Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 01:16:54 Player: AntinDisguise Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1273) 1273 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (571) 571 TOTAL SCORE: 6179 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 267 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 290/290 System Corruption 0% Temperature Critical (532) Movement Treading (320) Ox2 Location -7/Storage Parts ------- > --- POWER (3) -------- Backup Power III Improved Deuterium Engine Antimatter Reactor > --- PROPULSION (3) --- Light Treads Heavy Treads > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Cooled Particle Cannon Rocket Array Rocket Array > --- INVENTORY (5) ---- Modified TNC Heavy Beamcaster Heavy Beamcaster AWS/Thermal Peak State ------------ > --- POWER ------------ Backup Power III Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Light Treads Heavy Treads > --- UTILITY ---------- Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Cooled Particle Cannon > --- INVENTORY -------- Modified TNC Beamcaster Heavy Beamcaster AWS/Thermal [Rating: 71] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Battery Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 2 | . . 1 . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . . Utility 2 | . . 1 . . . . 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 65 | 6 4 19 1 2 . 5 3 17 1 7 Power 11 | 1 . 4 . . . 2 1 2 1 . Engine 8 | 1 . 4 . . . 1 1 . 1 . Core 2 | . . . . . . 1 . 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 12 | 2 2 3 . . . 1 1 3 . . Treads 8 | . . 3 . . . 1 1 3 . . Leg . | . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 8 | 1 1 1 1 2 . . 1 1 . . Device 2 | . 1 . . . . . 1 . . . Storage 4 | 1 . . 1 2 . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 1 11 . . . 2 . 11 . 7 Energy Gun 16 | 1 1 6 . . . 1 . 5 . 2 Energy Cannon 3 | . . . . . . . . 1 . 2 Ballistic Gun 5 | 1 . 1 . . . . . 3 . . Ballistic Cannon 4 | . . 3 . . . 1 . . . . Launcher 5 | . . 1 . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . . . . 4 Parts Lost 18 | . 1 1 . . . . 4 10 1 1 Power 4 | . . . . . . . 2 1 1 . Propulsion 3 | . . 1 . . . . 1 1 . . Utility 5 | . . . . . . . 1 3 . 1 Weapon 6 | . 1 . . . . . . 5 . . Highest Loss Streak 8 | . 1 1 . . . . 4 8 1 1 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 85 98 99 99 100 90 88 44 62 66 Engine 16 | . 14 21 22 22 22 9 13 3 8 15 Core 1 | . . . . . . 8 7 1 . . Reactor 1 | . . . . . . . . 3 7 7 Treads 18 | . . 15 22 22 22 27 22 13 15 15 Wheel 2 | . 28 5 . . . . . . . . Device 2 | . 1 11 1 . . . 7 1 . . Storage 14 | . 14 11 20 21 22 18 15 2 . . Protection 8 | . . 10 11 11 11 9 6 3 7 6 Energy Gun 16 | . 13 13 22 22 22 9 7 9 15 12 Ballistic Gun 2 | . 14 3 . . . . . 2 7 1 Ballistic Cannon 1 | . . 2 . . . 8 7 1 . . Naked Turns 32 | . . . . . . . . 32 . . Heaviest Build 90 | 13 13 34 34 50 50 59 68 77 87 90 Greatest Support 90 | 26 32 40 40 40 40 60 60 90 90 90 Greatest Overweight (x) 2 | . . 1 . 1 1 . 1 2 . 2 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 Average Capacity 10 | 6 8 8 8 12 15 15 15 6 5 5 Most Carried 14 | 5 3 8 8 10 11 13 12 14 5 5 Average Carried 7 | 3 2 5 8 7 10 11 11 5 5 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 Final Carried 13 | 2 2 8 8 10 11 13 11 5 5 5 Class Distribution -------------------- 70% | Mutant 17% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 1094 | 189 128 337 105 10 10 116 . 148 51 . Remotely . | . . . . . . . . . . . Salvage Created 1902 | . 236 533 81 . . 257 2 727 66 . Parts 95 | . 11 47 9 . . 9 3 14 2 . Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 27 | . 6 10 . . . 6 . 3 1 1 Guns 17 | . 5 3 . . . 5 . 3 1 . Cannons 4 | . . 2 . . . 1 . . . 1 AOE 6 | . 1 5 . . . . . . . . Classes Destroyed 10 | . 1 8 . . . . . 1 . . Worker 3 | . . 1 1 . . . 1 . . . Builder 6 | . . 3 2 . . . 1 . . . Hauler 1 | . . 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 3 | . . 3 . . . . . . . . Swarmer 6 | . . 6 . . . . . . . . Grunt 13 | . 6 1 . . . 6 . . . . Sentry 5 | . . 3 . . . . . . 1 1 Compactor 3 | . . . . . . . . 3 . . Best Kill Streak 5 | . 2 5 2 . . 3 2 2 1 1 Combat Bots Only 4 | . 2 4 . . . 3 . 2 1 1 Max Kills in Single Turn 3 | . 1 3 1 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 211 | . 17 64 . . . 10 22 17 9 72 Missed 57 | . 4 22 . . . 3 6 2 4 16 Damage Taken 3681 | . 221 521 . . . 110 640 853 563 773 Core 821 | . 71 24 . . . 19 14 287 114 292 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 90 | 100 71 . . . 94 96 . . . . Volleys Fired 84 | . 18 39 3 . . 11 1 4 1 7 Largest 3 | . 2 2 2 . . 1 1 2 3 3 Hottest 207 | . 60 90 90 . . 44 44 98 195 207 Shots Fired 253 | . 29 76 6 . . 30 1 96 3 12 Gun 202 | . 29 48 6 . . 19 . 92 3 5 Cannon 31 | . . 16 . . . 11 1 2 . 1 Launcher 19 | . . 12 . . . . . 1 . 6 Special 1 | . . . . . . . . 1 . . Kinetic 58 | . 18 25 . . . 11 1 2 1 . Thermal 128 | . . 9 . . . 19 . 92 2 6 Explosive 18 | . . 12 . . . . . . . 6 Electromagnetic 48 | . 11 30 6 . . . . 1 . . Robot Hit Streak 24 | . 5 14 5 . . 8 . 24 9 6 Robot Miss Streak 6 | . 1 6 2 . . 4 . 2 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 111 | . . . . . . 19 . 92 . . Shots Hit Robots 200 | . 19 48 3 . . 30 . 90 3 7 Core Hits 88 | . 12 27 3 . . 20 . 15 2 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5609 | . 265 1333 57 . . 735 271 2701 73 174 Guns 4012 | . 184 504 57 . . 555 . 2639 73 . Cannons 483 | . . 218 . . . 180 . 59 . 26 Explosions 1114 | . 81 611 . . . . 271 3 . 148 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 663 | . 93 318 . . . 180 . 46 26 . Thermal 3770 | . 81 138 . . . 555 271 2652 47 26 Explosive 700 | . . 552 . . . . . . . 148 Electromagnetic 476 | . 91 325 57 . . . . 3 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 214 | . 4 40 . . . 6 164 . . . Projectiles 10 | . . 4 . . . 6 . . . . Explosions 204 | . 4 36 . . . . 164 . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . 2 . . . 9 . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . 2 . . . 8 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 556 | . 66 77 . . . . 394 19 . . Shots 11 | . 2 3 . . . . 5 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 800 | . 82 57 114 . . 84 14 . 319 800 Average Temperature 159 | . 30 11 50 . . 31 14 . 234 281 Received Heat Transfer 384 | . 87 90 . . . 63 . . 30 114 Effects 26 | . . . . . . . . . 7 19 Shutdowns 6 | . . . . . . . . . 1 5 Energy Bleed 3 | . . . . . . . . . 1 2 Interference 7 | . . . . . . . . . 4 3 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 5 | . . . . . . . . . . 5 Damage (minor) 1 | . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 4693 | . 50 225 . . . 703 200 3404 74 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 456 | . 207 425 103 . . 130 61 36 456 183 Initial 120 | . . 87 88 . . . . 21 . 120 Average 95 | . 81 249 84 . . 30 7 4 210 130 Maximum Alert Level 2 | . 1 2 . . . . . . 2 . Low Security (%) 79 | 100 85 31 100 . 100 100 100 100 52 100 Level 1 17 | . 14 64 . . . . . . 24 . Level 2 3 | . . 3 . . . . . . 23 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . . . . . 4 1 . 3 . Investigation 3 | . . . . . . 2 . . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 3 | . . . . . . 2 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 5 | . 1 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 53 | . 6 25 . . . 9 3 6 3 1 Peak Tracking Total 4 | . 3 4 . . . 4 3 4 1 1 Tactical Retreats 2 | . 1 1 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 3 | . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 19 | . 2 3 . . . . 5 . 9 . Max in Single Turn 5 | . 2 1 . . . . 5 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 11 | . 2 2 . 2 . 2 . . 1 2 Terminals 9 | . 2 2 . . . 2 . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 41 | . 2 5 . 24 . 4 . . 3 3 Successful 34 | . 2 4 . 24 . 1 . . 1 2 Failed 7 | . . 1 . . . 3 . . 2 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . 1 . . . . 1 . Terminals 17 | . 2 5 . . . 4 . . 3 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 2 4 . 24 . 1 . . 1 2 Record 23 | . . . . 23 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . 2 Open DSF 1 | . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . Locate Traps 4 | . 1 2 . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 2 . . . 2 . . 1 1 Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . 1 . . parse_system 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 19 | . . . . . . . . 19 . . Largest Group 18 | . . . . . . . . 18 17 . Highest-Rated Group 434 | . . . . . . . . 434 419 . Highest-Rated Ally 35 | . . . . . . . . 35 35 . Total Orders . | . . . . . . . . . . . Ally Attacks 93 | . . . . . . . . 49 44 . Total Damage 2850 | . . . . . . . . 1064 1786 . Kills 18 | . . . . . . . . 3 15 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 6969 | 44 290 1241 468 1458 1037 679 350 751 518 133 Spaces Moved 3550 | 39 200 710 270 718 421 265 144 474 255 54 Core 71 | 9 . . . . . . . 62 . . Treads 2992 | . . 453 270 718 421 265 144 412 255 54 Legs . | . . . . . . . . . . . Wheels 487 | 30 200 257 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 160 160 240 160 160 50 160 160 Average Speed 170 | 81 95 138 160 201 240 160 239 146 160 165 Slowest Speed 320 | 100 100 160 160 240 240 160 240 320 160 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 42 45 50 90 54 24 7 97 9 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 235 | . 2 94 . . . . 13 . . 126 Melee . | . . . . . . . . . . . Projectile 4 | . . 1 . . . . . . . 3 AOE 231 | . 2 93 . . . . 13 . . 123 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Total 4317 | 49 273 887 300 729 449 509 149 529 362 81 Wait 541 | . 46 93 26 . 28 222 . 16 106 4 Move 3541 | 38 199 709 269 717 420 264 144 473 254 54 Hop . | . . . . . . . . . . . Pick Up 54 | 5 4 17 . 5 1 5 1 13 . 3 Fast Attach 10 | 3 . 1 1 1 . . . . 1 3 Attach 29 | 3 2 5 . . . 2 3 14 . . Detach 2 | . . . . . . 1 . 1 . . Swap 26 | . 2 13 . 1 . 3 . 3 . 4 Drop 30 | . 2 10 1 5 . 1 . 5 . 6 Fire 84 | . 18 39 3 . . 11 1 4 1 7 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 915 | -9/Materials | Discovered new exit (range 14) 1563 | -9/Materials | Discovered new exit (range 7) 1576 | -9/Materials | Entered Mines 1579 | -9/Mines | Met a Derelict bent on vengeance 1751 | -9/Mines | Discovered new exit (range 5) 1775 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1775 | -9/Mines | Discovered new exit (range 5) 1802 | -9/Mines | Discovered new exit (range 14) 1914 | -9/Mines | Learned 4 Materials zone layouts 1935 | -9/Mines | Found a hidden stash of uninstalled traps 1959 | -9/Mines | Learned Materials interactive machine intel 2044 | -9/Mines | Entered Exiles 2088 | -9/Exiles | Met 8R-AWN 2115 | -9/Exiles | Met EX-HEX 2176 | -9/Exiles | Met EX-DEC 2486 | -9/Exiles | Discovered new exit (range 15) 2679 | -9/Exiles | Visited The Gauntlet 2981 | -9/Exiles | Learned location of Zion (-6) 3031 | -9/Exiles | Met EX-BIN 3158 | -9/Exiles | Aligned with FarCom system 3161 | -9/Exiles | Given EX-Vault access code 3223 | -9/Exiles | Opened EX-Vault 3264 | -9/Exiles | Found AWS/Thermal 3267 | -9/Exiles | Found Modified TNC 3273 | -9/Exiles | Found Skeleton Box 3322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3471 | -9/Exiles | Discovered new exit (range 14) 3502 | -9/Exiles | Stole three prototypes: Modified TNC, Skeleton Box, AWS/Thermal 3502 | -9/Exiles | Entered Mines 3849 | -8/Mines | Discovered new exit (range 5) 4539 | -8/Mines | Entered Materials 4539 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4540 | -8/Materials | Identified exit to Factory 4541 | -8/Materials | Loaded intel: 19 interactive machine locations 4847 | -8/Materials | Build established: Skirmisher 4990 | -8/Materials | Met 7R-MNS 5107 | -8/Materials | Discovered exit to Factory (range 16) 5218 | -8/Materials | Entered Factory 5218 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5219 | -7/Factory | Caught up to 7R-MNS 5220 | -7/Factory | FarCom data flow suspended 5506 | -7/Factory | Build established: Tank 5555 | -7/Factory | Lost 4 parts (2p1n1u) 5568 | -7/Factory | Sucked down chute 5568 | -7/Factory | Entered Waste 5569 | -7/Waste | Met a frightened Derelict 5585 | -7/Waste | Spotted C-40 Crusher 5585 | -7/Waste | Spotted C-40 Crusher 5586 | -7/Waste | Spotted C-40 Crusher 5591 | -7/Waste | Spotted C-40 Crusher 5618 | -7/Waste | Destroyed C-40 Crusher 5631 | -7/Waste | Spotted C-40 Crusher 5634 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5635 | -7/Waste | Destroyed C-40 Crusher 5640 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5658 | -7/Waste | Destroyed C-40 Crusher 5677 | -7/Waste | Spotted C-40 Crusher 5684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5703 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5705 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5709 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5714 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5734 | -7/Waste | Crushed by Compactor (1 part destroyed) 5737 | -7/Waste | Crushed by Compactor (1 part destroyed) 5768 | -7/Waste | Lost 8 parts (3u5w) 5899 | -7/Waste | Warlord forces began an assault 5900 | -7/Waste | Allies destroyed C-40 Crusher 5908 | -7/Waste | Allies destroyed C-40 Crusher 5941 | -7/Waste | Found Damper Plating 5982 | -7/Waste | Build established: Mutant 6152 | -7/Waste | Discovered new exit (range 11) 6319 | -7/Waste | Entered Factory 6319 | -7/Factory | Accompanied by 17 allies 6326 | -7/Factory | Build established: Tank 6573 | -7/Factory | Lost 6 allies 6600 | -7/Factory | Core integrity fell below 50% 6630 | -7/Factory | Lost 9 allies 6737 | -7/Factory | Discovered new exit (range 12) 6837 | -7/Factory | Entered Storage 6902 | -7/Storage | Found Prototype Launcher 6903 | -7/Storage | Identified Rocket Array 6907 | -7/Storage | Found Rocket Array 6960 | -7/Storage | Core integrity fell below 20% 6971 | -7/Storage | Core destroyed Last Messages --------------- The unstable cave ceiling collapses. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Overheating: System interference. Cld. Particle Cannon temporarily disabled. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Overheating: Matter decay (-13). The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Power failure, Imp. Deuterium Engine shutdown. Overheating: Matter decay (-10). U-05 Engineer lays Concrete. Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????? ??? ?? ????????????? | | ?????????????????????????# ? # ???????????? | | ???????????????????????## # ### ????????????? | | ??????????????????????## ?????????????? | | ??????????????????????#""""" # ????????????? | | ????????????????????###""T"" # ##????????????? | | ????????????????????# # ???????????? | | ????????????????????# # # ?? ####????? | | ????????????????????# = # # # #????? | | ????????????????????# = ###?# #????? | | ????????????????????# ! = #####T### #????? | | ????????????????????# @ #[[ [ ## #????? | | ????????????????????# u #]] [ ## #????? | | ????????????????????# ###### # #????? | | ????????????????########+########## # # #????? | | ?????????? #????? | | ?????????? #????? | | ?????????? #????? | | ???????????+#########+############ # ###????? | | ??????????????????? ?????????##### ####??????? | | ?????????????????? ??????????#] ] #?????????? | | ?????????????????# ""??????????#]] [[ #?????????? | | ?????????????????# ????????????#####T##?????????? | | ?????????????????#?????????????????###??????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 38 Energy Capacity 720 Matter Stores 321 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaStructuralMount Manual? 0 Play Time 00:52:23 Cumulative 18.5 hours Start 2024.04.16 @ 00:22:48 End 2024.04.16 @ 01:16:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 41 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 86% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1994bb3d-3deb-4ca8-ae84-a70f660fb712