Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 03:02:46 Player: Doglevel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (722) 722 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2672 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 353/415 System Corruption 5% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Improved Ion Engine Small Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Beam Rifle Ion Cannon > --- INVENTORY -------- Ion Engine Small Storage Unit Light Armor Plating EM Pulse Gun Medium Laser Particle Gun Enhanced Autogun Grenade Launcher Plasma Cutter Flail [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 38 | 7 2 6 23 Power 11 | 2 . 3 6 Engine 10 | 2 . 3 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 3 | . . . 3 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 . 4 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 . 3 10 Energy Gun 7 | 1 . 2 4 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 3 | . . . 3 System Corruption 5 | . . . 5 Parts Lost 16 | . . . 16 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Backups 7 | 1 3 7 9 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 1 2 Weapon 4 | . 2 4 5 Tool/Special . | . . . . Unused Backups 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 95 84 79 Engine 14 | . 14 18 13 Core 2 | . . . 3 Treads 6 | . . . 12 Leg 12 | . 28 22 4 Device 14 | . 9 11 18 Storage 11 | . 14 11 10 Energy Gun 9 | . 14 11 6 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . 14 11 6 Peak Build Rating 19 | 6 7 12 19 Average Rating 11 | 3 6 9 14 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) 6 | . . . 6 Naked Turns . | . . . . Heaviest Build 31 | 12 18 30 31 Greatest Support 66 | 20 20 20 66 Greatest Overweight (x) 9 | 3 . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 2 5 10 10 Average Carried 7 | 1 4 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 5 10 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 670 | 190 90 112 278 Remotely . | . . . . Salvage Created 882 | . . 282 600 Parts 64 | . . 27 37 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . . 8 16 Melee 2 | . . . 2 Guns 17 | . . 8 9 AOE 4 | . . . 4 Classes Destroyed 6 | . . 3 3 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 11 | . . 3 8 Grunt 7 | . . 2 5 Sentry 5 | . . 3 2 Specialist 1 | . . . 1 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 246 | . . 41 205 Missed 79 | . . 12 67 Hits 167 | . . 29 138 Projectile 167 | . . 29 138 Critical Strikes 4 | . . 1 3 Damage Taken 2445 | . . 328 2117 Core 625 | . . 64 561 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 84 . Volleys Fired 67 | . . 16 51 Largest 2 | . . 2 2 Hottest 125 | . . 63 125 Shots Fired 134 | . . 31 103 Gun 122 | . . 31 91 Cannon 7 | . . . 7 Launcher 4 | . . . 4 Special 1 | . . . 1 Kinetic 61 | . . 16 45 Thermal 35 | . . 15 20 Explosive 4 | . . . 4 Electromagnetic 34 | . . . 34 Robot Hit Streak 12 | . . 12 9 Robot Miss Streak 3 | . . 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 92 | . . 21 71 Core Hits 41 | . . 12 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1848 | . . 267 1581 Guns 1156 | . . 267 889 Cannons 117 | . . . 117 Explosions 499 | . . . 499 Melee 76 | . . . 76 Ramming . | . . . . Kinetic 486 | . . 157 329 Thermal 532 | . . 110 422 Explosive 268 | . . . 268 Electromagnetic 486 | . . . 486 Impact 76 | . . . 76 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Heat Flow Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 223 | . . 57 223 Average Temperature 47 | . . 19 55 Received Heat Transfer 537 | . . 87 450 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 955 | . . 250 705 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 176 | . . 120 176 Initial 46 | . . . 46 Average 65 | . . 57 93 Influence Increases 648 | . . 210 438 Destroy 0b10 Robot/C 480 | . . 160 320 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 104 | . . 50 54 Successful Hack 3 | . . . 3 Destroy Structure 36 | . . . 36 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 608 | . . 100 508 Entered New Map 64 | . . . 64 Time Decay 386 | . . 100 286 Lost Part 158 | . . . 158 Squads Dispatched 7 | . . 2 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 3 16 26 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . . 10 Successful 7 | . . . 7 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . . . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . . 7 Record 6 | . . . 6 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1036 | . 136 299 601 Seismic 1036 | . 136 299 601 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1187 | 48 191 299 649 Spaces Moved 520 | 35 155 154 176 Core 32 | 20 . . 12 Treads 95 | . . . 95 Legs 393 | 15 155 154 69 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 155 | 107 120 154 198 Slowest Speed 500 | 200 120 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 19 19 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 1 | . . . 1 AOE 42 | . . . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 760 | 42 159 186 373 Wait 95 | . . . 95 Move 517 | 34 154 153 176 Hop . | . . . . Pick Up 16 | 1 3 6 6 Fast Attach 23 | 6 1 3 13 Attach 12 | . . 1 11 Detach 2 | . . 1 1 Swap 11 | 1 1 3 6 Drop 15 | . . 3 12 Fire 67 | . . 16 51 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 144 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Discovered new exit (range 9) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 491 | -9/Materials | Discovered new exit (range 14) 539 | -9/Materials | Entered another Materials area 539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -8/Materials | Build established: Scavenger-Mutant 1122 | -8/Materials | Garrison activated, responded to threat 1159 | -8/Materials | Core integrity fell below 50% 1181 | -8/Materials | Core integrity fell below 20% 1188 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer lays Concrete. Acquired Imp. Ion Engine. Weight Redist. System destroyed. U-05 Engineer lays Concrete. Particle Gun blasted off. Knocked back. Acquired 4 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Imp. Ion Engine. Heat Sink destroyed. U-05 Engineer builds a Wall. Plasma Cutter destroyed. Hadron Collector disabled. X-57 Shotgunner destroyed. G-47 Trooper destroyed. Acquired 39 matter. 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[ # #?# ?????? | | ??????????? %! ##?# ????? | | ??????????? #??########???? | | ??????????? #????????????? | | ?????????? ???????????? | | ?????????? ??????????? | | ?????????? # ?????????? | | ??????????## # ?????????? | | ???????????###+###?###?????????? | | ?????????????? ????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed DirectedTractorSpear Manual? 0 Play Time 00:40:48 Cumulative 7.2 hours Start 2026.02.19 @ 10:46:33 End 2026.02.20 @ 03:02:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 25x20 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 59740cd4-18cc-4740-bb4a-5662d99cf4a3