Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 21:57:28 Player: t0f Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (201) 201 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Utility Shielding > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 22 | 6 3 10 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 1 | . . 1 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 5 3 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 6 | . 1 2 3 Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 4 6 . Power 2 | . 1 1 . Propulsion 2 | . 2 . . Utility 2 | . . 2 . Weapon 4 | . 1 3 . Highest Loss Streak 4 | . 3 4 . To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 58 | . 72 64 33 Engine 3 | . 4 5 . Treads 1 | . . 3 . Leg 6 | . 18 3 . Device 2 | . . 4 . Storage 3 | . 8 2 . Processor 6 | . 6 10 . Protection 14 | . 6 10 33 Energy Gun 2 | . . 5 . Ballistic Gun 16 | . 27 19 . Naked Turns 30 | . . 27 3 Heaviest Build 16 | 11 11 16 15 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 4 | . . 4 4 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 6 5 5 Most Carried 6 | 1 1 6 5 Average Carried 2 | . . 4 2 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 1 5 2 Class Distribution -------------------- 78% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 427 | 162 97 168 . Remotely . | . . . . Salvage Created 269 | . 97 172 . Parts 16 | . 6 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 7 | . 4 3 . Guns 7 | . 4 3 . Classes Destroyed 4 | . 2 2 . Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 195 | . 83 101 11 Missed 68 | . 29 38 1 Damage Taken 1449 | . 480 801 168 Core 501 | . 88 367 46 Absorbed by Shields . | . . . . Redirected to Shielding 11 | . . 11 . Core Remaining (%) 82 | 100 64 . . Volleys Fired 26 | . 13 13 . Largest 3 | . 2 3 . Hottest 99 | . 40 99 . Shots Fired 53 | . 24 29 . Gun 53 | . 24 29 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 46 | . 24 22 . Thermal 7 | . . 7 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 4 14 . Robot Miss Streak 5 | . 5 4 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 33 | . 13 20 . Core Hits 15 | . 6 9 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 342 | . 120 222 . Guns 336 | . 120 216 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic 280 | . 120 160 . Thermal 56 | . . 56 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 2 19 14 Average Temperature 5 | . 1 5 7 Received Heat Transfer 399 | . 66 270 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 169 | . 105 169 15 Initial 39 | . . 39 . Average 54 | . 67 82 2 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 15 2 Peak Tracking Total 11 | . 6 11 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . . 1 Successful 1 | . . . 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 916 | 61 214 424 217 Spaces Moved 573 | 49 149 285 90 Core 297 | 9 6 192 90 Treads 35 | . . 35 . Legs 241 | 40 143 58 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 136 | 107 117 119 238 Slowest Speed 250 | 120 120 250 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 30 24 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 656 | 55 165 343 93 Wait 27 | . . 27 . Move 570 | 48 148 284 90 Hop . | . . . . Pick Up 8 | 1 1 6 . Fast Attach 13 | 5 2 6 . Attach 5 | 1 . 1 3 Detach . | . . . . Swap 4 | . 1 3 . Drop 1 | . . 1 . Fire 26 | . 13 13 . Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Lost 3 parts (1p1n1w) 259 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 330 | -9/Materials | Build established: Mutant 673 | -9/Materials | Core integrity fell below 50% 673 | -9/Materials | Released all parts (4) 696 | -9/Materials | Core integrity fell below 20% 697 | -9/Materials | Discovered new exit (range 5) 700 | -9/Materials | Entered Storage 701 | -9/Storage | Lost 4 parts (1p1u2w) 917 | -9/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 00673_ Released Utility Shielding. 00674_ G-34 Mercenary destroyed. 00674_ R-06 Scavenger collects Beam Rifle. 00677_ R-06 Scavenger collects Imp. Aluminum Leg. 00697_ Triggered Explosive Trap. 00697_ An explosion rips through the floor. 00697_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00874_ Critical hit (Burn: +37). 00893_ Connecting with Terminal... 00893_ Current location identified: Storage >>Query(Lightweight Power Sources) Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. 00893_ Connecting with Terminal... 00915_ Critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????# ###########+######??????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # """""" #??????????????????? | | ?????????????????# + "????" #??????????????????? | | ?????????????????# # "????" #??????????????????? | | ?????????????????# # """""" #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????????# ##########??????????????????? | | ??????????"??????# #???????????????????????????? | | ?????????""" ????# #???????????????????????????? | | ?????"R """ ""??# #???????????????????????????? | | ??????"" # #???????????????????????????? | | ???????# + #???????????????????????????? | | ???????# # #???????????????????????????? | | ???????# ??# ####????????????????????????? | | ??????# ????# ## ????????????????????????? | | ??????###"T?????## ## "????????????????????????? | | ????????#???????# # "????????????????????????? | | ????????????????# # "????????????????????????? | | ????????????????# T + ""???????????????????????? | | ????????????????# #Yu""??????????????????????? | | ????????????????# # """" #????????????????? | | ????????????????### ### @b #????????????????? | | ??????????????????# #?######u####????????????????? | | ??????????????????# ???????? ??????????????????? | | ??????????????????#+#?????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed FrostRocketSplitter Manual? 0 Play Time 00:14:43 Cumulative 1.5 hours Start 2024.08.01 @ 21:43:03 End 2024.08.01 @ 21:57:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 095a12f7-7477-4e76-a9af-59aef5897c80