Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 17:25:41 Player: Darcyisverycute Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (94) 470 Value Destroyed (2878) 2878 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8928 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Improved Reaction Control System Scrapoid Pod Mass Driver Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Focal Shield Tech Extrapolator > --- WEAPON ----------- Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Matter Compressor Makeshift Salvage Targeting Computer Kinecellerator Stasis Canceller Advanced ECM Suite Improved Reaction Control System Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Thermal Shield Improved Hacking Suite Scrapoid Pod Improved Proton Missile Launcher Improved Proton Missile Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher CPS Tube CPS Tube [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Scrap Suit Device Scrap Suit Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 2 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 1 . 1 . . . 2 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 61 | 7 3 5 11 2 8 1 5 2 8 9 Power 6 | 1 . . 2 . . . . 1 1 1 Engine 6 | 1 . . 2 . . . . 1 1 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 2 5 . 1 . . . 2 1 Treads 10 | 2 . 1 4 . 1 . . . 2 . Leg 1 | . . . 1 . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 22 | 2 1 2 2 . 3 . 2 1 5 4 Device 9 | 1 . . 1 . 3 . 1 1 . 2 Storage 3 | 1 1 . 1 . . . . . . . Processor 5 | . . . . . . . . . 4 1 Hackware 2 | . . . . . . . 1 . . 1 Protection 3 | . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 1 2 2 4 1 3 . . 3 Energy Gun 2 | . . . 1 . 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 8 | 2 1 1 1 1 . . 1 . . 1 Ballistic Cannon 4 | . . . . . 2 . 2 . . . Launcher 5 | . 1 . . 1 . 1 . . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 18 | . . 7 2 . . . . . . 9 Power 2 | . . 1 . . . . . . . 1 Propulsion 8 | . . 2 1 . . . . . . 5 Utility 3 | . . 2 . . . . . . . 1 Weapon 5 | . . 2 1 . . . . . . 2 Highest Loss Streak 7 | . . 7 1 . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 4 13 14 14 19 19 19 19 19 18 16 Power 1 | . 1 1 3 2 2 2 1 1 1 . Propulsion 2 | 2 3 2 1 4 3 2 3 3 1 . Utility 8 | . 3 6 5 7 9 10 9 8 8 8 Weapon 5 | . 5 3 3 6 4 5 5 5 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 51 | . 9 1 10 1 5 1 2 10 . 12 Power 8 | . 1 . 6 . . . 1 . . . Propulsion 3 | . 2 . . . . 1 . . . . Utility 22 | . 1 1 2 1 2 . 1 8 . 6 Weapon 15 | . 5 . 2 . 3 . . 2 . 3 Tool/Special 3 | . . . . . . . . . . 3 Average Slot Usage (%) 89 | . 100 98 77 88 89 90 90 90 92 75 Engine 9 | . 14 13 7 11 8 9 9 9 12 8 Treads 26 | . 28 27 16 33 26 27 27 27 26 17 Device 15 | . 14 8 9 11 17 18 18 18 8 11 Storage 9 | . 14 14 11 11 9 9 9 9 6 4 Processor 1 | . . . . . . . . . 11 14 Energy Gun 1 | . . . 4 11 4 . . . . . Ballistic Gun 8 | . 24 14 16 10 . . 8 8 6 5 Ballistic Cannon 10 | . . . . . 12 10 9 17 8 7 Launcher 3 | . 3 13 . . . 15 8 . 4 . Peak Build Rating 67 | 9 10 10 29 29 40 40 39 41 59 67 Average Rating 35 | 5 9 9 18 29 38 35 37 39 52 54 On Entrance 26 | . 9 10 5 29 29 40 35 39 36 59 Naked Turns . | . . . . . . . . . . . Heaviest Build 87 | 11 28 30 55 57 76 76 74 74 87 84 Greatest Support 84 | 40 40 40 66 66 66 66 64 64 84 84 Greatest Overweight (x) 3 | . . 1 3 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 16 20 20 20 20 20 20 17 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 Average Carried 18 | 4 13 14 14 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 11 19 20 20 20 19 20 20 5 Class Distribution -------------------- 61% | Gunner 26% | Mutant 5% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 3341 | 288 176 3 482 96 356 543 214 518 499 166 Remotely . | . . . . . . . . . . . Salvage Created 3374 | 97 144 14 511 335 635 246 420 445 346 181 Parts 205 | 4 11 4 44 23 32 16 18 21 20 12 Haulers Intercepted 5 | . 1 . 1 . 2 . . . . 1 Recyclers Shooed 2 | . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 70 | . 2 3 13 14 9 7 2 9 8 3 Melee 1 | . . . . . . . . . . 1 Guns 34 | . 2 . 13 12 2 . 2 1 2 . Cannons 16 | . . . . . 5 . . 6 4 1 AOE 19 | . . 3 . 2 2 7 . 2 2 1 Classes Destroyed 19 | 2 4 1 2 1 2 2 1 4 . . Worker 7 | . 1 . 1 . 2 . . . 1 2 Builder 3 | . . . . . 1 . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . 1 . 1 . 2 . . . . 1 Recycler 4 | 1 . . 1 . 2 . . . . . Operator 2 | . . . 1 . 1 . . . . . Watcher 4 | . 1 . 1 . 1 1 . . . . Swarmer 18 | . . 3 9 6 . . . . . . Grunt 23 | . 2 . . 6 6 4 . . 5 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . . 1 . Sentry 8 | . . . 4 . 2 1 1 . . . Hunter 3 | . . . . . . 1 . . 1 1 Programmer 4 | . . . . . . . 1 . 1 2 Explorer 1 | . . . . . . . . 1 . . Guru 1 | . . . . . . . . 1 . . Scrapper 5 | . . . . . . . . 5 . . Assembled 2 | . . . . 2 . . . . . . Butcher 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 9 | 1 2 3 3 6 7 3 1 9 2 5 Combat Bots Only 9 | . 1 3 3 6 4 3 1 9 2 2 Max Kills in Single Turn 4 | 1 1 2 1 2 3 2 1 2 2 4 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 2 . 1 2 2 . 1 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 498 | . 6 42 92 47 31 7 2 29 35 207 Missed 156 | . 2 10 26 12 8 2 . 10 15 71 Hits 342 | . 4 32 66 35 23 5 2 19 20 136 Melee 4 | . . 2 . . . . . 2 . . Projectile 338 | . 4 30 66 35 23 5 2 17 20 136 AOE 13 | . . 13 . . . . . . . . Critical Strikes 8 | . . . 2 . 3 . . . . 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5717 | . 54 825 692 378 386 61 48 416 596 2261 Core 1482 | . . 110 139 . 101 17 . 74 40 1001 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 27 | . . . . . . . . . . 27 Regen/Repaired (Parts) 198 | . . . . . 10 156 10 . 22 . Core Remaining (%) 76 | 100 . 56 . 65 . . . 65 95 . Volleys Fired 373 | 13 15 7 58 126 38 16 20 14 35 31 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 Hottest 182 | 40 40 50 81 91 182 140 108 110 108 116 Shots Fired 661 | 26 29 13 116 158 92 28 34 41 71 53 Gun 414 | 26 28 8 116 153 16 . 20 10 25 12 Cannon 204 | . . . . . 73 14 14 28 40 35 Launcher 43 | . 1 5 . 5 3 14 . 3 6 6 Special . | . . . . . . . . . . . Kinetic 428 | 26 28 8 92 27 50 13 34 38 65 47 Thermal 190 | . . . 24 126 39 1 . . . . Explosive 39 | . 1 5 . 5 3 14 . 3 6 2 Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 18 | 5 7 6 18 5 15 3 12 5 6 4 Robot Miss Streak 4 | 2 3 1 3 4 4 3 1 3 2 2 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 10 | . . . 6 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 301 | 16 18 9 74 35 52 7 14 24 36 16 Core Hits 181 | 6 9 9 32 18 26 22 8 15 22 14 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 Critical Strikes 23 | . . . 2 4 4 . 1 5 5 2 Burn 6 | . . . 1 4 1 . . . . . Destroy 5 | . . . 1 . . . . 2 1 1 Blast 12 | . . . . . 3 . 1 3 4 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8035 | 136 170 237 768 640 1700 741 448 947 1203 1045 Guns 2697 | 136 134 40 768 530 207 . 352 109 336 85 Cannons 2949 | . . . . . 1237 192 96 544 662 218 Explosions 2352 | . 36 197 . 110 256 549 . 294 205 705 Melee . | . . . . . . . . . . . Ramming 37 | . . . . . . . . . . 37 Kinetic 4390 | 136 134 40 468 90 928 192 448 653 998 303 Thermal 1681 | . . . 300 440 516 . . . . 425 Explosive 1748 | . 36 197 . 110 256 549 . 294 205 101 Electromagnetic 179 | . . . . . . . . . . 179 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 1 13 Average Corruption 2 | . . . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . . . . . . . 8 13 Message Errors 6 | . . . . . . . . . 4 2 Matter Fused 4 | . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . 1 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 180 | . . . . . 54 26 13 19 . 68 Projectiles 91 | . . . . . 31 26 13 19 . 2 Explosions 89 | . . . . . 23 . . . . 66 Melee . | . . . . . . . . . . . Knockbacks 19 | . . . . . 9 . 1 3 4 2 Impact . | . . . . . . . . . . . Kinetic 18 | . . . . . 9 . 1 2 4 2 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 273 | . 10 30 . 27 29 . . 82 39 56 Shots 11 | . 1 2 . 1 1 . . 3 1 2 Rammed 9 | . . . . . . . . . . 9 Targets Rammed 10 | . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 340 | . 12 19 102 217 340 90 60 259 255 99 Average Temperature 65 | . 7 9 34 37 136 43 21 148 62 22 Received Heat Transfer 1058 | . 24 20 144 132 252 27 18 48 45 348 Effects 5 | . . . . 1 4 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . 1 2 1 . . . . . Heat Transferred 2927 | . . . 629 1110 888 . . . . 300 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 196 | 5 42 81 110 194 148 196 21 . 99 155 Initial 26 | . . . . 21 25 26 . . . 1 Average 40 | . 5 22 42 64 85 79 1 . 40 32 Influence Increases 2316 | 10 99 104 375 340 413 292 90 . 290 303 Destroy 0b10 Robot/C 1180 | . 40 60 260 240 180 140 40 . 160 60 Destroy 0b10 Robot/NC 175 | 10 15 . 25 . 45 20 30 . 10 20 Destroy Leader 268 | . 4 10 74 30 46 42 . . 40 22 Successful Hack 57 | . 15 . . . 30 2 10 . . . Disable Machine 195 | . 15 15 . 45 45 15 . . 30 30 Destroy Structure 321 | . 10 19 1 25 52 73 10 . 35 96 Lose Combat Pursuer 120 | . . . 15 . 15 . . . 15 75 Influence Decreases 2193 | 10 99 104 320 329 417 354 90 . 287 183 Entered New Map 113 | . . . . 34 41 36 . . . 2 Time Decay 1975 | 10 99 91 300 295 376 318 90 . 287 109 Lost Part 105 | . . 13 20 . . . . . . 72 Squads Dispatched 16 | . 1 . 1 . 1 1 . . 6 6 Investigation 1 | . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . 2 1 Reinforcement 12 | . . . 1 . 1 1 . . 4 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 10 | . 1 . 4 . . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 6 12 23 14 15 11 2 10 19 22 Peak Tracking Total 9 | . 3 9 6 3 4 3 2 4 4 8 Tactical Retreats 9 | . . . 1 1 1 . . . 1 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 4 | . . . . . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 13 | . 1 1 . 3 3 1 . . 2 2 Max in Single Turn 2 | . 1 1 . 2 1 1 . . 1 2 Garrison Access 2 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 32 | . 2 . 2 . 6 4 6 8 3 1 Terminals 13 | . 2 . . . 5 1 2 . 2 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 7 | . . . 1 . 1 1 4 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 99 | . 8 . 6 . 15 11 12 37 6 4 Successful 74 | . 6 . 3 . 10 6 9 37 1 2 Failed 25 | . 2 . 3 . 5 5 3 . 5 2 Catastrophic 7 | . . . 2 . 2 . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 4 . . . 6 . 5 . 2 3 Terminals 37 | . 8 . . . 12 2 6 . 5 4 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 16 | . . . 4 . 3 3 6 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 5 | . . . . . . 4 . . 1 . Terminal Hacks 55 | . 5 . . . 7 1 3 37 . 2 Record 38 | . 1 . . . . 1 . 36 . . Part Schematic 2 | . 1 . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . 1 Alert Level 3 | . 1 . . . 1 . 1 . . . Hauler Manifests 2 | . . . . . 2 . . . . . Zone Layout 3 | . 1 . . . . . 1 . . 1 Proto ID Catalog 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . 1 . . 2 1 . . . Report Inventory 3 | . . . 1 . . 1 1 . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks 9 | . 1 . . . 3 . 5 . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . 3 . 5 . . . Reject 4 | . . . . . 1 . 3 . . . Recyclers 2 | . . . . . 1 . 1 . . . Mask 2 | . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 2 . 2 . 6 2 4 . 2 1 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 1 . 1 . . . 6 5 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Total Allies 4 | . . . . . . . 4 . . . Largest Group 4 | . . . . . . . 4 1 . . Highest-Rated Group 29 | . . . . . . . 29 10 . . Highest-Rated Ally 10 | . . . . . . . 10 10 . . Total Orders 1 | . . . . . . . 1 . . . DROP 1 | . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 2 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 2476 | 6 687 169 148 . 69 . . . 900 497 Optics 1397 | . . . . . . . . . 900 497 Sensors 787 | . . . . . 69 . . . 221 497 Terrain 1010 | 6 687 169 148 . . . . . . . ECM 159 | . . . . . . . . . . 159 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 12132 | 161 687 289 796 1292 911 813 1605 4083 902 593 Spaces Moved 5768 | 73 381 164 419 685 369 326 770 1745 425 411 Core 168 | 5 . . . . . . . . . 163 Treads 5322 | 68 381 159 146 685 369 326 770 1745 425 248 Legs 17 | . . . 17 . . . . . . . Wheels 261 | . . 5 256 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 145 145 225 150 230 152 50 Average Speed 184 | 152 160 161 135 145 197 229 189 230 155 114 Slowest Speed 260 | 160 160 240 260 145 225 230 230 230 232 235 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 66 30 41 101 38 41 98 90 19 16 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . Scrap Searched 10 | . . . . 2 . . . 8 . . Spaces Dug 64 | . . . . 26 3 . 11 9 5 10 Terrain Destroyed 401 | . 10 23 . 58 56 99 14 36 42 63 Melee . | . . . . . . . . . . . Projectile 128 | . . . . 33 32 3 14 23 9 14 AOE 273 | . 10 23 . 25 24 96 . 13 33 49 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Total 6708 | 99 439 178 557 832 478 366 885 1790 603 481 Wait 254 | 1 13 . 26 13 32 15 30 1 115 8 Move 5758 | 72 380 163 418 684 368 325 769 1744 424 411 Hop . | . . . . . . . . . . . Pick Up 97 | 6 18 1 23 4 11 4 3 13 10 4 Fast Attach 25 | 7 . . 6 . 6 . . 1 . 5 Attach 22 | . . 4 5 . 2 1 1 . 6 3 Detach 8 | . . . 3 . 3 . 1 1 . . Swap 30 | . 3 1 2 2 4 2 4 2 7 3 Drop 76 | . 10 2 16 3 14 3 3 14 6 5 Fire 373 | 13 15 7 58 126 38 16 20 14 35 31 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 54 | . . . . . . . 54 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: [*Fac] / Upp x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 584 | -10/Materials | Discovered new exit (range 13) 849 | -10/Materials | Entered Mines 1036 | -10/Mines | Discovered new exit (range 7) 1060 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1064 | -10/Mines | Found Scrap Suit 1090 | -10/Mines | Assembled infested the area 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1163 | -9/Materials | Lost 7 parts (1p2n2u2w) 1439 | -9/Materials | Discovered new exit (range 8) 1652 | -9/Materials | Discovered new exit (range 16) 1898 | -9/Materials | Discovered new exit (range 8) 1934 | -9/Materials | Entered Mines 2262 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2396 | -9/Mines | Learned location of Recycling (-8) 2664 | -9/Mines | Learned location of Storage (-8) 2753 | -9/Mines | Discovered new exit (range 11) 2866 | -9/Mines | Excavation squad dispatched 2866 | -9/Mines | A large section of the Mines collapsed 3219 | -9/Mines | Discovered new exit (range 6) 3226 | -9/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3473 | -8/Materials | Discovered new exit (range 15) 3568 | -8/Materials | Build established: Gunner 3781 | -8/Materials | Identified exit to Storage 4137 | -8/Materials | Entered Storage 4202 | -8/Storage | Repaired Adv. Treads 4375 | -8/Storage | Met 01-MTF 4476 | -8/Storage | Discovered new exit (range 5) 4950 | -8/Storage | Entered Recycling 4950 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5452 | -8/Recycling | Scanned before Scraplab entrance 5501 | -8/Recycling | Lost 3 allies 6287 | -8/Recycling | Discovered new exit (range 6) 6524 | -8/Recycling | Entered Scraplab 6542 | -8/Recycling | Discovered new exit (range 3) 6555 | -8/Recycling | Entered Scraptown 6555 | -8/Scraptown | Accompanied by 1 ally 6974 | -8/Scraptown | Discovered new exit (range 13) 7393 | -8/Scraptown | Visited SPCMW 7524 | -8/Scraptown | Visited Spacefarers 7556 | -8/Scraptown | Visited Bundlers 7832 | -8/Scraptown | Visited Symbiants 7901 | -8/Scraptown | Visited Assassins FH 7931 | -8/Scraptown | Visited Cyclists 7993 | -8/Scraptown | Visited UFD Registry 7993 | -8/Scraptown | Registered with UFD as "Biosourcer" 8037 | -8/Scraptown | Entered Cyclist Reading Room 8528 | -8/Scraptown | Visited Chapter 10 8604 | -8/Scraptown | Visited Curators Association 9025 | -8/Scraptown | Visited Scrap Suit Storage 9037 | -8/Scraptown | Found Scrap Suit 9130 | -8/Scraptown | Visited Research Penetration Think Tank 9218 | -8/Scraptown | Visited Junk Repository 9294 | -8/Scraptown | Visited Scrapoid Pod Storage 9340 | -8/Scraptown | Visited Science Guys 9917 | -8/Scraptown | Visited Observation Area 10145 | -8/Scraptown | Discovered new exit (range 5) 10303 | -8/Scraptown | Met Optimus 10303 | -8/Scraptown | Accepted into 0bPrime 10470 | -8/Scraptown | Civil war broke out across Scraptown 10474 | -8/Scraptown | Found Scrapoid Pod 10618 | -8/Scraptown | Lost 6 allies 10625 | -8/Scraptown | Optimus destroyed in the chaos of civil war 10626 | -8/Scraptown | Destroyed 9 combat bots 10638 | -8/Scraptown | Entered Factory 10638 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10850 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11094 | -6/Factory | Build established: Scavenger-Tank 11363 | -6/Factory | Discovered new exit (range 18) 11539 | -6/Factory | Identified exit to Factory 11540 | -6/Factory | Entered another Factory area 11540 | -5/Factory | Evolved 2 slots: Utility x2 11618 | -5/Factory | Build established: Scavenger-Skirmisher 11696 | -5/Factory | Identified exit to Upper Caves 11696 | -5/Factory | Identified exit to Extension 11977 | -5/Factory | System corruption reached 10% 12030 | -5/Factory | Lost 4 parts (1p2n1w) 12037 | -5/Factory | Released all parts (11) 12047 | -5/Factory | Core integrity fell below 50% 12074 | -5/Factory | Lost 4 parts (2n1u1w) 12092 | -5/Factory | Discovered new exit (range 6) 12097 | -5/Factory | Core integrity fell below 20% 12133 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12045_ R-10 Processor destroyed. 12076_ Dropped Kinecellerator. 12077_ Acquired Mass Driver. 12082_ Slammed into S-27 Virus. 12082_ Destabilizing: System interference. 12082_ Mak. Salvage Targeting Computer temporarily disabled. 12083_ Slammed into S-27 Virus. 12088_ Slammed into K-01 Serf. 12090_ R5BQWT :FP=K#2KKY&UHA:Q 12092_ EXIT=FOUND 12099_ S-27 Virus destroyed. 12102_ Acquired Antigrav System. 12112_ Slammed into K-01 Serf. 12116_ System corrupted: Matter fused (-7). 12116_ Slammed into K-01 Serf. 12122_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12125_ Antigrav System destroyed. 12130_ Penetrated by Slug. 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""" + Y ??? | | "" #??????? # ??? | | "" #??????? ## #####@ ??? | | #???????? ??# #???# #####???????# | | ????????? ??# #???### ###???????????# | | #/############+#### #?????# #?????????????# | | #?????# #?????????????# | | ################+####?????" ? #?????????????# | | #????????????? ??????##???#????????###### | | #??????????? ]][??????????????????# | | #??????????# ]![#?????????????????# | | #??????????# ]! #?????????????????# | | #??????????###########?????????????????# | | #??????????????????????????????????????# #### | | #??????????????????????????????????????# #??# | | #??????????????????????????????????????# #??# | | #??????????????????????????????????????# #??# | | #??????????????????????????????????????# #??# | | #??????????????????????????????????????# #??# | | #??????????????????????????????????????# #??# | | #?????????>????????????????????????????# #??# | | #??????????????????????????????????????# #??###### | | #??????????????????????????????????????# #???????? | | #??????????????????????????????????????# #???????? | | #??????????????????????????????????????# #???????? | | ################???????????????????????# #???????? | | # ] ???????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Rocket Launcher | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Deep Structural Scanner | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Thermal Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Targeting Computer | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 8% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponControlPrototype Manual? 0 Play Time 01:33:41 Cumulative 136.0 hours Start 2025.05.07 @ 15:46:19 End 2025.05.07 @ 17:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 70 Adventurer 8 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ced3be46-dce9-460b-aa92-7cb3632b1eba