Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.15 @ 17:42:03 Player: Trantor Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (178) 890 Value Destroyed (5807) 5807 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (2289) 2289 TOTAL SCORE: 17406 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 1150 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -544 Cogmind --------- Core Integrity 0/1150 Matter 194/300 Energy 28/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Improved System Shield Improved System Guard Improved Corruption Screen Long-range Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Advanced Trap Scanner Point Defense Array Advanced Plasma Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Advanced Trap Scanner Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Target Analyzer Particle Accelerator Advanced Transmission Jammer Hacking Suite Improved System Guard > --- WEAPON ----------- Advanced Plasma Rifle Phasing Sabre > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Centrium Wheel Precision Energy Filter Advanced ECM Suite Advanced Reaction Control System Improved Focal Shield Advanced Shield Generator Point Defense Array Improved Corruption Screen Cooled Plasma Rifle Matter Neutralizer KE Penetrator Proton Missile Launcher Force Lance [Rating: 124] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Arc Projector Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . . Utility 8 | . . . 2 . . . 1 1 . . . . . 2 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 347 | . 22 5 38 15 2 8 35 5 10 22 9 19 17 5 6 45 3 14 52 7 8 Power 19 | . 2 . 3 1 . . 1 . 1 1 1 1 1 . . 3 . . 4 . . Engine 11 | . 2 . 3 1 . . 1 . . . 1 1 1 . . 1 . . . . . Core 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . Reactor 4 | . . . . . . . . . 1 1 . . . . . . . . 2 . . Propulsion 73 | . 4 . 8 5 . 1 6 2 3 2 2 2 1 . 6 14 . 6 8 1 2 Treads 9 | . . . . . . . 1 . 2 1 . . . . . 2 . 2 1 . . Leg 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Wheel 28 | . 4 . 8 5 . . 5 . 1 1 1 1 . . . . . . 1 1 . Hover 11 | . . . . . . . . 2 . . 1 . . . . 6 . 1 . . 1 Flight 23 | . . . . . . . . . . . . . 1 . 6 6 . 3 6 . 1 Utility 116 | . 4 3 11 1 1 2 8 3 5 7 1 11 4 2 . 15 2 2 26 4 4 Device 54 | . 2 3 4 1 . . 3 2 . 5 1 5 1 1 . 4 2 . 15 4 1 Storage 8 | . 2 . . . 1 . . . . . . 1 . . . 2 . . 2 . . Processor 23 | . . . . . . . . . 1 . . 2 1 1 . 7 . 1 7 . 3 Hackware 13 | . . . 2 . . . 1 1 1 1 . 2 . . . 2 . 1 2 . . Protection 18 | . . . 5 . . 2 4 . 3 1 . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | . 12 2 16 8 1 5 20 . 1 12 5 5 11 3 . 13 1 6 14 2 2 Energy Gun 4 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 Energy Cannon 6 | . . . . . . . . . . . . . 3 . . 1 . . 2 . . Ballistic Gun 39 | . 8 1 11 3 . 1 5 . 1 3 1 1 1 . . 2 . . . . 1 Ballistic Cannon 13 | . . . . 1 . 1 3 . . 3 1 . 2 . . 2 . . . . . Launcher 33 | . 4 1 4 1 1 3 2 . . 5 1 2 4 . . 1 . 1 2 1 . Special Weapon 6 | . . . . . . . 2 . . . . . . 1 . 2 1 . . . . Impact Weapon 17 | . . . 1 3 . . 7 . . 1 1 . . . . 1 . 3 . . . Slashing Weapon 13 | . . . . . . . 1 . . . 1 1 . 1 . 3 . 2 4 . . Piercing Weapon 8 | . . . . . . . . . . . . 1 1 1 . . . . 4 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 2 . . . . . 1 1 . 6 . . . 2 . . 7 . . Parts Lost 76 | . . . 2 1 . 3 4 . . 1 3 . 18 . 3 11 . 7 6 14 3 Power 7 | . . . . . . . . . . . . . 2 . . 2 . . 2 1 . Propulsion 31 | . . . 2 . . 1 2 . . . 1 . 4 . 1 5 . 6 2 5 2 Utility 25 | . . . . . . 1 1 . . 1 1 . 7 . 2 3 . 1 2 6 . Weapon 13 | . . . . 1 . 1 1 . . . 1 . 5 . . 1 . . . 2 1 Highest Loss Streak 14 | . . . 2 1 . 2 2 . . 1 1 . 8 . 3 8 . 2 4 14 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 84 | . 92 100 99 99 100 92 95 92 96 82 83 89 51 31 55 78 96 63 81 61 52 Engine 5 | . 14 14 11 11 11 11 8 7 5 . . 7 2 . . 1 5 2 . . . Reactor 1 | . . . . . . . . . 1 6 5 . . . . . . . 1 2 . Treads 2 | . . . . . . . 1 7 9 7 6 . . . . 2 . . 4 . . Leg 1 | . 9 . . . . 4 . . . . . 4 2 . . . . . . . . Wheel 10 | . 16 28 21 22 22 13 21 7 5 6 7 12 1 . . . . . . 1 . Hover 1 | . . . . . . . . 8 11 . . 2 . . . 6 16 4 . . 3 Flight 1 | . . . . . . . . . . . . . . . 21 13 11 9 9 9 3 Device 9 | . 10 14 4 10 11 6 10 8 4 13 14 11 3 5 6 4 2 . 18 8 7 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 . . 3 5 1 3 3 . Processor 5 | . . . . . . . . . . . . . 4 2 6 27 38 35 22 20 28 Hackware 16 | . . . 22 22 22 13 16 23 23 22 23 27 20 12 8 5 5 3 7 11 5 Protection 2 | . . . 6 . . 9 9 5 10 1 . . . . . . . . . . . Ballistic Gun 7 | . 25 28 20 11 . 3 3 7 7 8 5 . 2 . . . . . . . 2 Ballistic Cannon 3 | . . . . 5 11 10 6 7 7 5 4 . 1 . . . . . . . . Impact Weapon 1 | . . . . 4 9 . 5 . . . 2 2 . . . 1 . 2 . . . Slashing Weapon 1 | . . . . . . . 1 . . . 1 7 . . . 1 5 1 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 11 32 32 42 49 66 81 81 81 82 82 75 57 66 6 6 35 38 28 55 46 9 Greatest Support 70 | 20 32 20 26 20 20 20 34 12 70 70 28 40 40 3 24 33 33 33 49 49 12 Greatest Overweight (x) 21 | . 2 1 2 2 3 8 8 6 6 2 2 2 21 1 1 5 1 1 2 7 2 Average Overweight (x) 1 | . . 1 1 2 2 5 2 5 4 . 1 1 6 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 10 10 10 15 15 5 Average Capacity 16 | 8 12 15 15 15 15 20 20 20 20 20 20 20 20 5 5 7 10 6 12 12 5 Most Carried 20 | 6 15 15 15 15 16 17 20 20 20 20 20 20 20 5 5 10 10 10 15 12 5 Average Carried 15 | 6 10 14 14 14 15 16 19 19 19 19 19 19 13 4 4 6 10 6 10 9 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 10 10 5 15 5 5 Final Carried 20 | 6 15 15 15 15 16 16 20 20 20 20 20 20 14 5 4 10 10 5 12 5 5 Class Distribution -------------------- 42% | Hacker-Mutant 23% | Mutant 10% | Hacker-Skirmisher 9% | Scavenger-Mutant 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Hacker-Mutant | -4/Garrison Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Matter Collected 6510 | 200 410 286 1064 354 10 214 876 46 104 436 330 82 610 . . 621 240 115 399 . 113 Remotely 113 | . . . . . . . . . . . . . . . . . . . . . 113 Salvage Created 5520 | . 507 116 1011 49 . 296 754 46 . 384 121 . 711 . . 557 . . 855 . 113 Parts 312 | . 38 10 70 . . 15 36 5 . 20 7 . 31 . . 22 . . 53 . 5 Haulers Intercepted 10 | . 2 . 4 . . . 3 . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 15 . 25 . . . . 3 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Combat Hostiles Destroyed 152 | . 17 5 25 8 . 10 18 1 . 12 6 . 27 . . 8 . . 13 . 2 Melee 13 | . . . . . . . 2 . . . . . . . . 4 . . 7 . . Guns 47 | . 5 2 18 2 . 3 4 1 . 2 3 . 4 . . 1 . . . . 2 Cannons 21 | . . . . 4 . . 7 . . 2 1 . 5 . . 2 . . . . . AOE 67 | . 12 3 7 2 . 7 3 . . 8 1 . 17 . . 1 . . 6 . . Classes Destroyed 21 | . 4 1 4 1 . 2 . 1 . 3 1 . 2 . . 1 . . 1 . . Worker 7 | . . 1 2 . . . . . . 1 . . . . . 3 . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 3 . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Operator 5 | . 2 . 1 . . . 1 . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . Watcher 5 | . . . 2 . . . 1 . . . . . . . . 1 . . 1 . . Swarmer 49 | . 9 3 8 . . 3 3 . . . 2 . 10 . . 6 . . 5 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . Grunt 58 | . 8 2 10 . . 6 8 . . 8 3 . 9 . . . . . 4 . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . . . . . Duelist 3 | . . . 1 . . . . . . 1 . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 6 . . . 6 . . 1 . . 1 . . . . . . . . Hunter 4 | . . . . . . 1 1 . . . . . 2 . . . . . . . . Programmer 6 | . . . . . . . . 1 . . . . . . . 2 . . 1 . 2 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | . 5 4 7 2 . 3 3 1 . 5 2 . 13 . . 6 . . 5 . 1 Combat Bots Only 13 | . 5 3 5 2 . 3 3 1 . 5 2 . 13 . . 6 . . 5 . 1 Max Kills in Single Turn 4 | . 3 3 4 1 . 3 3 1 . 4 1 . 4 . . 2 . . 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 4 1 . 3 3 . . 2 1 . 4 . . 1 . . 4 . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Damage Taken 12789 | . 309 113 1178 130 . 467 1511 . . 960 713 . 2348 . 111 1162 96 542 923 1440 786 Core 3127 | . 34 49 211 . . 98 171 . . 105 61 . 503 . 1 474 . 233 162 613 412 Absorbed by Shields 31 | . . . . . . . . . . . . . . . . . . . . 31 . Regen/Repaired (Parts) 1218 | . 126 . . . . . 262 . 408 404 . . . . . 18 . . . . . Core Remaining (%) 55 | 100 . 66 . . . 22 68 . . . . . 4 . 99 . . 29 . . . Volleys Fired 408 | . 37 9 93 28 . 14 65 1 . 27 18 . 43 . . 31 . . 4 2 36 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 2 . 2 . . 2 . . 1 1 1 Hottest 100 | . 46 46 48 73 . 71 76 76 . 76 76 . 100 . . 100 . . 39 39 88 Shots Fired 635 | . 63 16 180 40 . 23 97 2 . 44 28 . 63 . . 37 . . 4 2 36 Gun 416 | . 54 14 174 23 . 7 34 1 . 21 10 . 28 . . 14 . . . . 36 Cannon 143 | . . . . 11 . 8 60 1 . 13 15 . 24 . . 11 . . . . . Launcher 62 | . 9 2 6 6 . 8 1 . . 10 3 . 11 . . . . . 4 2 . Special 14 | . . . . . . . 2 . . . . . . . . 12 . . . . . Kinetic 537 | . 54 14 174 34 . 15 94 2 . 31 25 . 43 . . 19 . . . . 32 Thermal 26 | . . . . . . . . . . 3 . . 9 . . 10 . . . . 4 Explosive 56 | . 9 2 6 6 . 8 1 . . 10 3 . 11 . . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . 5 . . 4 2 . Robot Hit Streak 23 | . 6 3 14 3 . 5 12 10 . 5 15 . 13 . . 14 . . 16 . 23 Robot Miss Streak 9 | . 4 4 5 2 . 3 2 . . 4 1 . 9 . . 1 . . . . 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . 1 . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 431 | . 32 6 117 14 . 10 83 1 . 19 21 . 40 . . 36 . 3 26 5 18 Core Hits 305 | . 23 7 53 12 . 22 31 1 . 28 9 . 70 . . 15 . . 25 2 7 Critical Kills 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 3 . . 2 1 . . . . 1 . . . . 1 Critical Strikes 25 | . . . . . . 1 9 1 . 3 3 . 2 . . 1 . 2 1 . 2 Burn 1 | . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . Destroy 5 | . . . . . . . 1 1 . 2 . . . . . . . . . . 1 Blast 8 | . . . . . . 1 4 . . 1 2 . . . . . . . . . . Smash 6 | . . . . . . . 4 . . . 1 . . . . 1 . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 1 . . Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 161 | . . . 4 5 . . 31 . . . 7 2 4 . . 28 1 11 55 13 . Impact 61 | . . . 4 5 . . 30 . . . 7 1 . . . 9 . 5 . . . Slashing 58 | . . . . . . . 1 . . . . . . . . 4 1 6 38 8 . Piercing 42 | . . . . . . . . . . . . 1 4 . . 15 . . 17 5 . Sneak Attacks 8 | . . . 1 . . . 1 . . . . . . . . 3 . . 3 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 5 | . . . . . . . 2 . . . . . . . . . . . 2 1 . Damage Inflicted 18095 | . 983 313 2820 412 . 659 2324 26 . 1747 749 . 3975 . . 1577 . 98 1566 241 605 Guns 5025 | . 476 132 1973 103 . 56 468 26 . 293 193 . 363 . . 343 . . . . 599 Cannons 2736 | . . . . 134 . 103 1026 . . 176 249 . 616 . . 432 . . . . . Explosions 6992 | . 507 181 777 175 . 500 132 . . 1278 117 . 2752 . . 179 . . 346 48 . Melee 3319 | . . . 70 . . . 698 . . . 190 . 244 . . 606 . 98 1220 193 . Ramming 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 6960 | . 476 132 1973 237 . 159 1494 26 . 443 442 . 555 . . 563 . . . . 460 Thermal 2443 | . . . 217 41 . . . . . 477 . . 1111 . . 340 . . 118 . 139 Explosive 5023 | . 507 181 560 134 . 500 132 . . 827 117 . 2065 . . . . . . . . Electromagnetic 344 | . . . . . . . . . . . . . . . . 68 . . 228 48 . Impact 1024 | . . . 70 . . . 666 . . . 190 . . . . 98 . . . . . Slashing 928 | . . . . . . . 32 . . . . . . . . 135 . 98 621 42 . Piercing 1367 | . . . . . . . . . . . . . 244 . . 373 . . 599 151 . Highest Corruption 12 | . 3 3 . . . . . . . . . 5 12 . 1 8 8 1 . . . Average Corruption 6 | . 2 3 . . . . . . . . . 5 11 . 1 3 6 1 . . . Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . 2 . 7 Effects 155 | . 18 11 . . . . . . . . . 8 82 . . 24 8 4 . . . Message Errors 31 | . 1 3 . . . . . . . . . 1 20 . . 1 4 1 . . . Matter Fused 40 | . 7 3 . . . . . . . . . 3 14 . . 10 2 1 . . . Heat Flow Errors 20 | . 1 1 . . . . . . . . . 1 12 . . 4 1 . . . . Energy Discharges 24 | . 4 3 . . . . . . . . . . 16 . . . . 1 . . . Parts Rejected 3 | . 1 . . . . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 19 | . 3 1 . . . . . . . . . 1 9 . . 5 . . . . . Data Loss (major) 12 | . 1 . . . . . . . . . . 1 7 . . 1 1 1 . . . Misfires 2 | . . . . . . . . . . . . . 2 . . . . . . . . Alerts 4 | . . . . . . . . . . . . 1 1 . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1128 | . 10 19 137 2 . . 123 . . 103 71 . 426 . . 209 . . 28 . . Projectiles 200 | . . . . . . . 18 . . . 19 . 163 . . . . . . . . Explosions 425 | . 10 19 137 2 . . . . . 103 7 . 120 . . 11 . . 16 . . Melee 503 | . . . . . . . 105 . . . 45 . 143 . . 198 . . 12 . . Knockbacks 22 | . . . . 1 . 3 5 . . . 7 . 2 . . 4 . . . . . Impact 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . Kinetic 18 | . . . . 1 . 3 4 . . . 6 . 1 . . 3 . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Self-Inflicted Damage 629 | . 40 65 54 . . 1 . . . 169 30 . 202 . . 24 . . 41 . 3 Shots 24 | . 3 2 3 . . 1 . . . 3 1 . 8 . . 1 . . 2 . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 277 161 32 45 . 111 458 18 . 93 171 233 264 . . 254 188 13 . . 6 Average Temperature 65 | . 121 73 13 20 . 43 85 12 . 28 63 125 75 . . 80 100 13 . . 3 Received Heat Transfer 2757 | . 96 6 378 . . 198 729 . . 327 324 . 210 . . . 18 126 111 234 . Effects 5 | . . . . . . . 2 . . . . . . . . 3 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . 5 . . . 3 . . . . 2 . . 1 . . Impact Corruptions 15 | . . . . . . . 8 . . . 3 . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 Heat Transferred 2151 | . . . 100 100 . . . . . 474 . . 880 . . 247 . . 50 . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Peak Influence 1361 | . 270 242 452 69 . 120 299 176 10 1361 . . . 633 458 392 . . 302 255 159 Initial 631 | . . 91 . 19 . . 42 135 . 7 . . . 631 443 232 . . 238 211 133 Average 195 | . 93 84 208 16 . 39 106 102 2 602 . . . 631 446 230 . . 128 188 136 Maximum Alert Level 4 | . 1 1 2 . . . 1 . . 4 . . . 2 2 1 . . 1 1 . Low Security (%) 69 | 100 79 92 51 100 . 100 91 100 100 28 . . . . . 38 . . 63 45 100 Level 1 17 | . 20 7 36 . . . 8 . . 8 . . . . . 61 . . 36 54 . Level 2 4 | . . . 11 . . . . . . 10 . . . 100 100 . . . . . . Level 3 5 | . . . . . . . . . . 37 . . . . . . . . . . . Level 4 2 | . . . . . . . . . . 14 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 5 . 3 . . . 5 2 . 15 . . . . 1 4 . 1 6 . . Investigation 10 | . 3 . 2 . . . 2 . . 2 . . . . . . . . 1 . . Extermination 10 | . . . . . . . . 1 . 5 . . . . . 2 . . 2 . . Reinforcement 18 | . 2 . 1 . . . 3 1 . 5 . . . . 1 2 . . 3 . . Assault 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Distress Signals 16 | . 2 . 4 . . . 7 . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 27 7 52 8 . 10 37 2 . 27 12 . 31 . 4 20 3 38 24 11 4 Peak Tracking Total 14 | . 5 3 5 2 . 3 5 1 . 5 4 . 12 . 3 7 3 14 5 13 2 Tactical Retreats 37 | . . . 5 . . . 5 . . . 3 . 1 . 2 1 2 14 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Traps Triggered 12 | . 4 . 2 . . . . 1 . 1 . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Machines Disabled 29 | . 3 . 2 1 . 2 2 . . 15 . 1 . . . 2 1 . . . . Max in Single Turn 3 | . 1 . 2 1 . 1 1 . . 3 . 1 . . . 1 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Machines Accessed 66 | . 7 1 13 2 5 . 11 1 . 6 1 1 1 1 . 5 . . 10 1 . Terminals 41 | . 6 . 12 1 . . 10 1 . 3 . . 1 1 . 3 . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Scanalyzers 4 | . . . 1 . . . . . . 2 . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 4 . . Total Hacks 265 | . 26 1 40 4 50 . 44 4 . 27 2 9 3 3 . 15 . . 34 3 . Successful 195 | . 18 1 28 3 50 . 31 1 . 18 2 9 3 1 . 12 . . 18 . . Failed 69 | . 7 . 12 1 . . 13 3 . 9 . . . 2 . 3 . . 16 3 . Catastrophic 5 | . 1 . 1 . . . . 1 . 1 . . . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 116 | . 17 . 32 3 2 . 26 4 . 10 . . . . . 7 . . 15 . . Terminals 147 | . 21 . 37 3 . . 35 4 . 11 . . 3 3 . 10 . . 17 3 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . Repair Stations 23 | . 5 . . . . . 9 . . 6 . . . . . 3 . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . 2 . . 4 . . Scanalyzers 14 | . . . 3 . . . . . . 10 . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . . 8 . . Terminal Hacks 108 | . 4 1 16 3 50 . 11 . . 2 2 9 3 1 . 3 . . 3 . . Record 55 | . 1 . . . 49 . . . . . 2 . 3 . . . . . . . . Part Schematic 18 | . . . 4 . . . 2 . . 1 . 9 . . . . . . 2 . . Robot Analysis 5 | . 1 . 2 . . . 1 . . . . . . . . 1 . . . . . Prototype ID Bank 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . . 1 . . . . . 2 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 4 2 . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 19 | . 4 . . . . . 8 . . 5 . . . . . 2 . . . . . Scan Component 10 | . 2 . . . . . 4 . . 3 . . . . . 1 . . . . . Repair 9 | . 2 . . . . . 4 . . 2 . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . . 2 . . 4 . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 10 | . . . 3 . . . . . . 7 . . . . . . . . . . . Insert Component 6 | . . . 2 . . . . . . 4 . . . . . . . . . . . Analyze 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . 3 . . Unauthorized Hacks 45 | . 10 . 9 . . . 12 1 . 4 . . . . . 5 . . 4 . . Terminals 45 | . 10 . 9 . . . 12 1 . 4 . . . . . 5 . . 4 . . Track 7 | . 2 . . . . . 3 . . . . . . . . 1 . . 1 . . Assimilate 5 | . . . 1 . . . 1 . . 1 . . . . . 1 . . 1 . . Botnet 28 | . 6 . 7 . . . 8 1 . 3 . . . . . 2 . . 1 . . Operators 5 | . 2 . 1 . . . . . . . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 13 1 . . 11 1 . 6 . . . 1 . 3 . . 7 1 . Full Trace Events 9 | . 1 . 2 . . . 2 . . 2 . . . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 5 . . . 2 . . 3 . 24 . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . Parts Repaired 9 | . 2 . . . . . 4 . . 2 . . . . . 1 . . . . . Time 307 | . 64 . . . . . 152 . . 59 . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 103 | . . . . . . . . . . . . . . . . . . . 103 . . Retrieved Matter 103 | . . . . . . . . . . . . . . . . . . . 103 . . Retrieved Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . . . no_distress 2 | . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Total Allies 28 | . . 3 1 . . . . . 20 1 . . . . . . 3 . . . . Largest Group 20 | . . 3 1 . . . . . 20 20 . . . . . . 3 3 . . . Highest-Rated Group 515 | . . 40 16 . . . . . 515 515 . . . . . . 60 60 . . . Highest-Rated Ally 35 | . . 16 16 . . . . . 35 35 . . . . . . 20 20 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . 22 16 . . . . . 2 135 . . 5 . . . 1 3 . . . Total Damage 6118 | . . 207 166 . . . . . 187 5309 . . . . . . 102 147 . . . Kills 49 | . . 2 3 . . . . . 1 41 . . . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Robot Analysis Total 5 | . 1 . 2 . . . 1 . . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 2 2 3 . . . 2 2 . . . Drone Launches 5 | . . . . . . . . . . . . . 5 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Turns Passed 24447 | 8 1333 831 1865 1465 717 1189 1947 558 721 2435 1982 2076 3045 175 82 1262 318 541 1528 146 223 Spaces Moved 17429 | 7 955 751 1326 1039 643 676 947 308 272 1467 1448 1750 704 176 164 1369 572 1124 1459 130 142 Core 955 | . . . . . . . . . . . . . 232 176 7 20 . 306 49 85 80 Treads 1134 | . . . . . . . . . 45 963 . . . . . 81 . . 45 . . Legs 503 | 7 356 . . . . . . . . . . . 140 . . . . . . . . Wheels 10639 | . 599 751 1326 1039 643 676 947 308 227 504 1448 1750 332 . . . . . 65 24 . Hover 1182 | . . . . . . . . . . . . . . . . 454 572 152 . . 4 Flight 3016 | . . . . . . . . . . . . . . . 157 814 . 666 1300 21 58 Fastest Speed 28 | 120 95 95 95 110 110 125 101 165 165 130 115 110 110 50 31 30 52 32 28 28 40 Average Speed 115 | 120 114 95 103 110 110 165 122 174 186 150 129 115 400 91 40 58 52 42 60 63 78 Slowest Speed 1100 | 120 260 95 110 110 125 200 200 180 240 240 130 130 1100 100 100 300 112 116 240 400 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . 2 . . 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 98 99 91 99 94 88 79 10 96 29 99 87 74 5 82 24 77 86 29 32 3 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 5 | . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . Known Exits Taken 9 | . . . 1 . . 1 1 . . 1 . . 1 1 . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . 1 1 . . . . . 1 . . . Scrap Searched 19 | . . 3 . 1 . 1 . . . . 2 3 1 . . . 4 4 . . . Spaces Dug 182 | . 10 . 19 15 . . 8 . . . 32 . 48 . . 9 . 7 25 7 2 Terrain Destroyed 804 | . 43 19 56 66 . 96 30 . . 109 52 . 264 . . 22 . 7 30 7 3 Melee 62 | . . . 3 5 . . 5 . . . 1 . . . . 9 . 7 25 7 . Projectile 41 | . . . . 5 . 4 17 . . 3 3 . 7 . . . . . . . 2 AOE 700 | . 43 19 53 56 . 92 8 . . 106 48 . 257 . . 13 . . 5 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac DSF Fac Upp Upp Fac Gar Fac Total 20779 | 6 1137 852 1638 1320 649 721 1585 325 486 1648 1511 1805 841 188 176 1738 587 1176 2006 171 213 Wait 2101 | . 95 79 144 215 . 21 493 10 195 109 22 . 69 . 4 213 . 11 382 14 25 Move 17396 | 6 954 750 1325 1038 642 675 946 308 271 1466 1447 1749 703 175 163 1364 571 1123 1451 129 140 Hop 7 | . . . . . . . . . . . . . . . . 2 . . 4 . 1 Pick Up 110 | . 15 4 11 7 2 2 10 1 . 7 4 12 1 2 1 8 1 . 22 . . Fast Attach 140 | . 5 . 4 . . 1 7 2 6 9 3 12 2 7 6 33 2 10 25 . 6 Attach 64 | . 2 . 5 1 . 2 5 1 . 1 2 4 11 1 . 4 . 3 17 3 2 Detach 48 | . 1 . . . . . 2 . 2 1 . 3 4 1 . 4 2 5 20 1 2 Swap 147 | . 15 5 29 14 2 5 23 2 4 12 4 4 4 . . 8 1 1 10 4 . Drop 162 | . 13 5 23 12 3 . 6 . 8 16 3 19 . 2 2 12 2 12 18 6 . Fire 408 | . 37 9 93 28 . 14 65 1 . 27 18 . 43 . . 31 . . 4 2 36 Melee 155 | . . . 4 5 . . 28 . . . 7 2 4 . . 28 1 11 53 12 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 31 . . . . . Rewire 9 | . . . . . . 1 . . . . 1 . . . . . 7 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / Low x2 / Ext / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 9 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Central database locked down 885 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Repaired Hvy. Assault Rifle 1229 | -10/Materials | Repaired Hvy. Assault Rifle 1301 | -10/Materials | Discovered new exit (range 4) 1342 | -10/Materials | Entered Mines 1428 | -10/Mines | Found the Drone Emporium 1436 | -10/Mines | Found Prototype Device 1505 | -10/Mines | Discovered new exit (range 5) 1507 | -10/Mines | Learned location of Mines (-9) 1548 | -10/Mines | Learned location of Storage (-9) 1551 | -10/Mines | Discovered new exit (range 5) 1615 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1620 | -10/Mines | Found Prototype Device 1621 | -10/Mines | Identified Exp. Sensor Array 1662 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1930 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2173 | -10/Mines | Entered Materials 2173 | -9/Materials | Accompanied by 1 ally 2173 | -9/Materials | Evolved 2 slots: Utility x2 2644 | -9/Materials | Build established: Scavenger-Mutant 2711 | -9/Materials | Discovered new exit (range 13) 2926 | -9/Materials | Identified Bomb Drone Bay 3003 | -9/Materials | Discovered new exit (range 16) 3025 | -9/Materials | Identified exit to Mines 3025 | -9/Materials | Identified exit to Storage 3137 | -9/Materials | Build established: Hacker-Mutant 3415 | -9/Materials | Identified exit to Materials 4038 | -9/Materials | Core integrity fell below 50% 4038 | -9/Materials | Entered Mines 4045 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4063 | -9/Mines | Met a Derelict bent on vengeance 4095 | -9/Mines | Assembled infested the area 4146 | -9/Mines | Build established: Scavenger-Mutant 4149 | -9/Mines | Learned 8 Materials zone layouts 4413 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4415 | -9/Mines | Discovered new exit (range 5) 4449 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4611 | -9/Mines | Found a hidden stash of uninstalled traps 5007 | -9/Mines | Discovered exit to Materials (range 6) 5169 | -9/Mines | Discovered exit to Materials (range 15) 5503 | -9/Mines | Entered Exiles 5521 | -9/Exiles | Discovered new exit (range 15) 5553 | -9/Exiles | Met 8R-AWN 5571 | -9/Exiles | Met EX-HEX 5642 | -9/Exiles | Met EX-DEC 5662 | -9/Exiles | Visited The Gauntlet 5775 | -9/Exiles | Build established: Hacker-Mutant 5827 | -9/Exiles | Learned location of Zion (-7) 5872 | -9/Exiles | Met EX-BIN 5970 | -9/Exiles | Aligned with FarCom system 5971 | -9/Exiles | Given EX-Vault access code 6016 | -9/Exiles | Opened EX-Vault 6028 | -9/Exiles | Found YOLO Cannon 6051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6138 | -9/Exiles | Discovered new exit (range 10) 6220 | -9/Exiles | Left Exiles lab with YOLO Cannon 6220 | -9/Exiles | Entered Mines 6808 | -8/Mines | Build established: Skirmisher 7182 | -8/Mines | Build established: Mutant 7186 | -8/Mines | Discovered exit to Materials (range 7) 7266 | -8/Mines | Discovered exit to Materials (range 6) 7409 | -8/Mines | Entered Materials 7409 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7410 | -8/Materials | Identified exit to Factory 8238 | -8/Materials | Build established: Hacker-Assassin 8579 | -8/Materials | Repaired Arm. Wheel 8612 | -8/Materials | Repaired Arm. Wheel 8658 | -8/Materials | Repaired Rnf. Deuterium Engine 8707 | -8/Materials | Repaired Adv. Assault Cannon 8755 | -8/Materials | Build established: Hacker-Mutant 9356 | -8/Materials | Entered Factory 9356 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9914 | -7/Factory | Sucked down chute 9914 | -7/Factory | Entered Waste 9915 | -7/Waste | Joined by Warlord forces that had cleared the area 10043 | -7/Waste | Build established: Hacker-Skirmisher 10423 | -7/Waste | Found Prototype Processor 10423 | -7/Waste | Identified Exp. Targeting Computer 10480 | -7/Waste | A Compactor rumbled back to life 10480 | -7/Waste | Spotted C-40 Crusher 10481 | -7/Waste | Allies destroyed C-40 Crusher 10492 | -7/Waste | Build established: Hacker-Mutant 10588 | -7/Waste | Discovered new exit (range 12) 10635 | -7/Waste | Entered Factory 10635 | -7/Factory | Accompanied by 20 allies 11013 | -7/Factory | Repaired Antimatter Reactor 11034 | -7/Factory | Build established: Hacker-Skirmisher 11043 | -7/Factory | Repaired Hvy. Treads 11466 | -7/Factory | System Shield fried by hacking feedback 11875 | -7/Factory | Discovered new exit (range 5) 12635 | -7/Factory | First assault squad dispatched 12931 | -7/Factory | Identified exit to Lower Caves 12992 | -7/Factory | Discovered new exit (range 12) 13050 | -7/Factory | Build established: Hacker-Mutant 13070 | -7/Factory | Entered Lower Caves 13071 | -7/Lower Caves | Encountered a Warlord checkpoint 13942 | -7/Lower Caves | Learned location of 1 exit from Factory 13996 | -7/Lower Caves | Discovered new exit (range 6) 14174 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14995 | -7/Lower Caves | Found Alien Artifact 15052 | -7/Lower Caves | Entered Zion 15114 | -7/Zion | Received a visual enhancement algorithm 15146 | -7/Zion | Discovered new exit (range 11) 15621 | -7/Zion | Learned 12 Factory zone layouts 15677 | -7/Zion | Found GAL Module 15761 | -7/Zion | Learned location of Warlord (-5) 15981 | -7/Zion | Found Prototype Launcher 15981 | -7/Zion | Identified Rocket Array 16030 | -7/Zion | Learned Factory terminal intel 16289 | -7/Zion | Found Prototype Hackware 16289 | -7/Zion | Identified Exp. System Shield 16301 | -7/Zion | Found Prototype Processor 16301 | -7/Zion | Identified Exp. Signal Interpreter 16304 | -7/Zion | Found Prototype Processor 16304 | -7/Zion | Identified Spectral Analyzer 16315 | -7/Zion | Identified Core Expander 16315 | -7/Zion | Installed Core Expander, added new Utility slot 16398 | -7/Zion | Given A8's code to call for help 16496 | -7/Zion | Found Prototype Device 16496 | -7/Zion | Identified Phasing AFG 16592 | -7/Zion | Build established: Wizard-Mutant 16607 | -7/Zion | Found Relay Coupler [Programmer] 16612 | -7/Zion | Found Relay Coupler [Programmer] 16714 | -7/Zion | System corruption cleaned by Quarantine Array 16905 | -7/Zion | Rebuked by Imprinter 17128 | -7/Zion | Entered Proximity Caves 17130 | -6/Proximity Caves | Spotter reported a threat 17132 | -6/Proximity Caves | Spotter reported a threat 17397 | -6/Proximity Caves | Spotter reported a threat 17448 | -6/Proximity Caves | Identified exit to Factory 17556 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17557 | -6/Proximity Caves | Spotter reported a threat 17575 | -6/Proximity Caves | Core integrity fell below 50% 17614 | -6/Proximity Caves | Lost 6 parts (2n2u2w) 17630 | -6/Proximity Caves | Destroyed 13 combat bots 17717 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 17717 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 17951 | -6/Proximity Caves | Learned location of 1 exit from Factory 18055 | -6/Proximity Caves | System corruption reached 10% 18110 | -6/Proximity Caves | Lost 8 parts (1p2n3u2w) 18332 | -6/Proximity Caves | Build established: Hacker-Mutant 19250 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19253 | -6/Proximity Caves | Core integrity fell below 20% 20173 | -6/Proximity Caves | Entered Factory 20173 | -6/Factory | Evolved 2 slots: Utility x2 20174 | -6/Factory | Identified exit to Lower Caves 20174 | -6/Factory | Identified exit to Extension 20175 | -6/Factory | Identified exit to Factory 20177 | -6/Factory | Loaded intel: 28 terminal locations 20347 | -6/Factory | Identified exit to DSF 20348 | -6/Factory | Entered DSF 20371 | -6/DSF | Discovered exit to Factory (range 11) 20376 | -6/DSF | Additional patrols routed to DSF 20430 | -6/DSF | Entered Factory 20430 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20448 | -5/Factory | Lost 3 parts (1n2u) 20731 | -5/Factory | Lost 8 parts (1p4n2u1w) 20803 | -5/Factory | Identified exit to Upper Caves 20905 | -5/Factory | Found Exp. Targeting Computer 20907 | -5/Factory | Found Exp. Targeting Computer 20909 | -5/Factory | Found Exp. Targeting Computer 20911 | -5/Factory | Found Exp. Targeting Computer 20913 | -5/Factory | Found Exp. Targeting Computer 21089 | -5/Factory | Build established: Mutant 21141 | -5/Factory | Repaired VTOL Module 21327 | -5/Factory | Lost 3 parts (1p1n1u) 21692 | -5/Factory | Entered Upper Caves 21711 | -5/Upper Caves | Encountered a Warlord checkpoint 21715 | -5/Upper Caves | Learned Factory stockpile data 21846 | -5/Upper Caves | Identified exit to Upper Caves 21852 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21983 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 22010 | -5/Upper Caves | Entered another Upper Caves area 22010 | -5/Upper Caves | Accompanied by 3 allies 22054 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22054 | -5/Upper Caves | Core integrity fell below 50% 22058 | -5/Upper Caves | Learned location of Armory (-4) 22120 | -5/Upper Caves | Learned 8 Factory zone layouts 22544 | -5/Upper Caves | Discovered new exit (range 3) 22551 | -5/Upper Caves | Entered Factory 22551 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22573 | -4/Factory | Found Prototype Device 22573 | -4/Factory | Identified Exp. ECM Suite 23635 | -4/Factory | Spotted B-86 Titan 23832 | -4/Factory | Lost 4 parts (1p2n1u) 23952 | -4/Factory | Fabricated Impulse Thruster? 23974 | -4/Factory | Build established: Hacker-Mutant 24079 | -4/Factory | Identified exit to Garrison 24079 | -4/Factory | Entered Garrison 24202 | -4/Garrison | Core integrity fell below 50% 24211 | -4/Garrison | Lost 14 parts (1p5n6u2w) 24218 | -4/Garrison | Discovered new exit (range 15) 24225 | -4/Garrison | Entered Factory 24424 | -4/Factory | Core integrity fell below 20% 24448 | -4/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 24433_ Acquired 58 matter. 24433_ Slug penetrates Wall. 24433_ K-01 Serf collects debris. 24436_ Penetrated by Slug. 24436_ Slug penetrates H-77 Assassin. 24436_ Slug penetrates Fusion Modulator. 24438_ K-01 Serf collects debris. 24438_ R-10 Processor collects Unknown Device. 24440_ M-36 Artificer repairs H-77 Assassin. 24442_ R-10 Processor collects Unknown Device. 24444_ K-01 Serf collects debris. 24445_ R-10 Processor collects Imp. Target Analyzer. 24447_ Slammed into R-10 Processor. 24447_ K-01 Serf collects debris. 24448_ Fusion Modulator explodes. 24448_ M-36 Artificer destroyed. 24448_ H-77 Assassin destroyed. 24448_ Fusion Modulator explodes. 24448_ H-77 Assassin destroyed. 24448_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????? ???????????? | | ????????????????????????? #??????????? | | ?????????????????????????# #??????????? | | ?????????????????????????# #??????????? | | ????????????????? ???????# #??????????? | | ????????????????? " "????# #??????????? | | ????????????????? " "????# #??????????? | | ??????????????????" " ???# ############ | | ??????????????????? #### # # | | ????????????#####;;;;;;;;# # # | | ????????????# ; # # | | ????????????# ; # # | | ????????????# ; # # | | ????????????# ; # # | | ????????????# # # | | ????????????# [ @ + # | | ????????????# % % R # # | | ????????????# = # # | | ????????????# # # | | ????????????# # # # | | ????????????# # # # | | ????????????# # u# # | | ????????????############## + # | | ?????????????????????????# ############ | | ?????????????????????????# ## # | | ?????????????????????????# ## """ # | | ???????????????########### ## "Y" # | | ???????????????# # ## # | | ???????????????# # #######+##?? | | ???????????????# # #????# #?? | | ???????????????# + #????# #?? | | ???????????????# # #????# #?? | | ???????????????# ! # #????# #?? | | ???????????????# # #???## ##? | | ???????????????# # #???# #? | | ???????????????########### #???# #? | | ??????????? #???# #? | | ??????????????????######## #???# #? | | ?????????????????????????# #???# #? | | ?????????????????????????# #???### ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Additional Mass Support 16 Corruption Containment 12 Corruption Block 15 Armor Coverage 450 Resistance: KI 25 Evasion (%) 72 Targeting Accuracy 60 Melee Accuracy 10 Launcher Accuracy 90 Target Analysis 6 Recoil Reduction 2 Particle Charging 30 Force Boost 20 Salvage Targeting 3 Offensive Hacking 45 Defensive Hacking 24 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Neutrino Core | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Mak. Terrain Scan Processor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Spear | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Impulse Thruster | -4/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Impulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Perfect Aim We Are Legion Challenges ------------ None Game ------ Seed DynamicPlasmaPenetrator Manual? 0 Play Time 05:33:46 Cumulative 220.2 hours Start 2023.09.15 @ 06:37:16 End 2023.09.15 @ 17:42:03 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 80 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96e70dc6-2a22-44c1-9ce8-5402b955a196