Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 11:03:45 Player: Granite Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (59) 295 Value Destroyed (1601) 1601 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 8303 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Shield Generator System Restoration Module Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine F-cell Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Enhanced Optical Array Transmission Jammer Advanced ECM Suite System Restoration Module > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Drone Bay Enhanced Autogun Heavy Machine Gun [Rating: 66] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware Advanced System Shield Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 2 . 2 . . 2 . . Power 2 | . . 1 . . . . . . . . 1 . . Propulsion 4 | . . 1 . . 1 1 . 1 . . . . . Utility 5 | . . . 2 . 1 1 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 73 | 6 7 10 9 22 6 3 . 6 . . 3 . 1 Power 16 | 1 . 2 3 6 1 1 . 1 . . . . 1 Engine 12 | 1 . 2 1 5 . 1 . 1 . . . . 1 Core 4 | . . . 2 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . 4 2 8 1 1 . 1 . . . . . Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 6 | . . 3 2 1 . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . Flight 10 | . . . . 7 1 1 . 1 . . . . . Utility 22 | 1 6 2 3 1 2 1 . 3 . . 3 . . Device 10 | . 1 1 1 . 2 1 . 2 . . 2 . . Storage 7 | 1 4 1 . 1 . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 . . Protection 2 | . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 16 | 2 1 2 1 7 2 . . 1 . . . . . Energy Gun 3 | 1 . . 1 . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . 1 1 . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . Launcher 5 | . 1 1 . 3 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . Unidentified Prototypes 7 | . . . . 6 . 1 . . . . . . . Parts Lost 22 | . . 1 6 8 1 . 1 1 1 . . . 3 Power 4 | . . . 3 1 . . . . . . . . . Propulsion 10 | . . . 2 4 . . . . 1 . . . 3 Utility 4 | . . 1 1 1 . . 1 . . . . . . Weapon 4 | . . . . 2 1 . . 1 . . . . . Highest Loss Streak 4 | . . 1 4 4 1 . 1 1 1 . . . 3 To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 74 | . 85 82 91 66 69 75 79 72 65 64 61 63 34 Engine 9 | . 11 15 12 7 2 4 6 6 11 11 10 10 5 Core 1 | . . . 4 1 . 6 6 4 . . . . . Treads 3 | . 22 . . . . . . . . . . . . Wheel 7 | . . 25 20 10 . . . . . . . . . Flight 13 | . . . . 9 30 30 33 34 29 29 26 26 14 Device 11 | . 1 8 12 9 14 20 19 17 17 17 15 15 7 Storage 4 | . 11 4 9 5 . . . . . . . . . Processor 5 | . . . 9 9 7 6 6 6 5 5 5 5 3 Protection 3 | . 11 6 5 . . . . . . . . . . Energy Gun 2 | . 11 . 1 1 . . . 1 . . . . . Ballistic Gun 2 | . 11 . . 3 7 6 6 . . . . . . Launcher 4 | . 2 18 9 5 . . . . . . . . . Impact Weapon 1 | . . 1 7 . . . . . . . . . . Naked Turns 54 | . . . . . . . . . . . . . 54 Heaviest Build 49 | 14 49 24 26 34 20 26 26 32 32 26 26 26 26 Greatest Support 40 | 40 40 36 38 38 20 26 26 32 32 26 26 26 26 Greatest Overweight (x) 3 | . 1 1 2 3 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 11 6 8 6 5 5 5 5 5 5 5 5 5 Most Carried 9 | 4 9 7 6 6 5 4 3 5 5 5 5 5 5 Average Carried 4 | 2 6 5 3 4 4 2 2 4 4 5 4 5 4 Final Capacity 8 | 8 5 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 4 7 3 5 4 2 3 4 5 5 5 5 4 Class Distribution -------------------- 49% | Mutant 28% | Infiltrator-Sprinter 14% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Matter Collected 1288 | 219 78 152 216 305 38 . 6 262 . . . . 12 Remotely 348 | . . . 117 231 . . . . . . . . . Salvage Created 1186 | . 124 251 409 402 . . . . . . . . . Parts 100 | . 8 25 33 34 . . . . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 41 | . . 8 22 11 . . . . . . . . . Retrieved Matter 327 | . . 76 170 81 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 39 | . 4 13 14 8 . . . . . . . . . Guns 2 | . 1 . . 1 . . . . . . . . . AOE 37 | . 3 13 14 7 . . . . . . . . . Classes Destroyed 10 | . 1 8 . 1 . . . . . . . . . Worker 4 | . . 1 2 1 . . . . . . . . . Builder 6 | . . 2 1 3 . . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 4 | . . 2 1 1 . . . . . . . . . Swarmer 11 | . . 8 3 . . . . . . . . . . Grunt 20 | . 4 1 10 5 . . . . . . . . . Sentry 8 | . . 4 1 3 . . . . . . . . . Best Kill Streak 8 | . 3 8 7 6 . . . . . . . . . Combat Bots Only 6 | . 3 5 6 5 . . . . . . . . . Max Kills in Single Turn 5 | . 2 5 3 4 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 4 3 3 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Damage Taken 4088 | . 513 328 433 908 219 . 66 79 127 . 19 . 1396 Core 1810 | . 121 52 69 245 81 . . 34 38 . . . 1170 Absorbed by Shields 50 | . . . . . . . . . . . . . 50 Redirected to Shielding 54 | . 9 26 19 . . . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . 12 . . . . . . . . Core Remaining (%) 80 | 100 51 87 . 42 88 . 100 . . 92 . . . Volleys Fired 98 | . 20 20 27 31 . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . Hottest 75 | . 70 60 75 74 . . . . . . . . . Shots Fired 147 | . 36 28 31 52 . . . . . . . . . Gun 68 | . 32 . 8 28 . . . . . . . . . Cannon 8 | . . . . 8 . . . . . . . . . Launcher 71 | . 4 28 23 16 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 45 | . 16 . . 29 . . . . . . . . . Thermal 16 | . 16 . . . . . . . . . . . . Explosive 70 | . 4 28 23 15 . . . . . . . . . Electromagnetic 16 | . . . 8 8 . . . . . . . . . Robot Hit Streak 13 | . 12 12 8 13 . . . . . . . . . Robot Miss Streak 3 | . 3 1 2 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 97 | . 24 16 22 32 3 . . . . . . . . Core Hits 103 | . 6 35 35 27 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Melee Attacks 10 | . . 1 1 5 3 . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4828 | . 441 1392 1550 1445 . . . . . . . . . Guns 696 | . 291 . 85 320 . . . . . . . . . Cannons 98 | . . . . 98 . . . . . . . . . Explosions 4033 | . 149 1392 1465 1027 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 467 | . 152 . . 315 . . . . . . . . . Thermal 194 | . 139 . . 55 . . . . . . . . . Explosive 3925 | . 149 1392 1465 919 . . . . . . . . . Electromagnetic 241 | . . . 85 156 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . Average Corruption 2 | . . . . . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . . . 5 . . . . . . . . Heat Flow Errors 2 | . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 86 | . . 23 17 46 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 86 | . . 23 17 46 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . 22 45 124 136 . . . . . . . . . Shots 14 | . 1 3 5 5 . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 490 | . 324 23 54 490 187 16 . 60 36 4 4 . . Average Temperature 59 | . 148 12 14 181 81 7 . 4 8 2 4 . . Received Heat Transfer 957 | . 264 96 153 342 48 . . . 45 . 9 . . Effects 6 | . 2 . . 4 . . . . . . . . . Shutdowns 2 | . 1 . . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 457 | . 407 . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Peak Influence 1084 | . 172 1084 664 693 645 315 225 251 . . 331 96 217 Initial 373 | . . 72 373 280 315 315 220 117 . . 181 51 67 Average 340 | . 26 753 497 473 444 315 219 178 . . 209 77 125 Maximum Alert Level 3 | . . 3 2 2 2 1 1 1 . . 1 . 1 Low Security (%) 34 | 100 100 15 . . . . . 41 . . 59 100 88 Level 1 30 | . . 7 43 19 36 100 100 58 . . 40 . 11 Level 2 28 | . . 13 56 80 63 . . . . . . . . Level 3 6 | . . 63 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 1 1 4 2 . 1 3 . . 3 . 2 Investigation 2 | . . . . 1 . . . 1 . . . . . Extermination 3 | . . . . . . . . 1 . . 2 . . Reinforcement 13 | . 2 . 1 3 2 . 1 1 . . 1 . 2 Assault 1 | . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Distress Signals 9 | . . 3 . 3 2 . . . . . . . 1 Communications Jammed 6 | . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . 6 . . Times Spotted 177 | . 8 23 16 38 22 . 7 5 22 . 13 5 18 Peak Tracking Total 15 | . 5 10 6 15 7 . 6 3 11 . 5 5 8 Tactical Retreats 25 | . . 2 . 5 5 . 1 2 4 . 2 . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Traps Triggered 14 | . . . . 3 2 . 3 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Machines Disabled 9 | . . 5 1 3 . . . . . . . . . Max in Single Turn 2 | . . 2 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Machines Accessed 27 | . 4 3 . 8 6 1 . 5 . . . . . Terminals 21 | . 3 3 . 8 1 1 . 5 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 51 | . 12 8 . 12 11 1 . 7 . . . . . Successful 34 | . 8 6 . 9 7 1 . 3 . . . . . Failed 17 | . 4 2 . 3 4 . . 4 . . . . . Catastrophic 3 | . . . . 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . Terminals 36 | . 6 8 . 12 2 1 . 7 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 9 | . 6 . . . 3 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 23 | . 4 6 . 9 . 1 . 3 . . . . . Record 3 | . . 1 . 1 . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . 2 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . Process 2 | . 1 . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 3 . 3 2 . . 4 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 19 | . . . . . 19 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . Recycled Matter 44 | . 44 . . . . . . . . . . . . Retrieved Matter 44 | . 44 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Total Allies 5 | . . . . 1 1 . . 3 . . . . . Largest Group 3 | . . . . 1 1 . . 3 . . . . . Highest-Rated Group 100 | . . . . 100 16 . . 93 . . . . . Highest-Rated Ally 100 | . . . . 100 16 . . 31 . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . Ally Attacks 36 | . . . . 10 7 . . 19 . . . . . Total Damage 773 | . . . . 395 63 . . 315 . . . . . Kills 3 | . . . . 1 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Turns Passed 4198 | 71 549 423 746 575 342 29 74 506 105 28 572 21 157 Spaces Moved 5328 | 42 338 366 381 659 924 65 77 735 437 121 686 88 409 Core 451 | 10 103 93 . 123 . . . . . . . . 122 Treads 267 | 32 235 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 813 | . . 249 381 183 . . . . . . . . . Hover 24 | . . 24 . . . . . . . . . . . Flight 3773 | . . . . 353 924 65 77 735 437 121 686 88 287 Fastest Speed 20 | 50 50 50 90 29 26 23 23 20 20 23 23 23 23 Average Speed 45 | 133 127 80 100 55 30 23 23 22 23 23 23 23 31 Slowest Speed 240 | 160 240 120 120 150 32 29 23 23 95 23 23 23 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . . 4 7 . . 3 2 . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 49 44 29 82 19 2 76 16 69 19 12 74 13 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug 46 | . 23 . 9 14 . . . . . . . . . Terrain Destroyed 506 | . 39 157 187 123 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . . . AOE 504 | . 39 157 187 121 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac DSF Fac Upp Upp Fac Was Fac Total 6909 | 57 424 460 712 824 980 77 132 1068 438 120 1091 87 439 Wait 1225 | . 35 55 287 64 45 9 1 324 . . 389 . 16 Move 5268 | 41 337 365 380 650 909 64 76 728 432 120 670 87 409 Hop 23 | . . . . 4 7 . . 3 2 . 7 . . Pick Up 61 | 10 9 8 6 14 6 1 1 6 . . . . . Fast Attach 17 | . 2 3 . 8 . . . 1 . . 3 . . Attach 44 | 6 3 5 8 8 6 3 . 4 . . . . 1 Detach 10 | . 2 . . 3 1 . . . 2 . 2 . . Swap 12 | . 2 2 1 6 . . . 1 . . . . . Drop 46 | . 13 1 2 17 3 . . 1 2 . 2 . 5 Fire 98 | . 20 20 27 31 . . . . . . . . . Melee 10 | . . 1 1 5 3 . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 94 | . . . . 14 . . 54 . . . 18 . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 885 | -9/Materials | Discovered new exit (range 16) 1021 | -9/Materials | First assault squad dispatched 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Utility x2 1413 | -8/Materials | Discovered new exit (range 13) 1547 | -8/Materials | Lost 4 parts (1p2n1u) 1790 | -8/Materials | Entered Storage 1939 | -8/Storage | Lost 4 parts (1p2n1w) 2109 | -8/Storage | Lost 3 parts (2n1u) 2172 | -8/Storage | Met 01-MTF 2330 | -8/Storage | Discovered new exit (range 18) 2347 | -8/Storage | Core integrity fell below 50% 2365 | -8/Storage | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2433 | -7/Factory | Repaired Lgt. Nuclear Core 2579 | -7/Factory | Build established: Sprinter 2705 | -7/Factory | Discovered new exit (range 7) 2707 | -7/Factory | Entered another Factory area 2707 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2722 | -6/Factory | Identified exit to DSF 2736 | -6/Factory | Entered DSF 2785 | -6/DSF | Additional patrols routed to DSF 2807 | -6/DSF | Discovered new exit (range 12) 2810 | -6/DSF | Entered Factory 2810 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2892 | -5/Factory | Allied Derelicts emerged from ambush trap array 3184 | -5/Factory | Build established: Infiltrator-Sprinter 3227 | -5/Factory | Discovered new exit (range 11) 3316 | -5/Factory | Entered Upper Caves 3343 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3370 | -5/Upper Caves | Spotted B-75 Beast 3417 | -5/Upper Caves | Discovered new exit (range 17) 3421 | -5/Upper Caves | Entered another Upper Caves area 3446 | -5/Upper Caves | Discovered new exit (range 13) 3449 | -5/Upper Caves | Entered Factory 3449 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3773 | -4/Factory | Spotted B-86 Titan 4021 | -4/Factory | Sucked down chute 4021 | -4/Factory | Entered Waste 4024 | -4/Waste | Spotted C-40 Crusher 4024 | -4/Waste | Spotted C-40 Crusher 4031 | -4/Waste | Spotted C-40 Crusher 4031 | -4/Waste | Spotted C-40 Crusher 4033 | -4/Waste | Spotted C-40 Crusher 4038 | -4/Waste | Discovered new exit (range 12) 4038 | -4/Waste | Spotted C-40 Crusher 4042 | -4/Waste | Entered Factory 4101 | -4/Factory | Spotted B-86 Titan 4164 | -4/Factory | Lost 3 parts (3n) 4173 | -4/Factory | Core integrity fell below 50% 4195 | -4/Factory | Core integrity fell below 20% 4199 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 04124_ Field strength at 18. 04125_ Stasis field depleted. 04129_ Penetrated by Slug. 04129_ U-05 Engineer lays Concrete. 04130_ Imp. VTOL Module destroyed. 04130_ Dropped Lgt. Angular Momentum Engine. 04133_ Imp. VTOL Module destroyed. 04137_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04137_ Adv. System Shield severed. 04138_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 04143_ K-01 Serf destroyed. 04143_ Knocked back. 04145_ Enh. Optical Array severed. 04145_ Slug penetrates Fabricator. 04147_ Knocked back. 04147_ C-35 Carver knocked back. 04148_ Knocked back. 04148_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########+#?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #??######?????? | | ?????????????????????????? #?? ??????? | | ??????????????????????????? #? """"??????? | | ????????????????????????????? #? """"??????? | | ###############################+##+# """"??????? | | ss s # """"#?????? | | cc s + """"#?????? | | @c # """"#?????? | | ########################+###########! """"??????? | | #????????????????????? ?????????? #?????? | | #????????????????????# """" "???????? ] #?????? | | #????????????????????# """" """??????? [ #?????? | | ????????????????????# """" """"??????######?????? | | ???????????????????# """" """"?????????????????? | | ??????????????????# ??????????????????? | | ####?????????????????# = ?? ??????????????????? | | ?????????????????????# ?????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 32 Energy Capacity 550 Matter Stores 304 Matter Capacity 350 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Shielding 33 Evasion (%) 73 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Use The Force Challenges ------------ None Game ------ Seed ArmorEnhancedBattery Manual? 0 Play Time 02:35:19 Cumulative 39.1 hours Start 2022.03.22 @ 11:01:46 End 2022.03.23 @ 11:03:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 60x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c5d8d3-db9d-4825-8484-bc8ea050bf9a