Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 23:06:57 Player: Brimonk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4812) 4812 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 9265 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 103 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 79/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Core Analyzer ECM Suite Improved Reaction Control System Reactive Plating > --- WEAPON ----------- Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Armored Wheel Improved Heat Sink Improved Terrain Scan Processor Recoil Stabilizer Improved Medium Laser Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . 1 . . . . Propulsion 2 | . . . . 2 . . Utility 5 | . . 1 . . 2 2 Weapon . | . . . . . . . Parts Attached 130 | 6 20 25 9 36 23 11 Power 25 | 1 1 6 2 7 6 2 Engine 12 | 1 . 6 . 1 2 2 Core 13 | . 1 . 2 6 4 . Reactor . | . . . . . . . Propulsion 35 | 2 6 6 5 10 5 1 Treads 3 | . . . . 2 . 1 Leg 22 | . 4 . 5 8 5 . Wheel 8 | 2 . 6 . . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 32 | . 8 3 1 9 7 4 Device 11 | . . 2 1 2 3 3 Storage 9 | . 6 . . 3 . . Processor 7 | . 2 1 . . 3 1 Hackware 2 | . . . . 2 . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 38 | 3 5 10 1 10 5 4 Energy Gun 17 | 1 2 4 . 6 3 1 Energy Cannon 4 | . . 1 . 3 . . Ballistic Gun 10 | 2 1 4 . . 1 2 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 1 . 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 10 | . . . . 10 . . Parts Lost 43 | . . 3 1 14 8 17 Power 12 | . . 2 1 3 3 3 Propulsion 11 | . . . . 4 2 5 Utility 14 | . . . . 5 2 7 Weapon 6 | . . 1 . 2 1 2 Highest Loss Streak 12 | . . 1 1 12 7 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 96 91 98 88 80 68 Engine 6 | . 7 12 10 2 4 9 Core 7 | . 6 3 11 12 6 . Leg 21 | . 15 9 21 31 22 10 Wheel 3 | . 11 12 . . . . Device 6 | . . 3 10 5 5 12 Storage 14 | . 20 21 11 8 15 11 Processor 4 | . 4 6 9 . 5 6 Hackware 1 | . . . . 1 4 . Protection 2 | . . . . 7 . 4 Energy Gun 5 | . 15 10 . 2 5 . Energy Cannon 4 | . . 2 11 7 3 . Ballistic Gun 3 | . 7 8 3 . 1 3 Launcher 4 | . 5 . 7 6 2 3 Naked Turns 20 | . . . . . . 20 Heaviest Build 46 | 7 28 26 28 36 44 46 Greatest Support 53 | 20 20 24 22 42 53 53 Greatest Overweight (x) 14 | . 2 1 1 1 1 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 5 15 8 8 10 10 10 Average Capacity 8 | 5 8 8 8 7 10 9 Most Carried 9 | 5 8 8 8 8 9 9 Average Carried 6 | 2 5 5 7 6 6 5 Final Capacity 10 | 5 8 8 8 10 10 5 Final Carried 8 | 5 3 8 8 3 8 . Class Distribution -------------------- 50% | Scavenger-Mutant 34% | Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2681 | 284 344 581 203 760 281 228 Remotely . | . . . . . . . Salvage Created 4284 | 32 269 1061 218 1286 1048 370 Parts 249 | 2 19 68 12 80 51 17 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 116 | 1 9 28 12 36 18 12 Guns 47 | 1 7 22 1 4 9 3 Cannons 29 | . . 3 8 8 4 6 AOE 38 | . 2 3 3 24 3 3 Classes Destroyed 15 | 1 2 3 1 6 2 . Worker 8 | . . 1 . 3 4 . Builder 4 | . . . . 2 2 . Tunneler 2 | . . . . 1 . 1 Hauler 1 | . . . . 1 . . Recycler 3 | . . . . 1 2 . Operator 1 | . . . . 1 . . Watcher 12 | . 1 3 . 5 3 . Swarmer 21 | . 3 6 4 8 . . Grunt 63 | 1 6 16 3 16 12 9 Brawler 1 | . . . . 1 . . Duelist 3 | . . 1 . 2 . . Sentry 17 | . . 5 . 9 2 1 Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 3 2 Assembled 5 | . . . 5 . . . Best Kill Streak 10 | 1 3 9 4 9 10 4 Combat Bots Only 7 | 1 3 7 4 7 4 4 Max Kills in Single Turn 5 | 1 2 2 2 3 5 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 2 2 3 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 662 | 6 32 124 35 149 134 182 Missed 204 | . 13 37 9 43 46 56 Damage Taken 6536 | 50 141 844 261 1798 1291 2151 Core 1603 | 8 17 207 41 322 158 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 14 | . . . . 14 . . Ignored by Resistances 1785 | 16 46 251 75 507 292 598 Regen/Repaired (Parts) 178 | . . . . 178 . . Core Remaining (%) 68 | 96 90 . 38 41 77 . Volleys Fired 280 | 4 21 74 23 67 39 52 Largest 2 | 2 2 2 2 2 2 2 Hottest 155 | 40 80 105 98 121 155 104 Shots Fired 487 | 8 41 134 46 118 73 67 Gun 287 | 8 37 120 16 30 50 26 Cannon 125 | . . 14 23 46 14 28 Launcher 75 | . 4 . 7 42 9 13 Special . | . . . . . . . Kinetic 148 | 8 10 54 16 . 8 52 Thermal 220 | . 16 47 23 76 56 2 Explosive 75 | . 4 . 7 42 9 13 Electromagnetic 44 | . 11 33 . . . . Robot Hit Streak 25 | 6 19 19 10 10 25 18 Robot Miss Streak 7 | 1 1 7 2 2 5 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 4 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 384 | 6 34 107 30 83 63 61 Core Hits 318 | 2 18 61 19 85 69 64 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 1 . 1 . . Burn 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11755 | 79 562 1815 850 4421 2081 1947 Guns 4066 | 79 415 1419 142 413 1098 500 Cannons 2364 | . . 225 390 800 210 739 Explosions 5325 | . 147 171 318 3208 773 708 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2387 | 79 110 691 142 . 158 1207 Thermal 3727 | . 154 788 390 1213 1150 32 Explosive 5154 | . 147 . 318 3208 773 708 Electromagnetic 487 | . 151 336 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . 19 10 8 Average Corruption 8 | . . . . 11 6 3 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 38 | . . . . 15 19 4 Message Errors 9 | . . . . 1 6 2 Matter Fused 8 | . . . . 4 4 . Heat Flow Errors 8 | . . . . 4 3 1 Energy Discharges 3 | . . . . . 2 1 Data Loss (minor) 6 | . . . . 4 2 . Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 385 | . . . 36 239 33 77 Projectiles 86 | . . . . 31 . 55 Explosions 299 | . . . 36 208 33 22 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 455 | . . . 18 276 37 124 Shots 19 | . . . 2 10 2 5 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 723 | . 98 189 336 723 535 97 Average Temperature 124 | . 34 51 133 151 154 32 Received Heat Transfer 1962 | 36 75 402 78 495 426 450 Effects 31 | . . . 2 15 14 . Shutdowns 8 | . . . . 2 6 . Energy Bleed 3 | . . . . 2 1 . Interference 6 | . . . 2 . 4 . Matter Decay 2 | . . . . 2 . . Short Circuit 2 | . . . . 2 . . Damage (minor) 6 | . . . . 3 3 . Damage (major) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 15 | . . 1 1 6 7 . Heat Transferred 7075 | . 350 1397 693 2183 2378 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 1018 | 20 166 535 340 1018 376 327 Initial 306 | . 11 48 176 17 306 70 Average 296 | 6 95 316 155 619 171 195 Maximum Alert Level 3 | . . 2 1 3 1 1 Low Security (%) 49 | 100 100 35 57 9 69 55 Level 1 24 | . . 21 42 11 30 44 Level 2 12 | . . 42 . 22 . . Level 3 13 | . . . . 55 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 2 3 1 4 6 6 Investigation 6 | . 2 1 . . 2 1 Extermination 4 | . . . . . 3 1 Reinforcement 6 | . . 2 . 2 1 1 Assault 3 | . . . 1 2 . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . . 4 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 164 | 1 14 41 18 49 26 15 Peak Tracking Total 6 | 1 4 6 5 6 4 4 Tactical Retreats 8 | . . 5 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 8 | . 1 3 . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts 2 | . 2 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 12 | . . . . 11 1 . Max in Single Turn 4 | . . . . 4 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 24 | . 6 5 . 9 3 1 Terminals 17 | . 5 4 . 5 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 . 1 Recycling Units 3 | . 1 . . 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 68 | . 15 23 . 24 5 1 Successful 51 | . 10 17 . 21 3 . Failed 17 | . 5 6 . 3 2 1 Catastrophic 3 | . . 2 . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals 39 | . 11 14 . 9 5 . Fabricators . | . . . . . . . Repair Stations 9 | . . . . 8 . 1 Recycling Units 10 | . 4 . . 6 . . Scanalyzers 9 | . . 9 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 27 | . 8 9 . 7 3 . Record 15 | . 5 6 . 4 . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 2 | . 1 . . . 1 . Unreport Threat 2 | . . . . 1 1 . Locate Traps 1 | . . 1 . . . . Maintenance Status 2 | . . 1 . 1 . . Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . 8 . . Scan Component 4 | . . . . 4 . . Repair 4 | . . . . 4 . . Recycling Unit Hacks 8 | . 2 . . 6 . . Recycle Component 3 | . 1 . . 2 . . Process 3 | . 1 . . 2 . . Retrieve Matter 2 | . . . . 2 . . Scanalyzer 8 | . . 8 . . . . Insert Component 4 | . . 4 . . . . Analyze 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 3 . 5 3 . Full Trace Events 5 | . 3 1 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 4 . . Time 122 | . . . . 122 . . Parts Recycled 3 | . 1 . . 2 . . Recycled Matter 468 | . 260 . . 208 . . Retrieved Matter 289 | . . . . 289 . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . 8 1 . . Total Damage 151 | . . . 130 21 . . Kills 5 | . . . 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6392 | 112 535 1007 1057 1598 1568 515 Spaces Moved 3524 | 106 412 527 498 950 882 149 Core 41 | 27 . . . . . 14 Treads 44 | . . . . 20 . 24 Legs 2796 | . 196 180 497 930 882 111 Wheels 635 | 79 208 347 1 . . . Hover . | . . . . . . . Flight 8 | . 8 . . . . . Fastest Speed 50 | 50 80 80 85 105 120 120 Average Speed 138 | 72 102 113 189 121 154 224 Slowest Speed 750 | 80 197 190 190 190 190 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 45 | 6 65 50 78 88 23 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 619 | . 26 4 47 355 54 133 Melee . | . . . . . . . Projectile 13 | . . . 1 11 . 1 AOE 606 | . 26 4 46 344 54 132 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4541 | 132 488 799 570 1274 1015 263 Wait 426 | 7 . 139 21 176 39 44 Move 3518 | 105 411 526 497 949 881 149 Hop . | . . . . . . . Pick Up 115 | 10 17 24 6 28 26 4 Fast Attach 9 | . 2 . 5 2 . . Attach 87 | 5 11 14 . 26 21 10 Detach 4 | . 1 . . 2 1 . Swap 34 | 1 7 11 4 8 2 1 Drop 66 | . 16 11 14 16 6 3 Fire 280 | 4 21 74 23 67 39 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . 2 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Discovered new exit (range 13) 347 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 15) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 9) 1205 | -9/Materials | Destroyed 7 combat bots 1478 | -9/Materials | Discovered new exit (range 15) 1597 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Entered Mines 1695 | -9/Mines | Met a Derelict bent on vengeance 1895 | -9/Mines | Assembled infested the area 1900 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1986 | -9/Mines | Build established: Scavenger-Mutant 2204 | -9/Mines | Met a Derelict testing a Signal Generator 2677 | -9/Mines | Discovered new exit (range 8) 2695 | -9/Mines | Discovered new exit (range 10) 2712 | -9/Mines | Entered Materials 2712 | -8/Materials | Accompanied by 1 ally 2712 | -8/Materials | Evolved 2 slots: Propulsion x2 2912 | -8/Materials | Destroyed 7 combat bots 2959 | -8/Materials | Destroyed 7 combat bots 3232 | -8/Materials | Discovered new exit (range 16) 3672 | -8/Materials | Discovered new exit (range 15) 3912 | -8/Materials | First assault squad dispatched 3958 | -8/Materials | Repaired Aluminum Leg 3986 | -8/Materials | Repaired Aluminum Leg 4025 | -8/Materials | Repaired Lgt. Nuclear Core 4058 | -8/Materials | Repaired Particle Cannon 4095 | -8/Materials | System corruption reached 10% 4114 | -8/Materials | Core integrity fell below 50% 4143 | -8/Materials | Lost 12 parts (3p3n4u2w) 4291 | -8/Materials | Discovered new exit (range 11) 4310 | -8/Materials | Entered Factory 4310 | -7/Factory | Evolved 2 slots: Utility x2 4530 | -7/Factory | Build established: Hacker-Mutant 5243 | -7/Factory | Build established: Scavenger-Mutant 5265 | -7/Factory | Crushed by falling debris 5265 | -7/Factory | System corruption reached 10% 5296 | -7/Factory | Lost 7 parts (3p1n2u1w) 5542 | -7/Factory | Discovered new exit (range 4) 5878 | -7/Factory | Entered another Factory area 5878 | -6/Factory | Evolved 2 slots: Utility x2 5924 | -6/Factory | Discovered new exit (range 10) 6177 | -6/Factory | Garrison activated, responded to threat 6285 | -6/Factory | Lost 7 parts (2p2n2u1w) 6370 | -6/Factory | Core integrity fell below 50% 6388 | -6/Factory | Core integrity fell below 20% 6393 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Flak Gun severed. R-10 Processor collects Flak Gun. System corrupted: Heat flow error (+144). ECM Suite severed. R-10 Processor collects ECM Suite. Core Analyzer destroyed. System corrupted by crushing effect (+2). Knocked back. M-28 Smith repairs B-48 Gladiator. K-01 Serf collects debris. Imp. Heat Sink destroyed. K-01 Serf collects debris. Recoil Stabilizer destroyed. Imp. Terrain Scan Processor severed. K-01 Serf collects debris. K-01 Serf cleans the Power Conduit. System corrupted: Energy discharge (-36). K-01 Serf collects debris. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????##########?????????????????????????????????? | | ????? #??????????##################?????? | | ??# """" """" ############ ## #?????? | | ??# """" """" " # """ +?????? | | ### """" """" # # ""R" #?????? | | ## """" """" # # "" " #?????? | | ## + """"???????? | | ## """" """" ############ # """"???????? | | ## """" """" #????????# [ """"???????? | | ##/ """" """" #????????## # """"???????? | | ## """" """" #????????## # # """"???????? | | ## #???????## # # """"???????? | | ## #???????# """"????? ? | | ########+######???????# # #? | | #?????????# # ######+####### | | #?????????# # ## | | """"""" #?????????## # # | | """"""" #??????????### ##### | | """"""" #?????????+ # | | """"""" #?????????## # # | | #??????????# # # !!* """ ? | | #??????????# ### # !*! Y" ? | | == #??????????# #?### !*! """ | | == #?????????## #####m | | == ?????????## !!! | | #? ""????##@b !!! | | ## """ %##l % !! | | ## %%/% | | "F"" ?# """""%## """"""""" | | ????????? ??????"""" ## %% | | ??????????????????"" ?##% """"""""" ? ? | | ?????????????????? ?????# ???? | | ?????????????????#??????# k%""""""??????? | | ??????????????????????? ??????? | | ?????????????????????? % """"????????? | | ????????????????????? ????????? | | ?????????????????????? %"""?????????? | | ????????????????????? ??????????? | | ???????????????????? k ??????????? | | ????????????????????? u ######???????????? | | ????????????????????? ####????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????? #???????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Hehehe I Survived The Infestation It's Just You Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Remodeling Risk Taker Shopping List Significant Disruption Storm Trooper System Compromised Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed GhostFissionInitializer Manual? 0 Play Time 01:48:11 Cumulative 1.7 hours Start 2024.04.14 @ 19:49:06 End 2024.04.14 @ 23:06:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcbd196c-fdca-4f65-8951-c85a451d3d3f