Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 15:02:57 Player: mewcatx Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (211) 1055 Value Destroyed (9305) 9305 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1359) 1359 TOTAL SCORE: 19239 Bonus ------- High Alert Combat Kills 460 Follower Combat Kills 1223 Aligned with FarCom 300 Met Imprinter 300 A7 Reached Mainframe 300 Friendly Fire -1224 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 45/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Compact Wheel Improved Signal Interpreter Shock Absorption System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Core Analyzer Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite Experimental System Shield > --- WEAPON ----------- Heavy Phase Cannon Neutron Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Fission Core Improved Treads Advanced Medium Treads Compact Wheel Compact Wheel Centrium Wheel Improved Heat Sink Matter Compressor Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite Improved Field Recycling Unit Long-range Proton Cannon Neutron Cannon Improved Proton Missile Launcher Improved Remote Datajack Falx [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Hacking Suite Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Phase Cannon Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Falx Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 2 . 2 . . . . . . 2 . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Attached 301 | 7 15 5 23 4 . 3 13 16 36 3 5 3 6 1 27 38 32 5 59 Power 24 | 1 1 1 3 1 . . . . 2 . . . 1 . 2 1 3 2 6 Engine 10 | 1 1 . 1 1 . . . . 2 . . . 1 . 1 . . 1 1 Core 9 | . . 1 2 . . . . . . . . . . . . 1 3 . 2 Reactor 5 | . . . . . . . . . . . . . . . 1 . . 1 3 Propulsion 57 | 2 3 1 5 1 . . . 5 9 1 2 . 1 . 4 12 7 1 3 Treads 28 | 2 1 . 3 1 . . . 1 6 1 2 . 1 . 2 . 4 1 3 Leg 5 | . . . . . . . . . . . . . . . 2 3 . . . Wheel 24 | . 2 1 2 . . . . 4 3 . . . . . . 9 3 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 96 | 1 5 1 9 . . . 4 4 14 . 2 . 4 . 7 13 13 1 18 Device 44 | . 2 . 1 . . . 2 1 6 . 1 . 1 . 4 11 6 . 9 Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . . 1 Processor 7 | . . . . . . . . 1 3 . . . 2 . . . 1 . . Hackware 7 | . 1 . 1 . . . 1 . 2 . . . . . . . 1 . 1 Protection 34 | . 1 1 6 . . . 1 2 3 . 1 . 1 . 3 2 5 1 7 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 124 | 3 6 2 6 2 . 3 9 7 11 2 1 3 . 1 14 12 9 1 32 Energy Gun 10 | . 1 . 1 . . . . 3 2 . . . . . 1 2 . . . Energy Cannon 32 | . 2 1 3 . . . 3 . 1 . 1 1 . . . 3 3 . 14 Ballistic Gun 25 | 3 3 1 1 1 . 1 4 2 2 1 . . . . 3 3 . . . Ballistic Cannon 20 | . . . . . . . . 1 4 . . 1 . . 1 2 3 1 7 Launcher 11 | . . . . 1 . 2 . . . 1 . 1 . . 5 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . 1 . . . 2 1 2 . . . . 1 1 2 2 . 1 Slashing Weapon 11 | . . . . . . . . . . . . . . . 2 . . . 9 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 1 1 . . . . . 1 1 . 2 4 Parts Lost 76 | . 3 2 2 . . . . 1 8 . . 1 1 . 16 8 15 . 19 Power 9 | . 1 . 1 . . . . . 1 . . . 1 . 2 . 1 . 2 Propulsion 23 | . 1 1 . . . . . . 2 . . 1 . . 4 5 6 . 3 Utility 23 | . . 1 . . . . . . 3 . . . . . 3 2 6 . 8 Weapon 21 | . 1 . 1 . . . . 1 2 . . . . . 7 1 2 . 6 Highest Loss Streak 13 | . 1 1 1 . . . . 1 2 . . 1 1 . 11 2 11 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 98 98 93 100 100 100 99 93 98 86 90 95 92 93 79 87 96 95 89 Engine 4 | . 14 8 . 3 11 11 9 7 5 6 6 6 5 6 2 . . . . Core 2 | . . 5 10 7 . . . . . . . . . . . 4 5 1 . Reactor 1 | . . . . . . . . . . . . . . . 2 . . 2 8 Treads 16 | . 18 . 14 33 33 33 27 19 11 20 23 25 20 20 16 . 8 18 11 Wheel 5 | . 9 28 14 . . . . 4 13 . . . . . . 12 11 . . Device 6 | . 5 . 3 . . . 10 3 9 . . . 3 . 3 17 14 11 12 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 6 5 5 5 4 Processor 6 | . . . . . . . . 3 7 13 13 13 13 20 9 5 7 11 9 Hackware 13 | . 6 4 5 11 11 11 16 15 14 20 20 20 20 20 15 11 10 11 12 Protection 6 | . 1 7 11 11 11 11 9 7 5 6 5 6 2 . 1 1 11 11 8 Energy Gun 1 | . . 14 4 . . . . 2 2 . . . . . . . . . . Energy Cannon 6 | . 8 11 6 11 11 11 12 6 . . 6 4 6 6 2 3 10 11 9 Ballistic Gun 4 | . 19 2 10 2 11 8 3 7 5 6 6 3 . . . 6 . . . Ballistic Cannon 2 | . . . . . . . . . 8 . . 2 6 6 2 4 4 5 2 Launcher 1 | . . . . 8 . 2 . . . 6 . 3 6 1 4 . . . . Impact Weapon 1 | . . . . . . . 1 4 . . . . . 4 3 . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 120 | 14 32 39 58 58 55 56 58 67 87 71 73 76 76 70 82 100 103 101 120 Greatest Support 150 | 40 40 32 60 60 60 60 60 60 120 130 130 120 130 130 130 75 113 140 150 Greatest Overweight (x) 30 | . 1 2 2 . . . . 5 3 . . . . . 3 4 30 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 14 17 19 19 20 19 19 19 19 19 19 19 19 14 15 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 14 14 20 20 20 20 20 20 19 20 20 20 19 20 12 20 20 20 4 Class Distribution -------------------- 25% | Mutant 22% | Hacker-Mutant 19% | Hacker-Gunner 14% | Scavenger-Gunner 8% | Hacker-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 7136 | 246 302 56 368 111 . 97 109 253 748 289 50 121 128 20 979 1675 452 151 981 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9196 | . 414 201 977 238 . 99 109 492 873 . 194 499 73 . 1016 1120 811 229 1851 Parts 453 | . 28 21 54 2 . 11 8 22 53 . 16 22 2 . 17 62 25 9 101 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . . . . . 2 . . . . . . 1 2 . 2 Parts Field Recycled 89 | . . . . . . . . . 4 . . . . . 2 83 . . . Retrieved Matter 930 | . . . . . . . . . 76 . . . . . 15 839 . . . Parts Self-Destructed 49 | . . . . . . . . . . . . 19 1 . 29 . . . . Prevented 5 | . . . . . . . . . . . . . . . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 175 | . 8 8 20 12 . 7 2 7 18 . 6 9 5 . 17 11 6 4 35 Melee 2 | . . . . . . . . . 1 . . . . . . 1 . . . Guns 46 | . 5 5 12 . . . . 4 6 . 3 4 . . 3 4 . . . Cannons 98 | . 3 3 6 10 . 3 2 3 11 . 3 3 . . 4 6 6 3 32 AOE 21 | . . . . 1 . 4 . . . . . 2 5 . 6 . . . 3 Classes Destroyed 17 | . 4 1 3 2 . 1 . 1 2 . . . . . . 1 1 . 1 Worker 7 | . . . . . . . . . 2 . . . . . . 3 . . 2 Builder 10 | . 1 . 1 . . . . . 5 . . . . . . 1 1 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . Recycler 8 | . . . 1 . . . . 1 1 . . . . . . 3 2 . . Mechanic 5 | . . . . 1 . . . 1 . . . . . . 1 1 . . 1 Operator 6 | . 2 . 1 . . . . . 1 . . . . . . 1 1 . . Watcher 5 | . 1 . . . . . . 1 . . . . . . . . 1 1 1 Swarmer 32 | . . 6 1 . . 4 . . 3 . 4 1 4 . 3 . . 1 5 Grunt 53 | . 8 2 12 3 . 2 . 3 2 . . 2 . . 10 . 2 1 6 Brawler 6 | . . . 2 . . . . . 1 . . 1 . . 2 . . . . Duelist 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . Sentry 16 | . . . 5 . . . 2 1 . . . 1 1 . 1 . 2 . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 12 | . . . . . . . . . 5 . . 2 . . . 4 1 . . Programmer 38 | . . . . . . . . 3 6 . 2 2 . . . 7 . . 18 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 3 3 4 . 4 1 4 11 . 4 4 4 . 6 2 3 3 8 Combat Bots Only 8 | . 3 3 3 3 . 4 1 4 3 . 4 4 4 . 6 2 3 2 8 Max Kills in Single Turn 3 | . 1 1 2 2 . 2 1 1 3 . 1 3 3 . 3 2 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . 1 . 1 . . . . . 1 3 . 3 . . . 1 Melee 1 | . . . . . . . . . 1 . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1218 | . 25 34 62 29 . 21 8 47 159 . 8 66 29 . 168 106 123 7 326 Missed 320 | . 9 7 16 7 . 6 2 10 42 . 2 13 13 . 37 29 35 2 90 Damage Taken 17199 | . 394 322 552 363 . 181 82 636 1922 . 163 750 144 . 2609 1531 1873 132 5545 Core 2586 | . 46 114 67 12 . 17 . 110 258 . 14 103 . . 247 231 200 . 1167 Absorbed by Shields 226 | . . . 76 . . . . . . . . . . . 110 3 . 37 . Ignored by Resistances 361 | . . . . . . . . . 84 . . . . . . . 118 . 159 Regen/Repaired (Parts) 355 | . . . 172 . . . . . . . 183 . . . . . . . . Core Remaining (%) 68 | 100 . 36 . . . 76 100 84 . . . . . . 26 . . 56 . Volleys Fired 452 | . 35 21 56 26 . 9 5 21 63 . 5 14 5 . 29 46 30 11 76 Largest 3 | . 2 2 2 2 . 2 2 3 3 . 1 3 3 . 3 3 3 3 3 Hottest 270 | . 120 105 80 93 . 93 98 183 161 . 85 169 169 . 169 237 237 237 270 Shots Fired 1095 | . 65 42 112 37 . 18 10 54 181 . 15 44 11 . 66 119 75 34 212 Gun 439 | . 44 23 92 9 . 4 5 33 93 . 9 22 . . 25 80 . . . Cannon 628 | . 21 19 20 24 . 9 5 21 88 . 6 18 6 . 32 39 75 34 211 Launcher 28 | . . . . 4 . 5 . . . . . 4 5 . 9 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 557 | . 44 2 56 9 . 4 5 21 145 . 9 26 3 . 46 92 27 12 56 Thermal 406 | . 21 19 20 24 . 9 5 33 23 . 6 14 3 . 11 25 48 22 123 Explosive 27 | . . . . 4 . 5 . . . . . 4 5 . 9 . . . . Electromagnetic 105 | . . 21 36 . . . . . 13 . . . . . . 2 . . 33 Robot Hit Streak 23 | . 11 7 12 6 . 7 7 8 10 . 7 23 6 . 4 10 15 5 15 Robot Miss Streak 8 | . 4 5 2 4 . 1 1 4 6 . 2 2 2 . 5 5 3 8 6 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . . 1 . Secondary Targets 4 | . 1 1 1 . . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . 1 . . . Autonomous 35 | . . . . . . . . . . . 9 22 . . 4 . . . . Shots Hit Robots 686 | . 39 18 76 20 . 11 7 35 119 . 10 35 7 . 45 75 48 9 132 Core Hits 367 | . 21 9 39 14 . 13 4 21 50 . 6 19 8 . 40 34 22 7 60 Critical Kills 7 | . . . 1 1 . . . . 1 . . . . . 1 . . 3 . Critical Parts Destroyed 11 | . . . 1 . . . . . . . . 1 . . 5 . . 2 2 Critical Strikes 40 | . . 1 2 1 . . . . 2 . . 1 1 . 8 2 6 5 11 Meltdown 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Destroy 12 | . . . . . . . . . 1 . . 1 1 . 3 . . 4 2 Blast 17 | . . . . . . . . . 1 . . . . . . 2 6 . 8 Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . 1 Smash 5 | . . . 1 . . . . . . . . . . . 4 . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 85 | . . . 4 . . . 5 11 7 . . . . 1 12 9 8 . 28 Impact 49 | . . . 4 . . . 5 11 7 . . . . 1 11 7 2 . 1 Slashing 29 | . . . . . . . . . . . . . . . . 2 . . 27 Piercing 7 | . . . . . . . . . . . . . . . 1 . 6 . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23126 | . 550 310 1298 631 . 527 153 894 3503 . 292 1403 488 . 2630 2011 1945 675 5816 Guns 5510 | . 353 142 828 44 . 46 45 477 1454 . 192 603 . . 381 945 . . . Cannons 12763 | . 196 168 381 350 . 171 108 255 1413 . 100 384 128 . 477 870 1842 675 5245 Explosions 3716 | . . . . 237 . 310 . 83 583 . . 416 360 . 1253 . . . 474 Melee 1046 | . . . 88 . . . . 68 . . . . . . 519 175 102 . 94 Ramming 91 | . 1 . 1 . . . . 11 53 . . . . . . 21 1 . 3 Kinetic 8161 | . 353 13 520 44 . 46 45 252 2206 . 192 622 70 . 646 1320 517 153 1162 Thermal 8961 | . 196 168 381 350 . 171 108 480 507 . 100 365 58 . 212 495 1325 522 3523 Explosive 3412 | . . . . 237 . 310 . 83 511 . . 416 360 . 1253 . . . 242 Electromagnetic 1455 | . . 129 308 . . . . . 226 . . . . . . . . . 792 Impact 725 | . . . 88 . . . . 68 . . . . . . 449 120 . . . Slashing 149 | . . . . . . . . . . . . . . . . 55 . . 94 Piercing 172 | . . . . . . . . . . . . . . . 70 . 102 . . Highest Corruption 11 | . 1 1 . . . . . 1 4 . 3 2 2 . 5 3 3 3 11 Average Corruption 2 | . 1 1 . . . . . 1 2 . 2 2 1 . 5 1 3 3 3 Corruption Purged 10 | . . . . . . . . . 5 . 3 . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 174 | . 1 3 . . . . . 2 27 . 7 3 3 . 18 17 29 7 57 Message Errors 42 | . . . . . . . . 2 7 . 1 1 2 . 7 7 4 1 10 Matter Fused 34 | . 1 . . . . . . . 4 . 1 1 . . 4 4 5 1 13 Heat Flow Errors 24 | . . 1 . . . . . . 2 . 2 . . . 2 2 3 1 11 Energy Discharges 21 | . . 2 . . . . . . 5 . . 1 . . . 2 7 . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 22 | . . . . . . . . . 4 . 1 . 1 . 1 1 5 2 7 Data Loss (major) 12 | . . . . . . . . . 1 . . . . . 1 1 1 1 7 Misfires 7 | . . . . . . . . . . . 1 . . . 2 . 2 1 1 Alerts 3 | . . . . . . . . . 2 . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . 2 . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 864 | . . . 33 . . 33 . 50 72 . . 14 . . 246 172 28 14 202 Projectiles 380 | . . . . . . . . . 64 . . 14 . . 6 77 3 14 202 Explosions 116 | . . . . . . 33 . 33 . . . . . . 50 . . . . Melee 368 | . . . 33 . . . . 17 8 . . . . . 190 95 25 . . Knockbacks 33 | . . . 1 . . . . 1 14 . . . . . 6 3 1 1 6 Impact 6 | . . . 1 . . . . 1 . . . . . . 4 . . . . Kinetic 26 | . . . . . . . . . 13 . . . . . 2 3 1 1 6 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 646 | . . . . . . . . 227 67 . . . 14 . 70 9 . . 259 Shots 11 | . . . . . . . . 2 2 . . . 1 . 3 . . . 3 Rammed 13 | . 1 . 1 1 . . . 3 4 . . . . . . 1 1 . 1 Targets Rammed 15 | . 1 . 1 1 . . . 3 5 . . . . . . 2 1 . 1 Kicked 1 | . . . . . . . . . . . . . . . . 1 . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 554 | . 295 554 123 180 . 174 81 291 226 . 223 401 197 . 379 344 401 229 464 Average Temperature 94 | . 98 183 28 48 . 84 39 111 54 . 68 138 113 . 120 94 117 56 122 Received Heat Transfer 2588 | . 144 . 197 109 . 63 54 150 99 . . 138 42 . 762 . 246 13 571 Effects 22 | . 1 8 . . . . . . . . . . . . 2 . 6 . 5 Shutdowns 4 | . . 2 . . . . . . . . . . . . 1 . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 Interference 4 | . 1 . . . . . . . . . . . . . . . 3 . . Short Circuit 2 | . . 1 . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . 2 . 1 Damage (major) 3 | . . 3 . . . . . . . . . . . . . . . . . Damage (core) 2 | . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 1 . . . . . . . . . . . 3 1 . . . Impact Corruptions 12 | . . . 1 . . . . 1 1 . . . . . 8 1 . . . Robots Melted 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . 1 1 . . . . . . . . . . . . . 1 . Parts Melted 26 | . 3 . 3 1 . . . 4 2 . . . . . . 4 6 2 1 Heat Transferred 9054 | . 407 333 592 555 . 259 148 833 874 . 111 444 74 . 259 666 1221 481 1797 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 759 | . 136 243 254 181 . 206 79 166 575 77 156 . . . . 168 239 469 759 Initial 262 | . . 5 94 57 . . 79 . 36 77 . . . . . 31 61 92 262 Average 134 | . 56 117 117 17 . 89 42 27 281 38 30 . . . . 76 73 370 423 Maximum Alert Level 3 | . . 1 1 . . 1 . . 2 . . . . . . . 1 2 3 Low Security (%) 80 | 100 100 80 96 100 . 80 100 100 41 100 100 . . . . 100 95 18 20 Level 1 4 | . . 19 3 . . 19 . . 16 . . . . . . . 4 12 11 Level 2 13 | . . . . . . . . . 41 . . . . . . . . 69 59 Level 3 1 | . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 3 . 4 1 . . 1 5 13 . 3 . . . 1 5 2 . 16 Investigation 11 | . 2 . 2 . . . 1 1 2 . 1 . . . . . 1 . 1 Extermination 21 | . . . . . . . . 2 6 . 2 . . . . 4 . . 7 Reinforcement 14 | . 1 . 2 . . . . 2 5 . . . . . . 1 1 . 2 Assault 5 | . . . . 1 . . . . . . . . . . 1 . . . 3 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 13 | . 1 . 4 . . . 1 . 2 . 1 . . . . 1 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 336 | . 23 14 43 19 . 7 3 18 32 . 8 13 2 . 38 22 23 15 56 Peak Tracking Total 12 | . 5 4 6 4 . 4 2 5 5 . 4 5 1 . 10 2 5 8 12 Tactical Retreats 17 | . 1 3 . 3 . . . . 1 . . 1 . . 3 . 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 14 | . 2 1 1 . . . 1 . 4 . 2 . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 54 | . 1 . 4 1 . . . 5 21 . . 1 . . 1 4 2 4 10 Max in Single Turn 6 | . 1 . 1 1 . . . 2 6 . . 1 . . 1 1 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 63 | . 9 1 8 1 2 . 5 8 7 . 4 . 1 . . 2 12 2 1 Terminals 44 | . 7 . 4 1 . . 4 4 6 . 3 . . . . 1 11 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . 1 . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 1 2 1 . . . . . . 1 1 . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . Total Hacks 146 | . 25 1 21 1 4 . 8 19 17 . 9 . 1 . . 5 25 6 4 Successful 67 | . 8 1 10 1 4 . 5 5 6 . 5 . 1 . . 4 11 4 2 Failed 79 | . 17 . 11 . . . 3 14 11 . 4 . . . . 1 14 2 2 Catastrophic 22 | . 4 . 3 . . . 1 3 4 . 2 . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 86 | . 20 . 13 1 1 . 8 10 15 . 3 . . . . 1 10 . 4 Terminals 100 | . 20 . 8 1 . . 7 10 15 . 5 . . . . 1 23 6 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . 5 . . . . . . . 4 . . . . . . . . Recycling Units 26 | . 5 . 8 . . . 1 4 2 . . . . . . 4 2 . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 47 | . 6 1 3 1 4 . 4 3 5 . 1 . 1 . . 1 11 4 2 Record 7 | . . . . . 3 . . . . . . . . . . . 1 3 . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 2 . . . . . 1 1 . . . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . . 1 . . 1 4 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 13 | . 2 . 1 . . . 2 2 2 . . . . . . . 2 . 2 Locate Traps 2 | . . . . . . . . . . . . . . . . . 2 . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . . . . . 4 . . . . . . . . Scan Component 4 | . . . 2 . . . . . . . 2 . . . . . . . . Repair 4 | . . . 2 . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . . . . 3 . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . 1 . . . . . . . . . . . . 2 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . Mask 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 9 . 8 . . . 3 6 7 . 4 . . . . 1 9 1 1 Full Trace Events 7 | . 2 . 1 . . . . 1 1 . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 1 . . . . 15 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . . . . . . 2 . . . . . . . . Time 194 | . . . 88 . . . . . . . 106 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 64 | . . . . . . . . . . . . . . . . 64 . . . Retrieved Matter 139 | . . . 75 . . . . . . . . . . . . 64 . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 2 . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 26 | . . 3 . 1 . . . . . . . . . 7 2 1 12 . . Largest Group 7 | . . 3 . 1 . . . . . . . . . 7 7 1 5 4 2 Highest-Rated Group 276 | . . 40 . 31 . . . . . . . . . 172 172 99 276 276 188 Highest-Rated Ally 159 | . . 16 . 31 . . . . . . . . . 31 31 99 159 159 159 Total Orders 4 | . . . . . . . . . . . . . . . . . 3 . 1 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 225 | . . 16 . 5 . . . . . . . . . . 48 8 88 52 8 Total Damage 4321 | . . 89 . 106 . . . . . . . . . . 863 408 1805 963 87 Kills 41 | . . 2 . 1 . . . . . . . . . . 10 4 14 9 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total 5 | . 2 . . . . . 1 1 . . . . . . . . 1 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . 2 . 1 3 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 26155 | 117 1397 314 1807 2385 548 378 923 2241 2132 795 1072 420 769 1869 1580 2515 1725 317 2851 Spaces Moved 14351 | 56 863 187 1140 715 322 187 410 1252 1377 483 656 231 452 1161 829 1452 1095 161 1322 Core 18 | 3 . . . . . . . . . . . . . . . . 2 . 13 Treads 9610 | 53 455 . 438 715 322 187 410 959 499 483 656 231 452 1161 731 23 365 161 1309 Legs 533 | . . . . . . . . . . . . . . . 98 435 . . . Wheels 4190 | . 408 187 702 . . . . 293 878 . . . . . . 994 728 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 93 170 170 170 170 105 105 160 160 160 160 160 160 100 110 160 50 Average Speed 149 | 154 132 110 134 170 170 170 170 156 126 160 160 160 160 160 163 135 132 160 164 Slowest Speed 1550 | 160 240 130 330 170 170 170 170 250 320 160 160 160 160 160 330 260 1550 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 96 42 70 91 70 55 37 22 27 94 10 36 53 85 72 24 85 65 29 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . 2 1 . . . . . . . . 3 1 . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 11 | . . . . 2 . . . . . . . . 3 3 3 . . . . Spaces Dug 49 | . . . 1 . . . 5 9 6 . . . . . . 5 2 . 21 Terrain Destroyed 619 | . . . 2 40 . 62 6 41 72 . 6 43 47 . 69 19 18 5 189 Melee 49 | . . . 1 . . . 5 9 6 . . . . . . 5 2 . 21 Projectile 149 | . . . 1 5 . 1 1 . 15 . 6 10 1 . 15 14 16 5 59 AOE 421 | . . . . 35 . 61 . 32 51 . . 33 46 . 54 . . . 109 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Zio Pro Fac Ext Cet Fac Total 18038 | 83 1049 253 1300 1848 324 228 618 1477 1605 509 673 262 489 1171 977 1912 1301 197 1762 Wait 2420 | 18 113 30 34 1092 . 30 173 146 93 . 2 13 19 6 30 326 57 13 225 Move 14331 | 55 862 186 1139 714 321 186 409 1251 1377 482 655 230 449 1160 828 1451 1094 160 1322 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . Pick Up 167 | 3 16 6 20 5 1 . 7 12 11 8 4 1 3 2 7 21 20 2 18 Fast Attach 104 | 6 6 1 13 1 . . 1 8 11 1 . . 1 . 7 20 8 2 18 Attach 90 | . 4 2 4 . . . 5 4 10 1 2 2 3 . 16 8 14 . 15 Detach 14 | . 1 . 2 . . . . . . . . . 1 . 5 2 . . 3 Swap 107 | 1 5 2 6 3 . 3 7 4 15 1 3 1 2 1 4 10 10 3 26 Drop 165 | . 6 5 21 6 2 . 6 17 13 9 2 1 5 1 7 17 12 6 29 Fire 452 | . 35 21 56 26 . 9 5 21 63 . 5 14 5 . 29 46 30 11 76 Melee 85 | . . . 4 . . . 5 11 7 . . . . 1 12 9 8 . 28 Ram 5 | . . . . . . . . 2 . . . . . . . 1 . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 . . . Crush 10 | . 1 . 1 1 . . . 1 5 . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . Rewire 78 | . . . . . . . . . . 7 . . . . 32 . 39 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: Fac x4 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Discovered new exit (range 11) 1082 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Discovered new exit (range 12) 1515 | -10/Materials | Entered Mines 1520 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1526 | -10/Mines | Met a Derelict bent on vengeance 1640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1711 | -10/Mines | Lost 3 allies 1762 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1781 | -10/Mines | Core integrity fell below 50% 1781 | -10/Mines | Found Prototype Device 1791 | -10/Mines | Discovered new exit (range 16) 1814 | -10/Mines | Learned location of Zion (-6) 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2011 | -9/Materials | Discovered new exit (range 9) 2370 | -9/Materials | Discovered new exit (range 14) 2470 | -9/Materials | Repaired Hrd. Medium Armor Plating? 2704 | -9/Materials | Build established: Scavenger-Mutant 2905 | -9/Materials | Repaired Lgt. Angular Momentum Engine? 3111 | -9/Materials | Build established: Mutant 3231 | -9/Materials | Discovered new exit (range 5) 3636 | -9/Materials | Entered Mines 3924 | -9/Mines | Met a Derelict testing a Signal Generator 3924 | -9/Mines | Discovered new exit (range 3) 3970 | -9/Mines | Assembled infested the area 3975 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5288 | -9/Mines | Discovered new exit (range 7) 5339 | -9/Mines | Learned location of Storage (-9) 5670 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5670 | -9/Mines | Discovered new exit (range 5) 5735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6021 | -9/Mines | Entered Exiles 6066 | -9/Exiles | Met 8R-AWN 6093 | -9/Exiles | Met EX-HEX 6149 | -9/Exiles | Met EX-BIN 6173 | -9/Exiles | Aligned with FarCom system 6174 | -9/Exiles | Given EX-Vault access code 6214 | -9/Exiles | Opened EX-Vault 6225 | -9/Exiles | Found AWS/Gauss 6312 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6362 | -9/Exiles | Met EX-DEC 6544 | -9/Exiles | Discovered new exit (range 15) 6569 | -9/Exiles | Left Exiles lab with AWS/Gauss 6569 | -9/Exiles | Entered Mines 6930 | -8/Mines | Discovered new exit (range 8) 6947 | -8/Mines | Entered Materials 6947 | -8/Materials | Evolved 2 slots: Utility x2 7373 | -8/Materials | Build established: Hacker-Mutant 7559 | -8/Materials | Discovered new exit (range 9) 7650 | -8/Materials | Identified exit to Factory 7870 | -8/Materials | Entered Factory 7870 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8425 | -7/Factory | Discovered new exit (range 14) 8637 | -7/Factory | Identified exit to Factory 9047 | -7/Factory | Build established: Hacker-Skirmisher 9516 | -7/Factory | Build established: Hacker-Mutant 9978 | -7/Factory | Build established: Hacker-Skirmisher 10111 | -7/Factory | Entered another Factory area 10111 | -6/Factory | Evolved 2 slots: Utility x2 11515 | -6/Factory | Identified exit to Lower Caves 11666 | -6/Factory | Hacking Suite fried by hacking feedback 11833 | -6/Factory | Identified exit to Factory 12243 | -6/Factory | Sucked down chute 12243 | -6/Factory | Entered Waste 12243 | -6/Waste | The area was eerily silent 12270 | -6/Waste | Build established: Hacker-Gunner 12446 | -6/Waste | Discovered new exit (range 13) 13038 | -6/Waste | Entered Factory 13310 | -6/Factory | Identified exit to DSF 13347 | -6/Factory | Discovered exit to Lower Caves (range 11) 13455 | -6/Factory | Repaired Imp. System Restoration Module 13526 | -6/Factory | Repaired Hvy. Treads 13628 | -6/Factory | Discovered exit to Factory (range 9) 14110 | -6/Factory | Entered Lower Caves 14238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14366 | -6/Lower Caves | Learned Factory stockpile data 14374 | -6/Lower Caves | Identified exit to Lower Caves 14524 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14530 | -6/Lower Caves | Entered another Lower Caves area 14736 | -6/Lower Caves | Found Prototype Device 14992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15290 | -6/Lower Caves | Discovered new exit (range 5) 15299 | -6/Lower Caves | Identified exit to Zion 15299 | -6/Lower Caves | Entered Zion 15327 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15966 | -6/Zion | Build established: Hacker-Mutant 15995 | -6/Zion | Learned location of Armory (-4) 16035 | -6/Zion | Gained Derelict followers 16159 | -6/Zion | Found CR-A16's Pointy Stick 16194 | -6/Zion | Identified exit to Proximity Caves 16567 | -6/Zion | Rebuked by Imprinter 17168 | -6/Zion | Entered Proximity Caves 17168 | -5/Proximity Caves | Accompanied by 7 allies 17172 | -5/Proximity Caves | Learned Factory non-interactive machine intel 17465 | -5/Proximity Caves | Build established: Hacker-Gunner 17695 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17719 | -5/Proximity Caves | Core integrity fell below 50% 17741 | -5/Proximity Caves | Lost 4 allies 17828 | -5/Proximity Caves | Lost 11 parts (1p2n3u5w) 17899 | -5/Proximity Caves | Identified Heart of Steel 17996 | -5/Proximity Caves | Build established: Hacker-Mutant 18438 | -5/Proximity Caves | Lost 5 parts (1p2n2w) 18748 | -5/Proximity Caves | Entered Factory 18748 | -5/Factory | Evolved 2 slots: Utility x2 18750 | -5/Factory | Loaded intel: 215 non-interactive machine locations 19487 | -5/Factory | Build established: Scavenger-Mutant 19868 | -5/Factory | Build established: Scavenger-Gunner 19993 | -5/Factory | Discovered new exit (range 11) 20214 | -5/Factory | Discovered new exit (range 9) 20512 | -5/Factory | Heart of Steel transformed into Warbot 21254 | -5/Factory | Discovered new exit (range 10) 21263 | -5/Factory | Entered Extension 21494 | -5/Extension | Lost 3 parts (2n1w) 22186 | -5/Extension | Spotted B-75 Beast 22215 | -5/Extension | Spotted B-75 Beast 22242 | -5/Extension | Destroyed B-75 Beast 22274 | -5/Extension | Allies destroyed B-75 Beast 22286 | -5/Extension | Lost 11 parts (1p4n5u1w) 22409 | -5/Extension | Discovered new exit (range 3) 22475 | -5/Extension | Rescued a captive Derelict 22520 | -5/Extension | Rescued a captive Derelict 22635 | -5/Extension | Rescued a captive Derelict 22636 | -5/Extension | Rescued a captive Derelict 22828 | -5/Extension | Lost 5 allies 22903 | -5/Extension | Rescued A7 22953 | -5/Extension | Discovered new exit (range 10) 22955 | -5/Extension | Discovered new exit (range 6) 22988 | -5/Extension | Entered Cetus 22988 | -5/Cetus | Accompanied by 4 allies (A7) 22993 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23022 | -5/Cetus | Spotted Cetus Guard 23022 | -5/Cetus | Spotted Cetus Guard 23029 | -5/Cetus | Spotted Cetus Guard 23033 | -5/Cetus | Spotted Cetus Guard 23036 | -5/Cetus | Allies destroyed Cetus Guard 23036 | -5/Cetus | Destroyed Cetus Guard 23039 | -5/Cetus | Allies destroyed Cetus Guard 23047 | -5/Cetus | Destroyed Cetus Guard 23073 | -5/Cetus | Cetus Manufacturing Module disabled 23177 | -5/Cetus | Escorted A7 to Cetus Mainframe 23281 | -5/Cetus | Discovered new exit (range 16) 23305 | -5/Cetus | Entered Factory 23305 | -4/Factory | Accompanied by 2 allies (A7) 23305 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23310 | -4/Factory | Received a hacking code to weaken MAIN.C 23836 | -4/Factory | Build established: Scavenger-Mutant 24301 | -4/Factory | Garrison activated, responded to threat 24406 | -4/Factory | Destroyed 8 combat bots 24501 | -4/Factory | Found Prototype Hackware 24501 | -4/Factory | Identified Exp. System Shield 24890 | -4/Factory | Spotted B-86 Titan 24928 | -4/Factory | Destroyed B-86 Titan 25222 | -4/Factory | Build established: Hacker-Gunner 25898 | -4/Factory | System corruption reached 10% 26080 | -4/Factory | First assault squad dispatched 26134 | -4/Factory | Released all parts (3) 26135 | -4/Factory | Core integrity fell below 50% 26153 | -4/Factory | Core integrity fell below 20% 26156 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- Shielding. 26134_ Slammed into G-73 Enforcer. 26134_ R-10 Processor collects Micro-nuke Launcher. 26136_ Extracted 40 matter. 26137_ R-10 Processor collects Segregator. 26137_ R-10 Processor collects Imp. Field Recycling Unit. 26137_ Subcomponent Replicator disabled. 26139_ R-10 Processor collects Imp. Medium Armor Plating. 26144_ System corrupted: Matter fused (-10). 26144_ R-10 Processor collects Matter Compressor. 26146_ R-10 Processor collects Adv. Medium Treads. 26150_ Subcomponent Replicator disabled. 26151_ R-10 Processor collects Antimatter Reactor. 26154_ Falx severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????# """ """ # # | | ??????????????????????????????# """ """ # # | | ??????????????????????????????# # # | | ??????????????????????????????###########+## | | ?????????????????????????######### | | ??????????????????????? | | ????????????????????????########## | | ????????????????????????# ! # ####### | | ????????????????????????# # ######## ## | | ???????????????????????????""""" + / # #? | | ???????????????????????????""""" # # """" #? #? | | ???????????????????????????""""" # # """" #? #? | | ???????????????????????????"""""?# # """" #?? #? | | ??????????????????????????? ?# # """" #???#? | | ??????????????????????????? ??# # """" #????? | | ?????????????????????????? ??# w# """" #????? | | ??????????????????????????####???# # #????? | | ?????????????????????????????????# b# #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# + #????? | | ?????????????????????????????????# # #????? | | ?????????????????????????????????# ########????? | | ?????????????????????##############+####?????????? | | ?????????????????????# g g ]R=!!| #?????????? | | ?????????????????????# """gp"" """!""" #??### ???? | | ?????????????????????# ""@l ""g"" =""" #"% ???? | | ?????????????????????# " l " """*""" +"% ??? | | ?????????????????????# " "" " ="" # " ?????? | | ?????????????????????# "" p"" "" ""g#?????????? | | ?????????????????????# i #?????????? | | ?????????????????????###################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 51 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 20 Resistance: TH 30 Resistance: EX 25 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Fission Core | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Wave Gun | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Collateral Damage Main Advantage Prison Break The More The Merrier Challenges ------------ None Game ------ Seed SpacefoldTargetCannon Manual? 0 Play Time 03:47:25 Cumulative 3.7 hours Start 2024.05.16 @ 12:16:46 End 2024.05.17 @ 15:02:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 0 Rogue 0 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15f891f0-69b6-43e2-8d2a-2ddbff871bff