Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 15:28:01 Player: Kara Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (5111) 5111 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 9065 Bonus ------- High Alert Combat Kills 470 Friendly Fire -181 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (5) ------ Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Terrain Scan Processor Advanced Terrain Scan Processor Gauss Cannon [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage Compact Battery Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 179 | 9 16 7 36 30 68 13 Power 25 | 1 1 . 5 5 11 2 Engine 11 | 1 1 . 5 2 2 . Core 14 | . . . . 3 9 2 Reactor . | . . . . . . . Propulsion 44 | 2 6 4 11 3 15 3 Treads 3 | 2 . . . . . 1 Leg 31 | . 4 2 6 3 14 2 Wheel 2 | . 2 . . . . . Hover 5 | . . 1 3 . 1 . Flight 3 | . . 1 2 . . . Utility 47 | 1 3 . 7 11 19 6 Device 22 | 1 2 . 3 4 11 1 Storage 1 | . . . . . . 1 Processor 11 | . 1 . 1 4 2 3 Hackware 2 | . . . . . 2 . Protection 11 | . . . 3 3 4 1 Artifact . | . . . . . . . Weapon 63 | 5 6 3 13 11 23 2 Energy Gun 15 | 2 3 1 3 3 2 1 Energy Cannon 9 | . . . . . 8 1 Ballistic Gun 19 | 2 1 . 3 4 9 . Ballistic Cannon 10 | . 1 1 4 2 2 . Launcher 5 | . 1 . 2 2 . . Special Weapon 3 | 1 . . . . 2 . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 49 | . 5 1 2 11 13 17 Power 10 | . . . 1 2 4 3 Propulsion 13 | . 1 . 1 2 5 4 Utility 14 | . 1 . . 4 4 5 Weapon 12 | . 3 1 . 3 . 5 Highest Loss Streak 12 | . 3 1 1 7 3 12 To Critical Strikes 2 | . . . . . 2 . Average Slot Usage (%) 93 | . 96 95 94 86 98 68 Engine 6 | . 14 14 10 6 2 3 Core 5 | . . . . 4 11 2 Treads 1 | . 13 . . . . 1 Leg 19 | . 12 24 18 17 22 13 Device 12 | . 21 14 3 7 17 1 Processor 10 | . 3 14 7 11 11 20 Hackware 1 | . . . . . 3 3 Protection 7 | . . . 18 12 3 . Energy Gun 6 | . 12 9 9 5 2 6 Energy Cannon 6 | . . . . . 12 4 Ballistic Gun 4 | . 7 . 5 5 4 . Ballistic Cannon 6 | . 5 14 11 15 1 3 Naked Turns . | . . . . . . . Heaviest Build 50 | 7 12 14 40 43 50 42 Greatest Support 60 | 40 40 29 35 36 60 60 Greatest Overweight (x) 5 | . . 3 5 1 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 Average Carried 4 | 2 3 3 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 5 4 4 . Class Distribution -------------------- 37% | Scavenger-Gunner 23% | Mutant 17% | Tank 9% | Gunner 7% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 4174 | 295 343 . 1143 882 1270 241 Remotely . | . . . . . . . Salvage Created 6437 | 124 784 109 1406 870 2807 337 Parts 351 | 8 51 8 93 48 124 19 Haulers Intercepted 5 | . . . 4 1 . . Recyclers Shooed 10 | . 4 . 2 1 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 110 | . 11 5 21 20 45 8 Melee 1 | . 1 . . . . . Guns 37 | . 4 . 9 8 14 2 Cannons 54 | . 4 3 5 11 25 6 AOE 13 | . 2 2 7 1 1 . Classes Destroyed 17 | 2 5 . 3 3 4 . Worker 10 | . 4 . 3 1 2 . Builder 9 | . 5 . 1 . 3 . Tunneler 4 | 3 . . 1 . . . Hauler 5 | . . . 4 1 . . Recycler 21 | 1 4 . 6 2 8 . Mechanic 1 | . . . . . 1 . Operator 2 | . . . . . 2 . Watcher 10 | . 2 . 4 2 2 . Swarmer 24 | . 3 3 3 4 7 4 Grunt 55 | . 8 2 12 9 22 2 Brawler 3 | . . . . . 2 1 Duelist 3 | . . . 1 . 2 . Sentry 11 | . . . 5 3 2 1 Specialist 2 | . . . . 2 . . Hunter 5 | . . . . 1 4 . Programmer 6 | . . . . . 6 . Heavy 1 | . . . . 1 . . Thug 1 | . . . 1 . . . Best Kill Streak 6 | 3 6 3 6 4 5 3 Combat Bots Only 5 | . 3 3 5 4 4 3 Max Kills in Single Turn 3 | 1 2 2 2 2 3 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 1 2 1 1 1 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 736 | . 63 12 113 135 303 110 Missed 194 | . 12 4 36 35 86 21 Damage Taken 8491 | . 724 144 1087 1828 3253 1455 Core 1300 | . 154 55 144 247 374 326 Absorbed by Shields 229 | . . . . 113 116 . Redirected to Shielding 58 | . . . 30 13 15 . Regen/Repaired (Parts) 339 | . . . 212 . 127 . Core Remaining (%) 58 | 100 . 16 64 55 . . Volleys Fired 457 | 74 71 7 100 62 121 22 Largest 3 | 2 2 2 3 3 3 3 Hottest 240 | 100 75 110 196 143 240 168 Shots Fired 1012 | 84 132 13 221 175 344 43 Gun 501 | 20 112 6 148 86 113 16 Cannon 422 | . 13 7 61 84 230 27 Launcher 24 | . 7 . 12 5 . . Special 65 | 64 . . . . 1 . Kinetic 492 | 10 63 7 144 125 134 9 Thermal 458 | 74 49 1 65 45 199 25 Explosive 24 | . 7 . 12 5 . . Electromagnetic 37 | . 13 5 . . 10 9 Robot Hit Streak 13 | 5 7 4 8 13 12 9 Robot Miss Streak 9 | 3 3 1 4 6 9 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 534 | 11 76 7 116 93 204 27 Core Hits 277 | 5 41 5 52 48 111 15 Critical Kills 6 | . . . . . 6 . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 24 | . 1 . 9 5 8 1 Burn 5 | . . . 2 2 . 1 Meltdown 6 | . . . . . 6 . Destroy 2 | . . . 2 . . . Blast 11 | . 1 . 5 3 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12050 | 128 1140 201 2670 2054 5287 570 Guns 4289 | 128 625 33 1354 735 1280 134 Cannons 6115 | . 178 106 654 1100 3643 434 Explosions 1529 | . 332 62 657 217 261 . Melee . | . . . . . . . Ramming 117 | . 5 . 5 2 103 2 Kinetic 4996 | 77 404 106 1475 1397 1422 115 Thermal 5527 | 51 350 62 533 438 3670 423 Explosive 1206 | . 332 . 657 217 . . Electromagnetic 204 | . 49 33 . . 92 30 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 4 4 3 . 4 8 Average Corruption 2 | . 3 4 1 . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . 3 4 12 . 51 13 Message Errors 22 | . . . 5 . 13 4 Matter Fused 14 | . 1 1 . . 10 2 Heat Flow Errors 14 | . 1 1 . . 8 4 Energy Discharges 8 | . . . 3 . 4 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 9 | . . 2 . . 6 1 Data Loss (major) 12 | . 1 . 2 . 8 1 Weapon Failures 3 | . . . 2 . 1 . Overload Shots . | . . . . . . . Overflow Damage 146 | . . . 10 14 122 . Projectiles 61 | . . . 9 . 52 . Explosions 84 | . . . . 14 70 . Melee 1 | . . . 1 . . . Knockbacks 21 | . 2 . 5 9 5 . Impact . | . . . . . . . Kinetic 20 | . 2 . 4 9 5 . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 477 | . 90 27 91 60 209 . Shots 12 | . 4 1 2 2 3 . Rammed 4 | . 2 . . . . 2 Targets Rammed 30 | . 2 . 1 2 23 2 Kicked 26 | . . . 1 2 23 . Crushed . | . . . . . . . Highest Temperature 542 | 144 157 101 495 463 483 542 Average Temperature 119 | 38 48 29 111 137 146 225 Received Heat Transfer 2743 | . 366 42 414 583 984 354 Effects 38 | . . . 4 10 12 12 Shutdowns 7 | . . . 1 2 3 1 Energy Bleed 5 | . . . 1 2 2 . Interference 11 | . . . . 5 5 1 Matter Decay 6 | . . . 1 1 . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 7 | . . . 1 . 2 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . 1 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 6 | . . . . . 6 . Combat Hostiles 5 | . . . . . 5 . Parts Melted 19 | . 1 . 3 3 11 1 Heat Transferred 10679 | 125 800 50 1184 1036 6668 816 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 1177 | 20 205 163 459 511 1177 . Initial 215 | . . 27 63 174 215 . Average 292 | 8 66 139 277 325 418 . Maximum Alert Level 4 | . 1 . 2 2 4 . Low Security (%) 34 | 100 98 100 36 9 6 . Level 1 39 | . 1 . 33 52 59 . Level 2 19 | . . . 30 37 19 . Level 3 6 | . . . . . 13 . Level 4 . | . . . . . 1 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 . 7 3 13 . Investigation 10 | . 1 . 4 1 4 . Extermination 5 | . . . . . 5 . Reinforcement 8 | . 1 . 3 2 2 . Assault 1 | . . . . . 1 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 10 | . . . 4 4 2 . Communications Jammed 4 | . . . . . 4 . Distress Signals 4 | . . . . . 4 . Times Spotted 171 | . 18 4 37 29 73 10 Peak Tracking Total 9 | . 3 2 6 5 9 5 Tactical Retreats 7 | . . . 1 2 4 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 8 | . 2 . 1 2 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 20 | . . . 4 3 13 . Max in Single Turn 4 | . . . 1 1 4 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 30 | . 4 1 9 3 13 . Terminals 18 | . 4 . 4 3 7 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . 2 . 1 . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . 2 . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 84 | . 11 1 28 7 37 . Successful 51 | . 5 1 18 5 22 . Failed 33 | . 6 . 10 2 15 . Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 48 | . 11 . 15 7 15 . Fabricators 6 | . . . . . 6 . Repair Stations 8 | . . . 5 . 3 . Recycling Units 2 | . . . 2 . . . Scanalyzers 15 | . . . 6 . 9 . Garrison Access 4 | . . . . . 4 . Terminal Hacks 28 | . 5 1 7 5 10 . Record 9 | . . . 3 2 4 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Locate Traps 3 | . . . 1 . 2 . Surveillance Status 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 5 | . . . 1 2 2 . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 7 | . . . 5 . 2 . Scan Component 4 | . . . 3 . 1 . Repair 3 | . . . 2 . 1 . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 9 | . . . 4 . 5 . Insert Component 5 | . . . 2 . 3 . Analyze 4 | . . . 2 . 2 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . . . 3 . Used . | . . . . . . . Hacking Detections 26 | . 3 . 8 3 12 . Full Trace Events 13 | . 2 . 6 1 4 . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 146 | . . . . . 146 . Total Part Build Rating 9 | . . . . . 9 . Parts Repaired 3 | . . . 2 . 1 . Time 107 | . . . 88 . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 28 | . . . 28 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 2 . 3 . Part Schematics Acquired 4 | . . . 2 . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 6 | . . 2 . . 3 1 Largest Group 3 | . . 2 1 . 3 1 Highest-Rated Group 93 | . . 45 23 . 93 16 Highest-Rated Ally 31 | . . 31 23 . 31 16 Total Orders . | . . . . . . . Ally Attacks 23 | . . 3 . . 17 3 Total Damage 285 | . . 62 . . 190 33 Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 9082 | 754 1053 142 1849 988 3732 564 Spaces Moved 5086 | 280 604 86 980 508 2289 339 Core 20 | 7 . 4 . . . 9 Treads 582 | 273 224 . . . . 85 Legs 4324 | . 347 80 855 508 2289 245 Wheels 33 | . 33 . . . . . Hover 76 | . . 2 74 . . . Flight 51 | . . . 51 . . . Fastest Speed 50 | 50 80 90 56 120 120 50 Average Speed 133 | 157 132 121 135 141 127 134 Slowest Speed 450 | 160 160 200 450 190 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 20 59 18 65 36 48 37 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 17 | 9 . . 6 . 2 . Terrain Destroyed 384 | 15 43 5 90 88 137 6 Melee . | . . . . . . . Projectile 61 | 15 . . 9 18 13 6 AOE 323 | . 43 5 81 70 124 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 6446 | 381 735 112 1310 646 2855 407 Wait 402 | 8 15 . 126 7 228 18 Move 5080 | 279 603 85 979 507 2288 339 Hop . | . . . . . . . Pick Up 179 | 10 17 8 37 27 73 7 Fast Attach . | . . . . . . . Attach 66 | 6 6 3 8 15 19 9 Detach . | . . . . . . . Swap 113 | 3 10 4 28 15 49 4 Drop 115 | 1 11 5 31 11 54 2 Fire 457 | 74 71 7 100 62 121 22 Melee . | . . . . . . . Ram 2 | . 2 . . . . . Kick 26 | . . . 1 2 23 . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire 4 | . . . . . . 4 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 755 | -11/Scrapyard | Entered Materials 756 | -10/Materials | Build established: Mutant 1187 | -10/Materials | Discovered new exit (range 8) 1267 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Core integrity fell below 50% 1346 | -10/Materials | Lost 3 parts (1n2w) 1575 | -10/Materials | Discovered new exit (range 18) 1620 | -10/Materials | Build established: Scavenger-Mutant 1808 | -10/Materials | Entered Mines 1848 | -10/Mines | Discovered new exit (range 8) 1873 | -10/Mines | Core integrity fell below 20% 1889 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Accompanied by 1 ally 1950 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1955 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2042 | -9/Materials | Build established: Mutant 2257 | -9/Materials | Discovered new exit (range 13) 2599 | -9/Materials | Repaired Beamcaster 2835 | -9/Materials | Identified exit to Mines 3086 | -9/Materials | Build established: Tank 3127 | -9/Materials | Repaired Titanium Leg 3492 | -9/Materials | Discovered new exit (range 8) 3799 | -9/Materials | Entered another Materials area 3799 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3844 | -8/Materials | Discovered new exit (range 15) 4450 | -8/Materials | Lost 7 parts (1p2n2u2w) 4724 | -8/Materials | Build established: Scavenger-Gunner 4746 | -8/Materials | Discovered new exit (range 16) 4787 | -8/Materials | Entered Factory 4787 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5283 | -7/Factory | Garrison activated, responded to threat 6039 | -7/Factory | Fabricated Titanium Leg (x2) 6650 | -7/Factory | Build established: Gunner 7109 | -7/Factory | Build established: Scavenger-Gunner 7152 | -7/Factory | Fabricated Hacking Suite (x1) 7403 | -7/Factory | Repaired Titanium Leg 7587 | -7/Factory | First assault squad dispatched 7915 | -7/Factory | Lost 3 parts (1p1n1u) 8033 | -7/Factory | Allied Derelicts emerged from ambush trap array 8133 | -7/Factory | Lost 3 allies 8245 | -7/Factory | Discovered new exit (range 15) 8330 | -7/Factory | Discovered new exit (range 9) 8491 | -7/Factory | Core integrity fell below 50% 8519 | -7/Factory | Entered Lower Caves 8520 | -7/Lower Caves | Encountered a Warlord checkpoint 8670 | -7/Lower Caves | Learned Factory terminal intel 8731 | -7/Lower Caves | Build established: Gunner 8800 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8859 | -7/Lower Caves | Core integrity fell below 20% 8899 | -7/Lower Caves | Lost 12 parts (1p3n4u4w) 8951 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9063 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9083 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 08920_ Y-64 Sentinel destroyed. 08922_ Acquired 84 matter. 08925_ Wave Gun fries itself beyond repair. 08925_ Acquired Imp. Treads. 08926_ Imp. Treads fries itself beyond repair. 08930_ Acquired 48 matter. 08932_ KE Penetrator fries itself beyond repair. 08955_ QWZT8Q1SL,FYWEPC 08970_ System corrupted: Heat flow error (+286). 08988_ #1=CIJBCVRIK&N6XIIUXTQ:#6>YDWMNJ| 09023_ System corrupted: Heat flow error (+236). 09056_ WO3UP6A6|8&WY,TG:L0WX 8 09063_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09073_ Lgt. Nuclear Core destroyed. 09076_ Y-54 Guardian suffers critical hit (Burn). 09080_ Particle Gun destroyed. 09080_ Slammed into Y-54 Guardian. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????# ???? ?????????????????### | | ??????????????????? ?# ??? ??????????????## | | ??????????????????? ## ??? ????????????# | | ????????????? ????? ??? ????????????# | | ????????????? ???? #?? ???????????????# | | ?????????????? ???# ## ?????????????????# | | ??????????????? #### ??????????????#### | | ????????????????# ???????????????# # | | ????????????????# ????????????????# | | ???????????????## ??????????????????# | | ??????????? ## % ???????????????????## | | ???????????? #????????????????????## | | ???????????????? = #?????????????????????? | | ???????????????????? %Y #??????????????????????? | | ???????????????????????# @#####??????????????????? | | ??????????????????????## ## #??????????????????? | | ????????????????????### #??????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# ##????????????###?? | | ????????????????????# ##??????????## ### | | ????????????????####### ##????????## | | ????????????????# #???????## | | ????????????????# #???????# | | ??????????? ##### ########## | | ???????????# ####??????## # | | ????????????????????????## # | | ?????????????????????????# ########### # # | | ?????????????????????????## #?????????# # ## | | ??????????????????????????## ?????????# ## ##? | | ???????????????????????????# ????????# #?? | | ???????????????????????????# ###???????# #?? | | ???????????????????????????# #?????????########?# | | ???????????????????????????# ?????????????????## | | ???????????????????????????### ?????????????????# | | ?????????????????????????????? #????????????????# | | ?????????????????????????????? #????????????????# | | ?????????????????????????????? ???????????????# | | ?????????????????????????????? #???????????????### | | ?????????????????????????????? #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 26 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 12 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Assault Cannon | -9/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Backstab Fist Fight It's Just You Just What I Needed Made in Tau Ceti IV Part-time Mechanic Please Form A Line Safety First Shopping List Significant Disruption Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed GravitonAblativeLeg Manual? 0 Play Time 01:53:04 Cumulative 4.7 hours Start 2024.04.05 @ 13:28:36 End 2024.04.05 @ 15:28:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc19849e-c213-45fa-9ce8-50dad8000c96