Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.21 @ 23:36:58 Player: Burgers_Lettuce Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2920) 2920 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10135 Bonus ------- Pacifist 200 Follower Combat Kills 120 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 265/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor High-capacity Storage Unit Improved Propulsion Shielding Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Enhanced Optical Array Cloaking Device Improved Propulsion Shielding Improved Dynamic Insulation System > --- WEAPON ----------- Arc Projector Heavy Beamcaster Heavy Battle Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core Light Fission Core High-capacity Storage Unit High-capacity Storage Unit Compact Battery Energy Well High-capacity Matter Pod Compact Matter Pod Advanced ECM Suite Improved Medium Armor Plating Layered Light Armor Plating Hacking Drone Bay Wardrone Bay EM Pulse Cannon Heavy Plasma Cannon Hypervelocity Coil Gun Slug Cannon Signal Generator [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . Utility 5 | . . 1 . . 2 . . . . 1 1 . . . Weapon 2 | . . . . 1 . . . . . . 1 . . . Parts Attached 139 | 6 5 10 1 33 8 3 . 11 1 16 1 11 9 24 Power 18 | 1 1 1 1 5 1 . . 1 . 2 . 1 1 3 Engine 8 | 1 1 1 1 2 . . . 1 . 1 . . . . Core 6 | . . . . 3 1 . . . . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . 1 . 3 Propulsion 32 | 2 1 2 . 11 4 . . 3 . 2 . . 1 6 Treads 6 | 1 . 1 . 2 . . . . . . . . . 2 Leg 5 | . . . . 1 . . . . . . . . 1 3 Wheel 20 | 1 1 1 . 8 4 . . 3 . 2 . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 42 | 1 2 4 . 5 2 1 . 7 . 8 . 4 3 5 Device 20 | . 2 . . 3 . 1 . 2 . 6 . 3 2 1 Storage 5 | 1 . 2 . . . . . . . . . . . 2 Processor 6 | . . . . . 1 . . 4 . 1 . . . . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 10 | . . 2 . 2 1 . . . . 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 1 3 . 12 1 2 . . 1 4 1 6 4 10 Energy Gun 16 | 1 . 3 . 6 . . . . . 1 . 1 1 3 Energy Cannon 8 | . . . . 3 . . . . . 1 1 3 . . Ballistic Gun 10 | 1 1 . . 3 . . . . . 2 . . 1 2 Ballistic Cannon 4 | . . . . . . . . . 1 . . 1 . 2 Launcher 6 | . . . . . 1 2 . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 8 . . . . . . Parts Lost 55 | . . . . 17 . 1 . 1 2 2 . 3 7 22 Power 6 | . . . . 3 . . . . . . . . . 3 Propulsion 16 | . . . . 6 . . . . 1 1 . 1 2 5 Utility 15 | . . . . 3 . 1 . 1 . 1 . 1 1 7 Weapon 17 | . . . . 5 . . . . 1 . . 1 4 6 Highest Loss Streak 12 | . . . . 12 . 1 . 1 1 2 . 2 5 12 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 88 96 100 84 84 90 92 88 75 92 88 86 82 72 Engine 4 | . 12 11 11 5 . . . 5 7 7 5 5 3 . Core 3 | . . . . 2 7 7 7 1 . 5 5 4 1 3 Reactor 1 | . . . . . . . . . . . . . 5 4 Treads 2 | . 12 11 11 5 . . . . . . . . . . Wheel 16 | . 12 22 22 21 21 23 23 19 15 19 17 15 6 3 Device 13 | . 10 . . 6 7 8 15 16 15 26 23 16 21 20 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 5 5 5 4 Processor 3 | . . . . . 7 7 7 3 . . 5 5 5 5 Protection 8 | . . 19 22 9 8 12 7 7 7 4 . 5 4 4 Energy Gun 7 | . 12 15 22 17 4 . . . . 4 5 5 4 7 Energy Cannon 2 | . . . . 1 7 . . . . 2 5 5 8 . Ballistic Gun 2 | . 12 6 . 6 7 . . . . 2 11 1 3 6 Launcher 7 | . . . . . 2 22 23 23 17 6 . 4 . . Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 152 | 12 13 97 99 107 112 121 121 148 149 139 140 152 146 133 Greatest Support 56 | 10 10 26 26 42 48 48 48 56 48 54 54 54 38 45 Greatest Overweight (x) 5 | 1 2 3 3 5 3 2 2 3 3 3 2 3 4 4 Average Overweight (x) 2 | . . 1 3 2 2 2 2 2 3 2 2 2 3 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 16 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 7 12 21 25 25 25 25 25 25 25 24 25 25 25 Average Carried 21 | 3 6 8 14 22 24 25 24 23 24 24 24 24 24 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 7 12 21 25 25 25 25 25 24 25 24 25 23 4 Class Distribution -------------------- 28% | Mutant 12% | Scavenger-Bomber 11% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Tank 5% | Gunner 5% | Derelict-Tank 5% | Derelict-Bomber 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Scavenger-Bomber | -5/Factory Scavenger-Bomber | -5/Upper Caves Derelict-Bomber | -5/Upper Caves Derelict-Tank | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 2546 | 232 . 190 . 391 119 176 37 92 271 253 . 363 171 251 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2729 | . . 329 . 733 64 201 . . 380 135 . 414 473 . Parts 139 | . . 18 . 48 6 8 . . 17 12 . 15 15 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 6 . 1 12 . . 9 5 . Prevented 12 | . . . . . . . . . 1 . . 4 7 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 65 | . . 6 . 14 . 6 . . 17 3 . 10 9 . Guns 24 | . . 6 . 13 . . . . . 2 . 2 1 . Cannons 4 | . . . . . . . . . . 1 . 2 1 . AOE 33 | . . . . . . 6 . . 17 . . 4 6 . Classes Destroyed 13 | . . 4 . 6 . 1 . . 2 . . . . . Worker 2 | . . . . 1 . . . . . 1 . . . . Builder 3 | . . . . 2 1 . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . Operator 4 | . . 1 . 1 . . . . . 2 . . . . Watcher 3 | . . . . 2 1 . . . . . . . . . Swarmer 22 | . . 3 . 4 . . . . 7 3 . 5 . . Grunt 30 | . . 3 . 6 . 4 . . 6 . . 3 8 . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 4 | . . . . 1 . 1 . . . . . 1 1 . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . 1 . . 2 . . . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . . Best Kill Streak 7 | . . 5 . 5 1 4 . . 7 3 . 4 5 . Combat Bots Only 7 | . . 5 . 5 . 4 . . 7 3 . 4 5 . Max Kills in Single Turn 4 | . . 1 . 2 1 3 . . 4 1 . 4 3 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . . 4 . . 4 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Damage Taken 8118 | . . 182 26 2190 107 208 . . 650 545 . 1036 606 2568 Core 1554 | . . . . 393 . 62 . . 34 55 . 36 72 902 Absorbed by Shields 66 | . . . . 66 . . . . . . . . . . Redirected to Shielding 139 | . . . . . . . . . . . . . 50 89 Regen/Repaired (Parts) 20 | . . . . . 20 . . . . . . . . . Core Remaining (%) 84 | 100 100 . 100 28 . . . . 86 93 . . . . Volleys Fired 161 | . . 16 2 56 1 7 . . 10 18 . 22 14 15 Largest 4 | . . 2 2 3 3 3 . . 3 3 . 4 4 2 Hottest 270 | . . 100 100 162 151 120 . . 132 144 . 246 270 135 Shots Fired 384 | . . 32 4 142 3 13 . . 22 42 . 68 43 15 Gun 257 | . . 32 4 135 2 . . . . 34 . 29 20 1 Cannon 85 | . . . . 7 1 . . . 2 8 . 34 19 14 Launcher 42 | . . . . . . 13 . . 20 . . 5 4 . Special . | . . . . . . . . . . . . . . . Kinetic 103 | . . 4 . 42 1 . . . 2 17 . 14 9 14 Thermal 108 | . . . . 50 1 . . . . 18 . 31 8 . Explosive 38 | . . . . . . 11 . . 18 . . 5 4 . Electromagnetic 135 | . . 28 4 50 1 2 . . 2 7 . 18 22 1 Robot Hit Streak 16 | . . 7 1 16 1 4 . . 7 10 . 7 9 . Robot Miss Streak 4 | . . 3 1 4 1 1 . . 3 3 . 3 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 205 | . . 13 2 85 1 4 . . 9 22 . 41 28 . Core Hits 149 | . . 9 . 26 2 17 . . 39 6 . 18 30 2 Critical Kills 1 | . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 7 | . . 1 . 2 . . . . . 1 . 3 . . Burn 3 | . . . . . . . . . . 1 . 2 . . Meltdown 1 | . . . . . . . . . . . . 1 . . Corrupt 3 | . . 1 . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7862 | . . 286 51 1441 57 526 . . 1893 546 . 1587 1426 49 Guns 2695 | . . 286 51 1257 . . . . . 493 . 371 215 22 Cannons 1381 | . . . . 141 42 . . . . 53 . 744 401 . Explosions 3744 | . . . . 43 . 526 . . 1893 . . 472 810 . Melee . | . . . . . . . . . . . . . . . Ramming 42 | . . . . . 15 . . . . . . . . 27 Kinetic 789 | . . . . 311 . . . . . 218 . 178 82 . Thermal 1639 | . . . . 556 . . . . . 275 . 561 247 . Explosive 3510 | . . . . . . 501 . . 1868 . . 472 669 . Electromagnetic 1882 | . . 286 51 574 42 25 . . 25 53 . 376 428 22 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . 1 . . . 24 Average Corruption 7 | . . . . . . . . . . 1 . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . 2 . . . 11 Message Errors 5 | . . . . . . . . . . 1 . . . 4 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 106 | . . . . 33 . 26 . . 20 . . 8 19 . Projectiles 25 | . . . . . . . . . . . . 8 17 . Explosions 81 | . . . . 33 . 26 . . 20 . . . 2 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . 93 7 49 . . 31 . . 15 160 8 Shots 15 | . . . . 2 . 3 . . 1 . . 1 8 . Rammed 6 | . . . . . 1 . . . . . . . . 5 Targets Rammed 8 | . . . . . 1 . . . . . . . . 7 Kicked 2 | . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 456 | . . 168 51 456 33 9 . . 84 386 . 438 186 75 Average Temperature 125 | . . 61 24 149 22 9 . . 31 160 . 145 86 27 Received Heat Transfer 1714 | . . 63 15 615 . 45 . . 99 102 . 264 171 340 Effects 13 | . . . . 10 . . . . . 1 . 2 . . Shutdowns 4 | . . . . 2 . . . . . . . 2 . . Energy Bleed 2 | . . . . 1 . . . . . 1 . . . . Interference 4 | . . . . 4 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . 1 1 . Combat Hostiles 3 | . . . . 1 . . . . . . . 1 1 . Parts Fried 4 | . . . . 2 . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . . 2 . . . . . 1 . 3 . . Heat Transferred 3040 | . . . . 1234 . . . . . 481 . 1040 285 . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Peak Influence 353 | . 30 243 94 353 154 . . . . 235 41 . . . Initial 111 | . . 12 94 . 111 . . . . 100 41 . . . Average 97 | . 10 66 43 154 140 . . . . 122 41 . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . 1 . . . . Low Security (%) 89 | 100 100 88 100 66 100 . . . . 89 100 . . . Level 1 10 | . . 11 . 33 . . . . . 10 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . 4 . . . . . 6 . . . . Investigation 2 | . . . . 1 . . . . . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 6 | . . 1 . 3 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 5 | . 1 . . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 6 13 4 32 4 6 . . 15 14 . 12 9 41 Peak Tracking Total 18 | . 6 5 3 6 3 4 . . 5 3 . 5 5 18 Tactical Retreats 15 | . . 2 . 4 . . . . . 4 . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 6 | . 2 . . 1 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 23 | . . . . 2 . . . . 5 . . . . 16 Fabricated Traps 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 4 | . . . . . . . . . 3 1 . . . . Max in Single Turn 2 | . . . . . . . . . 2 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 15 | . . 2 . 2 4 1 . . . 3 . 1 . 2 Terminals 8 | . . 2 . 1 2 . . . . 2 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 35 | . . 9 . 5 6 1 . . . 5 . 1 . 8 Successful 26 | . . 3 . 5 4 1 . . . 4 . 1 . 8 Failed 9 | . . 6 . . 2 . . . . 1 . . . . Catastrophic 1 | . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . 3 . . . . . . . . . . . . Terminals 19 | . . 9 . 3 2 . . . . 4 . 1 . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . . 3 . 3 2 1 . . . 3 . 1 . 8 Record 11 | . . . . . . . . . . 2 . 1 . 8 Robot Analysis 2 | . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . 1 . 1 4 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 3 | . . . 3 . . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . 1 . . . . Ally Attacks 31 | . . . 21 10 . . . . . . . . . . Total Damage 315 | . . . 200 115 . . . . . . . . . . Kills 4 | . . . 3 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 1 . . . 1 . . Drone Launches 1 | . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 7936 | 59 98 299 907 671 373 617 135 1009 434 805 34 734 644 1117 Spaces Moved 5102 | 51 96 156 634 237 254 472 114 778 291 518 24 449 350 678 Core 58 | 2 3 . . . . . . . . . . . . 53 Treads 11 | . . . . . . . . . . . . . . 11 Legs 51 | . . . . . . . . . . . . . . 51 Wheels 4957 | 49 93 156 634 237 254 472 114 778 291 518 24 449 350 538 Hover 25 | . . . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 135 116 115 116 116 116 131 116 123 123 135 50 Average Speed 128 | 87 93 109 135 134 123 116 116 122 134 117 123 125 151 149 Slowest Speed 260 | 95 150 135 135 175 135 116 116 131 135 135 123 135 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 Exploration Rate (%) 44 | 3 19 20 98 27 6 65 24 80 56 15 . 67 59 78 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 2 . . . 1 . . Known Exits Taken 3 | . . 1 1 . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . 1 . . . 1 3 2 . . 3 3 . Spaces Dug 12 | . . . . . . . . . . . . . . 12 Terrain Destroyed 557 | . . . . 13 . 143 . . 184 1 . 53 151 12 Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . 1 1 . 2 6 12 AOE 535 | . . . . 13 . 143 . . 183 . . 51 145 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total 6138 | 62 102 251 680 476 314 525 117 841 305 677 28 571 427 762 Wait 565 | . . 59 36 121 28 42 . 29 2 101 4 79 49 15 Move 5087 | 50 95 155 633 236 253 471 113 777 290 517 23 448 349 677 Hop . | . . . . . . . . . . . . . . . Pick Up 84 | 6 1 8 8 21 11 1 2 6 1 9 . 5 2 3 Fast Attach 62 | 6 5 2 . 5 4 1 . 9 . 5 . 2 5 18 Attach 40 | . . 5 . 15 2 . . 2 1 6 1 1 4 3 Detach 12 | . . 1 . 1 . . . 2 . . . 1 1 6 Swap 38 | . . 3 1 13 2 2 . 1 . 5 . 8 . 3 Drop 72 | . 1 2 . 8 12 1 2 15 1 8 . 5 3 14 Fire 161 | . . 16 2 56 1 7 . . 10 18 . 22 14 15 Melee . | . . . . . . . . . . . . . . . Ram 6 | . . . . . 1 . . . . . . . . 5 Kick 2 | . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 8 . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 359 | -9/Materials | Identified exit to Mines 457 | -9/Materials | Entered Mines 876 | -9/Mines | Discovered new exit (range 8) 1078 | -9/Mines | Identified exit to Materials 1090 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1319 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Accompanied by 3 allies 1364 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1709 | -8/Materials | Lost 4 parts (1n1u2w) 1767 | -8/Materials | Core integrity fell below 50% 1793 | -8/Materials | Lost 12 parts (2p5n2u3w) 1950 | -8/Materials | Discovered new exit (range 16) 2035 | -8/Materials | Entered Factory 2035 | -7/Factory | Evolved 2 slots: Utility x2 2274 | -7/Factory | Found Prototype Launcher 2274 | -7/Factory | Identified Rocket Array 2296 | -7/Factory | Discovered new exit (range 15) 2392 | -7/Factory | Repaired Com. Wheel 2402 | -7/Factory | Discovered new exit (range 5) 2408 | -7/Factory | Entered Lower Caves 2754 | -7/Lower Caves | Build established: Scavenger-Mutant 2800 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2969 | -7/Lower Caves | Discovered new exit (range 8) 2976 | -7/Lower Caves | Encountered a Warlord checkpoint 3025 | -7/Lower Caves | Entered another Lower Caves area 3028 | -7/Lower Caves | Learned 4 Factory zone layouts 3100 | -7/Lower Caves | Build established: Scavenger-Gunner 3155 | -7/Lower Caves | Discovered new exit (range 4) 3160 | -7/Lower Caves | Entered Zion 3223 | -7/Zion | Learned location of 1 exit from Lower Caves 3265 | -7/Zion | Discovered new exit (range 9) 3533 | -7/Zion | Learned location of Armory (-4) 3583 | -7/Zion | Build established: Gunner 3685 | -7/Zion | Found Prototype Processor 3685 | -7/Zion | Identified Exp. Terrain Scan Processor 3688 | -7/Zion | Found Prototype Processor 3688 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3692 | -7/Zion | Found Prototype Processor 3692 | -7/Zion | Identified Exp. Target Analyzer 3698 | -7/Zion | Found Prototype Processor 3698 | -7/Zion | Identified Exp. Targeting Computer 3700 | -7/Zion | Found Prototype Processor 3700 | -7/Zion | Identified Spectral Analyzer 3707 | -7/Zion | Found Prototype Hackware 3707 | -7/Zion | Identified Exp. System Shield 3738 | -7/Zion | Found GAL Module 3747 | -7/Zion | Learned location of Warlord (-5) 3863 | -7/Zion | Given the Hacking Drone Bay 3873 | -7/Zion | Found Prototype Device 3873 | -7/Zion | Identified Hacking Drone Bay 3989 | -7/Zion | Build established: Scavenger-Tank 4111 | -7/Zion | Found Prototype Device 4111 | -7/Zion | Identified Bomb Factory No. 2 4169 | -7/Zion | Entered Proximity Caves 4220 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4247 | -6/Proximity Caves | Destroyed 7 combat bots 4302 | -6/Proximity Caves | Spotted B-75 Beast 4318 | -6/Proximity Caves | Destroyed B-75 Beast 4595 | -6/Proximity Caves | Discovered new exit (range 5) 4603 | -6/Proximity Caves | Entered Factory 4603 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4604 | -6/Factory | Identified exit to Factory 5098 | -6/Factory | Build established: Mutant 5253 | -6/Factory | Garrison activated, responded to threat 5344 | -6/Factory | Discovered exit to Factory (range 8) 5408 | -6/Factory | Entered another Factory area 5408 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5417 | -5/Factory | Discovered new exit (range 16) 5442 | -5/Factory | Entered Upper Caves 5461 | -5/Upper Caves | Spotted B-75 Beast 5653 | -5/Upper Caves | Destroyed B-75 Beast 5804 | -5/Upper Caves | Build established: Scavenger-Bomber 5853 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6164 | -5/Upper Caves | Discovered new exit (range 8) 6176 | -5/Upper Caves | Entered another Upper Caves area 6262 | -5/Upper Caves | Discovered new exit (range 21) 6359 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6548 | -5/Upper Caves | Encountered a Warlord checkpoint 6736 | -5/Upper Caves | Lost 5 parts (1n4w) 6809 | -5/Upper Caves | Discovered new exit (range 8) 6820 | -5/Upper Caves | Entered Warlord 6976 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6996 | -5/Warlord | Build established: Derelict-Mutant 7222 | -5/Warlord | Found Prototype Device 7310 | -5/Warlord | Found Signal Generator 7456 | -5/Warlord | Met Warlord 7481 | -5/Warlord | Warlord's base attacked by MAIN.C 7523 | -5/Warlord | Build established: Derelict-Tank 7621 | -5/Warlord | Spotted B-75 Beast 7709 | -5/Warlord | Crushed by falling debris 7746 | -5/Warlord | Lost 7 parts (1p1n3u1w) 7782 | -5/Warlord | Warlord forces counterattacked 7868 | -5/Warlord | Spotted Striker 7870 | -5/Warlord | Spotted Striker 7876 | -5/Warlord | System corruption reached 10% 7892 | -5/Warlord | Discovered new exit (range 15) 7892 | -5/Warlord | Spotted Executioner 7901 | -5/Warlord | Core integrity fell below 50% 7931 | -5/Warlord | Lost 12 parts (1p4n3u4w) 7936 | -5/Warlord | Crushed by falling debris 7936 | -5/Warlord | Core integrity fell below 20% 7937 | -5/Warlord | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07896_ Segregator destroyed. 07897_ Penetrated by Slug. 07897_ Carbon-fiber Leg destroyed. 07899_ P-70 Sage resets P-80 Master, system corruption cleaned. 07900_ P-70 Sage resets B-74 Champion, system corruption cleaned. 07900_ Lgt. Antimatter Reactor destroyed. 07900_ Dropped Rnf. Antimatter Reactor. 07900_ Carbon-fiber Leg destroyed. 07911_ Z% 7%MKHDA:BB|YNO&R7EPOX%> 07914_ Slug penetrates Wall. 07929_ System corrupted: Energy discharge (-25). 07931_ Slug Cannon destroyed. 07932_ Slammed into S-43 Plague. 07933_ Slammed into G-50 Soldier. 07934_ Slammed into P-70 Sage. 07935_ Enh. Optical Array severed. 07936_ The unstable cave ceiling collapses. 07936_ Crushed by falling debris. 07936_ Slammed into L-41 Fighter. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #######???????????????????????????????????? | | []!#!*#???????????????????????????????????? | | ][#####???????????????????????????????????? | | !!#???????????????????????????????????????? | | *#?????????????????####??????????????????? | | #????????????????## ###???????#####????? | | #???????????????## l##?????#" ###??? | | #???????????????# #@##???## ###? | | ###???????????????# #b#p#???? < ?? | | #?????????????????# xp##g##??? ??? | | #?????????????????# s## #???? #??? | | #?????????????????## ####???? "#??? | | #??????????????????### ##?????? "#??? | | #????????????????????## #?????? "##??? | | #?????????????????????## #???### =%=" #??? | | #??????????????????????# ##### *#"#???? | | #??????????????????????# ###?? | | #???????##?????????????## """ ## ##? | | #?????#""#??????????????## * "### ?? | | #?????#""#???????????????##" "### ?? | | #?????#""#????????????????#" "## #?? | | ##????#""#????????????????#"" "## #?? | | "#????#""#????????????????##"" ### ##? | | "######""#####?????????##??#### ### #? | | # ""%[="###### # # ##### * "## #?? | | " %%""*=!"""""""" " " !%= " ##?? | | "!%!"|%%%!"""""" %! ##??? | | "%! **%=[%!%% =%= ! = % "#??? | | "*%%=%%% %%| % [!! * =% % #??? | | "%%%%= %%%%* %*%= %/ %[!%= # #??? | | =%!"^!% % %!%%%| [ % % !%[ # #??? | | # ""%| "" " % % = ## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 4 Cloak Strength 2 EM Shielding 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 1 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Tank Challenges ------------ None Game ------ Seed BladeSwarmWeb Manual? 0 Play Time 01:43:01 Cumulative 84.9 hours Start 2022.05.19 @ 16:48:01 End 2022.05.21 @ 23:36:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d390f527-86b3-4329-a75e-b60ca1a00651