Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 01:43:42 Player: Vriska Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4009) 4009 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 9258 Bonus ------- High Alert Combat Kills 524 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 42/100 System Corruption 5% Temperature Cool (99) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (5) ------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Gatling Laser AWS/Autocannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Lightning Gun Heavy Assault Rifle [Rating: 81] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Flight Unit Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 1 . . . 1 Weapon 3 | . . . . . 2 . . . 1 Parts Attached 87 | 7 1 3 . 10 27 6 12 . 21 Power 12 | 2 . 1 . 1 1 2 3 . 2 Engine 7 | 2 . 1 . 1 1 . 2 . . Core 5 | . . . . . . 2 1 . 2 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . . 5 7 1 1 . 8 Treads 10 | 2 . . . . 6 1 1 . . Leg 11 | . . . . 2 1 . . . 8 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . 3 . . . . . Utility 13 | 1 . . . 1 4 2 1 . 4 Device 3 | . . . . . 3 . . . . Storage 1 | 1 . . . . . . . . . Processor 4 | . . . . . . . 1 . 3 Hackware 1 | . . . . . . . . . 1 Protection 4 | . . . . 1 1 2 . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 1 2 . 3 15 1 7 . 7 Energy Gun 9 | 1 . . . . 5 . 2 . 1 Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 10 | 1 . . . . 4 . 1 . 4 Ballistic Cannon 10 | . . 2 . 2 2 1 2 . 1 Launcher 4 | . 1 . . 1 2 . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . . . Parts Lost 32 | . . 3 . 1 4 . 8 . 16 Power 6 | . . 2 . . 1 . 1 . 2 Propulsion 12 | . . . . 1 . . 4 . 7 Utility 7 | . . . . . 2 . 2 . 3 Weapon 7 | . . 1 . . 1 . 1 . 4 Highest Loss Streak 15 | . . 2 . 1 2 . 4 . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 71 | . 85 79 71 73 76 86 54 53 71 Engine 4 | . 14 9 . 11 8 5 1 7 . Core 4 | . . . . . . 5 9 7 9 Treads 14 | . 28 28 28 1 19 23 16 7 . Leg 7 | . . . . 19 5 . . . 22 Device 3 | . . . . . 12 11 2 . . Storage 3 | . 14 14 14 1 . . . . . Processor 3 | . . . . . . . 1 7 17 Protection 3 | . . . . 7 4 9 4 . . Energy Gun 4 | . 1 . . . 7 6 4 7 5 Ballistic Gun 5 | . 14 . . . 6 22 6 . . Ballistic Cannon 7 | . . 24 28 15 4 . 2 . 5 Launcher 2 | . 12 2 . 10 4 . . . . Peak Build Rating 81 | 6 6 6 8 11 41 58 58 29 81 Average Rating 30 | 4 6 5 6 9 22 37 34 29 70 On Entrance 18 | . 6 6 5 8 11 35 58 29 29 Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 13 14 16 11 17 63 86 86 25 83 Greatest Support 88 | 40 40 40 40 20 60 88 88 28 80 Greatest Overweight (x) 8 | 1 . . . 3 6 . 1 . 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 5 5 5 5 5 5 Most Carried 5 | 2 4 4 4 5 5 5 5 5 5 Average Carried 3 | 1 3 1 2 3 3 4 3 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Final Carried 5 | 2 4 1 4 3 3 2 5 5 . Class Distribution -------------------- 41% | Mutant 23% | Skirmisher 11% | Gunner 10% | Scavenger-Skirmisher 7% | Tank 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1869 | 219 66 95 . 191 647 231 230 . 190 Remotely . | . . . . . . . . . . Salvage Created 3647 | . 68 42 . 113 734 226 618 . 1846 Parts 188 | . 4 4 . 8 38 18 20 . 96 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 88 | . 3 9 . 6 17 4 17 . 32 Melee 2 | . . . . . 2 . . . . Guns 26 | . 1 . . . 10 4 5 . 6 Cannons 50 | . . 9 . 3 4 . 11 . 23 AOE 9 | . 2 . . 3 1 . . . 3 Classes Destroyed 17 | . 1 2 . 1 4 1 2 . 6 Worker 12 | . . . . 1 . 2 . . 9 Builder 9 | . . . . . 3 1 . . 5 Tunneler 1 | . . . . . . 1 . . . Hauler 1 | . . . . . . . . . 1 Recycler 5 | . . . . . 1 1 . . 3 Operator 1 | . . . . . . . . . 1 Watcher 2 | . . . . . . . . . 2 Swarmer 19 | . . 3 . 3 . 4 1 . 8 Grunt 39 | . 3 . . 3 12 . 9 . 12 Brawler 3 | . . . . . . . 3 . . Duelist 3 | . . . . . 1 . 2 . . Sentry 5 | . . . . . 4 . 1 . . Specialist 5 | . . . . . . . . . 5 Hunter 5 | . . . . . . . . . 5 Programmer 2 | . . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 20 | . 3 6 . 3 6 9 9 . 20 Combat Bots Only 11 | . 3 6 . 3 5 4 9 . 11 Max Kills in Single Turn 5 | . 1 1 . 1 3 2 1 . 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . 1 1 . . . 3 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 556 | . 24 36 . 33 109 33 95 . 226 Missed 151 | . 7 12 . 7 20 7 28 . 70 Damage Taken 7113 | . 206 347 . 216 1423 386 1244 . 3291 Core 1373 | . 63 29 . 34 169 92 128 . 858 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 49 69 . . 68 . Volleys Fired 195 | . 26 26 . 14 40 8 36 . 45 Largest 4 | . 2 2 . 2 4 4 3 . 2 Hottest 216 | . 70 70 . 70 216 164 131 . 120 Shots Fired 420 | . 27 42 1 24 87 31 84 . 124 Gun 197 | . 20 . . . 52 31 44 . 50 Cannon 205 | . . 42 1 20 28 . 40 . 74 Launcher 18 | . 7 . . 4 7 . . . . Special . | . . . . . . . . . . Kinetic 323 | . 19 42 1 20 50 24 76 . 91 Thermal 78 | . 1 . . . 30 7 8 . 32 Explosive 18 | . 7 . . 4 7 . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 17 | . 4 17 . 3 7 3 15 . 15 Robot Miss Streak 13 | . 1 4 . 7 3 13 4 . 3 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 4 | . . . . . 1 3 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Autonomous 117 | . . . . . 6 . 40 . 71 Shots Hit Robots 289 | . 14 27 . 8 54 12 75 . 99 Core Hits 177 | . 6 15 . 10 34 11 25 . 76 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . . 1 . . 3 . 5 . 11 Burn 1 | . . . . . 1 . . . . Blast 19 | . . 1 . . 2 . 5 . 11 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14456 | . 347 514 . 375 1890 369 4010 . 6951 Guns 3118 | . 97 . . . 699 356 793 . 1173 Cannons 8843 | . . 514 . 104 592 . 3217 . 4416 Explosions 2370 | . 250 . . 204 585 . . . 1331 Melee . | . . . . . . . . . . Ramming 125 | . . . . 67 14 13 . . 31 Kinetic 10490 | . 97 514 . 104 878 254 3850 . 4793 Thermal 1449 | . . . . . 413 102 160 . 774 Explosive 2370 | . 250 . . 204 585 . . . 1331 Electromagnetic 22 | . . . . . . . . . 22 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 4 4 4 . . . . 5 Average Corruption 3 | . . 3 4 4 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . 4 14 11 . . . . 7 Message Errors 7 | . . . 3 2 . . . . 2 Matter Fused 9 | . . 2 3 2 . . . . 2 Heat Flow Errors 5 | . . . 3 2 . . . . . Energy Discharges 7 | . . 1 3 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . 1 3 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1179 | . 15 . . . 108 . 389 . 667 Projectiles 946 | . . . . . 33 . 389 . 524 Explosions 233 | . 15 . . . 75 . . . 143 Melee . | . . . . . . . . . . Knockbacks 36 | . . 8 . 2 5 . 8 . 13 Impact . | . . . . . . . . . . Kinetic 34 | . . 8 . 2 5 . 8 . 11 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 33 | . 10 . . . 17 . . . 6 Shots 2 | . 1 . . . 1 . . . . Rammed 21 | . . . . . 14 3 . . 4 Targets Rammed 43 | . . . . 13 17 4 . . 9 Kicked 18 | . . . . 13 . . . . 5 Crushed 4 | . . . . . 3 1 . . . Highest Temperature 602 | . 30 60 230 213 505 602 163 . 407 Average Temperature 148 | . 8 33 104 86 218 234 62 . 129 Received Heat Transfer 2235 | . 129 . . 15 720 . 405 . 966 Effects 22 | . . . . . 9 10 . . 3 Shutdowns 5 | . . . . . 2 3 . . . Energy Bleed 2 | . . . . . . . . . 2 Interference 8 | . . . . . 4 3 . . 1 Matter Decay 3 | . . . . . 1 2 . . . Short Circuit 2 | . . . . . 1 1 . . . Damage (minor) 2 | . . . . . 1 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 3205 | . . . . . 994 225 375 . 1611 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 1014 | . 255 174 . 170 374 170 . . 1014 Initial 170 | . . 99 . . 1 170 . . 22 Average 191 | . 134 149 . 78 112 146 . . 393 Maximum Alert Level 3 | . 1 . . . 1 . . . 3 Low Security (%) 80 | 100 88 100 . 100 79 100 . . 49 Level 1 6 | . 11 . . . 20 . . . 4 Level 2 1 | . . . . . . . . . 6 Level 3 10 | . . . . . . . . . 39 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 . . . 9 Investigation 1 | . . . . . . . . . 1 Extermination 1 | . . . . . . . . . 1 Reinforcement 10 | . 2 . . . 1 . . . 7 Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . 1 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 7 9 . 6 20 6 18 . 48 Peak Tracking Total 10 | . 4 9 . 4 5 5 9 . 10 Tactical Retreats 9 | . 2 1 . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 17 | . 2 . . 2 . . . . 13 Max in Single Turn 4 | . 1 . . 2 . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 5 | . . . . . . 1 . . 4 Terminals 1 | . . . . . . . . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 9 | . . . . . . 1 . . 8 Successful 6 | . . . . . . 1 . . 5 Failed 3 | . . . . . . . . . 3 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 4 | . . . 4 . . . . . . Terminals 3 | . . . . . . . . . 3 Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . . . . . 2 Record 2 | . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 Report Inventory 3 | . . . . . . . . . 3 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 3 | . . . . . . . . . 3 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5007 | 67 324 184 501 605 697 525 1119 55 930 Spaces Moved 3069 | 38 168 70 313 598 316 296 628 35 607 Core 43 | 5 . . . 5 1 . . . 32 Treads 1774 | 33 168 70 313 13 214 296 628 35 4 Legs 1006 | . . . . 334 101 . . . 571 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 246 | . . . . 246 . . . . . Fastest Speed 37 | 50 160 160 160 37 120 160 160 160 50 Average Speed 139 | 146 160 160 160 88 161 160 161 160 125 Slowest Speed 450 | 160 160 160 160 200 350 160 240 160 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 34 18 79 77 29 9 78 12 22 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . 4 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 170 | . 41 . . 29 55 1 2 . 42 Melee . | . . . . . . . . . . Projectile 21 | . . . . . 4 . 2 . 15 AOE 148 | . 41 . . 29 51 . . . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 3493 | 46 202 100 313 650 420 324 688 34 716 Wait 39 | . 1 1 . 7 1 3 3 . 23 Move 3058 | 37 167 69 312 595 315 295 627 34 607 Hop 1 | . . . . 1 . . . . . Pick Up 17 | 1 4 . 1 2 3 2 1 . 3 Fast Attach 60 | 7 . . . 5 20 5 8 . 15 Attach 25 | . 1 3 . 4 6 1 4 . 6 Detach 10 | 1 1 . . 1 3 . 4 . . Swap 2 | . . . . 1 1 . . . . Drop 42 | . 2 1 . 7 14 6 4 . 8 Fire 195 | . 26 26 . 14 40 8 36 . 45 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick 18 | . . . . 13 . . . . 5 Crush 21 | . . . . . 17 4 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Entered Mines 455 | -10/Mines | Assembled infested the area 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -10/Mines | Discovered new exit (range 5) 576 | -10/Mines | Entered Exiles 615 | -10/Exiles | Met 8R-AWN 639 | -10/Exiles | Met EX-HEX 692 | -10/Exiles | Met EX-BIN 716 | -10/Exiles | Aligned with FarCom system 717 | -10/Exiles | Given EX-Vault access code 759 | -10/Exiles | Opened EX-Vault 765 | -10/Exiles | Found Prototype Ballistic Cannon 798 | -10/Exiles | Warned to stay clear of 0b10 Research branches 843 | -10/Exiles | Met EX-DEC 911 | -10/Exiles | Visited The Gauntlet 1057 | -10/Exiles | Discovered new exit (range 14) 1077 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1077 | -10/Exiles | Entered Mines 1173 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1202 | -9/Mines | Discovered new exit (range 6) 1247 | -9/Mines | Core integrity fell below 50% 1682 | -9/Mines | Entered Materials 1682 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1683 | -8/Materials | Identified AWS/Autocannon 1972 | -8/Materials | Build established: Skirmisher 2209 | -8/Materials | Garrison activated, responded to threat 2355 | -8/Materials | Discovered new exit (range 16) 2379 | -8/Materials | Entered Factory 2379 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2575 | -7/Factory | Build established: Scavenger-Skirmisher 2832 | -7/Factory | Discovered new exit (range 12) 2904 | -7/Factory | Entered Lower Caves 2943 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2994 | -7/Lower Caves | Destroyed 9 combat bots 3190 | -7/Lower Caves | Build established: Tank 3201 | -7/Lower Caves | Spotted B-75 Beast 3244 | -7/Lower Caves | Destroyed B-75 Beast 3275 | -7/Lower Caves | Lost 4 parts (1p2n1u) 3685 | -7/Lower Caves | Learned Factory trap positions 3759 | -7/Lower Caves | Found DCF Scrap (11 items) 4002 | -7/Lower Caves | Discovered new exit (range 11) 4023 | -7/Lower Caves | Entered another Lower Caves area 4051 | -7/Lower Caves | Build established: Derelict-Mutant 4070 | -7/Lower Caves | Discovered new exit (range 5) 4078 | -7/Lower Caves | Entered Factory 4078 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4079 | -6/Factory | Loaded intel: 109 trap records 4370 | -6/Factory | Build established: Skirmisher 4557 | -6/Factory | Destroyed 8 combat bots 4616 | -6/Factory | Cargo convoy interrupted 4666 | -6/Factory | Destroyed 11 combat bots 4860 | -6/Factory | Build established: Gunner 4890 | -6/Factory | AWS/Autocannon suddenly broke down 4964 | -6/Factory | Core integrity fell below 50% 4976 | -6/Factory | Core integrity fell below 20% 5007 | -6/Factory | Lost 15 parts (1p7n3u4w) 5008 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into G-50 Soldier. Adv. Targeting Computer destroyed. System corrupted by crushing effect (+1). Slammed into G-50 Soldier. Acquired 2 matter. Enh. Optical Array destroyed. K-01 Serf collects debris. Acquired 3 matter. Acquired 27 matter. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired Hvy. Plasma Cannon. Critical hit (Burn: +37). Acquired Hvy. Machine Gun. System corrupted: Matter fused (-10). P-60 Hacker destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Critical hit (Burn: +37). 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[[[ # % #?????## % #???? | | ??# """""" #??"""" ??#% #########+######??? | | ??# #?""" ??? # % % ^^ % #??? | | ??# ! # ???= #% g ^^Y % #??? | | ??# #######????##### ug ^^ g% %% #??? | | ??###########??????????######;g#########+## #??? | | ???????????????????????# =%g #??????? ?? #??? | | ???????????????????????# =! # """???"???! #?? | | ???????????????????????# ; """???"??? #?? | | ???????????????????????# #???????"???? ? | | ???????????????????????# @ #???????????? ### | | ???????????????????????# #????????????? #?? | | ???????????????????????#!!! #?????????????##?? | | ???????????????????????#!! #????????????????? | | ???????????????????????#!! #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 30 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hey, That's Mine! Challenges ------------ None Game ------ Seed ServoExperimentalBiocell Manual? 0 Play Time 00:52:32 Cumulative 17.0 hours Start 2025.04.06 @ 00:50:09 End 2025.04.06 @ 01:43:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57fa203a-b567-4f65-915a-a753956dc04b