Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.26 @ 17:01:10 Player: youngster Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (141) 705 Value Destroyed (5575) 5575 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (814) 814 TOTAL SCORE: 14974 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 142 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 292/300 Energy 97/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Heavy Treads Signal Interpreter Advanced Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Heavy Armor Plating Bomb Drone Bay > --- WEAPON ----------- Electrolaser Electrolaser Plasma Rifle Phase Gun Coil Gun > --- INVENTORY -------- Improved Heavy Treads Flexi-carbon Leg Recoil Nullifier Improved Weapon Cycler Heavy Armor Plating Improved Remote Datajack [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Minigun Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . 1 . Utility 7 | . . . 1 . . . . 1 . . . . 1 . . 2 1 1 Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Parts Attached 239 | 6 11 11 15 2 1 . 12 30 9 . . 2 5 13 . 55 19 48 Power 14 | 1 . 1 1 1 . . . 2 . . . . 1 1 . 3 1 2 Engine 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . . Core 7 | . . . . . . . . 2 . . . . 1 . . 3 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 44 | 2 2 2 2 . . . 3 6 . . . . . . . 11 6 10 Treads 29 | 2 2 2 2 . . . 3 6 . . . . . . . 7 4 1 Leg 8 | . . . . . . . . . . . . . . . . . . 8 Wheel 4 | . . . . . . . . . . . . . . . . 4 . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 95 | 1 3 1 4 1 1 . 5 16 4 . . 1 2 8 . 17 7 24 Device 54 | . . . . . 1 . 4 9 4 . . 1 1 6 . 10 4 14 Storage 10 | 1 3 1 1 . . . 1 . . . . . . . . . . 3 Processor 9 | . . . . 1 . . . 2 . . . . 1 1 . 1 . 3 Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 Protection 20 | . . . 3 . . . . 5 . . . . . 1 . 5 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 6 7 8 . . . 4 6 5 . . 1 2 4 . 24 5 12 Energy Gun 16 | 2 3 2 . . . . 1 . . . . . . 1 . 2 . 5 Energy Cannon 5 | . . . . . . . . 1 . . . . 1 2 . 1 . . Ballistic Gun 40 | . . 3 6 . . . 2 3 3 . . 1 1 1 . 12 3 5 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 3 1 1 Launcher 10 | . 2 1 2 . . . 1 . . . . . . . . 4 . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 Impact Weapon 3 | . 1 1 . . . . . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . . . . . . . 1 Parts Lost 63 | . . 3 2 . . . . 1 . . . . . 2 . 24 1 30 Power 4 | . . . . . . . . . . . . . . . . 2 . 2 Propulsion 18 | . . 1 1 . . . . . . . . . . . . 10 . 6 Utility 16 | . . . 1 . . . . . . . . . . . . 2 1 12 Weapon 25 | . . 2 . . . . . 1 . . . . . 2 . 10 . 10 Highest Loss Streak 17 | . . 2 1 . . . . 1 . . . . . 1 . 8 1 17 Average Slot Usage (%) 95 | . 96 100 97 100 100 100 99 99 99 100 100 100 99 99 100 92 87 71 Engine 4 | . 14 14 11 11 11 11 9 1 . . . . . . 6 1 . . Core 5 | . . . . . . . . 5 7 7 7 7 12 12 6 9 10 4 Treads 23 | . 28 28 22 22 22 22 27 30 30 30 30 30 26 26 26 17 12 6 Device 6 | . . . . . 4 11 8 6 14 15 15 15 12 9 6 3 6 10 Storage 15 | . 24 28 21 22 22 22 18 15 15 15 15 15 13 13 13 11 10 7 Processor 4 | . . . . 3 6 . . . . . . . 6 9 13 15 14 6 Hackware 1 | . . . . . . . . . . . . . . . . 5 5 3 Protection 2 | . . . 8 7 . . . 6 . . . . . . . 1 3 1 Energy Gun 3 | . 28 13 . . . . 8 6 . . . . . . . . . 5 Ballistic Gun 19 | . . 11 32 33 33 33 26 21 22 23 23 23 20 16 13 13 8 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 2 9 2 Slashing Weapon 1 | . . . . . . . . 1 7 7 7 7 6 2 . . 1 . Naked Turns 23 | . . . . . . . . . . . . . . . . . . 23 Heaviest Build 102 | 13 45 58 68 64 69 69 73 72 71 71 71 71 84 93 93 102 96 98 Greatest Support 175 | 40 46 46 46 43 43 43 63 104 104 104 104 104 104 104 104 115 175 175 Greatest Overweight (x) 21 | 1 1 1 1 1 1 1 1 . . . . . . . . 21 3 2 Average Overweight (x) . | . . . 1 1 1 1 1 . . . . . . . . 2 1 . Largest Inventory Capacity 18 | 6 14 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Capacity 17 | 5 12 17 17 18 18 18 18 18 18 18 18 18 18 18 18 18 18 12 Most Carried 18 | 2 14 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Average Carried 16 | 1 8 16 17 17 18 17 17 17 17 18 18 18 16 17 18 17 17 11 Final Capacity 18 | 6 14 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 18 | 2 14 18 17 18 18 18 18 17 18 18 18 18 17 18 18 18 18 4 Class Distribution -------------------- 31% | Skirmisher 24% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Gunner 7% | Tank 6% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Matter Collected 5018 | 249 134 190 553 18 . 10 251 409 127 22 . 35 72 229 . 1140 636 943 Remotely 155 | . . . . . . . . . . . . . . . . . . 155 Salvage Created 7059 | . 177 244 907 . . 37 392 871 159 46 . 46 68 362 . 1911 565 1274 Parts 321 | . 14 12 59 . . . 16 30 1 1 . 2 1 16 . 93 24 52 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 1 1 . . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 1 1 . 6 . 6 1 . . . Prevented 13 | . . . . . . . . . . . . . . 9 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Combat Hostiles Destroyed 101 | . 4 5 18 . . . 7 7 . 1 . 1 1 5 . 24 9 19 Melee 1 | . . . . . . . . . . . . . . . . 1 . . Guns 72 | . 2 2 14 . . . 7 7 . 1 . 1 1 1 . 17 4 15 Cannons 15 | . . . . . . . . . . . . . . 4 . 2 5 4 AOE 12 | . 2 3 4 . . . . . . . . . . . . 3 . . Classes Destroyed 17 | . 5 1 4 . . . . 1 . . . . . 2 . 2 1 1 Worker 12 | . 1 1 1 . . . . 2 . . . . . . . 5 . 2 Builder 3 | . . . . . . . . . . . . . . . . 3 . . Hauler 4 | . . . 3 . . . 1 . . . . . . . . . . . Recycler 15 | . 1 2 1 . . . 1 6 . . . . . . . 3 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . 1 . . . . . . . . . 1 Swarmer 17 | . 3 3 4 . . . 4 . . . . . . . . . . 3 Grunt 38 | . 1 1 10 . . . 2 3 . . . . . . . 10 4 7 Brawler 4 | . . . . . . . . . . . . . . 2 . . . 2 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . 3 . . . 1 1 . . . . 1 1 . 1 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . . . . . . . 3 2 4 Programmer 19 | . . . . . . . . 3 . 1 . 1 . 1 . 10 2 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 4 3 7 . . . 5 3 . 1 . 1 1 3 . 6 5 11 Combat Bots Only 10 | . 3 3 5 . . . 4 1 . 1 . 1 1 3 . 4 4 10 Max Kills in Single Turn 3 | . 1 1 3 . . . 2 2 . 1 . 1 1 1 . 3 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Damage Taken 12889 | . 119 531 774 . . . 420 475 . 31 . 116 48 511 . 3761 531 5572 Core 2078 | . 23 89 112 . . . 57 30 . . . 30 7 25 . 371 19 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 125 | . . . . . . . . . . . . . . . . . . 125 Core Remaining (%) 82 | 100 . 55 . . . 72 89 . . . . 91 . . 96 62 98 . Volleys Fired 311 | . 17 20 58 . . . 17 25 1 2 . 2 4 14 . 81 17 53 Largest 5 | . 2 2 3 . . . 4 4 1 3 . 3 3 4 . 4 4 5 Hottest 289 | . 90 90 68 . . . 123 115 100 86 . 86 86 205 . 205 175 289 Shots Fired 893 | . 32 36 137 . . . 68 80 1 6 . 4 12 48 . 221 53 195 Gun 768 | . 29 32 132 . . . 67 80 . 6 . 4 12 28 . 182 30 166 Cannon 96 | . . . . . . . . . . . . . . 20 . 25 23 28 Launcher 27 | . 3 4 5 . . . 1 . . . . . . . . 14 . . Special 2 | . . . . . . . . . 1 . . . . . . . . 1 Kinetic 671 | . . 17 132 . . . 50 66 . 6 . 4 12 28 . 181 53 122 Thermal 92 | . 14 4 . . . . . . 1 . . . . . . . . 73 Explosive 9 | . 3 4 2 . . . . . . . . . . . . . . . Electromagnetic 121 | . 15 11 3 . . . 18 14 . . . . . 20 . 40 . . Robot Hit Streak 42 | . 4 4 26 . . . 6 23 . 2 . 3 11 19 . 27 15 42 Robot Miss Streak 6 | . 3 3 3 . . . 3 1 . 2 . 1 1 3 . 6 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 1 2 Secondary Targets 13 | . 1 . 3 . . . . . . . . . . . . 5 . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . 1 . 1 Shots Hit Robots 652 | . 16 21 105 . . . 37 65 6 3 . 3 10 35 . 169 38 144 Core Hits 334 | . 9 12 45 1 . . 15 31 2 1 . 2 5 13 . 107 21 70 Critical Hits 27 | . . . . . . . . . . . . 1 . . . 7 8 11 Critical Kills 10 | . . . . . . . . . . . . . . . . 2 5 3 Critical Parts Destroyed 16 | . . . . . . . . . . . . 1 . . . 5 3 7 Melee Attacks 59 | . . 6 . . . . . 10 6 14 . 3 12 . . 6 2 . Impact 6 | . . 6 . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 10 6 14 . 3 12 . . 6 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . . . 1 . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15498 | . 316 673 1471 13 . 5 529 1087 498 69 . 73 267 734 . 4870 1243 3650 Guns 10421 | . 175 234 1082 . . . 492 882 . 69 . 73 221 376 . 3238 620 2959 Cannons 1854 | . . . . . . . . . . . . . . 294 . 437 508 615 Explosions 1734 | . 140 304 350 . . . 13 . . . . . . 64 . 863 . . Melee 1076 | . . 99 . . . . . 103 472 . . . . . . 315 87 . Ramming 413 | . 1 36 39 13 . 5 24 102 26 . . . 46 . . 17 28 76 Kinetic 10141 | . . 97 1082 . . . 250 652 . 69 . 73 221 376 . 3293 1128 2900 Thermal 1422 | . 78 24 133 . . . . . . . . . . 64 . 449 . 674 Explosive 547 | . 113 304 130 . . . . . . . . . . . . . . . Electromagnetic 1899 | . 124 113 87 . . . 255 230 . . . . . 294 . 796 . . Impact 99 | . . 99 . . . . . . . . . . . . . . . . Slashing 977 | . . . . . . . . 103 472 . . . . . . 315 87 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 1 1 1 1 2 . 2 2 17 2 17 Average Corruption 4 | . . . . . . . . 1 1 1 1 1 . 2 2 9 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . 6 1 3 2 6 . 2 1 71 1 46 Message Errors 32 | . . . . . . . . 2 1 1 1 4 . 2 1 15 . 5 Matter Fused 12 | . . . . . . . . . . . . . . . . 9 . 3 Heat Flow Errors 9 | . . . . . . . . . . . . 1 . . . 5 . 3 Energy Discharges 17 | . . . . . . . . 1 . 2 1 . . . . 10 . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 9 | . . . . . . . . 2 . . . 1 . . . 5 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . 2 Misfires 4 | . . . . . . . . . . . . . . . . 2 . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . 6 . 8 Targeting Errors 32 | . . . . . . . . 1 . . . . . . . 13 1 17 Weapon Failures 4 | . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 586 | . . 127 3 . . . . . 128 . . . . . . 328 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 318 | . . 53 3 . . . . . . . . . . . . 262 . . Melee 268 | . . 74 . . . . . . 128 . . . . . . 66 . . Knockbacks 22 | . . 1 1 . . . . . 1 . . . 1 . . 2 7 9 Impact 7 | . . 1 1 . . . . . 1 . . . 1 . . . 1 2 Kinetic 13 | . . . . . . . . . . . . . . . . 2 5 6 Secondary 2 | . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 312 | . 13 30 37 . . . . . . . . . . . . 213 . 19 Shots 8 | . 1 1 2 . . . . . . . . . . . . 4 . . Rammed 40 | . . 4 3 1 . 1 1 10 1 . . . 4 . . 3 2 10 Targets Rammed 54 | . 1 4 3 1 . 2 2 14 1 . . . 4 . . 4 2 16 Kicked 6 | . . . . . . . . . . . . . . . . . . 6 Crushed 8 | . 1 . . . . 1 1 4 . . . . . . . 1 . . Highest Temperature 320 | . 96 90 147 . . . 320 7 . . . 90 . 288 . 253 254 133 Average Temperature 57 | . 39 20 31 . . . 98 4 . . . 65 . 116 . 67 81 32 Received Heat Transfer 2199 | . 12 54 255 . . . 162 138 . . . . 18 78 . 501 66 915 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . 34 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 9 | . 3 . . . . . 1 . . . . . . 1 . 4 . . Impact Corruptions 3 | . . 3 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . . . . . . . . . . 4 Heat Transferred 2060 | . 198 74 150 . . . . . . . . . . 50 . 300 . 1288 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 3 . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Peak Influence 501 | . 236 103 300 117 . 5 249 170 . . . . 73 . . 351 247 501 Initial 129 | . . 13 . 117 . . . 56 . . . . 18 . . 30 116 129 Average 120 | . 127 17 110 117 . 2 81 62 . . . . 36 . . 185 155 310 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . . . . 1 1 2 Low Security (%) 76 | 100 64 100 83 100 . 100 94 100 . . . . 100 . . 46 87 14 Level 1 21 | . 35 . 16 . . . 5 . . . . . . . . 53 12 65 Level 2 2 | . . . . . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 2 6 . . . . . . . 5 5 8 Investigation 9 | . 2 . 1 . . . 2 1 . . . . . . . . 1 2 Extermination 11 | . . . . . . . . 2 . . . . . . . 5 2 2 Reinforcement 10 | . . . 2 . . . . 3 . . . . . . . . 2 3 Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Distress Signals 8 | . 1 . 2 . . . . 2 . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 7 7 31 . . . 12 15 . 1 . 1 1 6 . 37 11 56 Peak Tracking Total 14 | . 2 3 7 . . . 4 2 . 1 . 1 1 3 . 5 5 14 Tactical Retreats 11 | . . . . . . . 2 2 . . . . . . . 5 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Traps Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Disabled 13 | . 3 2 1 . . . 1 . . . . . . . . 5 1 . Max in Single Turn 5 | . 1 1 . . . . 1 . . . . . . . . 5 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Machines Accessed 41 | . 3 1 6 1 2 . 4 5 . . 4 . 1 . . 3 6 5 Terminals 12 | . 2 . 3 . . . . 1 . . . . 1 . . 2 2 1 Fabricators 6 | . . . . . . . . 2 . . . . . . . 1 1 2 Repair Stations 4 | . . . 2 . . . . . . . . . . . . . 2 . Recycling Units 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . 1 1 Total Hacks 125 | . 5 1 16 1 24 . 7 9 . . 26 . 1 . . 11 14 10 Successful 93 | . 3 1 10 1 24 . 5 6 . . 26 . . . . 3 10 4 Failed 32 | . 2 . 6 . . . 2 3 . . . . 1 . . 8 4 6 Catastrophic 3 | . 1 . . . . . . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . 1 . 1 . 1 . 2 1 . . . . . . . . 2 3 Terminals 36 | . 4 . 10 . . . . 2 . . . . 1 . . 10 6 3 Fabricators 11 | . . . . . . . . 5 . . . . . . . 1 2 3 Repair Stations 10 | . . . 5 . . . . . . . . . . . . . 5 . Recycling Units 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . 3 . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . 2 1 . . . . . . . . 1 3 Terminal Hacks 66 | . 2 1 5 1 24 . . 1 . . 26 . . . . 2 4 . Record 35 | . . . . . 23 . . . . . 11 . . . . . 1 . Part Schematic 8 | . . . . . . . . . . . 7 . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 3 . . . . . . . 1 2 3 Network Status 1 | . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 7 | . . . . . . . . 3 . . . . . . . 1 1 2 Repair Station Hacks 7 | . . . 4 . . . . . . . . . . . . . 3 . Scan Component 4 | . . . 2 . . . . . . . . . . . . . 2 . Repair 3 | . . . 2 . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . 1 . . . 2 1 . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Tunnel 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 5 . . . 1 2 . . . . 1 . . 2 3 5 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 1 . . . 7 . . . . . 1 . Parts Built 9 | . . . . . . . . 4 . . . . . . . 1 2 2 Matter 1206 | . . . . . . . . 336 . . . . . . . 234 278 358 Time 376 | . . . . . . . . 168 . . . . . . . 58 69 81 Total Part Build Rating 43 | . . . . . . . . 16 . . . . . . . 7 18 2 Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . 1 . Time 108 | . . . 64 . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total Allies 4 | . . 3 . . . . . . . . . 1 . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . 1 . . . . . . Highest-Rated Group 94 | . . 40 40 . . . . . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 16 16 . . . . . . . . 94 . . . . . . Total Orders 7 | . . 1 1 . . . . 2 . . . . . . . 1 . 2 GUARD 2 | . . 1 1 . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . 2 . . . . . . . 1 . . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 55 | . . . 39 . . . . 2 . . . 6 . . . . . 8 Total Damage 628 | . . . 346 . . . . . . . . 282 . . . . . . Kills 6 | . . . 4 . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Robot Analysis Total 2 | . . . 1 . . . . . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . 1 . . . . . . Drone Launches 13 | . . . . . . . . 2 . . . . . . . 1 . 10 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Turns Passed 12559 | 77 404 913 1123 244 386 455 492 2059 514 444 148 608 378 547 247 1750 727 1043 Spaces Moved 6269 | 45 201 423 485 129 214 243 198 1004 294 249 92 355 194 290 153 748 392 560 Core 116 | 8 . . . . . . . . . . . . . . . 3 . 105 Treads 5475 | 37 201 423 485 129 214 243 198 1004 294 249 92 355 194 290 153 482 246 186 Legs 209 | . . . . . . . . . . . . . . . . . . 209 Wheels 409 | . . . . . . . . . . . . . . . . 263 146 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 60 | . . . . . . . . . . . . . . . . . . 60 Fastest Speed 40 | 50 160 160 180 180 180 180 180 162 162 162 162 162 162 162 162 100 130 40 Average Speed 160 | 148 161 179 180 180 180 180 180 162 162 162 162 162 162 162 162 158 146 110 Slowest Speed 1100 | 160 180 180 180 180 180 180 183 162 162 162 162 162 162 162 162 1100 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 39 87 39 33 60 58 20 31 51 54 75 59 5 46 19 24 14 13 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 9 | . 1 1 1 . 1 . 2 1 . . 1 1 . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . . 1 . Scrap Searched 19 | . . 1 . 2 . . . . 10 1 . 2 . 3 . . . . Spaces Dug 45 | . . 3 . . . . . 9 . 14 . 2 12 . . 2 2 1 Terrain Destroyed 187 | . 20 37 29 . . . . 9 . 14 . 2 12 4 . 33 16 11 Melee 43 | . . 3 . . . . . 9 . 14 . 2 12 . . 2 1 . Projectile 32 | . . . . . . . . . . . . . . 1 . 5 15 11 AOE 112 | . 20 34 29 . . . . . . . . . . 3 . 26 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Total 8009 | 52 243 528 640 142 215 262 299 1373 322 265 91 381 228 333 152 1131 506 846 Wait 879 | . . 56 58 2 . 11 60 253 . 1 . 18 9 8 . 202 54 147 Move 6243 | 44 200 422 484 128 213 242 197 1003 293 248 91 354 193 289 152 747 391 552 Hop 4 | . . . . . . . . . . . . . . . . . . 4 Pick Up 71 | 2 11 6 13 2 . 3 2 8 1 . . . . 3 . 9 4 7 Fast Attach 124 | 6 4 1 5 1 1 . 4 15 6 . . 1 1 5 . 31 11 32 Attach 46 | . . 4 4 . . . 2 7 1 . . . 2 1 . 13 2 10 Detach 30 | . 1 1 1 1 1 . 1 7 2 . . . 1 . . 8 1 5 Swap 69 | . 7 6 6 1 . . 6 8 2 . . 1 2 7 . 11 6 6 Drop 109 | . 2 2 8 4 . 3 8 23 8 . . 2 . 6 . 19 16 8 Fire 311 | . 17 20 58 . . . 17 25 1 2 . 2 4 14 . 81 17 53 Melee 59 | . . 6 . . . . . 10 6 14 . 3 12 . . 6 2 . Ram 10 | . . . . . . . . . . . . . . . . . . 10 Kick 7 | . . . . . . . . . . . . . . . . . . 7 Crush 38 | . 1 4 3 1 . 2 2 14 1 . . . 4 . . 4 2 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 5 Rewire 2 | . . . . . . 1 . . 1 . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 6) 357 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered Mines 529 | -10/Mines | Assembled infested the area 597 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1175 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1283 | -10/Mines | Learned Materials machine intel 1292 | -10/Mines | Discovered new exit (range 8) 1324 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1327 | -10/Mines | Found Prototype Device 1382 | -10/Mines | Learned location of Storage (-7) 1386 | -10/Mines | Discovered new exit (range 5) 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Accompanied by 3 allies 1395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1396 | -9/Materials | Loaded intel: 71 machine locations 1559 | -9/Materials | Repaired Lrg. Storage Unit 1935 | -9/Materials | Build established: Tank 2189 | -9/Materials | Repaired Minigun 2482 | -9/Materials | Discovered new exit (range 17) 2509 | -9/Materials | Discovered new exit (range 6) 2518 | -9/Materials | Entered Mines 2551 | -9/Mines | Found a hidden stash of uninstalled traps 2595 | -9/Mines | Found the Drone Emporium 2605 | -9/Mines | Found Prototype Device 2754 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -9/Mines | Discovered new exit (range 5) 2762 | -9/Mines | Entered Exiles 2786 | -9/Exiles | Discovered new exit (range 15) 2807 | -9/Exiles | Met 8R-AWN 2838 | -9/Exiles | Met EX-HEX 2894 | -9/Exiles | Met EX-BIN 2915 | -9/Exiles | Aligned with FarCom system 2917 | -9/Exiles | Given EX-Vault access code 2959 | -9/Exiles | Opened EX-Vault 2965 | -9/Exiles | Build established: Gunner 2972 | -9/Exiles | Found Cloak of Protection 3009 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3063 | -9/Exiles | Met EX-DEC 3070 | -9/Exiles | Learned location of Zion (-6) 3126 | -9/Exiles | Discovered new exit (range 14) 3148 | -9/Exiles | Left Exiles lab with Cloak of Protection 3148 | -9/Exiles | Entered Mines 3455 | -8/Mines | Build established: Skirmisher 3522 | -8/Mines | Discovered new exit (range 10) 3603 | -8/Mines | Entered Materials 3603 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4019 | -8/Materials | Discovered new exit (range 5) 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4330 | -7/Factory | Identified Bomb Drone Bay 5247 | -7/Factory | Fabricated Med. Treads (x2) 5335 | -7/Factory | Fabricated Med. Treads (x2) 5887 | -7/Factory | Identified exit to Storage 5887 | -7/Factory | Identified exit to Lower Caves 6154 | -7/Factory | Entered Lower Caves 6512 | -7/Lower Caves | Build established: Mutant 6516 | -7/Lower Caves | Learned 4 Factory zone layouts 6646 | -7/Lower Caves | Discovered new exit (range 15) 6668 | -7/Lower Caves | Entered another Lower Caves area 6732 | -7/Lower Caves | Discovered new exit (range 8) 6945 | -7/Lower Caves | Learned Factory garrison access intel 7099 | -7/Lower Caves | Discovered new exit (range 10) 7112 | -7/Lower Caves | Entered Data Miner 7112 | -7/Data Miner | Discovered new exit (range 6) 7143 | -7/Data Miner | Met Data Miner 7190 | -7/Data Miner | Learned location of Section 7 (-2) 7193 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7223 | -7/Data Miner | Received God Mode back door access code from Data Miner 7260 | -7/Data Miner | Entered Proximity Caves 7358 | -6/Proximity Caves | Build established: Skirmisher 7360 | -6/Proximity Caves | Escorted by Enhanced Grunt 7850 | -6/Proximity Caves | Discovered new exit (range 12) 7868 | -6/Proximity Caves | Entered Factory 7868 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7869 | -6/Factory | Identified exit to Factory 7870 | -6/Factory | Loaded intel: 4 garrison access locations 8068 | -6/Factory | Build established: Mutant 8158 | -6/Factory | Discovered new exit (range 15) 8181 | -6/Factory | Identified exit to Lower Caves 8186 | -6/Factory | Discovered new exit (range 15) 8210 | -6/Factory | Identified exit to Extension 8246 | -6/Factory | Entered Lower Caves 8361 | -6/Lower Caves | Spotted B-75 Beast 8534 | -6/Lower Caves | Destroyed B-75 Beast 8698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8754 | -6/Lower Caves | Discovered new exit (range 7) 8791 | -6/Lower Caves | Identified exit to Lower Caves 8793 | -6/Lower Caves | Entered another Lower Caves area 9022 | -6/Lower Caves | Discovered exit to Factory (range 12) 9026 | -6/Lower Caves | Build established: Scavenger-Mutant 9040 | -6/Lower Caves | Entered Factory 9040 | -5/Factory | Evolved 2 slots: Utility x2 9499 | -5/Factory | Fabricated HERF Cannon (x1) 9523 | -5/Factory | Build established: Scavenger-Skirmisher 9733 | -5/Factory | Lost 3 parts (1n2w) 10164 | -5/Factory | System corruption reached 10% 10329 | -5/Factory | Lost 8 parts (5n1u2w) 10486 | -5/Factory | Lost 3 parts (2n1w) 10668 | -5/Factory | Discovered new exit (range 13) 10686 | -5/Factory | Identified exit to Factory 10790 | -5/Factory | Entered another Factory area 10790 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10937 | -4/Factory | Build established: Scavenger-Gunner 10945 | -4/Factory | Fabricated Cmb. Linear Gravjet? 11147 | -4/Factory | Identified exit to Upper Caves 11147 | -4/Factory | Identified exit to Armory 11180 | -4/Factory | Repaired Imp. Medium Armor Plating 11494 | -4/Factory | Discovered new exit (range 16) 11517 | -4/Factory | Entered Research 11517 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11548 | -3/Research | Found Antimissile System 11767 | -3/Research | First assault squad dispatched 11969 | -3/Research | System corruption reached 10% 12023 | -3/Research | Released all parts (12) 12040 | -3/Research | Destroyed 10 combat bots 12054 | -3/Research | Lost 17 parts (1p4n8u4w) 12265 | -3/Research | Build established: Scavenger-Skirmisher 12288 | -3/Research | Lost 4 parts (1n1u2w) 12444 | -3/Research | Released all parts (10) 12462 | -3/Research | Lost 6 parts (1p2u3w) 12479 | -3/Research | Core integrity fell below 50% 12481 | -3/Research | Fabricated Signal Interpreter (x2) 12555 | -3/Research | Core integrity fell below 20% 12560 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12506_ K-01 Serf cleans the Fabricator. 12510_ Acquired Unknown Processor. 12510_ Identified Imp. Melee Analysis Suite. 12519_ Acquired Adv. Force Field. 12525_ Acquired Power Amplifier. 12540_ Fabricator disabled. 12540_ Power Amplifier destroyed. 12540_ Mason Extractor disabled. 12544_ Nuclear Pulse Array destroyed. 12548_ Slammed into K-01 Serf. 12548_ K-01 Serf destroyed. 12549_ Acquired 30 matter. 12552_ Slammed into P-80 Master. 12552_ P-80 Master knocked back. 12553_ Slammed into P-80 Master. 12556_ Destabilizing: Core damaged (-52). 12557_ Slammed into P-80 Master. 12557_ P-80 Master knocked back. 12558_ Slammed into P-80 Master. 12559_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | #################/##### #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# """ """ # #?????????????????????? | | ?????????# """ """ # #?????????????????????? | | ?????????# """ """ # #?????????????????????? | | ?????????# # p #?????????????????????? | | ?????????# ####p#?????????????????????? | | ?????????# """ """ #??#g#?????????????????????? | | ?????????# """ """ #??# #?????????????????????? | | ?????????# """ """ #??#*#?????????????????????? | | ?????????# #??# #?????????????????????? | | ?????????# #??#=#?????????????????????? | | ?????????##############??#=#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????## #######+###???????????? | | ????????????????????????# pg gRR ????????? | | ????????????????????????#@ pu g ????????? | | ????????????????????????# ????????? | | ????????????????????????# ????????? | | ????????????????????????# #### ######?????????? | | ????????????????????????# #????#??????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? w#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????g???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 1005 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Resistance: TH 20 Resistance: EM 15 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 33 Recoil Reduction 11 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Railgun | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Med. Treads | x2 | -7/Factory | Preloaded Med. Treads | x2 | -7/Factory | Preloaded HERF Cannon | x1 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Signal Interpreter | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Explorer The Oracle Challenges ------------ None Game ------ Seed ArchitectFrostProtomatter Manual? 0 Play Time 03:02:49 Cumulative 40.4 hours Start 2021.07.21 @ 08:17:33 End 2021.07.26 @ 17:01:10 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4e077e7b-c0f0-4c1a-8ddf-d978d007b023