Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.05 @ 22:00:25 Player: Brant Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2666) 2666 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1253) 1253 TOTAL SCORE: 8154 Bonus ------- Follower Combat Kills 705 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 812/815 System Corruption 0% Temperature Warning (305) Movement Core (450) Ox8 Location -6/Extension Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Energy Well Visual Processing Unit > --- WEAPON (5) ------- Gatling Laser Flak Gun > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core Zionite Light DM Reactor > --- PROPULSION ------- Combat Airjet Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Advanced Terrain Scanner Zionite Light Carapace Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Heavy Beamcaster Heavy Beamcaster Gauss Rifle > --- INVENTORY -------- Fusion Compressor Myomer Leg Advanced Energy Well Thermal Shield Heavy Beamcaster Heavy Ion Cannon Long-range Missile Launcher [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Zionite Light Carapace Weapon Slug Cannon Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 6 . Power 2 | . . . . . . . 2 . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 3 | . . . 1 . . . 2 . Parts Attached 97 | 6 11 8 8 2 8 11 19 24 Power 15 | 1 1 1 1 1 . 2 5 3 Engine 9 | 1 1 1 1 1 . 2 2 . Core 5 | . . . . . . . 2 3 Reactor 1 | . . . . . . . 1 . Propulsion 22 | 2 3 3 2 . 3 3 2 4 Treads . | . . . . . . . . . Leg 14 | 2 2 3 . . 2 3 . 2 Wheel 3 | . . . 2 . 1 . . . Hover 4 | . . . . . . . 2 2 Flight 1 | . 1 . . . . . . . Utility 30 | . 6 3 . 1 1 4 8 7 Device 14 | . 2 1 . . . 2 6 3 Storage 5 | . 2 1 . . . 1 . 1 Processor 4 | . . 1 . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 7 | . 2 . . . . 1 2 2 Artifact . | . . . . . . . . . Weapon 30 | 3 1 1 5 . 4 2 4 10 Energy Gun 14 | 2 . . 1 . 1 1 1 8 Energy Cannon 2 | . . . . . 1 . 1 . Ballistic Gun 8 | 1 . 1 3 . . 1 1 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 4 | . 1 . . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 9 | . . . 1 . . 2 5 1 Parts Lost 44 | . . 4 1 . . 3 3 33 Power 8 | . . 1 1 . . 1 . 5 Propulsion 8 | . . 1 . . . 1 . 6 Utility 12 | . . 1 . . . . 1 10 Weapon 16 | . . 1 . . . 1 2 12 Highest Loss Streak 22 | . . 2 1 . . 3 2 22 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 3 3 7 8 6 6 5 4 Power . | . . . . 1 1 . . . Propulsion . | 1 1 . 1 1 . . 2 . Utility 2 | . . 1 2 3 2 2 2 2 Weapon 1 | . 1 2 1 2 2 3 . . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 2 1 2 1 2 6 2 4 Power 4 | . . . . 1 . 2 . 1 Propulsion 8 | . 2 . 2 . . 1 2 1 Utility 5 | . . . . . 1 2 . 2 Weapon 3 | . . 1 . . 1 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 87 90 95 100 99 95 91 90 Engine 10 | . 14 13 10 11 11 11 14 5 Core 1 | . . . . . . . 2 5 Reactor 1 | . . . . . . . . 5 Leg 14 | . 28 19 13 . 18 22 11 . Wheel 2 | . . . 8 22 2 . . . Hover 2 | . . . . . . . 1 11 Device 10 | . 8 12 10 11 6 1 18 14 Storage 7 | . . 3 11 11 11 11 5 6 Processor 7 | . . . 11 11 15 13 . . Protection 4 | . 6 12 . . . 3 6 8 Energy Gun 8 | . 9 18 7 . 7 9 3 12 Energy Cannon 4 | . . . . . 9 6 5 4 Ballistic Gun 10 | . 8 9 21 33 6 4 9 8 Ballistic Cannon 4 | . . . . . 7 11 6 1 Launcher 1 | . 10 . . . 2 . 1 . Peak Build Rating 85 | 5 7 9 14 15 31 36 80 85 Average Rating 34 | 3 6 6 11 14 25 31 60 71 On Entrance 21 | . 5 7 7 14 15 31 36 78 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 5 13 13 18 18 30 47 80 70 Greatest Support 48 | 20 20 20 24 24 35 48 48 30 Greatest Overweight (x) 9 | . 1 1 . . 1 1 4 9 Average Overweight (x) . | . . . . . . . 1 2 Largest Inventory Capacity 25 | 5 25 8 8 8 8 8 8 10 Average Capacity 7 | 5 5 5 8 8 8 8 7 8 Most Carried 9 | 4 5 7 8 8 8 8 8 9 Average Carried 5 | 2 3 3 7 7 6 6 5 4 Final Capacity 8 | 5 5 8 8 8 8 8 8 5 Final Carried 8 | 4 3 7 8 8 7 5 5 1 Class Distribution -------------------- 24% | Derelict-Gunner 21% | Mutant 17% | Gunner 16% | Messiah-Tank 10% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Messiah-Tank | -6/Extension Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Matter Collected 2572 | 264 138 418 187 69 90 359 575 472 Remotely . | . . . . . . . . . Salvage Created 2959 | 38 242 243 289 109 . 277 389 1372 Parts 162 | 1 28 13 28 11 . 7 21 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . 8 16 . . Prevented 4 | . . . . . . 4 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 67 | 1 12 9 11 4 . 6 8 16 Guns 41 | 1 2 6 11 4 . 1 4 12 Cannons 10 | . . . . . . 5 2 3 AOE 16 | . 10 3 . . . . 2 1 Classes Destroyed 16 | 1 4 3 1 . . 3 2 2 Worker 7 | . 2 . . 2 . . 2 1 Builder 5 | . 1 . . . . . 2 2 Tunneler 1 | . . 1 . . . . . . Recycler 4 | . . 1 . . . . . 3 Mechanic 1 | . . . . . . . 1 . Operator 1 | . . . . . . . . 1 Watcher 6 | . 2 . 2 . . . 1 1 Swarmer 25 | . 6 5 9 4 . 1 . . Grunt 28 | 1 6 2 1 . . 3 4 11 Duelist 1 | . . . . . . . 1 . Protector 1 | . . . . . . 1 . . Sentry 5 | . . . 1 . . . . 4 Programmer 3 | . . . . . . 1 2 . Behemoth 2 | . . . . . . 1 1 . Assembled 2 | . . 2 . . . . . . Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 6 3 5 6 . 2 5 4 Combat Bots Only 6 | 1 6 3 4 4 . 2 4 4 Max Kills in Single Turn 2 | 1 2 2 2 2 . 1 2 2 Gunslinging 1 | . . . 1 1 . . . . Exploded 2 | . 2 2 . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Hostile Shots Fired 631 | 6 37 50 37 18 . 53 87 343 Missed 209 | 2 14 8 15 7 . 19 22 122 Hits 422 | 4 23 42 22 11 . 34 65 221 Melee 10 | . . 8 . . . 2 . . Projectile 412 | 4 23 34 22 11 . 32 65 221 AOE 6 | . . 6 . . . . . . Critical Strikes 12 | . . 1 . . . 3 3 5 Damage Taken 5450 | 32 201 581 188 72 . 639 862 2875 Core 1329 | 8 58 122 37 24 . 212 95 773 Absorbed by Shields 35 | . . . . . . . . 35 Redirected to Shielding 178 | . . 27 . . . . . 151 Ignored by Resistances 1705 | 10 64 168 53 22 . 175 241 972 Regen/Repaired (Parts) 54 | . . . . . . . 54 . Core Remaining (%) 50 | 96 . 24 . . . 31 . . Volleys Fired 201 | 4 23 38 18 7 . 22 26 63 Largest 5 | 2 2 2 3 3 . 3 5 5 Hottest 315 | 60 70 80 83 66 . 195 243 315 Shots Fired 559 | 8 44 70 48 21 . 59 103 206 Gun 410 | 8 31 68 48 21 . 20 45 169 Cannon 124 | . . . . . . 39 52 33 Launcher 25 | . 13 2 . . . . 6 4 Special . | . . . . . . . . . Kinetic 237 | 4 14 11 34 21 . 27 56 70 Thermal 297 | 4 17 57 14 . . 32 41 132 Explosive 25 | . 13 2 . . . . 6 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 5 7 10 14 6 . 10 13 25 Robot Miss Streak 6 | 1 2 3 2 1 . 3 6 5 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . . . 2 3 . . . 1 Max Gunslinging Chain 2 | . . . 1 2 . . . 1 Shots Hit Robots 352 | 6 26 46 30 13 . 36 59 136 Core Hits 177 | 2 29 18 17 6 . 10 28 67 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . 1 . . 1 3 Critical Strikes 6 | . . . . 1 . 1 1 3 Destroy 6 | . . . . 1 . 1 1 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9225 | 71 942 706 333 191 . 790 2168 4024 Guns 5000 | 71 157 484 333 186 . 217 688 2864 Cannons 1913 | . . . . . . 573 859 481 Explosions 2301 | . 785 222 . . . . 621 673 Melee . | . . . . . . . . . Ramming 11 | . . . . 5 . . . 6 Kinetic 2765 | 29 71 67 203 186 . 347 915 947 Thermal 4443 | 42 86 493 130 . . 443 851 2398 Explosive 2006 | . 785 146 . . . . 402 673 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . Average Corruption 1 | . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . 3 8 . . . . . . Message Errors 1 | . 1 . . . . . . . Matter Fused 4 | . 1 3 . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 2 | . . 2 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 180 | . 28 . . . . . 137 15 Projectiles 39 | . . . . . . . 39 . Explosions 141 | . 28 . . . . . 98 15 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . 1 3 1 Impact 1 | . . . . . . . . 1 Kinetic 3 | . . . . . . 1 2 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 171 | . 47 32 . 2 . . 31 59 Shots 7 | . 3 1 . . . . 2 1 Rammed 2 | . . . . 1 . . . 1 Targets Rammed 2 | . . . . 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 591 | 58 193 90 36 . . 538 530 591 Average Temperature 147 | 35 34 28 16 . . 173 143 212 Received Heat Transfer 2517 | 24 66 45 36 . . 498 664 1184 Effects 46 | . . . . . . 10 7 29 Shutdowns 19 | . . . . . . 2 5 12 Energy Bleed 4 | . . . . . . . . 4 Interference 10 | . . . . . . 5 . 5 Matter Decay 3 | . . . . . . 2 . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . . . . 1 . 2 Damage (major) 5 | . . . . . . . 2 3 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 . . . 2 . 1 Heat Transferred 7402 | 100 200 1050 300 . . 822 1001 3929 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 98 | 100 94 100 91 100 . . 100 100 Level 1 1 | . 5 . 8 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 264 | 20 229 180 264 173 . . 109 87 Initial 83 | . 5 72 16 83 . . . . Average 40 | 1 47 66 115 50 . . 32 13 Influence Increases 2748 | 20 410 250 350 100 . 616 526 476 Destroy 0b10 Robot/C 1640 | 20 240 140 220 80 . 380 240 320 Destroy 0b10 Robot/NC 140 | . 25 10 10 10 . 5 40 40 Destroy Leader 304 | . 54 30 54 10 . 50 64 42 Allied During Kill 192 | . . . . . . 181 10 1 Successful Hack 30 | . 13 . 6 . . . 11 . Disable Machine 171 | . 18 9 . . . . 117 27 Destroy Structure 166 | . 60 31 . . . . 44 31 Lose Combat Pursuer 105 | . . 30 60 . . . . 15 Influence Decreases 2748 | 10 201 417 148 354 . 616 525 477 Entered New Map 360 | . 5 147 36 171 . . . 1 Time Decay 1966 | 10 196 230 112 183 . 446 446 343 Lost Part 202 | . . 40 . . . 20 20 122 Lost Ally 220 | . . . . . . 150 59 11 Squads Dispatched 13 | . 2 . 2 . . 1 4 4 Investigation 7 | . 2 . 2 . . . 1 2 Extermination 2 | . . . . . . . 2 . Reinforcement 3 | . . . . . . . 1 2 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | 1 17 20 13 5 . 20 15 19 Peak Tracking Total 9 | 1 3 9 4 4 . 5 4 4 Tactical Retreats 5 | . 1 1 2 . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Traps Triggered 5 | . 2 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Disabled 21 | . 3 1 . . . 1 13 3 Max in Single Turn 3 | . 1 1 . . . . 3 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Machines Accessed 15 | . 5 . 3 . . . 4 3 Terminals 9 | . 4 . 3 . . . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 13 . 8 . . . 10 10 Successful 29 | . 9 . 6 . . . 5 9 Failed 12 | . 4 . 2 . . . 5 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . . 2 . 3 4 Terminals 22 | . 9 . 8 . . . 3 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . . . . . 5 . Recycling Units 12 | . 4 . . . . . . 8 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 5 . 6 . . . 1 1 Record 7 | . 4 . 3 . . . . . Open Door 2 | . . . . . . . 1 1 Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 12 | . 4 . . . . . . 8 Recycle Component 3 | . 1 . . . . . . 2 Process 3 | . 1 . . . . . . 2 Report Inventory 3 | . 1 . . . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 2 . . . 3 2 Full Trace Events 4 | . 2 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 50 | . . . . . . . 50 . Parts Recycled 3 | . 1 . . . . . . 2 Recycled Matter 31 | . . . . . . . . 31 Retrieved Matter 31 | . . . . . . . . 31 Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total Allies 22 | . . . . 3 11 1 3 4 Largest Group 14 | . . . . 3 14 14 3 2 Highest-Rated Group 506 | . . . . 40 506 506 210 70 Highest-Rated Ally 96 | . . . . 16 96 96 70 70 Zionite Dispatches 1 | . . . . . . . 1 . Light 1 | . . . . . . . 1 . Total Orders 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 174 | . . . . . . 107 45 22 Total Damage 4810 | . . . . . . 3746 789 275 Kills 20 | . . . . . . 14 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Active Infowar (turns) 5557 | . 307 612 277 666 1832 675 145 1043 Optics 55 | . . . . . . . . 55 Sensors 2816 | . 241 567 277 666 1065 . . . Terrain 1178 | . . 45 . . . . 145 988 Decoding 1442 | . . . . . 767 675 . . ECM 214 | . 214 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 2 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 Guard Positions 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Turns Passed 7926 | 121 710 675 279 666 1832 1145 1110 1388 Spaces Moved 4871 | 90 492 403 181 615 1426 686 482 496 Core 45 | 23 . . . . . . . 22 Treads . | . . . . . . . . . Legs 3373 | 67 492 403 90 . 1185 686 427 23 Wheels 947 | . . . 91 615 241 . . . Hover 506 | . . . . . . . 55 451 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 125 125 50 Average Speed 135 | 102 120 129 104 90 119 141 201 201 Slowest Speed 500 | 120 190 190 120 90 200 195 350 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 6 60 61 21 88 90 80 11 47 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 2 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 4 4 . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 170 | . 56 31 . . . 9 39 35 Melee . | . . . . . . . . . Projectile 29 | . . . . . . 9 8 12 AOE 141 | . 56 31 . . . . 31 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Ext Total 5803 | 112 566 485 237 714 1558 820 564 747 Wait 380 | 3 19 12 9 85 105 64 3 80 Move 4859 | 89 491 402 180 614 1421 685 481 496 Hop 2 | . . . . . 2 . . . Pick Up 114 | 9 10 13 10 2 9 14 18 29 Fast Attach 6 | . . . 1 . 1 1 3 . Attach 80 | 6 4 5 6 . 7 8 16 28 Detach 14 | 1 1 . 3 . 1 1 5 2 Swap 33 | . 10 11 3 2 1 3 1 2 Drop 66 | . 8 4 7 3 11 14 11 8 Fire 201 | 4 23 38 18 7 . 22 26 63 Melee . | . . . . . . . . . Ram 2 | . . . . 1 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire 38 | . . . . . . 8 . 30 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 591 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Entered Mines 983 | -10/Mines | Assembled infested the area 1032 | -10/Mines | Core integrity fell below 50% 1240 | -10/Mines | Learned Materials emergency access door positions 1296 | -10/Mines | Discovered new exit (range 9) 1456 | -10/Mines | Discovered new exit (range 8) 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1732 | -9/Materials | Discovered new exit (range 6) 1786 | -9/Materials | Entered Mines 1836 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1848 | -9/Mines | Discovered new exit (range 9) 1899 | -9/Mines | Learned Materials terminal intel 1927 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1964 | -9/Mines | Build established: Gunner 1995 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2422 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2452 | -9/Mines | Entered Zion 2452 | -7/Zion | Accompanied by 3 allies 2494 | -7/Zion | Discovered new exit (range 15) 2510 | -7/Zion | Received a hallucinogenic algorithm 2510 | -7/Zion | Ran a hallucination algorithm 2634 | -7/Zion | Learned location of Warlord (-5) 2816 | -7/Zion | Met Imprinter 2849 | -7/Zion | Imprinted 2851 | -7/Zion | Declared Zion's savior 3025 | -7/Zion | Gained Derelict followers 3116 | -7/Zion | Given A8's code to call for help 3125 | -7/Zion | Learned Factory security intel 3362 | -7/Zion | Build established: Derelict-Gunner 4090 | -7/Zion | Found Relay Coupler [Programmer] 4145 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4147 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4284 | -7/Zion | Entered Proximity Caves 4284 | -6/Proximity Caves | Accompanied by 14 allies 4286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4336 | -6/Proximity Caves | Spotted B-75 Beast 4352 | -6/Proximity Caves | Destroyed B-75 Beast 4405 | -6/Proximity Caves | Learned location of 1 exit from Factory 4967 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4980 | -6/Proximity Caves | Core integrity fell below 50% 5009 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 5047 | -6/Proximity Caves | Lost 9 allies 5264 | -6/Proximity Caves | Learned 8 Factory zone layouts 5292 | -6/Proximity Caves | Discovered new exit (range 11) 5429 | -6/Proximity Caves | Entered Factory 5429 | -6/Factory | Accompanied by 2 allies 5429 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 5430 | -6/Factory | Identified exit to Factory 5460 | -6/Factory | Build established: Scavenger-Tank 5742 | -6/Factory | Spotted B-75 Beast 5858 | -6/Factory | Destroyed B-75 Beast 6008 | -6/Factory | Repaired Lgt. Angular Momentum Engine? 6078 | -6/Factory | Build established: Scavenger-Gunner 6081 | -6/Factory | Zion Light squad teleported in 6263 | -6/Factory | Discovered new exit (range 6) 6539 | -6/Factory | Entered Extension 6539 | -6/Extension | Accompanied by 1 ally 6654 | -6/Extension | Build established: Messiah-Tank 7484 | -6/Extension | Retrieved Zion intel report: Guard Positions 7664 | -6/Extension | Disrupted transfer network 7721 | -6/Extension | Lost 5 parts (1n4w) 7775 | -6/Extension | Rescued a captive Derelict 7778 | -6/Extension | Spotted B-75 Beast 7794 | -6/Extension | Spotted B-75 Beast 7819 | -6/Extension | Core integrity fell below 50% 7838 | -6/Extension | Core integrity fell below 20% 7843 | -6/Extension | Found Prototype Protection 7844 | -6/Extension | Identified Zio. Weapon Casing 7927 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- R-10 Processor collects Adv. Heat Sink. Attempting to rewire WQ-HOB(l). Cmb. Airjet destroyed. Critical hit (Blast). Attempting to rewire WQ-HOB(l). Neutrino Core destroyed. R-10 Processor collects Med. Storage Unit. U-05 Engineer builds a Wall. Knocked back. B-75 Beast suffers critical hit (Burn). Plasma Rifle destroyed. Overheating: Neutrino Core damaged (-17). B-75 Beast suffers critical hit (Burn). Overheating: System interference. Visual Processing Unit temporarily disabled. U-05 Engineer builds a Wall. Attempting to rewire 1B-1L5(h). 1B-1L5(h) destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###???#???????#???????###????????????#???????????? | | #?#?##?#????????????????????#????????????????????? | | ?###?????############???#????????????????????????? | | #?#?#????# #?########????????????????????? | | ??###??#?# #?# @! #????????????????????? | | ########## ! #?# l]*%#????????????????????? | | ^ + % ### % #??#?#???????????????? | | ^ ######+####?# #????????????????????? | | ^ ##### ##### g #????????????????????? | | + #??#?????????????????? | | ##+########### #######;;;;#????????????????????? | | % % #?######## ##?#??## #????????????????????? | | [[ ### # #?????#; ##???????????????????? | | [[ #"" """ # ######";% ###??????????????????? | | % # T "Y" + % BB# #??????????????????? | | [ #"" " " # % BBBB# ##?????????????????? | | ### # BB %# #??????????????????? | | ######?# + %!%*# #??????????????????? | | ??#????##"T"############;;#%# #??????????????????? | | ???#?#??#"""#??????#??## #u# #??????????????????? | | ?#??#???#####?????#?##?## "=###?#????????????????? | | ???#??????#??#??????#???##"%##?????#?????????????? | | ???????#??????#?????????##" #???#????????????????? | | ????#??#???#???????????#?#" #????????????????????? | | ???????#???????###????####" #????????? ??????????? | | ???????#??????????????###T"%#????????????????????? | | ?#??#???#?????????????# %%%#????????????????????? | | ?????#??##????????????####"%"##??#???????????????? | | ???????#?##????????##?????#%" ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 51 Energy Capacity 1030 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 EM Shielding 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Drone Bay | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Greatsword | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Angular Momentum Engine | 10% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Crack Shot First Step to Greatness Help From High Places I Survived The Infestation I'm Back, Baby! Let's See Who's Tougher Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Robot Respite Serviceable Loadout Storm Trooper The More The Merrier The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed CloakArcCyclogen Manual? 0 Play Time 03:21:11 Cumulative 3.3 hours Start 2025.07.05 @ 16:36:28 End 2025.07.05 @ 22:00:25 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ea9f01c-e0a3-45fe-ad40-0700a4be58e8