Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.22 @ 15:28:26 Player: Kaz Result: Destroyed by as-12691 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (277) 277 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 782 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 450/500 Energy 78/100 System Corruption 0% Temperature Cool (30) Movement Core (650) Ox12 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (12) --- Ion Engine Light Ion Engine Compact Wheel Large Storage Unit High-capacity Battery (400) High-capacity Battery (400) Weight Redist. System Light Armor Plating Sensor Drone Bay (20/20) Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Large Storage Unit High-capacity Battery High-capacity Battery High-capacity Matter Pod Weight Redist. System Light Armor Plating Light Assault Rifle Light Assault Rifle Mace [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Matter Pod Device Sensor Drone Bay Storage High-capacity Matter Pod Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 6 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 99 | . 99 97 Engine 14 | . 14 14 Wheel 28 | . 28 28 Storage 27 | . 27 25 Energy Gun 4 | . 4 . Ballistic Gun 23 | . 23 25 Naked Turns . | . . . Heaviest Build 44 | 11 44 44 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 11 | 4 11 12 Most Carried 12 | 4 12 12 Average Carried 8 | 2 8 11 Final Capacity 12 | 6 12 12 Final Carried 11 | 3 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 686 | 203 483 . Remotely . | . . . Salvage Created 537 | . 510 27 Parts 32 | . 32 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 11 2 Guns 13 | . 11 2 Classes Destroyed 7 | . 6 1 Worker 3 | . 3 . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 821 | . 291 530 Core 251 | . 82 169 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 49 7 Largest 2 | . 2 2 Hottest 70 | . 70 40 Shots Fired 110 | . 98 12 Gun 110 | . 98 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 91 | . 79 12 Thermal 19 | . 19 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 10 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 80 | . 69 11 Core Hits 35 | . 27 8 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 880 | . 769 111 Guns 857 | . 746 111 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 23 | . 23 . Kinetic 723 | . 612 111 Thermal 134 | . 134 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 11 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | . 165 20 Average Temperature 49 | . 54 15 Received Heat Transfer 268 | . 108 160 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 197 | . 197 23 Initial 23 | . . 23 Average 81 | . 90 18 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 18 11 Peak Tracking Total 10 | . 4 10 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 12 | . 11 1 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Record 4 | . 4 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Reinforcement Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 848 | 47 751 50 Spaces Moved 640 | 40 574 26 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 630 | 30 574 26 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 98 | 80 99 100 Slowest Speed 100 | 90 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 91 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 757 | 54 665 38 Wait 7 | . 7 . Move 638 | 39 573 26 Hop . | . . . Pick Up 29 | 9 19 1 Fast Attach . | . . . Attach 9 | 6 1 2 Detach . | . . . Swap 7 | . 5 2 Drop 10 | . 10 . Fire 56 | . 49 7 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 514 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Entered Mines 803 | -10/Mines | Found the Drone Emporium 807 | -10/Mines | Found Prototype Device 808 | -10/Mines | Identified Sensor Drone Bay 823 | -10/Mines | Assembled infested the area 838 | -10/Mines | Core integrity fell below 50% 847 | -10/Mines | Core integrity fell below 20% 849 | -10/Mines | Destroyed by as-12691 with Assembled F-torch Last Messages --------------- GOAL=ESCAPE 00802_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 00803_ SO-3QT(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 00805_ SO-3QT(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 00807_ Acquired Prototype Device. 00808_ Identified Sensor Drone Bay. 00823_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00832_ as-75626 destroyed. 00832_ Switching to secondary target: as-53813. 00838_ Lgt. Assault Rifle destroyed. 00839_ Knocked back. 00841_ Ion Engine destroyed. 00841_ Wheel destroyed. 00841_ Com. Wheel destroyed. 00844_ Assault Rifle destroyed. 00847_ as-29630 destroyed. 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