766 | -8/Garrison | Garrison Relay disabled 6001 | -8/Garrison | Build established: Bothacker-Gunner 6295 | -8/Garrison | Entered Materials 6295 | -8/Materials | Accompanied by 3 allies 6353 | -8/Materials | Identified exit to Garrison 6363 | -8/Materials | Entered Garrison 6363 | -8/Garrison | Accompanied by 4 allies 6407 | -8/Garrison | Triggered checkpoint 6438 | -8/Garrison | Garrison Relay disabled 6661 | -8/Garrison | Core integrity fell below 20% 6703 | -8/Garrison | Triggered checkpoint 6737 | -8/Garrison | Triggered checkpoint 6764 | -8/Garrison | Garrison Relay disabled 6935 | -8/Garrison | Triggered checkpoint 7150 | -8/Garrison | Discovered new exit (range 14) 7184 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 7225 | -8/Garrison | Triggered checkpoint 7230 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07064_ L-31 Rogue destroyed. 07067_ Acquired 48 matter. 07075_ Carbon-fiber Leg destroyed. 07077_ Y-45 Defender destroyed. 07084_ Hvy. Assault Rifle destroyed. 07087_ Y-45 Defender destroyed. 07091_ Acquired 46 matter. 07104_ Attempting to rewire G-47 Trooper. 07113_ G-47 Trooper rewired. 07148_ Detecting nearby RIF Installer. 07150_ EXIT=FOUND Initiating installation procedure... 07184_ Expanded RIF knowledge: Coupler Efficiency. 07184_ Expanded Relay Coupler [Sentry] code count to 27. 07184_ Expanded Relay Coupler [Grunt] code count to 34. 07184_ Expanded Relay Coupler [Specialist] code count to 17. 07184_ Expanded Relay Coupler [Heavy] code count to 19. 07225_ Beams of light sweep through the air. An alarm sounds. 07230_ S-10 Pest destroyed. 07230_ Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ??????????????????#"""#??????????????????????????? | | ??????????????????#" "#??????????????????????????? | | ??????????????????#" "#??????????????????????????? | | ??????????????????#" "#??????????????????????????? | | ??????????????????# ^#??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????###?????????????????? | | ???????????????????# #?????? #?????????????????? | | ???????????????????# #?##### #?????????????????? | | ???????????????????# #?# ???????????????????? | | ???????????????????# #?# ss ?????????????????????? | | ???????????????????# #?#*%#???????????++?????????? | | ???????????????????# #?# @#??????????????????????? | | ???????????????????# #?# #??????????????????????? | | ????????# < ######## ### g############++???####??? | | ????????# ?? #??? | | ????????# ? #??? | | ????????# ? #??? | | ????????#################;#############+#?# #??? | | ??????????#######??###??# #???????????# #?# #??? | | ????????#""""""""### ##?#*#???????????# #?# #??? | | ????????#" " "" " #?#!#???????????# #?# #??? | | ????????#" " " #""####=############# #?# #??? | | ????????#" * *%! [%=[[ #?# #??? | | ????????#" [= ################ #?# ##"" | | ????????#" * #??????????????# ### | | ????????#"* * #??????????????# " | | ????????#" " " "##??????????????##### | | ????????#" " "" " "" "#???????????????????# ## | | ????????#"""""""""""""#?????????????????### ## | | ?????????##############?????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# % | | ????????????????????????????????????????# * | | ????????????????????????????????????????###% ##^^ | | ?????????????????????????????????########## ##^ | | ?????????????????????????????????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Relay Coupler Types 3 Relay Coupler Value 78 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed BehemothNeutrinoMask Manual? 0 Play Time 00:56:40 Cumulative 78.5 hours Start 2025.07.04 @ 13:18:24 End 2025.07.04 @ 14:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b39525f-3135-42b0-a108-6ee11c54024a