Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.17 @ 16:07:16 Player: Faux Soleil Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1696) 1696 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4451 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Power Shielding Backup Plating III > --- WEAPON ----------- Pulse Rifle Gatling Laser Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Hardened Light Armor Plating Lightning Gun Heavy Assault Rifle Shotgun Heavy Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Backup Plating III Weapon Minigun Energy Gun Improved Medium Laser Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 38 | 6 3 7 . 7 15 Power 6 | 1 . . . 2 3 Engine 5 | 1 . . . 2 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 4 . 1 3 Treads 10 | 2 . 4 . 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 1 . . 3 Device 1 | . . . . . 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 15 | 2 1 2 . 4 6 Energy Gun 6 | 1 1 1 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 1 . 3 2 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . . . . 13 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 7 | 1 7 7 8 7 7 Power 1 | 1 1 2 2 1 . Propulsion . | . . . 1 1 . Utility 1 | . . 1 1 1 1 Weapon 4 | . 4 4 4 4 4 Tool/Special . | . . . . . . Unused Backups 8 | . 1 1 . 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 7 | . 1 1 . 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 96 100 89 94 Engine 10 | . 14 11 11 17 7 Core 3 | . . . . . 5 Treads 25 | . 28 29 33 26 22 Storage 12 | . 14 11 11 9 13 Protection 12 | . 11 11 11 9 13 Energy Gun 10 | . 14 11 11 16 8 Ballistic Gun 18 | . 14 22 22 10 20 Peak Build Rating 30 | 6 9 15 15 21 30 Average Rating 20 | 4 8 12 15 19 27 On Entrance 11 | . 6 9 15 15 21 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns 13 | . . . . . 13 Heaviest Build 36 | 14 19 22 22 31 36 Greatest Support 66 | 40 40 66 66 66 66 Greatest Overweight (x) 4 | . . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 1 7 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 2 Class Distribution -------------------- 72% | Tank 18% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1518 | 254 78 220 . 121 845 Remotely . | . . . . . . Salvage Created 1967 | . 137 550 . 293 987 Parts 120 | . 8 42 . 18 52 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 35 | . 3 9 . 7 16 Guns 34 | . 3 9 . 7 15 Cannons 1 | . . . . . 1 Classes Destroyed 10 | . 1 4 . 1 4 Builder 2 | . . 1 . . 1 Hauler 1 | . . 1 . . . Recycler 2 | . . . . . 2 Watcher 7 | . . 3 . 1 3 Swarmer 3 | . . . . 3 . Grunt 15 | . 3 5 . 1 6 Sentry 10 | . . 4 . 3 3 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 3 7 . 5 5 Combat Bots Only 5 | . 3 4 . 5 5 Max Kills in Single Turn 2 | . 1 2 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 327 | . 24 52 20 16 215 Missed 107 | . 11 17 5 6 68 Hits 220 | . 13 35 15 10 147 Melee 6 | . . . . . 6 Projectile 214 | . 13 35 15 10 141 Critical Strikes 6 | . . 1 . . 5 Damage Taken 2877 | . 109 303 89 94 2282 Core 770 | . 26 28 6 . 710 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . . . 28 Ignored by Resistances 818 | . 35 94 30 28 631 Regen/Repaired (Parts) 58 | . . . . . 58 Core Remaining (%) 95 | 100 89 . 91 100 . Volleys Fired 109 | 1 13 25 1 11 58 Largest 4 | 2 2 3 3 3 4 Hottest 193 | 60 60 96 96 135 193 Shots Fired 328 | 2 26 74 3 33 190 Gun 316 | 2 26 74 3 33 178 Cannon 12 | . . . . . 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | 1 13 50 2 12 132 Thermal 104 | . . 24 1 21 58 Explosive . | . . . . . . Electromagnetic 14 | 1 13 . . . . Robot Hit Streak 20 | . 9 18 . 8 20 Robot Miss Streak 3 | 2 3 1 . 3 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 3 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 223 | . 19 53 . 21 130 Core Hits 97 | . 6 23 . 13 55 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 7 | . . 1 . 1 5 Burn 5 | . . . . 1 4 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3653 | . 244 719 . 350 2340 Guns 3493 | . 244 719 . 332 2198 Cannons 123 | . . . . . 123 Explosions . | . . . . . . Melee . | . . . . . . Ramming 37 | . . . . 18 19 Kinetic 2241 | . 114 486 . 109 1532 Thermal 1245 | . . 233 . 223 789 Explosive . | . . . . . . Electromagnetic 130 | . 130 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . . . 2 2 Targets Rammed 5 | . . . . 2 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 597 | . 245 309 42 360 597 Average Temperature 144 | . 120 101 23 153 164 Received Heat Transfer 423 | . 78 147 . 27 171 Effects 29 | . 1 . . . 28 Shutdowns 7 | . . . . . 7 Energy Bleed 5 | . 1 . . . 4 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 4 | . . . . . 4 Damage (minor) 3 | . . . . . 3 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 . 2 5 Heat Transferred 3042 | . . 522 . 555 1965 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 157 | . 60 157 44 151 105 Initial 54 | . . 3 44 . 54 Average 31 | . 11 105 9 71 21 Influence Increases 1084 | . 70 264 . 228 522 Destroy 0b10 Robot/C 700 | . 60 180 . 140 320 Destroy 0b10 Robot/NC 60 | . . 25 . 5 30 Destroy Leader 236 | . 10 58 . 42 126 Successful Hack 26 | . . 1 . 1 24 Disable Machine 9 | . . . . 9 . Destroy Structure 8 | . . . . 1 7 Lose Combat Pursuer 45 | . . . . 30 15 Influence Decreases 1084 | . 60 140 134 87 663 Entered New Map 184 | . . 7 90 . 87 Time Decay 816 | . 60 133 44 87 492 Lost Part 84 | . . . . . 84 Squads Dispatched 17 | . 1 2 . 1 13 Investigation 4 | . 1 1 . . 2 Extermination 3 | . . . . . 3 Reinforcement 7 | . . 1 . 1 5 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 2 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 3 16 7 11 26 Peak Tracking Total 7 | . 3 5 7 5 5 Tactical Retreats 3 | . . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 9 | . 1 1 . 3 4 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 1 3 . 6 8 Successful 14 | . 1 2 . 5 6 Failed 4 | . . 1 . 1 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 . . 2 4 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 6 | . . 3 . 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 . . 1 3 Alert Level 1 | . . . . 1 . Investigation Status 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 2 . 3 . Retrieve Study 5 | . . 2 . 3 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events 3 | . . 1 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 2 . 3 . Parts Repaired 1 | . . . . . 1 Time 16 | . . . . . 16 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2780 | 73 353 288 257 222 1587 Spaces Moved 1491 | 47 178 120 159 106 881 Core 53 | 16 . . . . 37 Treads 1438 | 31 178 120 159 106 844 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 156 | 122 160 160 160 160 155 Slowest Speed 250 | 160 160 160 160 160 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 42 18 47 15 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1722 | 61 220 161 159 134 987 Wait 23 | . 16 . . . 7 Move 1486 | 46 177 119 158 105 881 Hop . | . . . . . . Pick Up 35 | 8 9 4 . 3 11 Fast Attach 9 | . 1 4 . 2 2 Attach 20 | 6 1 2 . 2 9 Detach . | . . . . . . Swap 11 | . 1 1 . 3 6 Drop 24 | . 2 6 . 6 10 Fire 109 | 1 13 25 1 11 58 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . 2 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 280 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 698 | -9/Materials | Discovered new exit (range 12) 715 | -9/Materials | Entered Mines 729 | -9/Mines | Build established: Tank 763 | -9/Mines | Learned Materials stockpile data 951 | -9/Mines | Discovered new exit (range 13) 960 | -9/Mines | Discovered new exit (range 13) 972 | -9/Mines | Entered Materials 972 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1123 | -8/Materials | Identified exit to Garrison 1182 | -8/Materials | Discovered new exit (range 3) 1194 | -8/Materials | Entered Factory 1194 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1253 | -7/Factory | Repaired Hrd. Light Armor Plating? 1364 | -7/Factory | Garrison activated, responded to threat 1738 | -7/Factory | Discovered new exit (range 12) 2108 | -7/Factory | Cargo convoy interrupted 2759 | -7/Factory | Core integrity fell below 50% 2772 | -7/Factory | Core integrity fell below 20% 2781 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Sml. Storage Unit destroyed. Hcp. Matter Pod destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Imp. Deuterium Engine severed. Hvy. Assault Rifle severed. C-17 Slicer destroyed. Acquired 17 matter. Hvy. Rocket Launcher severed. Acquired Surge Thruster. K-01 Serf collects debris. R-06 Scavenger collects Hvy. Assault Rifle. Acquired 5 matter. Acquired 18 matter. K-01 Serf destroyed. R-06 Scavenger collects Surge Thruster. Shotgun+ severed. Acquired 1 matter. K-01 Serf collects debris. Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ? ????????????????????? | | ???????????????????????! ? ? ??????????????????? | | ??????????????????????? ? ????????????????? | | ??????????????????????? ?]= ????????????????? | | ???????????????????????#/##/# ?????#####??????? | | ?????????????? ???????# / ??? ??????? | | ??????????????] ??????# % ?? ??????? | | ?????????????? =????? ??? ??????? | | ??????????????? ????# ?? ?? #?????? | | ???????????????? ???# ??? ?? #?????? | | ?????????????????? ### % #?##"#### #?????? | | ????????????########+### #? # ###+##? | | ??????????? #? # ? | | ??????????? % % +? ?# ? | | ?????????? % # ??# ?? | | ?????????? # ???# ??? | | ?????????? k# ????# ????? | | ????????#####+#####/#"## #"#?????# #?????? | | ????????# #?# =* ######### #?????? | | ????????# #?#= [ ! #?????? | | ????????# ### ==*] #?????? | | ????????+ """ """ % +![%@% x! #?????? | | ???????????"" 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"" #?????? | | ?????????????########### ###??# "" #?????? | | ?????????????????????# #??# #?????? | | ?????????????????????# #??# #?????? | | ?????????????????????# #??# #?????? | | ??????????????######## #??##########?????? | | ?????????? + T #?????????????????? | | ?????????????### ##### #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# #?????????????????? | | ????????????????????######+#######???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????# ""R" #???????????????? | | ????????????????????# "" " #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# = #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 415 Matter Stores 487 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 67% | -7/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Minigun | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Shopping List Challenges ------------ None Game ------ Seed ShrapnelRainbowGreatsword Manual? 0 Play Time 00:23:33 Cumulative 2.8 hours Start 2026.07.17 @ 15:44:39 End 2026.07.17 @ 16:07:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 62eac971-04a6-4131-a706-73b634296d98