Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 22:49:38 Player: medi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (65) 325 Value Destroyed (1250) 1250 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2586 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Actuator Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Actuator Array Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Cooled Ion Engine Airjet Airjet Airjet Airjet Sensor Array Actuator Array Light Armor Plating [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 68 | 12 21 35 Power 8 | 2 3 3 Engine 7 | 2 2 3 Core 1 | . 1 . Reactor . | . . . Propulsion 18 | 4 5 9 Treads 7 | . 2 5 Leg 2 | . 2 . Wheel 5 | 4 1 . Hover 2 | . . 2 Flight 2 | . . 2 Utility 18 | 3 6 9 Device 13 | 3 4 6 Storage 1 | . 1 . Processor 4 | . 1 3 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 24 | 3 7 14 Energy Gun 15 | 1 6 8 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 3 | . . 3 Unidentified Prototypes 3 | . 1 2 Parts Lost 11 | . 3 8 Power 2 | . . 2 Propulsion 4 | . 2 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 96 Engine 8 | . 6 10 Core 3 | . 7 . Treads 11 | . 1 18 Leg 1 | . 3 . Wheel 9 | . 22 . Hover 1 | . . 1 Device 11 | . 10 12 Storage 9 | . 8 9 Processor 15 | . 8 20 Energy Gun 16 | . 17 15 Ballistic Gun 1 | . 2 . Launcher 4 | . 6 3 Peak Build Rating 23 | 7 13 23 Average Rating 14 | 4 9 18 On Entrance 6 | . 7 13 Naked Turns . | . . . Heaviest Build 26 | 8 23 26 Greatest Support 44 | 20 40 44 Greatest Overweight (x) 7 | . 7 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 8 | 5 8 9 Most Carried 10 | 5 10 10 Average Carried 7 | 2 7 8 Final Capacity 10 | 5 10 5 Final Carried 10 | 3 10 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 969 | 338 230 401 Remotely . | . . . Salvage Created 2079 | 136 524 1419 Parts 132 | 14 35 83 Haulers Intercepted 6 | . 2 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | 1 11 17 Guns 19 | 1 6 12 AOE 10 | . 5 5 Classes Destroyed 11 | 3 3 5 Worker 6 | 1 4 1 Builder 6 | . . 6 Tunneler 5 | 3 1 1 Hauler 6 | . 2 4 Recycler 4 | . . 4 Operator 1 | . . 1 Watcher 8 | . 3 5 Swarmer 8 | . 2 6 Grunt 14 | 1 9 4 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | 3 3 6 Combat Bots Only 6 | 1 2 6 Max Kills in Single Turn 4 | 1 3 4 Gunslinging 1 | . 1 1 Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 216 | 5 53 158 Missed 61 | 1 16 44 Damage Taken 1855 | 61 464 1330 Core 505 | . 101 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 134 | . 42 92 Core Remaining (%) 79 | 100 59 . Volleys Fired 173 | 18 64 91 Largest 2 | 2 2 2 Hottest 126 | 40 112 126 Shots Fired 284 | 22 98 164 Gun 258 | 22 88 148 Cannon . | . . . Launcher 26 | . 10 16 Special . | . . . Kinetic 18 | 8 10 . Thermal 182 | . 60 122 Explosive 13 | . 10 3 Electromagnetic 71 | 14 18 39 Robot Hit Streak 10 | 4 5 10 Robot Miss Streak 5 | 3 4 5 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 147 | 11 46 90 Core Hits 88 | 6 35 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 4 3 Burn 7 | . 4 3 Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3604 | 160 1318 2126 Guns 2214 | 139 615 1460 Cannons . | . . . Explosions 1373 | 21 703 649 Melee . | . . . Ramming 17 | . . 17 Kinetic 53 | 18 35 . Thermal 1715 | 21 475 1219 Explosive 868 | . 650 218 Electromagnetic 951 | 121 158 672 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . 6 2 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . 1 . Parts Rejected 2 | . 1 1 Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage 49 | . . 49 Projectiles . | . . . Explosions 49 | . . 49 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 152 | 21 15 116 Shots 8 | 1 1 6 Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 480 | 20 264 480 Average Temperature 79 | 13 64 89 Received Heat Transfer 411 | 24 228 159 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 10 | 1 1 8 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 1 5 Heat Transferred 4361 | 50 1362 2949 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | 1 1 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 441 | 40 335 441 Initial 66 | . 26 66 Average 216 | 18 145 281 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | 100 88 31 Level 1 41 | . 11 66 Level 2 1 | . . 2 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 62 | 1 25 36 Peak Tracking Total 5 | 1 4 5 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 2 2 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 11 | . 5 6 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 19 | . 9 10 Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 72 | . 31 41 Successful 45 | . 17 28 Failed 27 | . 14 13 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 55 | . 23 32 Fabricators . | . . . Repair Stations 9 | . 4 5 Recycling Units 8 | . 4 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 31 | . 11 20 Record 9 | . 5 4 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 9 | . 3 6 Unreport Threat 1 | . . 1 Locate Traps 3 | . 1 2 Reprogram Traps 1 | . . 1 Dispatch Records 2 | . . 2 Security Status 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 8 | . 3 5 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Refit 2 | . 1 1 Recycling Unit Hacks 6 | . 3 3 Report Inventory 4 | . 2 2 Retrieve Matter 1 | . 1 . Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 16 | . 7 9 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 90 | . 26 64 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 120 | . 120 . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4653 | 188 1867 2598 Spaces Moved 2718 | 163 1055 1500 Core 91 | 16 5 70 Treads 1294 | . 70 1224 Legs 97 | . 97 . Wheels 1030 | 147 883 . Hover 169 | . . 169 Flight 37 | . . 37 Fastest Speed 50 | 50 80 100 Average Speed 123 | 77 98 144 Slowest Speed 400 | 80 400 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 9 93 74 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 114 | 3 73 38 Melee . | . . . Projectile . | . . . AOE 114 | 3 73 38 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 3772 | 205 1783 1784 Wait 656 | . 610 46 Move 2716 | 162 1054 1500 Hop . | . . . Pick Up 66 | 8 18 40 Fast Attach 13 | 4 4 5 Attach 27 | 4 6 17 Detach 15 | 1 4 10 Swap 29 | 4 11 14 Drop 71 | 4 12 55 Fire 173 | 18 64 91 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush 5 | . . 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 189 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Scavenger-Mutant 919 | -10/Materials | Discovered new exit (range 10) 938 | -10/Materials | Identified exit to Mines 1112 | -10/Materials | Build established: Mutant 1497 | -10/Materials | Repaired Grenade Launcher? 1545 | -10/Materials | Discovered new exit (range 15) 1588 | -10/Materials | Identified exit to Materials 1680 | -10/Materials | Discovered exit to Materials (range 16) 1979 | -10/Materials | Discovered exit to Materials (range 11) 2056 | -10/Materials | Entered another Materials area 2056 | -9/Materials | Evolved 2 slots: Utility x2 2775 | -9/Materials | Discovered new exit (range 14) 2835 | -9/Materials | Identified exit to Mines 3083 | -9/Materials | Repaired Field Laser? 3128 | -9/Materials | Repaired Heat Sink 3226 | -9/Materials | Discovered new exit (range 15) 3535 | -9/Materials | Identified exit to Materials 4550 | -9/Materials | Core integrity fell below 50% 4589 | -9/Materials | Lost 7 parts (1p2n1u3w) 4602 | -9/Materials | Core integrity fell below 20% 4654 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 6x Blade Trap Map updated. Datajack destroyed. Chain reaction triggered in Cld. Ion Engine. Door malfunctions. S-10 Pest misfires. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. EMP Blaster destroyed. Sensor Array destroyed. VTOL Module destroyed. Datajack destroyed. S-10 Pest misfires. Connecting with Terminal... R-06 Scavenger collects Airjet. System corrupted: Actuator Array rejected. System corrupted: Component data lost. 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