Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.30 @ 14:39:04 Player: Danny Boibee Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (239) 239 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2549 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Thief Drone Bay Spread Laser Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Flight Unit Thief Drone Bay Spread Laser Spread Laser Grenade Launcher Datajack Explosive Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 32 | 8 7 3 7 5 2 Power 4 | 1 1 . . 2 . Engine 4 | 1 1 . . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 2 2 2 1 Treads . | . . . . . . Leg 1 | . . . . 1 . Wheel 2 | 2 . . . . . Hover 2 | . 2 . . . . Flight 6 | . . 2 2 1 1 Utility 5 | 1 1 1 2 . . Device 2 | 1 1 . . . . Storage 3 | . . 1 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 4 3 . 3 1 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 3 1 . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 2 . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 2 1 . 6 Power 2 | . 1 . . . 1 Propulsion 6 | . 1 1 1 . 3 Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . 1 2 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 81 74 80 63 40 Engine 10 | . 11 14 11 2 5 Leg 1 | . . . . 2 6 Wheel 2 | . 10 . . . . Hover 5 | . 14 6 . . . Flight 17 | . . 19 32 24 12 Device 12 | . 16 15 11 6 . Storage 3 | . . . 7 9 6 Energy Gun 1 | . . . . 9 5 Ballistic Gun 8 | . 16 3 9 9 6 Launcher 8 | . 10 14 2 . . Special Melee Weapon 1 | . . . 6 . . Naked Turns 23 | . . . . . 23 Heaviest Build 14 | 9 11 11 12 14 14 Greatest Support 26 | 26 26 12 12 15 15 Greatest Overweight (x) 1 | . 1 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 8 Average Capacity 5 | 5 5 5 6 8 7 Most Carried 8 | 4 5 5 8 8 8 Average Carried 5 | 1 4 4 4 7 7 Final Capacity 8 | 5 5 5 8 8 5 Final Carried 8 | 4 5 5 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Matter Collected 510 | 278 . 156 60 11 5 Remotely . | . . . . . . Salvage Created 362 | 180 43 41 60 11 27 Parts 44 | 13 6 11 4 3 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Combat Hostiles Destroyed 14 | . 4 6 . . 4 Guns 1 | . 1 . . . . AOE 13 | . 3 6 . . 4 Classes Destroyed 8 | 3 3 . 1 1 . Worker 2 | 2 . . . . . Builder 1 | . . . . 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 6 . . 4 Grunt 1 | . 1 . . . . Best Kill Streak 4 | 3 3 3 1 1 4 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 4 | 1 2 3 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . 1 3 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Damage Taken 1395 | . 262 79 106 . 948 Core 633 | . 15 34 28 . 556 Absorbed by Shields 74 | . . . . . 74 Core Remaining (%) 91 | 100 . 80 93 . . Volleys Fired 34 | 15 9 4 2 2 2 Largest 2 | 2 2 2 1 2 2 Hottest 100 | 40 100 50 20 85 50 Shots Fired 63 | 30 16 8 2 4 3 Gun 50 | 30 8 4 2 4 2 Cannon . | . . . . . . Launcher 12 | . 7 4 . . 1 Special 1 | . 1 . . . . Kinetic 48 | 30 8 4 2 2 2 Thermal 3 | . 1 . . 2 . Explosive 12 | . 7 4 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 2 2 4 7 5 Robot Miss Streak 3 | 3 3 2 . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 41 | 18 6 5 6 4 2 Core Hits 28 | 8 3 7 3 3 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1195 | 183 432 316 75 24 165 Guns 295 | 183 37 24 18 24 9 Cannons . | . . . . . . Explosions 843 | . 395 292 . . 156 Melee . | . . . . . . Ramming 57 | . . . 57 . . Kinetic 277 | 183 37 24 18 6 9 Thermal 18 | . . . . 18 . Explosive 843 | . 395 292 . . 156 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . 26 31 . . . Projectiles . | . . . . . . Explosions 57 | . 26 31 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 191 | . 102 32 26 . 31 Shots 6 | . 4 1 . . 1 Rammed 8 | . . . 8 . . Targets Rammed 8 | . . . 8 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 34 | . 20 . . 34 27 Average Temperature 15 | . 12 . . 20 14 Received Heat Transfer 360 | . 15 . 27 . 318 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 25 | . . . . 25 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Peak Influence 351 | 25 316 351 158 82 148 Initial 136 | . 16 123 136 62 53 Average 172 | 8 188 296 148 72 81 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 60 | 100 43 16 100 100 100 Level 1 39 | . 56 83 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 12 8 1 . 21 Peak Tracking Total 16 | . 5 3 1 . 16 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . 2 . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Machines Accessed 9 | . 2 1 3 3 . Terminals 7 | . 2 . 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 5 1 9 5 . Successful 12 | . 3 1 4 4 . Failed 8 | . 2 . 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 5 . 9 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 3 1 4 3 . Record 5 | . . . 2 3 . Open Door 1 | . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . Repair Station Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Turns Passed 899 | 109 185 293 126 102 84 Spaces Moved 1165 | 60 183 485 190 181 66 Core 27 | 4 . . . . 23 Treads . | . . . . . . Legs 70 | . . . . 27 43 Wheels 127 | 56 71 . . . . Hover 203 | . 112 91 . . . Flight 738 | . . 394 190 154 . Fastest Speed 34 | 50 56 37 34 34 50 Average Speed 52 | 86 71 43 37 46 95 Slowest Speed 120 | 90 120 120 117 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 39 83 24 14 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 68 | . 44 24 . . . Melee . | . . . . . . Projectile 1 | . 1 . . . . AOE 67 | . 43 24 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Total 1382 | 85 217 561 240 195 84 Wait 91 | . 13 50 24 3 1 Move 1160 | 59 182 484 189 180 66 Hop . | . . . . . . Pick Up 18 | 3 3 8 4 . . Fast Attach 16 | 6 4 2 1 2 1 Attach 7 | . 1 . 4 2 . Detach 5 | . . . 2 3 . Swap 9 | 2 2 1 2 1 1 Drop 16 | . 3 10 . 2 1 Fire 34 | 15 9 4 2 2 2 Melee 4 | . . . 4 . . Ram 8 | . . . 8 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 12 | . . . . . 12 Rewire . | . . . . . . Trap 2 | . . 2 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 325 | -10/Mines | Found the Drone Emporium 329 | -10/Mines | Found Prototype Device 338 | -10/Mines | Discovered new exit (range 5) 427 | -10/Mines | Discovered new exit (range 8) 444 | -10/Mines | Learned location of Storage (-9) 453 | -10/Mines | Found a hidden stash of uninstalled traps 500 | -10/Mines | Learned 4 Materials zone layouts 500 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 588 | -10/Mines | Entered Materials 588 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 700 | -9/Materials | Discovered new exit (range 15) 714 | -9/Materials | Entered another Materials area 714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 812 | -8/Materials | Identified exit to Garrison 816 | -8/Materials | Entered Garrison 840 | -8/Garrison | Triggered checkpoint 860 | -8/Garrison | Triggered checkpoint 877 | -8/Garrison | Released all parts (2) 878 | -8/Garrison | Core integrity fell below 50% 896 | -8/Garrison | Core integrity fell below 20% 900 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00887_ A bubble of rippling energy engulfs the area. 00887_ Field strength at 94. 00887_ Field strength at 88. 00888_ Field strength at 80. 00889_ Dropped Explosive Trap. 00890_ Field strength at 67. 00891_ Field strength at 61. 00892_ Field strength at 44. 00893_ Field strength at 36. 00894_ Field strength at 19. 00894_ S-10 Pest destroyed. 00895_ Field strength at 8. 00896_ Stasis field depleted. 00896_ Triggered Stasis Trap. 00896_ A bubble of rippling energy engulfs the area. 00896_ Field strength at 94. 00897_ Field strength at 86. 00898_ Field strength at 76. 00899_ Field strength at 56. 00900_ Field strength at 44. 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