Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.15 @ 22:57:21 Player: deadnoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (135) 675 Value Destroyed (4203) 4203 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (17985) 17985 TOTAL SCORE: 34883 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 70 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -324 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 185/500 System Corruption 0% Temperature Cool (20) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Matter Drive > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY (13) ----- Experimental Coolant Injector Improved Energy Well Quantum Shading Machine Structural Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller Improved Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Advanced Plasma Cannon Improved Remote Datajack Power Sword > --- INVENTORY (5) ---- Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Improved Energy Well Quantum Shading Machine Structural Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Stasis Canceller Improved Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Improved Remote Datajack Power Sword > --- INVENTORY -------- Transdimensional Reconstructor Subatomic Replicator Fusion Bomb Launcher SGEMP Prototype [Rating: 157] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 2 1 . . . . 2 . . . . . . 2 . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 351 | 3 19 6 13 5 . 7 43 20 7 . 13 32 10 1 19 . 6 13 1 41 6 2 9 2 32 15 21 5 . Power 34 | . 1 1 1 1 . 2 3 . . . 1 5 3 . 3 . . . . 1 1 . 2 . 6 2 . 1 . Engine 17 | . 1 1 1 1 . 2 3 . . . . 2 1 . 2 . . . . 1 1 . 1 . . . . . . Core 5 | . . . . . . . . . . . 1 1 2 . 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 6 2 . 1 . Propulsion 57 | 2 4 . 1 1 . 3 11 4 . . . 6 . . 4 . . 3 . . . . . . 9 2 5 2 . Treads 19 | 2 2 . 1 1 . 3 10 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 35 | . . . . . . . 1 4 . . . 6 . . 3 . . 3 . . . . . . 9 2 5 2 . Utility 186 | . 9 . 6 2 . . 15 13 5 . 6 18 6 1 10 . 4 10 . 32 5 . 7 2 14 9 10 2 . Device 116 | . 5 . 5 2 . . 6 8 4 . 4 12 4 . 8 . 2 8 . 20 4 . 5 1 6 5 5 2 . Storage 16 | . 4 . . . . . 1 1 . . . 1 1 . . . . . . 3 . . . 1 1 1 2 . . Processor 17 | . . . 1 . . . 1 2 . . . 2 . 1 . . . . . 4 1 . . . 2 1 2 . . Hackware 14 | . . . . . . . 2 2 . . . 1 . . 1 . . . . 2 . . 1 . 2 2 1 . . Protection 23 | . . . . . . . 5 . 1 . 2 2 1 . 1 . 2 2 . 3 . . 1 . 3 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 1 5 5 5 1 . 2 14 3 2 . 6 3 1 . 2 . 2 . 1 8 . 2 . . 3 2 6 . . Energy Gun 8 | . 2 2 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 9 | . . . 2 1 . . 4 . . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 26 | 1 2 2 1 . . 1 5 1 1 . 3 1 . . 1 . 1 . . 4 . 1 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Launcher 11 | . 1 1 1 . . 1 3 . . . 1 . . . . . . . . . . . . . 1 . 2 . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Piercing Weapon 9 | . . . . . . . . 1 1 . 2 1 1 . 1 . . . . 1 . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 2 1 . . . 2 . . . . . 5 . 3 . . 3 . 2 3 6 2 . Parts Lost 41 | . 1 1 1 1 . 3 8 . . . 5 3 . 1 . . . 1 . 4 . . . 3 3 6 . . . Power 9 | . . . 1 1 . 1 1 . . . 1 2 . . . . . . . 1 . . . 1 . . . . . Propulsion 5 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . Utility 19 | . 1 . . . . . 1 . . . 3 1 . 1 . . . 1 . 2 . . . 2 1 6 . . . Weapon 8 | . . 1 . . . . 4 . . . 1 . . . . . . . . 1 . . . . 1 . . . . Highest Loss Streak 4 | . 1 1 1 1 . 2 2 . . . 3 2 . 1 . . . 1 . 2 . . . 3 1 4 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 100 97 99 99 95 100 87 89 84 85 96 100 100 99 100 97 97 100 99 97 89 89 90 90 84 Engine 7 | . 14 14 11 10 11 11 9 7 7 7 4 4 3 . 3 5 5 5 5 4 7 10 8 4 . . . . . Core 1 | . . . . . . . . . . . . 2 3 5 4 5 5 5 5 5 . . . . . . . . . Treads 14 | . 26 28 33 33 33 30 26 . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 29 30 30 30 32 29 27 26 29 29 28 29 26 26 26 26 26 22 24 26 26 24 Device 14 | . 13 14 18 11 11 11 10 8 13 15 9 12 14 17 20 23 22 21 17 22 24 26 24 18 14 14 13 24 24 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 4 . . . . . . . . . . 4 3 4 4 4 Processor 9 | . . . 3 11 11 11 14 9 7 7 7 11 11 17 12 11 11 11 11 14 15 15 15 15 14 9 6 8 8 Hackware 6 | . . . . . . . 4 17 15 15 12 6 5 5 9 11 11 11 11 11 6 5 6 10 12 11 15 9 8 Protection 1 | . . . . . . . 6 . 1 . . . 2 . 2 . . . 5 1 5 5 5 5 3 4 3 . . Energy Cannon 4 | . . . 6 16 22 14 12 . . . . . . . . . . . . . . . . . . 4 4 4 4 Ballistic Gun 6 | . 26 14 7 . . 1 3 7 4 7 5 . . . 4 5 5 5 5 3 5 5 5 5 3 . . . . Launcher 1 | . . 13 . 6 . 6 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 6 5 7 6 5 4 5 5 5 5 5 4 . 5 5 5 5 4 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 12 49 50 57 57 57 57 70 51 23 23 24 39 30 23 27 27 30 30 31 46 33 33 34 34 41 54 57 58 58 Greatest Support 62 | 20 40 40 60 60 60 60 62 60 24 24 24 39 30 30 30 30 30 34 34 34 34 34 34 34 44 58 58 60 60 Greatest Overweight (x) 4 | . 1 1 . . . 1 1 . . . 4 1 . . . . . . . 1 . . . . 1 . 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 10 5 5 5 5 5 10 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 8 13 20 20 20 20 20 20 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 19 20 20 20 20 20 20 20 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 11 | 6 11 19 18 19 20 17 19 9 8 10 9 9 9 9 4 4 5 4 4 4 5 5 4 4 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 20 20 20 9 10 10 9 9 10 5 5 5 5 4 5 5 5 5 5 3 5 5 5 5 3 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Sprinter 11% | Hacker-Ninja 4% | Hacker-Scout 3% | Hacker-Mutant 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Scavenger-Scout | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Sprinter | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 4299 | 200 168 139 294 177 . 98 607 61 219 . 68 335 . . 236 51 1 177 25 437 124 24 . . 299 183 265 111 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5942 | . 260 99 533 465 . 173 1861 117 . . 89 399 . . 237 18 . . . 659 203 . . . 359 439 . 31 . Parts 307 | . 23 3 23 25 . 6 97 14 . . 5 21 . . 21 . . . . 17 4 . . . 23 22 . 3 . Haulers Intercepted 6 | . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 . 5 . . . . . . . 1 . 5 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 87 | . 6 2 7 14 . 6 36 1 . . 2 2 . . . . . . . . . . . . 6 5 . . . Melee 16 | . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . 6 5 . . . Guns 21 | . 6 2 4 . . . 9 . . . . . . . . . . . . . . . . . . . . . . Cannons 30 | . . . 3 4 . 2 21 . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . 10 . 3 6 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 . 3 1 . 1 1 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . Worker 5 | . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Builder 5 | . . . . . . . 2 . . . . 1 . . 2 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Recycler 12 | . . . 2 4 . . . . . . . . . . 1 . . . . 3 . . . . . 2 . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 2 . . . . . 3 2 . . . 2 . . 2 . . . . 6 . . . . 2 . . 1 . Swarmer 26 | . 3 . . 7 . 3 3 . . . 1 . . . . . . . . . . . . . 4 5 . . . Grunt 41 | . 3 2 4 6 . 1 24 1 . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 2 4 7 . 3 7 2 . . 1 2 . . 3 . . . . 2 . . . . 5 5 . 1 . Combat Bots Only 6 | . 3 2 3 4 . 3 6 1 . . 1 1 . . . . . . . . . . . . 5 3 . . . Max Kills in Single Turn 5 | . 2 1 1 3 . 2 5 1 . . 1 1 . . 1 1 . . . 1 1 . . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 7794 | . 205 231 202 293 . 324 1885 16 73 . 783 526 . 50 40 27 112 228 182 697 133 . . 171 720 648 93 155 . Core 1495 | . 24 16 . 18 . 28 260 16 18 . 295 183 . 50 . . 74 21 113 156 46 . . 18 66 62 9 22 . Absorbed by Shields 903 | . . . . . . . . . 8 . . . . . . . . . . . . . . 24 395 217 97 162 . Regen/Repaired (Parts) 1175 | . . . . . . . . 11 . . . 69 20 . 112 . . 2 53 242 66 29 36 35 168 71 261 . . Core Remaining (%) 81 | 100 . 84 . . . 88 52 . . . 53 78 . . . . . . 74 . . . . 80 . 90 . 97 100 Volleys Fired 222 | . 26 9 20 21 . 23 111 . . . 2 . . . . . 1 . . 5 . . . . 1 . 3 . . Largest 2 | . 2 2 2 2 . 2 2 . . . 1 . . . . . 1 . . 1 . . . . 1 . 1 . . Hottest 120 | . 90 90 120 120 . 120 120 . . . 39 . . . . . 57 . . 57 . . . . 28 . 7 . . Shots Fired 398 | . 52 18 40 31 . 38 205 1 . . 2 . . . . . 1 . . 5 1 . . . 1 . 3 . . Gun 174 | . 52 18 30 . . 7 64 1 . . . . . . . . . . . . 1 . . . 1 . . . . Cannon 196 | . . . 10 19 . 27 137 . . . . . . . . . 1 . . 2 . . . . . . . . . Launcher 22 | . . . . 12 . 4 4 . . . 2 . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . Kinetic 115 | . 42 8 15 . . 7 37 1 . . . . . . . . 1 . . 2 1 . . . 1 . . . . Thermal 224 | . . . 25 19 . 27 153 . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . 12 . 4 4 . . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 10 10 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 12 7 17 12 . 15 16 . . . . . . . . . . . . . . . . . 2 . 5 . . Robot Miss Streak 8 | . 8 3 2 1 . 2 4 . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | . 30 14 30 15 . 20 132 6 . . 6 22 . . 8 1 . . . 23 4 . . . 17 16 5 1 . Core Hits 193 | . 14 5 15 25 . 7 84 3 . . 3 7 . . 4 1 . . . 6 1 . . . 10 7 . 1 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 2 . . 1 . . . . . 4 . . . . . . . 2 1 . . . 1 1 . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impale 7 | . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 1 1 . . . Melee Attacks 357 | . . . . . . . . 50 . . 15 77 1 . 35 2 3 7 . 57 5 . . . 45 27 13 17 3 Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . 17 3 Piercing 280 | . . . . . . . . 45 . . 15 77 1 . 35 2 3 7 . 5 5 . . . 45 27 13 . . Sneak Attacks 28 | . . . . . . . . 1 . . . 4 . . 4 1 . . . 10 4 . . . 1 3 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11800 | . 377 202 460 1176 . 557 3606 270 . . 220 892 . . 517 103 . . . 1544 315 . . . 704 709 87 61 . Guns 1708 | . 376 202 290 . . 49 771 . . . . . . . . . . . . . . . . . 20 . . . . Cannons 2901 | . . . 158 323 . 371 2049 . . . . . . . . . . . . . . . . . . . . . . Explosions 1742 | . . . . 838 . 132 772 . . . . . . . . . . . . . . . . . . . . . . Melee 5402 | . . . . . . . . 270 . . 220 892 . . 517 103 . . . 1544 315 . . . 684 709 87 61 . Ramming 47 | . 1 . 12 15 . 5 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 902 | . 320 78 153 . . 49 282 . . . . . . . . . . . . . . . . . 20 . . . . Thermal 3434 | . . . 295 323 . 371 2445 . . . . . . . . . . . . . . . . . . . . . . Explosive 1610 | . . . . 838 . 132 640 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 405 | . 56 124 . . . . 225 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1519 | . . . . . . . . . . . . . . . . . . . . 1458 . . . . . . . 61 . Piercing 3883 | . . . . . . . . 270 . . 220 892 . . 517 103 . . . 86 315 . . . 684 709 87 . . Highest Corruption 4 | . . . 2 2 2 2 4 1 1 1 1 1 . . . . . . . 3 3 2 2 . 2 2 4 4 . Average Corruption 2 | . . . 2 2 2 2 3 1 1 1 1 1 . . . . . . . 2 2 2 1 . 1 2 4 4 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Effects 93 | . . . 6 13 5 11 16 4 1 . 1 1 . . . . . . . 3 5 2 . . 2 4 15 4 . Message Errors 21 | . . . 1 4 2 2 3 1 . . 1 . . . . . . . . . . 1 . . . . 3 3 . Matter Fused 19 | . . . 3 2 1 2 3 . 1 . . . . . . . . . . 1 1 . . . 1 1 3 . . Heat Flow Errors 13 | . . . 1 1 . 1 1 2 . . . . . . . . . . . 2 1 1 . . . . 2 1 . Energy Discharges 8 | . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . 1 3 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . . 1 1 1 1 5 . . . . 1 . . . . . . . . 1 . . . 1 2 3 . . Data Loss (major) 5 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Misfires 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1224 | . . . . 33 . 54 2 48 . . . 122 . . 103 . . . . 412 190 . . . 91 137 32 . . Projectiles 25 | . . . . 3 . 22 . . . . . . . . . . . . . . . . . . . . . . . Explosions 64 | . . . . 30 . 32 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1135 | . . . . . . . . 48 . . . 122 . . 103 . . . . 412 190 . . . 91 137 32 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 28 . . 108 . . . 22 . . . . . . . . . . . . . . . . . . Shots 5 | . . . . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Rammed 12 | . 1 . 1 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 . 1 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . . 225 261 125 . 251 401 190 1 . 1 58 . . 5 . 18 . . 136 198 240 . . 12 139 516 91 . Average Temperature 71 | . . 117 77 25 . 142 97 84 1 . 1 10 . . 3 . 7 . . 54 110 122 . . 7 81 86 55 . Received Heat Transfer 1662 | . 66 132 90 102 . 36 927 . 40 . 6 72 . . 9 9 36 . 37 21 9 . . 24 9 9 12 16 . Effects 7 | . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 3 . . Shutdowns 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 1 3 . 2 9 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5700 | . . . 814 518 . 592 3776 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 577 | . 125 40 151 500 . 180 577 294 . . . 373 165 72 139 . . . . 389 . . . . 477 491 402 295 206 Initial 276 | . . . . 42 . . . 141 . . . 109 153 57 43 . . . . 28 . . . . 30 235 276 191 176 Average 170 | . 38 17 93 375 . 39 316 144 . . . 185 154 60 69 . . . . 125 . . . . 297 333 300 174 186 Maximum Alert Level 2 | . . . . 2 . . 2 1 . . . 1 . . . . . . . 1 . . . . 2 2 2 1 1 Low Security (%) 62 | 100 100 100 100 3 . 100 18 70 . . . 58 100 100 100 . . . . 83 . . . . 24 . . 69 72 Level 1 26 | . . . . 53 . . 47 29 . . . 41 . . . . . . . 16 . . . . 43 70 97 30 27 Level 2 10 | . . . . 42 . . 34 . . . . . . . . . . . . . . . . . 32 29 2 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 2 1 . 1 4 7 . . 1 7 . . 1 . 1 . . 2 . . . . 4 1 1 3 . Investigation 21 | . 3 . 1 . . 1 . 4 . . . 5 . . 1 . . . . 1 . . . . 2 1 . 2 . Extermination 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . Reinforcement 12 | . . . 1 1 . . 4 3 . . . 1 . . . . . . . . . . . . . . 1 1 . Assault 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 5 . . 1 . . . . 1 . . . . 2 1 . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . . . 2 . . . 5 1 . . . . . . . . . . . 1 . . . . 2 . 2 . . Communications Jammed 17 | . . . . . . . . 3 . . . 7 . . . . . . . 7 . . . . . . . . . Distress Signals 14 | . . . . . . . . 3 . . . 7 . . . . . . . 4 . . . . . . . . . Times Spotted 361 | . 11 2 10 15 . 8 52 14 3 . 21 38 5 6 6 2 11 22 11 23 6 . . 14 43 10 8 16 4 Peak Tracking Total 16 | . 4 2 4 4 . 3 7 3 3 . 9 16 5 6 3 2 10 10 9 7 4 . . 11 10 5 3 9 4 Tactical Retreats 60 | . . . . . . 1 1 3 2 . 6 7 . . 2 2 4 1 1 8 4 . . 1 11 2 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 12 | . 3 . 1 . . . 2 1 . . . 2 1 . . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 1 1 . . . 2 . . . . . . 5 1 . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 4 4 2 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 19 | . . . . 1 . . 10 1 . . . . . . . . . . . 1 . . . . 1 2 . 3 . Max in Single Turn 4 | . . . . 1 . . 4 1 . . . . . . . . . . . 1 . . . . 1 1 . 1 . Garrison Access 6 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 111 | . 6 . 3 1 1 1 8 20 . 4 . 12 2 . 5 . . 4 . 10 2 2 3 . 6 6 1 13 1 Terminals 73 | . 6 . 2 . . 1 7 15 . . . 9 . . 2 . . . . 6 . 1 . . 4 6 . 13 1 Fabricators 6 | . . . . . . . . 2 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . Repair Stations 7 | . . . . . . . . 1 . . . 1 1 . 1 . . . . 2 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Total Hacks 381 | . 19 . 10 1 1 2 34 74 . 27 . 32 3 . 16 . . 8 . 36 4 2 13 . 22 26 4 46 1 Successful 240 | . 13 . 4 1 1 . 19 39 . 27 . 18 2 . 10 . . 8 . 23 4 2 13 . 7 14 4 30 1 Failed 137 | . 6 . 6 . . 2 14 34 . . . 14 1 . 6 . . . . 12 . . . . 15 12 . 15 . Catastrophic 20 | . . . 2 . . 1 2 3 . . . 3 . . 1 . . . . 2 . . . . 2 1 . 3 . Database Lockouts 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . Manual 179 | . 14 . 7 . . 2 27 43 . . . 21 . . 3 . . 1 . 21 . . . . 11 10 . 19 . Terminals 266 | . 19 . 7 . . 2 33 63 . . . 22 . . 3 . . . . 26 . 1 . . 17 26 . 46 1 Fabricators 19 | . . . . . . . . 5 . . . 3 . . 5 . . . . 4 . . . . 2 . . . . Repair Stations 24 | . . . . . . . . 3 . . . 3 2 . 7 . . . . 5 . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 3 . . . . 1 . 1 . . . . 1 . . . . 3 . . . . Terminal Hacks 153 | . 9 . 1 1 1 . 12 23 . 27 . 2 . . . . . 8 . 9 4 2 13 . 4 11 . 25 1 Record 34 | . . . . . 1 . . . . 11 . . . . . . . 7 . 1 3 1 5 . . 1 . 4 . Part Schematic 14 | . . . . . . . . 1 . 9 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . . . 1 . . . 1 5 . . . . . . . . . . . 2 . . 4 . . . . 2 . Prototype ID Bank 12 | . 3 . . . . . 1 3 . 3 . . . . . . . . . 1 . . . . . . . 1 . Open Door 7 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 1 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 2 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . Fabricator Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . 1 1 . 3 . Unreport Threat 7 | . . . . . . . 3 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . Locate Traps 7 | . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 3 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Surveillance Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . Patrol Status 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Recall Investigation 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . Fabricator Hacks 10 | . . . . . . . . 2 . . . 2 . . 2 . . . . 3 . . . . 1 . . . . Network Status 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 20 | . . . . . . . . 2 . . . 2 1 . 7 . . . . 4 . . . . . . 4 . . Scan Component 11 | . . . . . . . . 1 . . . 1 1 . 4 . . . . 2 . . . . . . 2 . . Repair 9 | . . . . . . . . 1 . . . 1 . . 3 . . . . 2 . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Seal Access 6 | . . . . . . . 1 2 . . . . 1 . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 46 | . 4 . 1 . . . 6 10 . . . 9 . . . . . . . 6 . . . . 2 3 . 5 . Terminals 46 | . 4 . 1 . . . 6 10 . . . 9 . . . . . . . 6 . . . . 2 3 . 5 . Track 16 | . 2 . . . . . 3 4 . . . 2 . . . . . . . 2 . . . . . 2 . 1 . Assimilate 7 | . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . . . . . 2 . Botnet 22 | . 2 . 1 . . . 2 5 . . . 4 . . . . . . . 3 . . . . 2 1 . 2 . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 3 . . 1 7 17 . . . 12 1 . 3 . . . . 8 . 1 . . 6 5 1 9 1 Full Trace Events 16 | . . . 1 . . 1 . 4 . . . 3 . . 1 . . . . 1 . . . . 2 1 . 2 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . 9 . 1 . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 76 . . 76 . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 5 . . 5 . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . . 1 . . . 1 . . 3 . . . . 2 . . . . . . 2 . . Time 457 | . . . . . . . . 54 . . . 35 . . 190 . . . . 60 . . . . . . 118 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 22 | . . . . 1 . . . 4 . . 1 3 . . . . . . . 3 . . . . . . 5 2 3 Largest Group 5 | . . . . 1 . . . 3 . . 1 2 . . . . . . . 2 . . . . . . 5 1 3 Highest-Rated Group 753 | . . . . 31 . . . 93 . . 96 36 . . . . . . . 30 . . . . . . 753 10 374 Highest-Rated Ally 369 | . . . . 31 . . . 31 . . 96 26 . . . . . . . 19 . . . . . . 369 10 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . 2 . . . 20 . . 5 . . . . . . . . . . . . . . . 16 . 2 Total Damage 1673 | . . . . 44 . . . 445 . . 136 . . . . . . . . . . . . . . . 1048 . . Kills 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 15 | . . . 1 . . . 1 5 . . . . . . . . . . . 2 . . 4 . . . . 2 . Derelict Logs Recovered 11 | . . . . 1 . . . . 1 . 1 . . . . 2 1 . 2 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 13642 | 5 1715 860 532 882 276 651 1807 933 180 20 361 823 108 51 705 166 206 271 157 867 230 86 108 107 519 211 522 214 69 Spaces Moved 17053 | 1 494 333 260 496 125 346 641 1516 441 76 635 1403 356 180 898 479 669 784 390 1731 596 325 158 374 1089 426 1077 604 150 Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads 2669 | 1 456 333 260 496 125 346 641 11 . . . . . . . . . . . . . . . . . . . . . Legs 38 | . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14345 | . . . . . . . . 1505 441 76 634 1403 356 180 898 479 669 784 390 1731 596 325 158 374 1089 426 1077 604 150 Fastest Speed 23 | 160 120 240 160 160 160 160 155 26 26 26 26 23 24 24 25 25 25 25 25 25 25 25 25 25 25 24 24 24 25 Average Speed 51 | 160 205 240 160 160 160 163 206 26 26 26 30 23 24 24 25 25 25 25 25 25 25 25 25 25 28 26 24 24 25 Slowest Speed 250 | 160 240 240 160 160 160 240 245 160 26 26 250 88 24 27 28 25 25 25 25 88 25 25 25 25 101 28 101 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . 8 . . 1 18 2 . 3 . . 6 . 7 . . . 1 9 . 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 59 69 20 82 48 59 61 46 64 68 75 33 10 83 20 61 74 79 67 39 74 64 63 69 40 56 37 64 6 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . . . . . 1 . . . . 1 1 . . . . . . . 1 . 1 1 3 . . . . . . Known Exits Taken 19 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 2 . 1 . . 1 . 1 . . . . 4 1 . 2 . 4 2 . 3 . . . . . Spaces Dug 223 | . . . . 26 . 14 9 38 . . 4 45 1 . 20 1 5 2 . 21 1 . . . 16 3 7 7 3 Terrain Destroyed 401 | . . . 1 83 . 32 84 38 . . 31 45 1 . 20 1 5 2 . 21 1 . . . 16 3 7 7 3 Melee 170 | . . . . . . . . 38 . . 4 45 1 . 20 1 3 2 . 19 1 . . . 16 3 7 7 3 Projectile 35 | . . . 1 2 . 4 24 . . . . . . . . . 2 . . 2 . . . . . . . . . AOE 196 | . . . . 81 . 28 60 . . . 27 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 20820 | 3 1138 378 335 552 201 392 910 1959 504 75 771 1756 375 187 1298 520 696 837 448 2047 666 328 224 387 1216 483 1316 642 176 Wait 2580 | . 577 18 30 17 77 3 78 353 52 . 98 233 . 3 339 38 18 29 56 196 56 . 49 7 31 4 185 9 24 Move 16916 | . 493 332 259 495 124 345 640 1500 440 75 632 1369 352 179 892 478 668 773 389 1716 595 324 157 371 1071 425 1072 601 149 Hop 50 | . . . . . . . . 7 . . 1 15 2 . 2 . . 4 . 7 . . . 1 8 . 2 1 . Pick Up 106 | . 11 7 5 4 . 7 13 9 2 . 3 10 4 1 3 1 . . 1 7 1 . 1 3 6 4 1 2 . Fast Attach 140 | . 9 . 3 2 . . 6 2 . . 1 7 5 1 9 . . 10 1 17 3 2 7 . 23 9 19 4 . Attach 70 | . . 1 4 . . 3 11 11 2 . 3 12 4 . 3 . . 1 . 3 . . . 2 2 6 1 1 . Detach 30 | . 2 . 2 . . . 2 . 2 . 3 8 2 1 1 . . 1 . . . . . . 3 2 1 . . Swap 143 | 3 10 5 6 3 . 4 26 7 5 . 9 13 1 . 7 . 6 2 . 21 3 . 3 . 7 . 1 1 . Drop 191 | . 9 6 5 5 . 5 17 20 1 . 4 12 4 2 7 1 . 10 1 18 3 2 7 3 19 6 18 6 . Fire 222 | . 26 9 20 21 . 23 111 . . . 2 . . . . . 1 . . 5 . . . . 1 . 3 . . Melee 357 | . . . . . . . . 50 . . 15 77 1 . 35 2 3 7 . 57 5 . . . 45 27 13 17 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . 1 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 1115 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Discovered new exit (range 13) 1721 | -10/Materials | Entered Mines 1847 | -10/Mines | Discovered new exit (range 4) 1955 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -10/Mines | Found Prototype Device 1987 | -10/Mines | Found a hidden stash of uninstalled traps 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2582 | -9/Materials | Identified Exp. Sensor Array 2760 | -9/Materials | Discovered new exit (range 6) 2939 | -9/Materials | Discovered new exit (range 13) 3113 | -9/Materials | Entered Mines 3143 | -9/Mines | Discovered new exit (range 11) 3347 | -9/Mines | Learned Materials garrison access intel 3550 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3550 | -9/Mines | Discovered new exit (range 5) 3601 | -9/Mines | Discovered new exit (range 8) 3633 | -9/Mines | Escorted by a lone wolf Derelict 3799 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3995 | -9/Mines | Entered Exiles 3995 | -9/Exiles | Accompanied by 1 ally 4034 | -9/Exiles | Met 8R-AWN 4063 | -9/Exiles | Met EX-HEX 4125 | -9/Exiles | Met EX-DEC 4131 | -9/Exiles | Learned location of Zion (-6) 4181 | -9/Exiles | Discovered new exit (range 10) 4271 | -9/Exiles | Entered Mines 4415 | -8/Mines | Discovered new exit (range 7) 4922 | -8/Mines | Entered Materials 4922 | -8/Materials | Evolved 2 slots: Utility x2 4923 | -8/Materials | Loaded intel: 1 garrison access location 5829 | -8/Materials | Discovered new exit (range 18) 6294 | -8/Materials | Identified exit to Storage 6343 | -8/Materials | Central database locked down 6572 | -8/Materials | Build established: Hacker-Mutant 6729 | -8/Materials | Entered Factory 6729 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6784 | -7/Factory | Discovered new exit (range 4) 6785 | -7/Factory | Identified exit to Factory 6823 | -7/Factory | Identified exit to DSF 6955 | -7/Factory | Allied Derelicts emerged from ambush trap array 7167 | -7/Factory | Identified exit to Lower Caves 7241 | -7/Factory | Build established: Hacker-Sprinter 7300 | -7/Factory | Repaired Exp. Sensor Array 7310 | -7/Factory | Discovered exit to Factory (range 15) 7316 | -7/Factory | Central database locked down 7662 | -7/Factory | Entered Lower Caves 7729 | -7/Lower Caves | Learned Factory security intel 7798 | -7/Lower Caves | Encountered a Warlord checkpoint 7833 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7835 | -7/Lower Caves | Identified exit to Data Miner 7842 | -7/Lower Caves | Entered Data Miner 7842 | -7/Data Miner | Discovered new exit (range 6) 7847 | -7/Data Miner | Met Data Miner 7854 | -7/Data Miner | Learned location of Section 7 (-2) 7854 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7856 | -7/Data Miner | Received God Mode back door access code from Data Miner 7862 | -7/Data Miner | Identified exit to Proximity Caves 7862 | -7/Data Miner | Entered Proximity Caves 7988 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8026 | -6/Proximity Caves | Spotted B-75 Beast 8138 | -6/Proximity Caves | Lost 3 parts (1p2u) 8222 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8223 | -6/Proximity Caves | Entered Factory 8223 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8414 | -6/Factory | Incoming investigation squad redirected 8750 | -6/Factory | Incoming investigation squad redirected 8774 | -6/Factory | Discovered new exit (range 5) 8777 | -6/Factory | Identified exit to Factory 8863 | -6/Factory | Incoming investigation squad redirected 8912 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8988 | -6/Factory | Cargo convoy interrupted 9006 | -6/Factory | Incoming assault squad redirected 9008 | -6/Factory | Incoming assault squad redirected 9043 | -6/Factory | Repaired Imp. Cesium-ion Thruster 9046 | -6/Factory | Entered another Factory area 9046 | -5/Factory | Evolved 2 slots: Utility x2 9154 | -5/Factory | Sucked down chute 9154 | -5/Factory | Entered Waste 9184 | -5/Waste | Spotted C-40 Crusher 9184 | -5/Waste | Spotted C-40 Crusher 9194 | -5/Waste | Spotted C-40 Crusher 9194 | -5/Waste | Spotted C-40 Crusher 9194 | -5/Waste | Spotted C-40 Crusher 9196 | -5/Waste | Spotted C-40 Crusher 9199 | -5/Waste | Discovered new exit (range 22) 9199 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9205 | -5/Waste | Identified exit to Factory 9205 | -5/Waste | Entered Factory 9252 | -5/Factory | Incoming investigation squad redirected 9308 | -5/Factory | Fabricated Biomechanical Wings? 9412 | -5/Factory | Discovered new exit (range 9) 9414 | -5/Factory | Identified exit to Upper Caves 9534 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9606 | -5/Factory | Repaired Imp. Cesium-ion Thruster 9657 | -5/Factory | Repaired Lgt. Fission Core 9910 | -5/Factory | Entered Upper Caves 9949 | -5/Upper Caves | Ambushed by wild Derelicts 9962 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9982 | -5/Upper Caves | Build established: Hacker-Ninja 10069 | -5/Upper Caves | Discovered new exit (range 12) 10070 | -5/Upper Caves | Learned Factory trap positions 10073 | -5/Upper Caves | Identified exit to Upper Caves 10076 | -5/Upper Caves | Entered another Upper Caves area 10115 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10116 | -5/Upper Caves | Discovered new exit (range 11) 10156 | -5/Upper Caves | Encountered a Warlord checkpoint 10206 | -5/Upper Caves | Learned Factory security intel 10280 | -5/Upper Caves | Discovered new exit (range 7) 10281 | -5/Upper Caves | Identified exit to Warlord 10282 | -5/Upper Caves | Entered Warlord 10289 | -5/Warlord | Discovered new exit (range 14) 10291 | -5/Warlord | Identified exit to Proximity Caves 10371 | -5/Warlord | Found Prototype Device 10371 | -5/Warlord | Identified Minesniffer Drone Bay 10418 | -5/Warlord | Warlord's base attacked by MAIN.C 10450 | -5/Warlord | Met Warlord 10454 | -5/Warlord | Opened Warlord's prototype stash 10468 | -5/Warlord | Found Prototype Device 10468 | -5/Warlord | Identified Thermal Barrier 10544 | -5/Warlord | Spotted B-86 Titan 10553 | -5/Warlord | Entered Proximity Caves 10646 | -4/Proximity Caves | Learned location of Quarantine (-2) 10692 | -4/Proximity Caves | Learned 8 Research zone layouts 10696 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10703 | -4/Proximity Caves | Discovered new exit (range 17) 10710 | -4/Proximity Caves | Identified exit to Factory 10710 | -4/Proximity Caves | Entered Factory 10710 | -4/Factory | Evolved 2 slots: Utility x2 10711 | -4/Factory | Identified exit to Armory 10712 | -4/Factory | Loaded intel: 97 trap records 10753 | -4/Factory | Incoming investigation squad redirected 10754 | -4/Factory | Build established: Hacker-Sprinter 10793 | -4/Factory | Fabricated W-25 Informer (x2) 10841 | -4/Factory | Repaired Lgt. Angular Momentum Engine 11002 | -4/Factory | Discovered new exit (range 8) 11003 | -4/Factory | Identified exit to Research 11179 | -4/Factory | Discovered new exit (range 9) 11182 | -4/Factory | Identified exit to Upper Caves 11255 | -4/Factory | Central database locked down 11264 | -4/Factory | Build established: Hacker-Ninja 11326 | -4/Factory | Repaired Prc. Assault Rifle? 11577 | -4/Factory | Entered Upper Caves 11618 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11754 | -4/Upper Caves | Learned 8 Research zone layouts 11754 | -4/Upper Caves | Learned Factory trap positions 11758 | -4/Upper Caves | Learned Research emergency access door positions 11800 | -4/Upper Caves | Encountered a Warlord checkpoint 11802 | -4/Upper Caves | Discovered new exit (range 22) 11807 | -4/Upper Caves | Identified exit to Upper Caves 11807 | -4/Upper Caves | Entered another Upper Caves area 11819 | -4/Upper Caves | Discovered exit to Research (range 8) 11883 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 11891 | -4/Upper Caves | Discovered new exit (range 5) 11892 | -4/Upper Caves | Identified exit to Zhirov 11893 | -4/Upper Caves | Entered Zhirov 11896 | -4/Zhirov | Discovered new exit (range 3) 11952 | -4/Zhirov | Met Zhirov 11958 | -4/Zhirov | Found Alien Artifact 11958 | -4/Zhirov | Identified Integrated Reactor 11958 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11984 | -4/Zhirov | Found Alien Artifact 11990 | -4/Zhirov | Learned location of Testing (-3) 11990 | -4/Zhirov | Learned location of Command (-1) 11995 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12001 | -4/Zhirov | Identified exit to Proximity Caves 12001 | -4/Zhirov | Entered Proximity Caves 12071 | -3/Proximity Caves | Spotted B-86 Titan 12105 | -3/Proximity Caves | Discovered exit to Research (range 12) 12108 | -3/Proximity Caves | Entered Research 12108 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12109 | -3/Research | Identified exit to Research 12122 | -3/Research | Lost 3 parts (1p2u) 12153 | -3/Research | Incoming investigation squad redirected 12158 | -3/Research | Incoming investigation squad redirected 12170 | -3/Research | Found Prototype Processor 12170 | -3/Research | Identified Spectral Analyzer 12284 | -3/Research | Spotted B-86 Titan 12316 | -3/Research | Discovered exit to Research (range 18) 12390 | -3/Research | Build established: Hacker-Sprinter 12587 | -3/Research | Found Unknown Launcher 12587 | -3/Research | Identified Fusion Bomb Launcher 12597 | -3/Research | Discovered new exit (range 10) 12626 | -3/Research | Identified exit to Testing 12627 | -3/Research | Entered Testing 12663 | -3/Testing | Found Prototype Ballistic Gun 12663 | -3/Testing | Identified Hyp. Multirail 12764 | -3/Testing | Lost 4 parts (4u) 12786 | -3/Testing | Spotted Striker 12790 | -3/Testing | Spotted Striker 12801 | -3/Testing | Incoming investigation squad redirected 12802 | -3/Testing | Spotted Alpha 7 12804 | -3/Testing | Stole the SGEMP Prototype 12831 | -3/Testing | Found Prototype Hackware 12831 | -3/Testing | Identified Exp. Hacking Suite 12838 | -3/Testing | Entered Research 12838 | -2/Research | Warlord forces began assault on 0b10 12838 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12905 | -2/Research | Repaired Lance 12948 | -2/Research | Research machine network offline 12968 | -2/Research | Repaired Imp. Force Field 12981 | -2/Research | Found Prototype Launcher 12981 | -2/Research | Identified Enh. Gamma Bomb Array 13170 | -2/Research | Borebot progress halted 13179 | -2/Research | Borebot progress halted 13287 | -2/Research | Met up with Warlord 13304 | -2/Research | Took control of God Mode 13304 | -2/Research | Attacked by Warlord forces 13306 | -2/Research | Attacked by Warlord 13316 | -2/Research | Found Prototype Launcher 13316 | -2/Research | Identified Ragnarok Missile Launcher 13322 | -2/Research | Borebot progress halted 13354 | -2/Research | Discovered new exit (range 23) 13360 | -2/Research | Identified exit to Quarantine 13360 | -2/Research | Entered Quarantine 13375 | -2/Quarantine | Found Alien Reactor 13375 | -2/Quarantine | Identified Matter Drive 13388 | -2/Quarantine | Found Alien Artifact 13388 | -2/Quarantine | Identified Subatomic Replicator 13444 | -2/Quarantine | Met incapacitated Sigix Warrior 13444 | -2/Quarantine | Lockdown squad dispatched 13511 | -2/Quarantine | Central database locked down 13529 | -2/Quarantine | Found Alien Artifact 13531 | -2/Quarantine | Scanned by Researcher 13572 | -2/Quarantine | Discovered new exit (range 8) 13574 | -2/Quarantine | Identified exit to Access 13574 | -2/Quarantine | Entered Access 13574 | -1/Access | Evolved 2 slots: Utility x2 13575 | -1/Access | Loaded intel: 113 machine locations 13575 | -1/Access | Loaded intel: 96 trap records 13575 | -1/Access | Identified exit to Surface 13575 | -1/Access | Discovered exit to Surface (range 96) 13575 | -1/Access | Identified exit to Command 13575 | -1/Access | Discovered exit to Command (range 180) 13575 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13575 | -1/Access | Zhirov transferred Access data 13643 | *** | Escaped! Last Messages --------------- Loading Access machine intel (x113)... Loading Access emergency access points (x20)... Loading Access stockpile data (x8)... Loading Access trap records (x96)... Loading Access security intel (x17)... 13575_ EXIT=FOUND: SURFACE 13575_ EXIT=FOUND: COMMAND Zhirov: We've been waiting for you since learning that the SGEMP Prototype was stolen. Excellent job and thank you for your assistance! I'm transferring the most recent Access data I could find, and can help you out until things start getting too rough. Let's do this. [Achievement: Special Delivery] 13624_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13625_ The Access Shell folds into the floor. 13638_ S-43 Plague held in stasis. [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ########## """" # # ########## | | #### + """"" # # ########## | | #### ##### """"" # # ########## | | ####+##### """" # # " ########## | | ### # " # # """ ########## | | ### # # # """########## | | ### # + + " ########## | | ### # """ """ # # ########## | | ### # """T""" # # ########## | | # ############## ####################### | | / ########### #################### | | # # ########### #################### | | # # ########### #################### | | # # ########### #################### | | # # ########### BB BB #################### | | # # ########### BB BB #################### | | # # ########### #################### | | # ##################""""""""""#################### | | # ##################""""""""""#################### | | #+##################""""""""""#################### | | ##############""""""""""#################### | | ############## #################### | | ############## #################### | | " " ############## #################### | | " " ############## "" #################### | | "G"" ############## "@ ### ##### | | #############; ### ##### | | ############## ### ##### | | #################### ### ##### | | ## ### ### ### | | ## ## ## ### | | ## " ###"" 1 ### ### | | ! ##""" ] ###"" ### ### | | " ## """ ###"" ### ### | | ## " ###Tss ### ### | | ## ###"" s ### ### | | ## ###"" s ### ### | | "###"###"###"#+#"###"" #####+#############+ | | k | | | | # ######+##################################+ | | # ## ############################# | | # ## ############################# | | # ## ############################# | | # ## ############################# " | | # ## ############################# "" | | # ## ############################# " | | # ## ############################# | | # ## ############################# | | " ## ############################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 50 Energy Capacity 695 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 20 Corruption Block 15 Armor Coverage 225 Resistance: TH 50 Phase Shifting 5 Evasion (%) 81 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Biomechanical Wings | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Biomechanical Wings | x1 | -5/Factory W-25 Informer | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Matter Drive Subatomic Replicator Achievements -------------- 30k Club All-out Warlord Epsilon Run False Reunion Godhack Maximum Efficiency Reappropriation Special Delivery Watch This! Challenges ------------ None Game ------ Seed IonicRelayPit Manual? 0 Play Time 03:52:55 Cumulative 85.6 hours Start 2022.09.15 @ 19:00:15 End 2022.09.15 @ 22:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132b8661-6af4-431d-8134-3d296b846b1b