Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 00:32:15 Player: Cube_41 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (3878) 3878 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (3181) 3181 TOTAL SCORE: 14954 Bonus ------- High Alert Combat Kills 181 Win 3000 Cogmind --------- Core Integrity 1574/1600 Matter 275/300 Energy 186/190 System Corruption 0% Temperature Cool (10) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY (18) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Gravity Neutralizer Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Cooled Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array Gravity Neutralizer [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Greatsword Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 16 | . . 1 . 1 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 142 | 6 13 27 . 15 28 10 14 7 12 8 2 Power 16 | 1 2 3 . 1 3 1 2 . 2 . 1 Engine 7 | 1 1 3 . 1 1 . . . . . . Core 6 | . 1 . . . 2 1 2 . . . . Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 42 | 2 5 10 . 5 8 4 1 . 6 1 . Treads 2 | 2 . . . . . . . . . . . Leg 19 | . 5 10 . 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . Flight 20 | . . . . . 8 4 1 . 6 1 . Utility 57 | 1 4 3 . 3 12 5 11 7 3 7 1 Device 24 | . 1 1 . . 3 3 6 4 2 3 1 Storage 5 | 1 1 . . . 2 . . . . 1 . Processor 6 | . . . . . 2 . 2 . 1 1 . Hackware 15 | . . . . 1 4 2 3 3 . 2 . Protection 7 | . 2 2 . 2 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 11 . 6 5 . . . 1 . . Energy Gun 12 | 2 1 6 . 3 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 7 | . 1 1 . 3 2 . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . 3 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . 5 1 . 1 1 . . . Corrupted Parts 1 | . . . . 1 . . . . . . . System Corruption 7 | . . . . 7 . . . . . . . Parts Lost 45 | . 3 3 . 5 12 1 . 1 18 . 2 Power 5 | . . 1 . . 2 1 . . 1 . . Propulsion 14 | . 1 1 . 1 4 . . . 6 . 1 Utility 19 | . . . . 4 3 . . 1 10 . 1 Weapon 7 | . 2 1 . . 3 . . . 1 . . Highest Loss Streak 10 | . 1 2 . 1 10 1 . 1 8 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 4 11 15 14 7 7 7 7 5 2 3 Power 1 | . 1 1 1 . 1 1 . 1 1 1 1 Propulsion 2 | . . 3 6 6 3 2 1 1 . . 1 Utility 3 | . 3 4 4 3 1 4 5 4 3 1 1 Weapon 1 | . . 3 4 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 1 10 . 4 2 3 . . 2 . 3 Power 6 | . . 1 . 1 . 1 . . 2 . 1 Propulsion 3 | . . . . . 1 . . . . . 2 Utility 6 | . 1 2 . 1 . 2 . . . . . Weapon 10 | . . 7 . 2 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 99 100 95 84 92 93 93 82 65 75 Engine 5 | . 13 7 11 9 3 . . . . . . Core 2 | . . 3 . . 3 5 5 5 1 . . Treads 3 | . 25 . . . . . . . . . . Leg 15 | . 2 32 33 35 . . . . . . . Flight 9 | . . . . . 27 26 23 21 18 13 12 Device 9 | . 8 8 11 8 4 10 11 14 17 12 16 Storage 8 | . 14 11 11 9 7 6 4 5 3 . 4 Processor 2 | . . . . . 3 6 5 5 4 5 8 Hackware 13 | . . . . 3 18 27 34 36 31 26 27 Protection 6 | . 2 13 11 11 2 . . . . . . Energy Gun 7 | . 15 14 21 6 . . . . . . . Ballistic Gun 3 | . 1 6 . 10 5 . . . . . . Slashing Weapon 1 | . . . . . 3 6 4 5 1 2 4 Peak Build Rating 108 | 6 10 25 25 33 45 55 65 79 97 106 108 Average Rating 38 | 4 6 18 24 29 38 51 59 71 80 92 104 On Entrance 40 | . 6 10 25 25 25 45 49 62 79 57 106 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 12 28 39 39 45 23 29 33 25 30 37 37 Greatest Support 56 | 40 40 39 39 56 29 23 26 26 35 38 46 Greatest Overweight (x) 3 | . 2 1 . . 3 1 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 10 10 Average Capacity 11 | 7 14 14 15 15 8 8 7 8 7 5 10 Most Carried 15 | 1 11 15 15 15 15 8 8 8 8 4 8 Average Carried 9 | . 4 11 15 14 7 7 7 7 6 3 3 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 5 10 10 Final Carried 15 | 1 10 15 15 15 7 8 8 8 5 3 7 Class Distribution -------------------- 42% | Mutant 15% | Scavenger-Mutant 10% | Hacker-Sprinter 9% | Wizard-Scout 9% | Wizard-Ninja 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Ninja | -4/Factory Wizard-Scout | -3/Research Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3141 | 163 246 775 73 737 296 41 330 133 120 227 . Remotely . | . . . . . . . . . . . . Salvage Created 5425 | . 541 2069 149 1368 299 53 450 133 . 363 . Parts 294 | . 31 105 19 73 20 9 19 5 . 13 . Haulers Intercepted 10 | . . 2 . 4 1 . 1 1 . 1 . Recyclers Shooed 4 | . . 4 . . . . . . . . . Parts Field Recycled 14 | . . . . . . 3 11 . . . . Retrieved Matter 197 | . . . . . . 93 104 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 94 | . 13 35 10 32 4 . . . . . . Melee 3 | . 2 . . . 1 . . . . . . Guns 69 | . 7 32 2 25 3 . . . . . . Cannons 1 | . . 1 . . . . . . . . . AOE 20 | . 4 2 8 6 . . . . . . . Classes Destroyed 13 | . 5 4 1 . 2 1 . . . . . Worker 3 | . . 1 . . 1 . 1 . . . . Builder 4 | . . . . . . 1 3 . . . . Hauler 10 | . . 2 . 4 1 . 1 1 . 1 . Recycler 8 | . 1 4 . . . . 1 . . 2 . Operator 7 | . 1 . . . 3 1 2 . . . . Watcher 13 | . 2 2 . 2 2 1 2 1 . 1 . Swarmer 25 | . 3 . 8 12 2 . . . . . . Grunt 52 | . 10 26 1 15 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 13 | . . 8 . 5 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 8 4 6 2 2 3 2 . 2 . Combat Bots Only 8 | . 3 8 4 6 2 . . . . . . Max Kills in Single Turn 3 | . 3 1 3 3 1 1 1 1 . 1 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . 3 1 3 2 . . . . . . . Melee 1 | . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 817 | . 109 121 11 128 125 81 9 14 137 31 51 Missed 354 | . 37 35 4 46 47 43 5 7 67 21 42 Hits 463 | . 72 86 7 82 78 38 4 7 70 10 9 Melee 6 | . . 4 . . . . . 2 . . . Projectile 457 | . 72 82 7 82 78 38 4 5 70 10 9 AOE 5 | . . . . . 3 . . 1 1 . . Critical Strikes 16 | . . 1 . 3 1 2 . 1 7 . 1 Damage Taken 7486 | . 875 1206 161 1137 1373 431 96 202 1640 164 201 Core 1739 | . 233 190 44 176 225 144 18 49 586 48 26 Absorbed by Shields 80 | . . . . . 16 16 . . 48 . . Redirected to Shielding 62 | . 3 59 . . . . . . . . . Ignored by Resistances 87 | . . 34 5 48 . . . . . . . Regen/Repaired (Parts) 426 | . . 120 . . 45 . 261 . . . . Core Remaining (%) 73 | 100 6 . 41 68 67 83 98 95 54 96 98 Volleys Fired 305 | . 61 116 8 97 23 . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . Hottest 130 | . 80 130 90 100 50 . . . . . . Shots Fired 535 | . 73 228 10 188 36 . . . . . . Gun 509 | . 73 220 5 175 36 . . . . . . Cannon 13 | . . 7 . 6 . . . . . . . Launcher 13 | . . 1 5 7 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 313 | . 34 143 . 100 36 . . . . . . Thermal 46 | . . 46 . . . . . . . . . Explosive 13 | . . 1 5 7 . . . . . . . Electromagnetic 163 | . 39 38 5 81 . . . . . . . Robot Hit Streak 20 | . 15 20 3 11 5 . . . . . . Robot Miss Streak 7 | . 3 3 2 5 7 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 1 . 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . Shots Hit Robots 430 | . 52 182 7 126 28 4 16 4 . 9 2 Core Hits 221 | . 32 88 12 66 11 1 6 2 . 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . Critical Strikes 8 | . 1 3 . 1 1 . 1 . . . 1 Burn 3 | . . 3 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Sever 2 | . . . . . . . 1 . . . 1 Melee Attacks 104 | . . 3 . 3 17 12 32 11 5 13 8 Impact 8 | . . 3 . 3 2 . . . . . . Slashing 96 | . . . . . 15 12 32 11 5 13 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 2 7 1 . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10800 | . 802 2717 427 2837 957 369 1477 318 . 759 137 Guns 5329 | . 583 2333 41 2056 316 . . . . . . Cannons 248 | . . 125 . 123 . . . . . . . Explosions 1377 | . 147 244 386 600 . . . . . . . Melee 3745 | . . . . 44 641 369 1477 318 . 759 137 Ramming 101 | . 72 15 . 14 . . . . . . . Kinetic 3073 | . 243 1394 . 1120 316 . . . . . . Thermal 890 | . 147 705 38 . . . . . . . . Explosive 1033 | . . 85 348 600 . . . . . . . Electromagnetic 1958 | . 340 518 41 1059 . . . . . . . Impact 151 | . . . . 44 107 . . . . . . Slashing 3594 | . . . . . 534 369 1477 318 . 759 137 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 2 . . 8 2 . . . 1 . . Average Corruption 4 | . 2 . . 7 1 . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 34 | . 6 . . 25 3 . . . . . . Message Errors 9 | . 2 . . 7 . . . . . . . Matter Fused 6 | . 1 . . 5 . . . . . . . Heat Flow Errors 6 | . 2 . . 3 1 . . . . . . Energy Discharges 2 | . . . . 1 1 . . . . . . Data Loss (minor) 4 | . 1 . . 3 . . . . . . . Data Loss (major) 4 | . . . . 3 1 . . . . . . Misfires 2 | . . . . 2 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 964 | . . . 20 12 120 196 429 . . 167 20 Projectiles . | . . . . . . . . . . . . Explosions 32 | . . . 20 12 . . . . . . . Melee 932 | . . . . . 120 196 429 . . 167 20 Knockbacks 2 | . . 1 . . 1 . . . . . . Impact 2 | . . 1 . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 213 | . 38 21 105 49 . . . . . . . Shots 8 | . 1 1 5 1 . . . . . . . Rammed 26 | . 26 . . . . . . . . . . Targets Rammed 37 | . 28 6 . 3 . . . . . . . Kicked 9 | . . 6 . 3 . . . . . . . Crushed 2 | . 2 . . . . . . . . . . Highest Temperature 330 | . 151 330 21 273 282 20 . . 50 . 2 Average Temperature 53 | . 33 76 18 47 51 6 . . 20 . 2 Received Heat Transfer 2099 | . 462 477 . 513 183 177 9 9 242 18 9 Effects 3 | . . 2 . . 1 . . . . . . Energy Bleed 2 | . . 1 . . 1 . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 10 | . 2 1 . 5 2 . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . Heat Transferred 1968 | . 200 1718 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 3 3 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . 2 1 2 2 1 . . 1 . . Low Security (%) 60 | 100 100 49 11 29 . . 100 100 98 100 100 Level 1 24 | . . 48 88 7 47 100 . . 1 . . Level 2 14 | . . 2 . 62 52 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 586 | . 120 446 330 586 546 338 193 50 202 153 138 Initial 264 | . . 31 168 124 264 256 155 10 . 57 91 Average 180 | . 40 189 243 370 400 276 74 11 39 100 75 Influence Increases 5011 | . 433 1123 332 1007 713 212 239 136 393 246 177 Destroy 0b10 Robot/C 1880 | . 260 700 200 640 80 . . . . . . Destroy 0b10 Robot/NC 225 | . 20 45 . 30 35 15 50 10 . 20 . Destroy Leader 466 | . 64 208 30 122 26 2 6 4 . 4 . Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . Successful Hack 381 | . 5 47 . 29 72 56 88 33 12 18 21 Disable Machine 255 | . 30 15 45 45 75 . 15 . 15 15 . Destroy Structure 229 | . 9 18 57 66 20 4 20 14 6 9 6 Partial Spotted 120 | . 30 15 . . . 15 15 30 15 . . Lose Combat Pursuer 1425 | . 15 75 . 75 375 120 45 45 345 180 150 Influence Decreases 4873 | . 359 765 444 744 773 417 535 158 291 195 192 Entered New Map 1371 | . . 43 264 196 319 267 163 12 . 45 62 Time Decay 2919 | . 337 542 180 498 334 140 334 135 159 150 110 Lost Part 390 | . 22 30 . 50 120 10 . 6 132 . 20 Lost Ally 43 | . . . . . . . 38 5 . . . Purge Threat 150 | . . 150 . . . . . . . . . Squads Dispatched 62 | . 2 10 . 4 12 5 6 4 11 4 4 Investigation 35 | . 1 9 . 2 6 4 4 1 4 3 1 Extermination 12 | . . . . . 3 . 2 2 3 1 1 Reinforcement 13 | . 1 1 . . 3 1 . 1 4 . 2 Assault 1 | . . . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 21 | . 2 6 . 3 1 2 . 3 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 328 | . 23 45 10 53 44 23 12 16 56 17 29 Peak Tracking Total 17 | . 4 8 4 5 10 14 8 15 17 10 16 Tactical Retreats 53 | . 1 3 . 5 12 5 3 4 12 5 3 ECM-based Alert Blocks 31 | . . . . . . . 8 10 12 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 12 | . 1 3 . . 2 1 1 1 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . Reprogrammed 10 | . . . . . 6 4 . . . . . Reused 3 | . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 17 | . 2 1 3 3 5 . 1 . 1 1 . Max in Single Turn 2 | . 1 1 2 2 . . 1 . 1 1 . Garrison Access 6 | . . . . 1 1 . 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 3 14 . 9 14 10 11 8 8 5 4 Terminals 52 | . 2 9 . 6 9 7 7 5 2 3 2 Fabricators 11 | . . . . . 3 2 1 1 3 1 . Repair Stations 4 | . . 1 . 1 1 . 1 . . . . Recycling Units 7 | . 1 2 . . . 1 . 2 1 . . Scanalyzers 6 | . . 2 . 1 . . 1 . 1 . 1 Garrison Access 6 | . . . . 1 1 . 1 . 1 1 1 Total Hacks 401 | . 8 56 . 36 52 48 86 40 38 24 13 Successful 250 | . 4 33 . 22 29 27 62 24 29 12 8 Failed 151 | . 4 23 . 14 23 21 24 16 9 12 5 Catastrophic 23 | . 2 5 . 2 6 3 2 . 1 2 . Database Lockouts . | . . . . . . . . . . . . Manual 162 | . 2 22 . 14 16 27 39 22 6 9 5 Terminals 287 | . 5 38 . 24 38 41 64 36 14 20 7 Fabricators 29 | . . . . . 8 5 2 1 11 2 . Repair Stations 20 | . . 6 . 2 4 . 8 . . . . Recycling Units 12 | . 3 2 . . . 2 . 3 2 . . Scanalyzers 45 | . . 10 . 9 . . 11 . 10 . 5 Garrison Access 8 | . . . . 1 2 . 1 . 1 2 1 Terminal Hacks 114 | . 1 12 . 7 14 16 32 17 8 6 1 Record 3 | . . . . . . . 3 . . . . Part Schematic 6 | . . . . . 1 . 5 . . . . Robot Analysis 2 | . . . . . . 1 1 . . . . Prototype ID Bank 4 | . . . . 1 . . 1 2 . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 4 | . . . . . 1 1 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 13 | . . 1 . 3 1 2 2 2 1 1 . Machine Index 5 | . . . . . . 1 1 1 1 1 . Alert Level 6 | . . 1 . . 1 . 3 . 1 . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 12 | . . 2 . . 3 2 3 2 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . 1 1 . . . . . Dispatch Records 9 | . . 2 . . 1 1 2 2 . 1 . Maintenance Status 1 | . . . . . . . 1 . . . . Security Status 1 | . . . . . . . 1 . . . . Surveillance Status 3 | . . . . . . 1 1 . . 1 . Patrol Status 2 | . . . . . . 1 1 . . . . Investigation Status 1 | . . . . . . . . . 1 . . Assault Status 1 | . . . . . . . . 1 . . . Recall Investigation 6 | . . 2 . . 1 . 1 1 . 1 . Recall Extermination 4 | . . . . . 1 . 1 1 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . . . . Registered Components 4 | . . . . 1 . 1 1 . 1 . . Registered Prototypes 2 | . . . . 1 . . . 1 . . . Zone Layout 17 | . 1 2 . . 3 3 3 2 2 1 . Fabricator Hacks 20 | . . . . . 5 2 2 1 8 2 . Load Schematic 9 | . . . . . 3 1 1 . 3 1 . Build 11 | . . . . . 2 1 1 1 5 1 . Repair Station Hacks 17 | . . 6 . 1 4 . 6 . . . . Scan Component 9 | . . 3 . 1 2 . 3 . . . . Repair 8 | . . 3 . . 2 . 3 . . . . Recycling Unit Hacks 10 | . 2 2 . . . 2 . 3 1 . . Process 1 | . 1 . . . . . . . . . . Report Inventory 7 | . 1 2 . . . 1 . 2 1 . . Retrieve Components 2 | . . . . . . 1 . 1 . . . Scanalyzer 41 | . . 8 . 9 . . 11 . 9 . 4 Insert Component 10 | . . . . 3 . . 3 . 3 . 1 Analyze 12 | . . . . 3 . . 4 . 4 . 1 Retrieve Study 19 | . . 8 . 3 . . 4 . 2 . 2 Garrison Access Hacks 6 | . . . . 1 1 . 1 . 1 1 1 Seal Access 6 | . . . . 1 1 . 1 . 1 1 1 Unauthorized Hacks 42 | . 1 5 . 4 5 7 10 3 2 3 2 Terminals 40 | . 1 5 . 4 5 6 10 3 1 3 2 Track 5 | . . . . . . 1 3 . . . 1 Assimilate 4 | . . . . . 1 1 1 1 . . . Botnet 28 | . 1 5 . 3 4 3 5 2 1 3 1 Operators 3 | . . . . 1 . 1 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Report 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 76 | . 3 12 . 8 14 10 10 6 6 5 2 Full Trace Events 34 | . 2 6 . 3 6 4 4 1 4 3 1 Feedback Events 5 | . . . . 2 1 . . 1 . . 1 Corruption 2 | . . . . 1 1 . . . . . . Hackware Fried 3 | . . . . 1 . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 3 1 . 8 . 3 . 1 Parts Built 17 | . . . . . 3 2 2 2 6 2 . Authchips . | . . . . . . . . . . . . Time 650 | . . . . . 66 36 31 117 353 47 . Total Part Build Rating 87 | . . . . . 11 6 10 14 36 10 . Part Studies Acquired 19 | . . 8 . 3 . . 4 . 2 . 2 Parts Repaired 8 | . . 3 . . 2 . 3 . . . . Time 184 | . . 108 . . 38 . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 106 | . 106 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 1 . 3 . . . Parts Scanalyzed 10 | . . . . 3 . . 3 . 3 . 1 Part Schematics Acquired 10 | . . . . 3 . . 3 . 3 . 1 Parts Damaged 2 | . . . . . . . . . 1 . 1 Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . 1 . 1 1 . . . Largest Group 1 | . . . . . 1 . 1 1 . . . Highest-Rated Group 49 | . . . . . 34 . 49 26 . . . Highest-Rated Ally 49 | . . . . . 34 . 49 26 . . . Total Orders 3 | . . . . . . . 3 . . . . ROAM 1 | . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . 2 . . . . Ally Attacks 4 | . . . . . 1 . 3 . . . . Total Damage 361 | . . . . . 245 . 116 . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4863 | . 617 599 . 446 370 258 908 491 651 285 238 Optics 337 | . . . . . . . . . . 99 238 Sensors 2997 | . . . . . 282 258 897 491 546 285 238 Structural 1663 | . . . . . . 196 471 408 588 . . Traps 2 | . . . . . . . . 2 . . . Seismic 1662 | . 617 599 . 446 . . . . . . . Machine Analysis 88 | . . . . . 88 . . . . . . Triangulation 1005 | . . . . . . . 9 418 578 . . Cloaking 374 | . . . . . . . . 29 345 . . Jamming 128 | . . . . . . . . . 128 . . ECM 170 | . . . . . . . 38 45 49 15 23 Robot Analysis Total 2 | . . . . . . 1 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8653 | 84 1072 2134 377 1332 741 286 908 491 682 308 238 Spaces Moved 9996 | 51 497 1112 336 834 1760 681 1507 951 1051 770 446 Core 8 | 6 . . . . 2 . . . . . . Treads 518 | 45 473 . . . . . . . . . . Legs 2306 | . 24 1112 336 834 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7164 | . . . . . 1758 681 1507 951 1051 770 446 Fastest Speed 23 | 50 160 105 105 105 26 26 27 28 23 27 23 Average Speed 56 | 147 161 126 105 108 26 29 30 28 28 29 28 Slowest Speed 275 | 160 260 190 105 112 275 96 108 28 112 98 30 Overloaded Moves 214 | . . . . . . . . . 109 . 105 Propulsion Burnouts 1 | . . . . . . . . . . . 1 Robots Hopped 51 | . . . . . 10 11 2 . 8 4 16 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 56 86 84 53 40 25 33 30 21 20 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 50 | . . 3 10 2 5 4 10 7 4 3 2 Terrain Destroyed 204 | . 7 17 71 74 5 4 10 7 4 3 2 Melee 40 | . . 3 . 2 5 4 10 7 4 3 2 Projectile . | . . . . . . . . . . . . AOE 164 | . 7 14 71 72 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 12276 | 57 681 1617 348 1100 1959 730 1882 1147 1419 815 521 Wait 1364 | . 65 271 1 105 85 8 281 147 302 21 78 Move 9895 | 50 496 1111 335 833 1740 661 1502 950 1036 761 420 Hop 38 | . . . . . 9 8 2 . 6 4 9 Pick Up 101 | 1 11 28 . 14 11 9 10 5 9 1 2 Fast Attach 50 | 6 3 4 . 3 17 . 5 . 3 8 1 Attach 62 | . 2 9 . 6 11 3 4 4 18 4 1 Detach 19 | . 1 2 . . 4 . 1 . 9 2 . Swap 123 | . 8 38 4 21 9 10 16 13 3 . 1 Drop 91 | . 6 29 . 15 18 7 6 2 6 1 1 Fire 305 | . 61 116 8 97 23 . . . . . . Melee 104 | . . 3 . 3 17 12 32 11 5 13 8 Ram . | . . . . . . . . . . . . Kick 9 | . . 6 . 3 . . . . . . . Crush 28 | . 28 . . . . . . . . . . Escape Stasis 76 | . . . . . 12 12 15 15 22 . . Rewire 11 | . . . . . 3 . 8 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 7 exits: *Res x4 / [*Upp x2] / [*Arm]) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 787 | -10/Materials | Discovered new exit (range 9) 1027 | -10/Materials | Core integrity fell below 50% 1087 | -10/Materials | Core integrity fell below 20% 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1422 | -9/Materials | Build established: Scavenger-Mutant 1837 | -9/Materials | Destroyed 8 combat bots 2035 | -9/Materials | Discovered new exit (range 19) 2105 | -9/Materials | Discovered new exit (range 16) 2228 | -9/Materials | Discovered new exit (range 10) 2404 | -9/Materials | Discovered new exit (range 7) 2452 | -9/Materials | Build established: Mutant 2856 | -9/Materials | Discovered new exit (range 10) 2967 | -9/Materials | Discovered new exit (range 6) 3069 | -9/Materials | Repaired Reflective Plating 3103 | -9/Materials | Repaired Imp. Aluminum Leg+ 3142 | -9/Materials | Repaired Imp. Heat Sink 3275 | -9/Materials | Discovered new exit (range 16) 3291 | -9/Materials | Entered Mines 3300 | -9/Mines | Discovered new exit (range 13) 3415 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3480 | -9/Mines | Learned Materials trap positions 3505 | -9/Mines | Core integrity fell below 50% 3647 | -9/Mines | Discovered new exit (range 15) 3668 | -9/Mines | Entered Materials 3668 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3669 | -8/Materials | Loaded intel: 18 trap records 4064 | -8/Materials | Garrison activated, responded to threat 4397 | -8/Materials | Discovered new exit (range 10) 4599 | -8/Materials | Build established: Scavenger-Mutant 4608 | -8/Materials | Hacking Suite fried by hacking feedback 4868 | -8/Materials | First assault squad dispatched 4914 | -8/Materials | Build established: Mutant 5000 | -8/Materials | Entered Factory 5000 | -7/Factory | Evolved 2 slots: Utility x2 5078 | -7/Factory | Identified exit to Factory 5107 | -7/Factory | Repaired Cesium-ion Thruster+ 5128 | -7/Factory | Repaired Lgt. Deuterium Engine+ 5177 | -7/Factory | Fabricated Greatsword? 5286 | -7/Factory | Lost 10 parts (1p4n2u3w) 5313 | -7/Factory | Discovered new exit (range 15) 5422 | -7/Factory | Discovered new exit (range 12) 5534 | -7/Factory | Build established: Hacker-Sprinter 5689 | -7/Factory | Fabricated Hacking Suite? 5741 | -7/Factory | Entered another Factory area 5741 | -6/Factory | Evolved 2 slots: Utility x2 5852 | -6/Factory | Discovered new exit (range 8) 5854 | -6/Factory | Identified exit to Lower Caves 5857 | -6/Factory | Identified exit to Factory 5915 | -6/Factory | Discovered exit to Lower Caves (range 8) 5989 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 6027 | -6/Factory | Entered another Factory area 6027 | -5/Factory | Evolved 2 slots: Utility x2 6160 | -5/Factory | Spotted B-75 Beast 6267 | -5/Factory | Fabricated Adv. Sensor Array? 6511 | -5/Factory | Discovered new exit (range 23) 6533 | -5/Factory | Discovered new exit (range 43) 6590 | -5/Factory | Identified exit to Factory 6613 | -5/Factory | Identified exit to Upper Caves 6677 | -5/Factory | Found Prototype Processor 6677 | -5/Factory | Identified Exp. Targeting Computer 6778 | -5/Factory | Repaired Greatsword+ 6795 | -5/Factory | Repaired Imp. Reaction Control System 6804 | -5/Factory | Repaired Sml. Storage Unit 6926 | -5/Factory | Build established: Wizard-Scout 6935 | -5/Factory | Entered another Factory area 6935 | -4/Factory | Evolved 2 slots: Utility x2 6972 | -4/Factory | Discovered new exit (range 15) 6976 | -4/Factory | Identified exit to Research 7007 | -4/Factory | Hacking Suite fried by hacking feedback 7102 | -4/Factory | Discovered new exit (range 16) 7124 | -4/Factory | Discovered new exit (range 3) 7200 | -4/Factory | Discovered new exit (range 16) 7235 | -4/Factory | Unchained authorized (QV-33N) 7302 | -4/Factory | Fabricated Imp. Fusion Compressor? 7426 | -4/Factory | Entered Research 7426 | -3/Research | Evolved 2 slots: Utility x2 7540 | -3/Research | Fabricated Exp. Transmission Jammer (x1) 7604 | -3/Research | Lost 3 parts (1n1u1w) 7619 | -3/Research | Fabricated Cld. Cesium-ion Thruster? 7628 | -3/Research | Unchained authorized (QV-33N) 7822 | -3/Research | Fabricated Greatsword? 7866 | -3/Research | Fabricated Cld. Q-thruster (x1) 7895 | -3/Research | Discovered new exit (range 6) 7897 | -3/Research | Identified exit to Testing 7918 | -3/Research | Fabricated Cld. Cesium-ion Thruster (x1) 7937 | -3/Research | Discovered new exit (range 14) 7941 | -3/Research | Identified exit to Research 7960 | -3/Research | Lost 4 parts (2n2u) 8108 | -3/Research | Entered another Research area 8108 | -2/Research | Evolved 2 slots: Utility x2 8122 | -2/Research | Discovered new exit (range 11) 8137 | -2/Research | Lost 8 parts (1p2n5u) 8186 | -2/Research | Fabricated Imp. Reaction Control System? 8214 | -2/Research | Spotted B-90 Cyclops 8415 | -2/Research | Identified exit to Access 8416 | -2/Research | Entered Access 8416 | -1/Access | Evolved 2 slots: Utility x2 8615 | -1/Access | Build established: Wizard-Ninja 8623 | -1/Access | Spotted B-99 Colossus 8628 | -1/Access | Hacking Suite fried by hacking feedback 8653 | -1/Access | Discovered new exit (range 6) 8654 | -1/Access | Identified exit to Surface 8654 | *** | Escaped! Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. Feedback: Hacking Suite fried. 08628_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 08634_ K-01 Serf cleans the TF Node. 08635_ Cld. Q-thruster destroyed. 08635_ Cld. Q-thruster burned out. 08649_ Slug penetrates Wall. 08652_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08653_ The Access Shell folds into the floor. 08653_ EXIT=FOUND 08654_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# h""" """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | "" + #???????????????????????????????????? | | "" # #???????????????????????????????????? | | """""" # #???????????????????????????????????? | | """""" # #???????????????????????????????????? | | "" # #???????????????????????????????????? | | "" # #???????????????????????????????????? | | # #???????????????????????????????????? | | ? # #???????????????????????????????????? | | # #############+#?????????????????????? | | # = ^ #?????????????????????? | | ########### #?????????????????????? | | ??????????######## #?????????????????????? | | ?????????????????# = #?????????????????????? | | ?????????????????# #?????????????????????? | | ??????######?????# +?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 76 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 34 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Greatsword | -7/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Sensor Array | -5/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Imp. Reaction Control System | -5/Factory | Scanalyzed Fission Core | -5/Factory | Scanalyzed Triangulator | -5/Factory | Scanalyzed Particle Reactor | -3/Research | Scanalyzed Adv. ECM Suite | -3/Research | Scanalyzed Imp. Field Recycling Unit | -3/Research | Scanalyzed Lgt. Quantum Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Adv. Sensor Array | x2 | -5/Factory Imp. Fusion Compressor | x2 | -4/Factory | Preloaded Exp. Transmission Jammer | x1 | -3/Research | Preloaded Cld. Cesium-ion Thruster | x1 | -3/Research Greatsword | x2 | -3/Research Cld. Q-thruster | x1 | -3/Research | Preloaded Cld. Cesium-ion Thruster | x1 | -3/Research Imp. Reaction Control System | x2 | -2/Research Repaired ---------- Reflective Plating | 45% | -9/Materials Imp. Aluminum Leg | 65% | -9/Materials Imp. Heat Sink | 52% | -9/Materials Cesium-ion Thruster | 28% | -7/Factory Lgt. Deuterium Engine | 46% | -7/Factory Greatsword | 12% | -5/Factory Imp. Reaction Control System | 35% | -5/Factory Sml. Storage Unit | 24% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Assault Cannon | -9/Materials | Hacked EM Pulse Cannon | -9/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Maul | -8/Materials | Hacked Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Greatsword | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Field Propulsion Drive | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Impulse Thruster Array | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Infodabbler You Again Challenges ------------ None Game ------ Seed PitchforkBeamNukerbomber Manual? 0 Play Time 03:20:32 Cumulative 92.9 hours Start 2026.01.10 @ 20:46:35 End 2026.01.11 @ 00:32:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 39 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa6b580-ae38-4286-bf01-b8f1d29e2a61