Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 12:44:16 Player: Commkeen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (857) 857 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 2698 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Huge Storage Unit Sensor Array Signal Interpreter Terrain Scanner Core Shielding System Shield Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Huge Storage Unit Sensor Array Signal Interpreter Terrain Scanner Core Shielding Medium Armor Plating System Shield [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 36 | 6 7 10 13 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 6 3 Treads . | . . . . Leg 8 | 2 1 2 3 Wheel . | . . . . Hover . | . . . . Flight 4 | . . 4 . Utility 8 | 1 3 1 3 Device 3 | . 2 . 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 . 17 Power 4 | . 1 . 3 Propulsion 7 | . . . 7 Utility 3 | . 1 . 2 Weapon 5 | . . . 5 Highest Loss Streak 14 | . 2 . 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 94 99 84 Engine 11 | . 13 11 8 Leg 24 | . 28 25 14 Flight 8 | . . 18 15 Device 9 | . 9 11 8 Storage 12 | . 14 11 9 Processor 1 | . . . 9 Ballistic Gun 23 | . 28 22 14 Naked Turns . | . . . . Heaviest Build 52 | 14 52 52 24 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 5 | 1 2 3 5 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 20 | 8 20 20 8 Average Capacity 14 | 7 16 14 8 Most Carried 12 | 1 12 12 8 Average Carried 7 | . 7 9 7 Final Capacity 20 | 8 20 8 8 Final Carried 12 | 1 12 8 6 Class Distribution -------------------- 58% | Mutant 24% | Scavenger-Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 889 | 225 222 272 170 Remotely . | . . . . Salvage Created 936 | . 396 273 267 Parts 61 | . 31 14 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 12 5 6 Melee 1 | . . . 1 Guns 19 | . 10 5 4 AOE 2 | . 2 . . Classes Destroyed 5 | . 3 2 . Builder 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 4 | . 3 . 1 Grunt 14 | . 9 2 3 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 6 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2742 | . 524 511 1707 Core 796 | . 157 86 553 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 37 78 . Volleys Fired 83 | . 32 26 25 Largest 2 | . 2 2 2 Hottest 79 | . 40 46 79 Shots Fired 157 | . 64 52 41 Gun 154 | . 64 52 38 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 153 | . 64 52 37 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 12 | . 10 12 6 Robot Miss Streak 6 | . 3 4 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 98 | . 42 31 25 Core Hits 41 | . 22 10 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Corrupt 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1814 | . 823 484 507 Guns 1339 | . 535 484 320 Cannons 51 | . . . 51 Explosions 288 | . 288 . . Melee 133 | . . . 133 Ramming 3 | . . . 3 Kinetic 1339 | . 535 484 320 Thermal 288 | . 288 . . Explosive . | . . . . Electromagnetic 51 | . . . 51 Impact 133 | . . . 133 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 55 . 8 Projectiles . | . . . . Explosions 55 | . 55 . . Melee 8 | . . . 8 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . 84 . 1 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | . 15 39 109 Average Temperature 16 | . 4 11 26 Received Heat Transfer 1245 | . 240 204 801 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 420 | . 420 366 339 Initial 154 | . . 92 154 Average 176 | . 169 167 233 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 49 | 100 37 76 36 Level 1 49 | . 59 23 64 Level 2 1 | . 2 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 5 2 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 19 16 23 Peak Tracking Total 10 | . 4 7 10 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 11 4 . Successful 10 | . 7 3 . Failed 5 | . 4 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 8 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1470 | 51 747 372 300 Spaces Moved 877 | 36 304 355 182 Core 5 | 4 . . 1 Treads . | . . . . Legs 532 | 32 304 98 98 Wheels . | . . . . Hover . | . . . . Flight 340 | . . 257 83 Fastest Speed 26 | 50 120 26 26 Average Speed 122 | 115 205 70 84 Slowest Speed 300 | 120 260 295 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 45 39 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . 27 . . Melee . | . . . . Projectile . | . . . . AOE 27 | . 27 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1107 | 42 359 427 279 Wait 80 | . 10 17 53 Move 872 | 35 303 352 182 Hop 1 | . . 1 . Pick Up 16 | 1 7 8 . Fast Attach 20 | 6 3 4 7 Attach 6 | . . 3 3 Detach 3 | . . 3 . Swap 10 | . 4 3 3 Drop 12 | . . 10 2 Fire 83 | . 32 26 25 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 4) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x2 1050 | -9/Materials | Met 8R-AWN 1171 | -9/Materials | Discovered new exit (range 3) 1171 | -9/Materials | Entered another Materials area 1171 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1290 | -8/Materials | Lost 3 parts (3n) 1457 | -8/Materials | Core integrity fell below 50% 1466 | -8/Materials | Core integrity fell below 20% 1471 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01454_ G-47 Trooper misfires. 01457_ Aluminum Leg destroyed. 01458_ G-47 Trooper IFF system glitched. 01459_ Y-45 Defender destroyed. 01460_ EM Pulse Cannon destroyed. 01460_ Critical hit (Burn: +37). 01462_ S-10 Pest heat spikes uncontrollably. 01462_ Destroyed Lgt. Nuclear Core. 01462_ G-47 Trooper system corrupted by crushing effect. 01462_ S-10 Pest overheating. 01462_ Med. Armor Plating destroyed. 01463_ G-47 Trooper system terminally corrupted. 01463_ Imp. Heat Sink fried. 01463_ S-10 Pest overheating. 01467_ G-47 Trooper IFF system glitched. 01468_ Acquired 11 matter. 01469_ Great Maul destroyed. 01470_ Imp. Ion Engine destroyed. 01471_ Slammed into G-47 Trooper. 01471_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###############??#??#######?#?#?#????????????????? | | # ##??#?#?# #??? ?? ??????????????? | | #[ """ """ #####??## #???? ????????????????? | | # """ """ !#####?#?# ##?? ???? ???????????? | | #! 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