Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.17 @ 17:17:50 Player: OccultOnion Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (353) 353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2023 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Compact Wheel Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Maul > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Medium Laser Small Laser Particle Gun Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 16 | 1 . 2 13 Power 2 | . . . 2 Engine 1 | . . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . . 1 6 Treads . | . . . . Leg 3 | . . . 3 Wheel 4 | . . 1 3 Hover . | . . . . Flight . | . . . . Utility 5 | 1 . . 4 Device 2 | 1 . . 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 2 | . . 1 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 2 10 Power 1 | . . 1 . Propulsion 7 | . . . 7 Utility 3 | . . . 3 Weapon 1 | . . 1 . Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 100 74 69 Engine 6 | . 14 8 2 Core 2 | . . . 5 Leg 20 | . 28 22 15 Wheel 3 | . . 2 6 Device 12 | . 14 11 12 Storage 10 | . 14 11 7 Protection 2 | . . . 5 Energy Gun 5 | . 14 6 . Energy Cannon 3 | . . . 7 Ballistic Gun 5 | . 14 8 . Impact Weapon 4 | . . 4 7 Naked Turns 35 | . . . 35 Heaviest Build 29 | 12 12 14 29 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 9 | . . 2 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 8 8 8 7 Most Carried 8 | 8 8 8 8 Average Carried 7 | 7 8 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 8 8 7 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 392 | 246 . 46 100 Remotely . | . . . . Salvage Created 383 | 93 37 63 190 Parts 17 | 5 1 3 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 8 | . 1 3 4 Melee 1 | . . 1 . Guns 1 | . 1 . . Cannons 3 | . . . 3 AOE 1 | . . 1 . Classes Destroyed 6 | 2 1 2 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 2 | . . 2 . Grunt 6 | . 1 1 4 Best Kill Streak 4 | 2 1 4 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1845 | . 33 376 1436 Core 704 | . 21 133 550 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 91 66 . Volleys Fired 38 | 12 11 1 14 Largest 2 | 2 2 1 1 Hottest 60 | 60 60 20 60 Shots Fired 61 | 24 22 1 14 Gun 47 | 24 22 1 . Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 24 | 12 11 1 . Thermal 37 | 12 11 . 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 5 . 6 Robot Miss Streak 5 | 1 5 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 48 | 13 12 5 18 Core Hits 18 | 4 3 . 11 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 2 2 Critical Strikes 4 | . . 2 2 Smash 4 | . . 2 2 Melee Attacks 29 | . . 11 18 Impact 29 | . . 11 18 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1334 | 170 147 299 718 Guns 317 | 170 147 . . Cannons 210 | . . . 210 Explosions 81 | . . 81 . Melee 632 | . . 218 414 Ramming 94 | . . . 94 Kinetic 162 | 82 80 . . Thermal 446 | 88 67 81 210 Explosive . | . . . . Electromagnetic . | . . . . Impact 632 | . . 218 414 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 395 | . . 231 164 Projectiles . | . . . . Explosions 87 | . . 87 . Melee 308 | . . 144 164 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 256 | . . 215 41 Shots 2 | . . 2 . Rammed 27 | . . . 27 Targets Rammed 27 | . . . 27 Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 6 2 30 Average Temperature 9 | . 6 2 10 Received Heat Transfer 720 | . 18 45 657 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . . 6 3 Impact Corruptions 12 | . . 5 7 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 733 | 200 150 50 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 197 | 15 83 158 197 Initial 66 | . 9 34 66 Average 63 | 6 46 69 82 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . . 2 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 4 13 30 Peak Tracking Total 21 | . 3 7 21 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 3 . 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 . 8 Successful 8 | . 4 . 4 Failed 8 | . 4 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 16 | . 8 . 8 Terminals 16 | . 8 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Terminal Index 1 | . 1 . . Unreport Threat 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 5 | . 3 . 2 Track 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 850 | 82 212 200 356 Spaces Moved 503 | 36 150 127 190 Core 39 | . . 6 33 Treads . | . . . . Legs 346 | 36 150 78 82 Wheels 118 | . . 43 75 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 120 80 50 Average Speed 116 | 120 120 108 118 Slowest Speed 500 | 120 120 150 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 26 22 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 3 3 Terrain Destroyed 21 | . . 17 4 Melee 6 | . . 3 3 Projectile 1 | . . . 1 AOE 14 | . . 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 644 | 50 160 166 268 Wait 24 | . . 24 . Move 500 | 35 149 126 190 Hop . | . . . . Pick Up 6 | 2 . 1 3 Fast Attach 10 | 1 . . 9 Attach 4 | . . 1 3 Detach . | . . . . Swap 2 | . . 1 1 Drop 5 | . . 1 4 Fire 38 | 12 11 1 14 Melee 29 | . . 11 18 Ram 26 | . . . 26 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 4) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 484 | -9/Materials | Discovered new exit (range 10) 495 | -9/Materials | Entered another Materials area 495 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 624 | -8/Materials | Lost 3 parts (3n) 828 | -8/Materials | Core integrity fell below 50% 841 | -8/Materials | Core integrity fell below 20% 847 | -8/Materials | Lost 6 parts (3n3u) 851 | -8/Materials | Core destroyed Last Messages --------------- 00800_ Terrain Scanner fried. 00800_ Aluminum Leg destroyed. 00801_ Critical hit (Burn: +37). 00802_ Aluminum Leg destroyed. 00806_ Hrd. Medium Armor Plating destroyed. 00807_ Dropped Sml. Storage Unit. 00807_ Dropped Lgt. Nuclear Core. 00808_ Dropped Ion Cannon. 00808_ Dropped Maul. 00816_ Seismic Detector destroyed. 00817_ W-25 Informer sends out distress signal. 00817_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00824_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00825_ Slammed into G-50 Soldier. 00828_ Destabilizing: System corrupted (+2). 00829_ Slammed into G-50 Soldier. 00849_ Destabilizing: Core damaged (-27). 00850_ Slammed into G-50 Soldier. 00851_ WYDCJJ0WIR2 %N0#3S |MAT<&Q=RDJW 00851_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ????????????????# # ????????? | | ????????????????# ###+####??????? | | ????????????????# #??????? | | ????????????????# +??????? | | ????????????????# #??????? | | ????????????????# ##### ##??????? | | ???????########## #???#%#???????? | | ???????# # #???#%#???????? | | ???????# # #???#%#???????? | | ???????+ # #???#%#???????? | | ???????# # #???#%#???????? | | ????+ # #???#%#???????? | | ????# + #???#%#???????? | | ????# # #???#x#???????? | | ????+ # #???#g#???????? | | #???# # #???#x#???????? | | #???#/######## #???#%#???????? | | #???# #??????# #???#%#???????? | | #???# #??????# #???#%#???????? | | #???# #??????# #???#%#???????? | | #???#*#??????# #???#%#???????? | | ===#???#[#??????# #???#%#???????? | | ===#####!#??????# #???#%#???????? | | == ][%#??????? ???#%#???????? | | /!#??????? ???#%#???????? | | #??????? ???#@#???????? | | #???????## ????#g#???????? | | #"########??????????H???#%#???????? | | !##?????????????????????#+#???????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ##????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed InsulationTransportCanceller Manual? 0 Play Time 00:10:04 Cumulative 106.9 hours Start 2022.02.17 @ 17:06:25 End 2022.02.17 @ 17:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc86d9db-941c-4d46-839b-127e94c1068d