Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 13:58:57 Player: Kaisercar Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (283) 1415 Value Destroyed (15772) 15772 Prototype IDs (386) 7720 Alien Tech Used (0) 0 Bonus (34230) 34230 TOTAL SCORE: 69437 Bonus ------- High Alert Combat Kills 1614 Follower Combat Kills 130 Entered Garrisons 600 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2004 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -218 Cogmind --------- Core Integrity 802/1600 Matter 285/300 Energy 793/800 System Corruption 23% Temperature Cool (-192) Movement Walking (133) Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY (14) ----- Advanced Cryofiber Web Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Matter Filter Graphene Brace > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Centrium Leg Heavy Shield Leg Power Amplifier Advanced Heat Sink Advanced Weight Redist. System Improved Transmission Jammer Advanced Transmission Jammer Dispersion Rifle Dispersion Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer 0b10 Decoder Chip [Skirmisher] Experimental Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Centrium Leg Centrium Leg Advanced Cooling System Advanced Target Analyzer Improved Transmission Jammer Cloaking Device Layered Light Armor Plating Graphene Brace Advanced Point Defense System Vortex Rifle Vortex Rifle Enhanced Quantum Rifle Gamma Bomb Array Scatter Rocket Array Improved Plasma Cutter [Rating: 197] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 12 | . . . 1 . . . 1 . . . 1 . 2 . . . . 2 . . . . . 1 . . 2 2 . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Attached 280 | 7 2 1 8 7 . 1 12 10 15 6 3 13 22 5 4 7 1 17 . 17 . 1 12 5 10 2 27 21 44 Power 29 | 1 1 . 1 1 . . 1 . 1 1 1 1 1 1 . 1 . 1 . 2 . 1 1 . . . 3 5 4 Engine 9 | 1 1 . 1 1 . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Core 7 | . . . . . . . . . . . 1 1 . 1 . 1 . 1 . 1 . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 3 4 4 Propulsion 69 | 2 . . 1 5 . . 4 3 4 1 . 8 4 1 1 1 . 1 . 4 . . 4 3 5 . 7 2 8 Treads 16 | 2 . . 1 2 . . 1 . 4 1 . 4 . . . . . . . . . . . . . . . 1 . Leg 51 | . . . . 3 . . 1 3 . . . 4 4 1 1 1 . 1 . 4 . . 4 3 5 . 7 1 8 Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 1 . 2 1 . . 4 2 5 2 1 2 11 1 1 3 1 9 . 7 . . 3 1 4 1 11 9 17 Device 45 | 1 . . . . . . 2 . 2 . 1 1 3 1 1 2 . 3 . 6 . . 1 1 2 . 4 4 10 Storage 7 | 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 2 Processor 24 | . . . 2 . . . . . 1 1 . . 4 . . 1 . 1 . 1 . . 1 . 1 1 3 2 5 Hackware 8 | . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . 1 . 1 2 . Protection 17 | . . . . 1 . . 2 2 2 1 . . 3 . . . 1 1 . . . . 1 . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 . 1 4 . . 1 3 5 5 2 1 2 6 2 2 2 . 6 . 4 . . 4 1 1 1 6 5 15 Energy Gun 50 | 1 . 1 1 . . 1 1 3 4 2 1 1 5 . 2 2 . 5 . 2 . . 3 1 . . 5 2 7 Energy Cannon 10 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 1 1 4 Ballistic Gun 8 | 1 . . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 4 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . 1 . 1 . 1 . . . . 1 . 5 . 1 . 1 1 . 6 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 78 | . 1 . . 1 . . 2 3 1 5 . 4 8 . 1 . 1 1 . 2 . . 2 . 6 1 3 25 11 Power 6 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Propulsion 16 | . . . . . . . . . . 1 . 1 4 . . . . . . . . . . . 2 1 1 5 1 Utility 33 | . . . . 1 . . 2 1 1 2 . 2 2 . 1 . 1 . . 1 . . 1 . 2 . 2 8 6 Weapon 23 | . . . . . . . . 2 . 2 . 1 1 . . . . 1 . 1 . . 1 . 2 . . 8 4 Highest Loss Streak 18 | . 1 . . 1 . . 2 2 1 2 . 2 3 . 1 . 1 1 . 1 . . 1 . 2 1 3 18 4 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 15 | 4 10 14 13 14 14 15 14 14 14 13 13 13 14 14 14 14 14 14 15 17 18 17 18 19 19 18 19 12 13 Power 1 | . 1 2 2 1 1 1 1 1 1 1 1 . . . 1 . . . . . 1 1 1 1 2 2 1 . 2 Propulsion 2 | 3 5 6 5 5 5 5 4 5 1 1 3 4 2 . . . . . 1 1 2 1 1 2 2 . 1 1 1 Utility 6 | . 3 5 4 4 3 3 2 2 5 5 4 4 7 7 8 8 8 6 8 9 9 9 10 9 8 10 11 6 4 Weapon 4 | . 1 1 1 2 4 5 5 5 5 5 4 2 3 4 4 5 5 6 5 5 5 5 5 5 4 4 5 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 1 1 5 . . 1 . 5 . . 2 3 1 . 2 1 2 . . . . 1 . . . 8 . 5 Power 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . 2 . . 1 . . 1 . 3 . . 2 . . . . . . . . . . . . . . . . 2 Utility 17 | . . . . 4 . . . . 1 . . . 2 . . . 1 1 . . . . 1 . . . 6 . 1 Weapon 8 | . . 1 . . . . . . 1 . . . . . . 2 . 1 . . . . . . . . 2 . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 100 100 92 99 99 99 99 90 99 100 99 99 99 99 100 99 100 94 97 95 94 94 94 84 95 Engine 3 | . 13 14 11 11 11 11 9 9 9 9 2 . 3 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 4 6 2 6 6 5 6 5 5 4 5 5 8 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 7 6 8 Treads 8 | . 28 28 33 32 33 33 25 1 29 35 23 16 . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . 2 32 6 . . 11 25 26 26 26 26 23 23 23 23 26 26 23 23 22 18 12 16 Device 14 | . 14 14 11 6 . . 8 9 9 9 14 13 11 13 17 20 14 15 5 10 17 20 14 19 15 16 15 14 24 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 6 6 6 6 5 11 9 11 5 6 4 4 4 7 4 7 Processor 14 | . . . 10 11 11 11 9 9 9 8 7 7 19 20 20 20 20 22 23 18 11 10 13 14 14 16 13 16 19 Hackware 3 | . . . . . . . . . . . . 1 1 . . . . 3 5 5 5 5 5 4 7 9 8 14 2 Protection 4 | . . . . 4 11 11 8 9 8 8 7 2 5 6 2 . 4 2 5 5 5 5 5 4 3 . 2 3 1 Energy Gun 13 | . 14 14 10 11 11 18 10 4 17 14 18 16 16 13 18 20 17 12 17 13 17 15 12 18 18 12 13 10 8 Energy Cannon 1 | . . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . 2 3 1 2 Ballistic Gun 1 | . 14 14 11 11 11 3 5 7 . . . . . . . . . . . . . . 1 . . 2 . . . Peak Build Rating 197 | 7 8 8 16 18 18 18 26 26 41 40 46 54 59 67 68 75 76 89 89 112 110 127 134 153 155 153 182 197 185 Average Rating 89 | 5 7 7 12 16 17 17 21 23 37 34 42 44 56 63 65 72 74 86 89 99 110 115 124 149 152 150 173 162 173 On Entrance 70 | . 7 8 8 16 17 18 17 26 23 40 31 46 54 59 64 66 75 76 89 89 110 110 115 133 153 149 148 179 174 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 15 . . 22 . . . . 12 . 5 . . . . . . . . . 14 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 30 30 34 40 40 41 44 41 44 44 45 46 51 62 61 50 55 74 49 81 81 77 106 114 118 114 129 117 121 Greatest Support 150 | 40 40 40 60 60 60 60 80 40 112 112 12 100 74 69 69 69 67 74 67 82 82 97 137 139 139 134 146 148 150 Greatest Overweight (x) 3 | . . . . . . . 3 1 1 . 3 . . . . . . . . . . . . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 15 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 15 14 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 20 19 19 20 20 20 20 20 19 15 Average Carried 15 | 4 11 14 13 14 15 15 14 14 14 13 13 13 14 14 14 14 14 14 15 18 19 18 19 19 19 18 19 12 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 15 Final Carried 20 | 6 15 14 15 15 15 15 15 15 15 13 15 15 12 15 14 15 15 15 15 19 19 19 20 20 16 20 20 5 15 Class Distribution -------------------- 25% | Mutant 15% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Derelict-Skirmisher 8% | Hacker-Skirmisher 7% | Derelict-Gunner 4% | Hacker-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Garrison Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Wizard-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Matter Collected 7437 | 231 270 10 88 341 . 59 163 552 456 357 . 198 347 306 144 207 176 316 . 465 10 . 175 65 527 104 391 505 974 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11492 | 86 282 10 88 126 . 30 245 643 909 786 . 309 659 152 546 . 617 784 5 743 . . 339 105 1693 127 274 1066 868 Parts 588 | 3 17 4 5 7 . 9 16 35 74 49 . 25 26 3 24 . 23 31 . 29 . . 24 3 69 9 9 54 40 Haulers Intercepted 7 | . 2 . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . 3 19 . 19 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Combat Hostiles Destroyed 255 | . 4 1 2 5 . 7 5 22 19 25 . 9 10 4 12 . 22 10 . 21 . . 8 1 35 1 3 19 10 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 144 | . 4 1 2 5 . 1 5 11 15 16 . 3 5 2 4 . 7 6 . 8 . . 4 1 22 1 2 14 5 Cannons 10 | . . . . . . . . . . . . 2 . . 1 . . 2 . . . . . . . . . 1 4 AOE 84 | . . . . . . 6 . 10 2 9 . 4 . 2 7 . 15 . . 13 . . 4 . 8 . . 4 . Classes Destroyed 22 | 2 3 1 1 . . . 1 . 4 3 . 3 . . . . 1 . . 2 . . . . 1 . . . . Worker 4 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . . . . 3 . . . 1 . . . . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 8 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . 1 1 1 . 1 1 Swarmer 82 | . . 1 . 3 . 7 . 7 8 11 . . . 1 7 . 10 . . 7 . . 5 . 10 . . 5 . Cutter 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 65 | . 4 . 1 2 . . 2 11 3 6 . 2 . 1 2 . 7 1 . 9 . . . . 11 . . 3 . Brawler 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Duelist 7 | . . . . . . . 1 . . 1 . . . . 1 . 2 . . 1 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 27 | . . . 1 . . . 2 4 7 1 . . 5 1 . . 1 2 . . . . . . 1 . 1 . 1 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . Hunter 15 | . . . . . . . . . 1 . . . 1 1 2 . . 2 . . . . 2 . . . 2 4 . Programmer 31 | . . . . . . . . . . 2 . . 4 . . . . 5 . 1 . . . 1 4 1 . 6 7 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 1 1 3 . 4 4 4 5 9 . 3 1 3 4 . 7 2 . 11 . . 5 1 8 1 2 3 3 Combat Bots Only 11 | . 1 1 1 3 . 4 4 4 3 9 . 3 1 3 4 . 7 2 . 11 . . 5 1 8 1 2 3 3 Max Kills in Single Turn 4 | 1 2 1 1 1 . 3 1 3 4 3 . 2 1 2 3 . 4 1 1 3 . . 4 1 2 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . . . . . . 3 . 3 2 3 . 2 . 2 3 . 4 . . 3 . . 4 . 2 . . 2 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Hostile Shots Fired 1517 | . 35 12 17 18 . 9 38 79 79 87 . 68 147 23 26 . 25 72 . 66 . . 51 6 137 6 33 361 122 Missed 531 | . 7 6 8 8 . 3 10 26 19 30 . 22 66 8 10 . 11 23 . 34 . . 16 3 46 1 6 120 48 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Hits 986 | . 28 6 9 10 . 6 28 53 60 57 . 46 81 15 16 . 14 49 . 32 . . 35 3 91 5 27 241 74 Melee 19 | . . . . . . . 2 . . 7 . 6 . . . . . . . . . . . . 4 . . . . Projectile 967 | . 28 6 9 10 . 6 26 53 60 50 . 40 81 15 16 . 14 49 . 32 . . 35 3 87 5 27 241 74 AOE 14 | . . . . . . . . . . 3 . 1 . . . . . 2 . 1 . . . . 1 . . . 6 Critical Strikes 55 | . . . 1 . . . 2 . 2 2 . 9 2 . . . 1 4 . . . . . 1 5 . 1 14 11 Actively Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 10 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Taken 20171 | . 396 46 116 116 . 62 457 812 782 920 . 1072 1199 231 287 . 314 1251 . 759 . . 716 68 1920 133 625 5527 2362 Core 2057 | . 102 6 15 . . 9 58 114 55 102 . 197 91 12 18 . 30 165 . 122 . . . . 95 . 68 592 206 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 38 | . . . . . . . . . . 7 . 31 . . . . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1032 | . . . . . . . . . . . . . . . . 790 . . . 186 . . . . . . 56 . . Core Remaining (%) 77 | 100 . 56 . . . 94 . . . 40 . 71 . . . . 82 . . . 71 . 100 . . 92 95 . 50 Volleys Fired 856 | 9 39 3 20 10 . 4 16 75 74 55 . 30 27 8 18 . 19 88 . 43 . . 25 4 107 15 10 67 90 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 . 3 3 3 3 . 3 3 . 3 . . 3 4 4 4 4 4 4 Hottest 384 | 70 70 60 85 88 . 110 88 101 138 138 . 218 235 247 247 . 225 246 . 243 . . 243 352 352 294 384 315 384 Shots Fired 1753 | 18 77 6 33 20 . 5 29 108 147 97 . 47 70 16 41 . 41 156 2 83 . . 48 16 253 27 29 159 225 Gun 1438 | 18 77 6 31 20 . 2 29 88 146 88 . 35 70 11 33 . 33 93 2 74 . . 35 16 227 17 24 129 134 Cannon 235 | . . . . . . . . . . . . 5 . 2 4 . 2 63 . . . . 12 . 18 10 5 23 91 Launcher 80 | . . . 2 . . 3 . 20 1 9 . 7 . 3 4 . 6 . . 9 . . 1 . 8 . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 195 | 9 39 3 20 10 . . 13 48 6 . . . . . . . . . . . . . 1 . 1 4 . 17 24 Thermal 1434 | 9 38 3 11 10 . 1 16 36 140 88 . 40 64 13 37 . 35 156 2 74 . . 46 16 244 23 29 118 185 Explosive 77 | . . . 2 . . 3 . 20 1 9 . 7 . 3 4 . 6 . . 9 . . 1 . 8 . . 4 . Electromagnetic 21 | . . . . . . 1 . 4 . . . . 6 . . . . . . . . . . . . . . 3 7 Entropic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 9 Robot Hit Streak 33 | 7 5 3 6 14 . 11 22 25 15 6 . 10 33 19 15 . 14 11 . 11 . . 7 7 13 8 14 19 26 Robot Miss Streak 6 | 2 3 4 3 1 . . 1 3 6 2 . 2 3 1 2 . 4 5 . 4 . . 2 1 4 2 3 6 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . . . . . . 1 1 . 3 . 1 . . . . 1 . . 1 . . . . 7 . 1 1 1 Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . 1 . . . . 1 . . 1 . . . . 1 . 1 1 1 Shots Hit Robots 1041 | 12 50 2 15 15 . 3 24 69 90 58 . 33 58 9 28 . 20 70 . 51 . . 23 10 118 11 17 104 151 Core Hits 621 | 3 15 1 5 7 . 6 13 42 44 41 . 18 31 10 33 . 46 29 . 68 . . 14 4 79 6 8 60 38 Critical Kills 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 Critical Strikes 61 | 1 5 . . . . . 1 2 4 3 . . 1 . 1 . 2 3 . 5 . . 2 . 14 . 1 2 14 Burn 46 | 1 5 . . . . . 1 1 4 3 . . 1 . 1 . 2 1 . 4 . . 1 . 14 . 1 . 6 Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Destroy 11 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 7 Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 90 | . . . . . . . 6 45 1 20 5 . 12 1 . . . . . . . . . . . . . . . Impact 39 | . . . . . . . . . 1 20 5 . 12 1 . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . 6 45 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37176 | 162 647 25 232 256 . 385 375 1961 1849 1951 . 1100 1593 433 1117 . 1730 2214 9 4164 . . 1382 308 5100 310 482 4974 4417 Guns 22092 | 162 647 25 232 235 . 31 375 903 1682 1135 . 553 1525 193 551 . 361 1570 . 1272 . . 546 308 3260 310 434 3043 2739 Cannons 4096 | . . . . . . . . . . . . 178 . . 69 . . 609 . . . . 419 . 666 . 48 519 1588 Explosions 10636 | . . . . . . 354 . 899 153 816 . 369 55 240 497 . 1369 . . 2892 . . 417 . 1174 . . 1401 . Melee 159 | . . . . . . . . 159 . . . . . . . . . . . . . . . . . . . . . Ramming 193 | . . . . 21 . . . . 14 . . . 13 . . . . 35 9 . . . . . . . . 11 90 Kinetic 2150 | 73 336 15 107 100 . . 185 491 83 . . . . . . . . . . . . . 27 . . 64 . 225 444 Thermal 23100 | 89 311 10 125 135 . 14 190 382 1599 1135 . 731 1488 193 620 . 361 2179 . 1272 . . 938 308 3926 246 482 2955 3411 Explosive 9959 | . . . . . . 354 . 899 153 816 . 369 . 240 497 . 1369 . . 2892 . . 417 . 1174 . . 779 . Electromagnetic 596 | . . . . . . 17 . 30 . . . . 92 . . . . . . . . . . . . . . 312 145 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . 159 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1019 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692 327 Highest Corruption 23 | . 2 2 . . . . . . 2 7 . . 6 6 6 6 . 7 7 7 1 . . . 5 5 . 11 23 Average Corruption 8 | . 2 2 . . . . . . 2 5 . . 1 6 6 6 . 2 7 2 1 . . . 4 5 . 6 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 298 | . 7 6 . . . . . . 5 30 . . 6 18 19 3 . 10 5 2 4 . . . 14 14 . 17 138 Message Errors 88 | . 2 2 . . . . . . 1 4 . . . 4 4 2 . 4 2 2 2 . . . 5 5 . 7 42 Matter Fused 68 | . 2 1 . . . . . . 1 8 . . 1 10 4 1 . 1 . . 1 . . . 3 3 . 2 30 Heat Flow Errors 31 | . . 1 . . . . . . . 4 . . 1 3 4 . . 1 . . . . . . 1 2 . . 14 Energy Discharges 29 | . 1 . . . . . . . 2 5 . . . . 2 . . 2 . . . . . . . 3 . 2 12 Parts Rejected 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Parts Fused 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 35 | . . . . . . . . . 1 3 . . 3 1 4 . . 1 1 . 1 . . . 3 . . 2 15 Data Loss (major) 15 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 3 9 Misfires 9 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . 4 Alerts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . . . . 82 . 20 . 3 . 5 . 22 4 . 1 60 3 25 . . 55 . . . . 47 1 Projectiles 61 | . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . 1 Explosions 264 | . . . . . . 82 . 20 . 3 . 5 . 22 4 . 1 . . 25 . . 55 . . . . 47 . Melee 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Knockbacks 9 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Impact 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 631 | . . . . . . 15 . 66 . 40 . 49 58 30 9 . 93 . . . . . 24 . 65 . . 182 . Shots 29 | . . . . . . 1 . 2 . 2 . 1 1 1 1 . 5 . . . . . 1 . 3 . . 11 . Rammed 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . . . 5 . . . . 2 . . . 2 . . . . 4 2 . . . . . . 1 . 1 4 Kicked 14 | . . . . . . . . . . . . . 2 . . . . 4 2 . . . . . . 1 . 1 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 692 | 45 209 270 255 122 . 51 43 36 216 248 . 120 222 369 409 . 72 189 . 138 . . 120 692 242 222 396 138 386 Average Temperature 71 | 21 50 157 67 52 . 30 19 11 44 43 . 76 63 114 135 . 26 39 . 44 . . 59 274 83 85 158 51 184 Received Heat Transfer 2037 | . 225 . 72 63 . . 216 351 189 225 . 171 114 12 18 . 9 69 . 9 . . . . 150 27 9 9 99 Effects 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . 8 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 17 | . . . . . . . . . 2 . . . 5 . . . . 3 . . . . . . 5 . 1 . 1 Combat Hostiles 16 | . . . . . . . . . 2 . . . 5 . . . . 2 . . . . . . 5 . 1 . 1 Parts Melted 99 | 1 3 . 1 . . . 1 1 3 5 . 2 15 3 3 . 3 14 . 4 . . 3 4 22 1 2 5 3 Heat Transferred 38641 | 333 1295 25 296 333 . 37 555 962 3515 2271 . 1462 2976 423 1421 . 777 3648 . 2166 . . 1848 370 6725 296 703 2677 3527 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Maximum Alert Level 4 | . . . . . . . . 4 3 4 2 2 1 . . . . 1 . . . 1 1 1 4 3 2 . . Low Security (%) 61 | 100 100 100 100 100 . 100 100 26 . . . . 88 . . . . 44 . . . . 30 93 17 . 63 100 100 Level 1 12 | . . . . . . . . 18 . 10 . 21 11 . . . . 55 . . . 100 69 6 2 . 34 . . Level 2 13 | . . . . . . . . 6 89 22 100 78 . . . . . . . . . . . . 26 12 1 . . Level 3 9 | . . . . . . . . 37 10 36 . . . . . . . . . . . . . . 39 87 . . . Level 4 3 | . . . . . . . . 10 . 30 . . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Peak Influence 1406 | 5 46 50 44 70 . 169 70 1297 760 1297 654 534 280 . . . . 335 . . . 300 364 204 1406 794 412 150 77 Initial 790 | . . 3 3 . . . 14 5 631 377 654 348 280 . . . . 335 . . . 300 182 204 . 790 377 . 77 Average 271 | . 10 8 7 11 . 86 16 556 586 856 579 466 64 . . . . 209 . . . 282 279 35 710 727 147 56 12 Influence Increases 9607 | 10 136 50 92 210 . 189 136 1322 666 980 4 226 338 90 280 . 485 643 . 420 . 300 202 37 1486 113 119 630 443 Destroy 0b10 Robot/C 5100 | . 80 20 40 160 . 140 100 440 380 520 . 180 200 80 240 . 400 200 . 400 . . 160 20 700 20 60 380 180 Destroy 0b10 Robot/NC 160 | 10 15 . . . . . . . 50 . . . 10 . . . 10 20 . 5 . . . 5 5 10 . 5 15 Destroy Leader 808 | . 24 . 10 30 . 20 30 10 130 30 . 20 104 10 40 . 30 62 . . . . 20 12 60 12 20 82 52 Allied During Kill 63 | . . . . 5 . . . . . 54 . . . . . . . . . . . . . . 4 . . . . Successful Hack 168 | . . . 8 . . . . 14 13 . . . 6 . . . . 7 . . . . . . 28 36 12 22 22 Disable Machine 300 | . . . 15 . . . . 45 45 . . . . . . . . 30 . . . . . . 90 . . . 75 Anti-Garrison Action 1150 | . . . . . . . . 550 . 300 . . . . . . . . . . . . . . 300 . . . . Destroy Structure 958 | . 2 . 19 . . 29 6 248 18 61 4 26 18 . . . . 84 . . . . 22 . 194 20 12 96 99 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 150 . . . 300 . . . . . . . Partial Spotted 45 | . . . . . . . . 15 . . . . . . . . . 15 . . . . . . . 15 . . . Lose Combat Pursuer 405 | . 15 30 . 15 . . . . 30 15 . . . . . . 45 75 . 15 . . . . 105 . 15 45 . Influence Decreases 9526 | 10 126 50 102 210 . 150 167 33 1382 314 753 190 872 78 292 . 190 676 188 210 284 40 98 401 80 848 790 508 484 Entered New Map 3671 | . . 7 7 . . . 25 3 666 204 593 150 254 . 3 . . 110 98 74 284 . 78 160 . 616 294 . 45 Time Decay 4841 | 10 116 43 95 180 . 150 122 . 556 . 160 . 561 78 279 . 180 556 90 116 . 40 . 91 . 222 466 341 389 Lost Part 614 | . 10 . . 10 . . 20 30 10 50 . 40 57 . 10 . 10 10 . 20 . . 20 . 60 10 30 167 50 Lost Ally 100 | . . . . 20 . . . . . 60 . . . . . . . . . . . . . . 20 . . . . Purge Threat 300 | . . . . . . . . . 150 . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 41 | . . . 1 1 . . 1 . 3 . . 2 7 . . . . 7 . . . . 1 . . 2 1 8 7 Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 20 | . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . 1 . 3 7 Reinforcement 14 | . . . 1 . . . . . 2 . . 2 1 . . . . 3 . . . . 1 . . 1 1 2 . Assault 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Distress Signals 49 | . 1 . 1 . . . 1 . 3 . . . . . . . . 1 . . 1 . . . . . 10 3 28 Communications Jammed 58 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 56 Distress Signals 58 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 56 Times Spotted 416 | . 8 6 7 9 . 9 9 19 33 29 . 14 15 4 9 . 23 24 . 77 . . 8 2 36 4 6 29 36 Peak Tracking Total 15 | . 3 3 4 3 . 4 4 3 4 5 . 6 3 3 3 . 5 3 . 15 . . 5 1 6 2 4 5 4 Tactical Retreats 17 | . 1 1 . 1 . . . . 1 1 . . . . . . 2 4 . 1 . . . . 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Traps Triggered 12 | . 1 . . . . . . 4 2 1 . . . . . . . 1 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Machines Disabled 42 | . . . 1 . . . . 14 3 4 . . . . . . . 2 . 3 . . . . 10 . . . 5 Max in Single Turn 3 | . . . 1 . . . . 3 1 1 . . . . . . . 1 . 1 . . . . 1 . . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Garrison Relay 17 | . . . . . . . . 9 . 4 . . . . . . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Machines Accessed 66 | . 2 . 2 . 1 . 3 2 10 2 2 . 5 1 . 1 . 9 . 3 . 2 . 2 4 4 1 6 4 Terminals 48 | . 1 . 1 . . . 1 2 8 2 2 . 4 . . . . 9 . . . 2 . 1 4 2 . 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Units 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . Total Hacks 137 | . 5 . 6 . 1 . 6 4 22 7 5 . 10 1 . 6 . 12 . 10 . 3 . 3 7 11 2 9 7 Successful 64 | . 3 . 3 . 1 . 3 2 8 . 1 . 2 1 . 6 . 1 . 10 . 1 . 2 4 8 1 5 2 Failed 72 | . 2 . 3 . . . 2 2 14 7 4 . 8 . . . . 11 . . . 2 . 1 3 3 1 4 5 Catastrophic 12 | . . . 1 . . . . . 2 . . . 1 . . . . 4 . . . 1 . . . . . 1 2 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 3 . 3 . 1 . . . 17 . 1 . 2 . . . . 6 . . . . . . 3 4 . 3 5 Terminals 99 | . 4 . 4 . . . 3 4 20 7 5 . 8 . . . . 12 . . . 3 . 2 7 5 . 8 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Recycling Units 4 | . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . Terminal Hacks 46 | . 1 . 2 . 1 . 1 2 5 . 1 . 1 1 . 6 . 1 . 10 . 1 . 1 4 2 . 4 2 Part Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Open Door 7 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 3 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Terminals 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 46 | . 2 . 2 . . . 2 2 8 2 2 . 5 . . . . 7 . . . 2 . 2 3 3 1 1 2 Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 75 | . . . . . . . . 34 . 21 . . . . . . . . . . . . . . 15 . 2 3 . Machine Destruction 72 | . . . . . . . . 34 . 18 . . . . . . . . . . . . . . 15 . 2 3 . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Total Allies 5 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Largest Group 3 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 51 | . . . . 31 . . . . . 48 . . . . . . . . . . . . . . 51 . . . . Highest-Rated Ally 51 | . . . . 31 . . . . . 16 . . . . . . . . . . . . . . 51 . . . . Initial Warlord ECA Mod 42 | . . . . . . . . . 13 13 16 16 25 25 25 25 24 24 24 24 23 23 23 32 32 42 41 40 40 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 16 . . . . . 21 . . . . . . . . . . . . . . 2 . . . . Total Damage 496 | . . . . 271 . . . . . 225 . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Active Infowar (turns) 16810 | 37 592 324 475 554 . . . . . . . . 43 657 772 1118 398 1623 181 1140 278 86 251 301 1206 468 1586 1379 3341 Optics 14828 | . . . . . . . . . . . . . 43 657 772 1118 398 1623 181 1140 278 86 251 301 1206 468 1586 1379 3341 IFF 1823 | . . . . . . . . . . . . . . . 680 1075 68 . . . . . . . . . . . . Terrain 2079 | . . . . . . . . . . . . . . . . . . 1223 . 26 . 81 . 275 2 397 75 . . Seismic 2174 | 37 592 324 475 554 . . . . . . . . . 101 91 . . . . . . . . . . . . . . Decoding 9413 | . . . . . . . . . . . . . . . . 516 398 1623 181 1140 278 86 251 301 1206 468 1586 1379 . Triangulation 1048 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 808 Cloaking 868 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 406 461 Jamming 3852 | . . . . . . . . . . . . . . . . . . 29 . 9 . . . . 808 468 511 805 1222 Robot Analysis Total 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . . 1 1 1 1 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 101 | . . . . . . . . . . . . . . . . . . 25 . . . 1 2 6 14 9 14 30 . Garrisons 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 . Patrols 62 | . . . . . . . . . . . . . . . . . . 13 . . . . 1 5 13 5 5 20 . Reinforcements 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 1 1 . Guards 27 | . . . . . . . . . . . . . . . . . . 10 . . . 1 . . 1 3 6 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Turns Passed 24936 | 124 592 324 475 949 332 347 437 1253 1639 1106 322 301 1950 657 772 1118 398 1623 181 1140 278 86 251 301 1206 468 1586 1379 3341 Spaces Moved 16004 | 54 269 193 253 544 207 207 211 729 798 501 220 136 1406 527 599 940 273 1115 156 746 249 74 130 229 689 291 1150 807 2301 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3096 | 50 269 193 253 544 207 207 146 . 670 501 . 56 . . . . . . . . . . . . . . . . . Legs 12568 | . . . . . . . 12 666 128 . . 80 1406 527 599 940 273 1115 156 746 249 74 130 229 689 291 1150 807 2301 Wheels 336 | . . . . . . . 53 63 . . 220 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 105 105 105 160 135 122 113 115 115 115 115 112 115 112 112 108 108 108 108 103 103 117 120 Average Speed 127 | 151 160 160 160 160 160 160 147 118 157 160 135 132 119 115 115 115 115 113 115 114 112 108 111 109 110 114 126 131 124 Slowest Speed 260 | 160 160 160 160 160 160 160 175 175 240 160 135 152 123 115 115 125 115 115 115 115 112 108 114 114 116 116 165 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 57 55 27 90 60 64 21 78 69 67 7 83 45 79 59 83 45 39 19 76 47 2 84 8 80 9 44 26 73 Regions Visited 29 Branch Regions 12 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 . 1 . 1 . . . . . . 1 . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 . 1 1 . . . . . . 1 . . Scrap Searched 19 | . . . . 3 . 1 . . . . . . . 4 3 5 2 . . . 1 . . . . . . . . Spaces Dug 325 | . . . 20 . . 13 6 22 13 17 4 4 10 34 . . 50 25 . 11 . . 11 . 43 8 2 8 24 Terrain Destroyed 929 | . . . 20 . . 32 6 112 13 41 4 32 17 48 76 . 119 43 . 89 . . 11 . 114 10 4 101 37 Melee 37 | . . . . . . . 6 5 1 10 4 . 10 1 . . . . . . . . . . . . . . . Projectile 114 | . . . . . . . . . . . . . . 1 2 . 2 43 . . . . . . 2 10 4 13 37 AOE 778 | . . . 20 . . 32 . 107 12 31 . 32 7 46 74 . 117 . . 89 . . 11 . 112 . . 88 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Upp War Pro Fac DSF Res Gar Res Res Acc Com Total 18832 | 75 355 203 289 604 208 216 294 934 1035 663 237 211 1591 558 640 979 318 1339 157 935 248 80 198 269 943 407 1279 992 2575 Wait 876 | . 31 4 1 13 . . 28 15 108 26 . 3 85 4 8 11 16 90 . 76 . . 6 20 110 85 13 75 48 Move 15974 | 53 268 192 252 543 206 206 210 728 798 500 219 135 1405 526 598 939 272 1114 155 745 248 73 129 229 688 290 1149 806 2298 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 178 | 6 11 1 3 10 1 1 4 8 9 . 6 12 13 5 1 5 2 6 . 9 . 1 5 2 4 7 20 3 23 Fast Attach 118 | 7 2 . 2 . . . 5 1 9 4 1 7 5 . 2 2 . 3 . 7 . . 4 2 2 . 21 11 21 Attach 87 | . . 1 2 1 . . 3 4 . 2 3 4 9 . 2 . 1 3 . 3 . 3 2 2 6 1 7 19 9 Detach 14 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 1 . . 1 3 1 4 Swap 284 | . 1 . 5 10 . 4 15 26 12 15 1 11 17 10 6 10 7 21 . 24 . 1 14 6 17 4 12 9 26 Drop 232 | . 3 2 4 12 1 1 6 9 22 2 2 9 15 4 5 12 1 10 . 18 . . 12 4 5 3 44 . 26 Fire 856 | 9 39 3 20 10 . 4 16 75 74 55 . 30 27 8 18 . 19 88 . 43 . . 25 4 107 15 10 67 90 Melee 90 | . . . . . . . 6 45 1 20 5 . 12 1 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . 2 . . . . 4 2 . . . . . . 1 . 1 4 Crush 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 23 . . . . . . . . . . . . . . . . 4 . . . . Rewire 41 | . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 33 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 23 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / [*Tes]) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Derelicts attacked the area 717 | -10/Materials | Entered Mines 724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1033 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Learned location of 2 exits from Materials 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1042 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | Discovered new exit (range 17) 1516 | -9/Materials | Entered Mines 1524 | -9/Mines | Met a Derelict bent on vengeance 1548 | -9/Mines | Learned Materials garrison access intel 1626 | -9/Mines | Learned location of Zion (-6) 1649 | -9/Mines | Met a Derelict testing a Signal Generator 1897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1897 | -9/Mines | Discovered new exit (range 5) 1944 | -9/Mines | Found a hidden stash of uninstalled traps 2204 | -9/Mines | Discovered exit to Materials (range 6) 2465 | -9/Mines | Entered Exiles 2505 | -9/Exiles | Met 8R-AWN 2533 | -9/Exiles | Met EX-HEX 2576 | -9/Exiles | Met EX-BIN 2595 | -9/Exiles | Aligned with FarCom system 2597 | -9/Exiles | Given EX-Vault access code 2637 | -9/Exiles | Opened EX-Vault 2645 | -9/Exiles | Found Gui. Plasma Cannon 2678 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2726 | -9/Exiles | Met EX-DEC 2782 | -9/Exiles | Discovered new exit (range 10) 2797 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2797 | -9/Exiles | Entered Mines 3126 | -8/Mines | Discovered exit to Materials (range 10) 3144 | -8/Mines | Entered Materials 3144 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3145 | -8/Materials | Loaded intel: 1 garrison access location 3209 | -8/Materials | Central database locked down 3370 | -8/Materials | Garrison activated, responded to threat 3495 | -8/Materials | Identified exit to Garrison 3581 | -8/Materials | Entered Garrison 3655 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Garrison Relay disabled 3757 | -8/Garrison | Build established: Scavenger-Mutant 3799 | -8/Garrison | Triggered checkpoint 4013 | -8/Garrison | Discovered new exit (range 12) 4061 | -8/Garrison | Triggered checkpoint 4105 | -8/Garrison | Garrison Relay disabled 4226 | -8/Garrison | Garrison Relay disabled 4249 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Discovered new exit (range 54) 4430 | -8/Garrison | Discovered new exit (range 16) 4430 | -8/Garrison | Discovered new exit (range 71) 4467 | -8/Garrison | Garrison Relay disabled 4467 | -8/Garrison | Triggered checkpoint 4573 | -8/Garrison | Triggered checkpoint 4661 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Garrison Relay disabled 4791 | -8/Garrison | Garrison Relay disabled 4821 | -8/Garrison | Spotted B-75 Beast 4821 | -8/Garrison | Spotted B-75 Beast 4834 | -8/Garrison | Entered Materials 4834 | -8/Materials | Discovered new exit (range 15) 5405 | -8/Materials | Build established: Mutant 5871 | -8/Materials | Discovered new exit (range 10) 6058 | -8/Materials | Discovered new exit (range 15) 6278 | -8/Materials | Discovered new exit (range 5) 6473 | -8/Materials | Identified exit to Garrison 6473 | -8/Materials | Entered Garrison 6589 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Garrison Relay disabled 6843 | -8/Garrison | Core integrity fell below 50% 6946 | -8/Garrison | Garrison Relay disabled 6971 | -8/Garrison | Discovered new exit (range 11) 6980 | -8/Garrison | Triggered checkpoint 7081 | -8/Garrison | Triggered checkpoint 7102 | -8/Garrison | Discovered new exit (range 5) 7240 | -8/Garrison | Triggered checkpoint 7270 | -8/Garrison | Destroyed 9 combat bots 7373 | -8/Garrison | Discovered new exit (range 9) 7386 | -8/Garrison | Build established: Scavenger-Mutant 7457 | -8/Garrison | Triggered checkpoint 7490 | -8/Garrison | Garrison Relay disabled 7551 | -8/Garrison | Lost 3 allies 7579 | -8/Garrison | Entered Factory 7579 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7800 | -7/Factory | Identified exit to DSF 7901 | -7/Factory | Entered DSF 7956 | -7/DSF | Additional patrols routed to DSF 8160 | -7/DSF | Sterilization system engaged 8180 | -7/DSF | Ambient heat levels rising (+10) 8184 | -7/DSF | Discovered new exit (range 15) 8195 | -7/DSF | Ambient heat levels rising (+10) 8202 | -7/DSF | Entered Factory 8202 | -6/Factory | Evolved 2 slots: Utility x2 8385 | -6/Factory | Build established: Scavenger-Gunner 8401 | -6/Factory | Discovered new exit (range 8) 8695 | -6/Factory | Found Prototype Launcher 8695 | -6/Factory | Identified Scatter Rocket Array 8746 | -6/Factory | Discovered new exit (range 4) 8854 | -6/Factory | Discovered new exit (range 16) 8998 | -6/Factory | Build established: Scavenger-Mutant 9643 | -6/Factory | Build established: Scavenger-Gunner 10061 | -6/Factory | Garrison activated, responded to threat 10089 | -6/Factory | Crushed by falling debris 10120 | -6/Factory | Lost 3 parts (1p1n1u) 10152 | -6/Factory | Entered Lower Caves 10158 | -6/Lower Caves | Met a Warlord Commander 10159 | -6/Lower Caves | Learned location of Warlord (-5) 10160 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10178 | -6/Lower Caves | Found Encrypted Comm Array 10395 | -6/Lower Caves | Build established: Mutant 10684 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10724 | -6/Lower Caves | Encountered a Warlord checkpoint 10727 | -6/Lower Caves | Discovered new exit (range 22) 10809 | -6/Lower Caves | Entered another Lower Caves area 10899 | -6/Lower Caves | Discovered new exit (range 5) 10969 | -6/Lower Caves | Build established: Gunner 11101 | -6/Lower Caves | Learned Factory interactive machine intel 11365 | -6/Lower Caves | Build established: Derelict-Gunner 11535 | -6/Lower Caves | Discovered new exit (range 5) 11581 | -6/Lower Caves | Entered Zion 11629 | -6/Zion | System corruption cleaned by Quarantine Array 11642 | -6/Zion | Found CR-A16's Pointy Stick 11741 | -6/Zion | Discovered new exit (range 20) 11947 | -6/Zion | Visited the Megawrench Repair Shop 11947 | -6/Zion | Megawrench repaired 13 parts 12243 | -6/Zion | Learned Factory security intel 12404 | -6/Zion | Learned location of Quarantine (-3) 12469 | -6/Zion | Given A8's code to call for help 12489 | -6/Zion | Build established: Derelict-Skirmisher 12699 | -6/Zion | Entered Proximity Caves 12703 | -5/Proximity Caves | Spotter reported a threat 12829 | -5/Proximity Caves | Learned 4 Factory zone layouts 12869 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12891 | -5/Proximity Caves | Destroyed 7 combat bots 13042 | -5/Proximity Caves | Discovered new exit (range 17) 13067 | -5/Proximity Caves | Build established: Derelict-Gunner 13097 | -5/Proximity Caves | Entered Factory 13097 | -5/Factory | Evolved 2 slots: Utility x2 13098 | -5/Factory | Identified exit to Factory 13100 | -5/Factory | Loaded intel: 54 interactive machine locations 13393 | -5/Factory | Build established: Derelict-Skirmisher 13431 | -5/Factory | Spotted B-75 Beast 13984 | -5/Factory | Identified exit to Upper Caves 14720 | -5/Factory | Entered Upper Caves 14794 | -5/Upper Caves | Identified exit to Upper Caves 14810 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 14901 | -5/Upper Caves | Entered Warlord 14939 | -5/Warlord | System corruption cleaned by Quarantine Array 15019 | -5/Warlord | Build established: Derelict-Gunner 15252 | -5/Warlord | Found Prototype Hackware 15259 | -5/Warlord | Found Prototype Device 15259 | -5/Warlord | Identified Thermal Barrier 15275 | -5/Warlord | Found Prototype Reactor 15278 | -5/Warlord | Found Prototype Device 15278 | -5/Warlord | Identified Exp. Phase Shifter 15495 | -5/Warlord | Build established: Derelict-Tank 15514 | -5/Warlord | Visited the Vortex Lab 15519 | -5/Warlord | Found Prototype Energy Gun 15519 | -5/Warlord | Identified Vortex Rifle 15522 | -5/Warlord | Found Vortex Rifle 15527 | -5/Warlord | Warlord's base attacked by MAIN.C 15639 | -5/Warlord | Met Warlord 15877 | -5/Warlord | Warlord forces counterattacked 15880 | -5/Warlord | Spotted Executioner 15893 | -5/Warlord | Spotted Executioner 15901 | -5/Warlord | Destroyed 11 combat bots 15950 | -5/Warlord | Spotted Executioner 15952 | -5/Warlord | Spotted Striker 15990 | -5/Warlord | Spotted B-86 Titan 16010 | -5/Warlord | Destroyed B-86 Titan 16026 | -5/Warlord | Discovered new exit (range 15) 16027 | -5/Warlord | Spotted Striker 16027 | -5/Warlord | Spotted B-86 Titan 16041 | -5/Warlord | Entered Proximity Caves 16069 | -4/Proximity Caves | Lost 10 allies 16141 | -4/Proximity Caves | Spotter reported a threat 16162 | -4/Proximity Caves | Spotter reported a threat 16174 | -4/Proximity Caves | Learned location of Testing (-2) 16244 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16304 | -4/Proximity Caves | Build established: Scavenger-Tank 16319 | -4/Proximity Caves | Entered Factory 16319 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16321 | -4/Factory | Identified Vortex Chain Reactor 16404 | -4/Factory | Identified exit to DSF 16405 | -4/Factory | Entered DSF 16440 | -4/DSF | Additional patrols routed to DSF 16595 | -4/DSF | Sterilization system engaged 16615 | -4/DSF | Ambient heat levels rising (+10) 16630 | -4/DSF | Ambient heat levels rising (+10) 16640 | -4/DSF | Discovered new exit (range 15) 16645 | -4/DSF | Ambient heat levels rising (+10) 16656 | -4/DSF | Entered Research 16656 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16957 | -3/Research | Identified exit to Garrison 16957 | -3/Research | Entered Garrison 16988 | -3/Garrison | Triggered checkpoint 17044 | -3/Garrison | Garrison Relay disabled 17113 | -3/Garrison | Spotted B-86 Titan 17146 | -3/Garrison | Destroyed B-86 Titan 17173 | -3/Garrison | Triggered checkpoint 17176 | -3/Garrison | Triggered checkpoint 17247 | -3/Garrison | Destroyed 8 combat bots 17250 | -3/Garrison | Identified System Mapper 17251 | -3/Garrison | Discovered new exit (range 46) 17251 | -3/Garrison | Discovered new exit (range 51) 17251 | -3/Garrison | Discovered new exit (range 28) 17290 | -3/Garrison | Triggered checkpoint 17345 | -3/Garrison | Garrison Relay disabled 17372 | -3/Garrison | Rescued a captive Derelict 17450 | -3/Garrison | Learned Research security intel 17544 | -3/Garrison | Build established: Hacker-Skirmisher 17663 | -3/Garrison | Triggered checkpoint 17799 | -3/Garrison | Garrison Relay disabled 17853 | -3/Garrison | Triggered checkpoint 18053 | -3/Garrison | Triggered checkpoint 18117 | -3/Garrison | Garrison Relay disabled 18163 | -3/Garrison | Entered Research 18382 | -3/Research | Identified exit to Research 18631 | -3/Research | Entered another Research area 18631 | -2/Research | Warlord forces began assault on 0b10 18631 | -2/Research | Evolved 2 slots: Utility x2 18656 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 18656 | -2/Research | Distinguished unit "Lair Dwellers" dispatched to help 18672 | -2/Research | Discovered new exit (range 7) 18741 | -2/Research | Research machine network offline 18750 | -2/Research | Lost 3 parts (1n2u) 18803 | -2/Research | Lost 3 allies 18889 | -2/Research | Discovered new exit (range 10) 18968 | -2/Research | Build established: Hacker-Gunner 18981 | -2/Research | Borebot progress halted 19115 | -2/Research | Discovered new exit (range 22) 19123 | -2/Research | Met DD-05H 19127 | -2/Research | Met up with Warlord 19143 | -2/Research | Found Unknown Protection 19143 | -2/Research | Identified Hvy. Reflective Plating 19202 | -2/Research | Borebot progress halted 19211 | -2/Research | Borebot progress halted 19301 | -2/Research | Found Prototype Processor 19301 | -2/Research | Identified Spectral Analyzer 19507 | -2/Research | Found Gamma Bomb Array 19582 | -2/Research | Build established: Hacker-Skirmisher 19907 | -2/Research | Met PL-HR7 20141 | -2/Research | Given Cave Seal Controls access code 20209 | -2/Research | Found Prototype Processor 20209 | -2/Research | Identified Exp. Targeting Computer 20217 | -2/Research | Entered Access 20217 | -1/Access | Evolved 2 slots: Utility x2 20322 | -1/Access | Garrison activated, responded to threat 20431 | -1/Access | Lost 4 allies 20512 | -1/Access | Build established: Wizard-Gunner 20535 | -1/Access | Lost 3 allies 20842 | -1/Access | Spotted B-99 Colossus 20928 | -1/Access | System corruption reached 10% 20951 | -1/Access | Destroyed B-99 Colossus 20977 | -1/Access | Lost 18 parts (4p4n6u4w) 21156 | -1/Access | Build established: Hacker-Mutant 21173 | -1/Access | Lost 6 parts (1n2u3w) 21302 | -1/Access | Identified exit to Command 21596 | -1/Access | Entered Command 21625 | -1/Command | Found Prototype Device 21626 | -1/Command | Identified Exp. EM Shield 21838 | -1/Command | Build established: Hacker-Tank 22116 | -1/Command | Lost 4 parts (2u2w) 22362 | -1/Command | Disengaged cave seal 22362 | -1/Command | Derelicts emerged from the dark tunnel 22362 | -1/Command | Welcomed Warlord to Command 22371 | -1/Command | Build established: Scavenger-Skirmisher 22679 | -1/Command | Build established: Scavenger-Gunner 22773 | -1/Command | Spotted M Guard 22773 | -1/Command | Spotted M Guard 22780 | -1/Command | Spotted Combat Programmer 22780 | -1/Command | Spotted Combat Programmer 22834 | -1/Command | Warlord commented on Warlord statues 22858 | -1/Command | All MAIN.C guards destroyed 22881 | -1/Command | Lost 3 parts (1n1u1w) 22883 | -1/Command | Lost 28 allies 23310 | -1/Command | Disengaged cave seal 23310 | -1/Command | Derelicts emerged from the dark tunnel 23622 | -1/Command | Met MAIN.C 23633 | -1/Command | 0b10 Conduit disabled 23669 | -1/Command | Warlord shut down involuntarily 23675 | -1/Command | MAIN.C activated Command garrisons 23718 | -1/Command | Destroyed MAIN.C 23721 | -1/Command | Discovered new exit (range 30) 23721 | -1/Command | Discovered new exit (range 101) 23721 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23746 | -1/Command | Spotted B-99 Colossus 23748 | -1/Command | Destroyed B-99 Colossus 23771 | -1/Command | Lost 7 allies 23787 | -1/Command | Spotted B-99 Colossus 23831 | -1/Command | Lost 3 allies 24937 | *** | Establishing 0b11! Last Messages --------------- data lost. 24763_ 4=%,W1SDTCEA:6KA0GSOMTK%RACPZ 24791_ System corrupted: Matter fused (-7). 24806_ Acquired 7 matter. 24810_ System corrupted: Heat flow error (+199). 24828_ &XQIJ,91VQH9HTATAE WS9GANAIZ& W1UG 24836_ K-01 Serf collects debris. 24850_ System corrupted: Matter fused (-6). 24850_ Acquired 6 matter. 24852_ K-01 Serf collects debris. 24865_ HBJOQMUQYWIUJ|0ZIRRBU3XMRKQXT BB7CQBTKEA 24866_ K-01 Serf collects debris. 24885_ System corrupted: Heat flow error (+143). 24902_ System corrupted: Matter fused (-10). 24914_ Acquired 5 matter. 24917_ FMV N1M2%L4K%82TVZE6GW 24933_ System corrupted: Matter fused (-10). [Achievement: 50k Club] [Achievement: Commander 0b11] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | * #?# #############"""*% * #?????? | | #?# #?????????# #[[[ #?????? | | ########## #?# #?????????# #%*= #?????? | | #????????######?# ########### = #=%[ #?????? | | #???????????????## ### # +!% #????## | | #########????????# #?# + #=! #????#? | | # ] #????????#!#?# "" # #%! #????#? | | / #????????#%#?# """" # #*! #????#? | | # [#????????#=#?# """" !# # #????#? | | ####+####????????#!#?# "" # # #????#? | | # #?????????#%#?# ######%* #????#? | | # #???????###="## #???## #????#? | | # #???????# % #######+######## #????#? | | # #???????# "" /%* #????#? | | # #???????# T" ! #????#? | | # ######### ###### %% ! #????#? | | # + ## ##?#####"+"% ""%[ ! #????#? | | # #######^## #??# # ! """" #????#? | | # #?????# ## #??# " %] "" #????#? | | # #?????# ## #?## !] # !! #????#? | | # #?????# ## ###" != # !######? | | / #######+## / ] = # =%["!"### | | # # """ # "######## % !!]=![%= | | # # "T" # ######??# " *!%*%*% | | ######## " " # ## #??#% """" ==|%=!! | | #""""""# # ## @ #??# """" =%*##### | | / """# ! + h #??# "" [ #??#? | | / """# # K #??# #??#? | | " ""# # ;#########??# % #??#? | | #""""""# #+"##"####????# %* #??#? | | ######## ! #% ###### #??## | | ####+###### # #???? | | #??# #????# / #???? | | #??# #????# " "" "" #???? | | #??# #????# # ""T"" #???? | | "+######## #????# # """ =%* #???? | | " #????# % # #???? | | "###### #????# % %[ # #???? | | #?????# ######% %!!# #???? | | #?????# +*% *% ! # ### ## #???? | | #?????#### ######%% # #?# ## #???? | | #????????# #????#=% !!# % ####### #???? | | ##???????# #????#%/ %=%" % #^ #???? | | #???????# ##### * " =%% # # #???? | | ######### """"% " # # #???? | | "" " # # #???? | | ###### # # # ^ #???? | | #????# = # # # + ^ #???? | | ####### *== ########## # # #???? | | ## === #??????# # # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 55 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: TH 50 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Arc Thrower | -6/Zion | Free Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Force Field | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -8/Materials | Hacked Phase Gun | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Neutrino Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Commander 0b11 Off Switch Overachiever void main() Challenges ------------ None Game ------ Seed SupercompositeFlakThrower Manual? 0 Play Time 03:20:07 Cumulative 145.4 hours Start 2026.03.13 @ 19:02:06 End 2026.03.14 @ 13:58:57 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 76 Adventurer 75 Explorer 0 Win Type 1 Total 6 Types 5/1/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5936336b-d0ac-4109-8b34-fd9c62998585