Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 13:47:11 Player: Kain Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1182) 1182 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3207 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 80/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Titanium Leg Flight Unit Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Advanced Terrain Scanner > --- WEAPON ----------- Beam Rifle Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Improved Targeting Computer Improved EM Pulse Cannon Particle Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Titanium Leg Leg Improved Titanium Leg Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 55 | 5 10 14 . 26 Power 9 | 1 2 2 . 4 Engine 9 | 1 2 2 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 3 . 6 Treads . | . . . . . Leg 11 | 2 . 3 . 6 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 8 | . 2 1 . 5 Device 2 | . . 1 . 1 Storage . | . . . . . Processor 4 | . 1 . . 3 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 25 | 2 4 8 . 11 Energy Gun 3 | . . 1 . 2 Energy Cannon 11 | . 1 6 . 4 Ballistic Gun 9 | 2 3 1 . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 6 . 18 Power 4 | . . 1 . 3 Propulsion 5 | . . 2 . 3 Utility 4 | . . 1 . 3 Weapon 11 | . . 2 . 9 Highest Loss Streak 11 | . . 6 . 11 Average Slot Usage (%) 90 | . 97 80 100 88 Engine 13 | . 14 9 11 15 Leg 24 | . 25 21 33 25 Flight 1 | . 2 3 . . Device 6 | . . 6 11 10 Processor 13 | . 13 11 11 14 Protection 4 | . 12 2 . 1 Energy Gun 3 | . . 3 . 5 Energy Cannon 11 | . . 15 33 11 Ballistic Gun 9 | . 27 6 . 2 Special Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 32 | 7 14 26 26 32 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 4 | . 3 4 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 2 | . 3 1 4 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 1 4 4 3 Class Distribution -------------------- 50% | Mutant 18% | Scavenger-Gunner 14% | Scavenger-Skirmisher 7% | Gunner 4% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 969 | 262 78 375 . 254 Remotely . | . . . . . Salvage Created 1460 | 50 117 523 . 770 Parts 103 | 3 10 36 . 54 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 5 10 . 14 Guns 12 | 1 5 4 . 2 Cannons 18 | . . 6 . 12 Classes Destroyed 6 | 1 1 3 . 1 Worker 4 | . . . . 4 Operator 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 5 | . 3 . . 2 Grunt 18 | 1 2 7 . 8 Sentry 7 | . . 3 . 4 Best Kill Streak 5 | 1 2 5 . 5 Combat Bots Only 5 | 1 2 5 . 5 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3142 | 33 221 662 13 2213 Core 744 | 10 35 131 4 564 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 96 82 . 66 . Volleys Fired 112 | 2 18 37 . 55 Largest 3 | 2 2 3 . 3 Hottest 201 | 40 46 201 . 193 Shots Fired 240 | 4 36 81 . 119 Gun 129 | 4 36 37 . 52 Cannon 96 | . . 44 . 52 Launcher . | . . . . . Special 15 | . . . . 15 Kinetic 97 | 4 36 33 . 24 Thermal 119 | . . 48 . 71 Explosive . | . . . . . Electromagnetic 24 | . . . . 24 Robot Hit Streak 13 | 1 6 9 . 13 Robot Miss Streak 7 | 1 7 4 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 128 | 2 18 43 . 65 Core Hits 61 | 2 7 18 . 34 Critical Hits 3 | 1 . 1 . 1 Critical Kills 1 | 1 . . . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2481 | 22 290 840 18 1311 Guns 1046 | 22 290 289 . 445 Cannons 1358 | . . 551 . 807 Explosions . | . . . . . Melee . | . . . . . Ramming 32 | . . . 18 14 Kinetic 771 | 22 290 289 . 170 Thermal 1211 | . . 551 . 660 Explosive . | . . . . . Electromagnetic 467 | . . . . 467 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . 6 . 36 Projectiles 42 | . . 6 . 36 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . 9 6 Shots . | . . . . . Rammed 5 | . . . 1 4 Targets Rammed 5 | . . . 1 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 428 | . 37 428 . 348 Average Temperature 115 | . 15 206 . 80 Received Heat Transfer 990 | 18 18 342 . 612 Effects 6 | . . 5 . 1 Energy Bleed 2 | . . 1 . 1 Matter Decay 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2405 | . . 999 . 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 337 | 20 133 335 130 337 Average Influence 118 | 3 49 164 130 149 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 78 | 100 100 66 100 65 Level 1 21 | . . 33 . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 3 . 3 Investigation 5 | . 1 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | 1 6 15 . 29 Peak Tracking Total 8 | 1 3 6 . 8 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 1 3 . 3 Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 24 | . 5 10 . 9 Successful 13 | . 1 7 . 5 Failed 11 | . 4 3 . 4 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 5 10 . 3 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 9 | . 1 7 . 1 Record 3 | . 1 2 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Locate Traps 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 . 2 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1469 | 78 358 284 106 643 Spaces Moved 828 | 62 236 125 88 317 Core 38 | 19 . 6 . 13 Treads . | . . . . . Legs 741 | 43 211 95 88 304 Wheels . | . . . . . Hover . | . . . . . Flight 49 | . 25 24 . . Fastest Speed 50 | 50 117 50 120 50 Average Speed 120 | 98 120 117 120 126 Slowest Speed 290 | 120 290 250 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 34 19 28 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 1 . 3 Melee . | . . . . . Projectile 4 | . . 1 . 3 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1084 | 75 283 191 88 447 Wait 14 | . . . . 14 Move 824 | 61 235 124 87 317 Hop . | . . . . . Pick Up 51 | 7 9 13 . 22 Fast Attach 3 | . 1 1 . 1 Attach 34 | 5 3 10 . 16 Detach 2 | . 2 . . . Swap 18 | . 6 3 . 9 Drop 21 | . 9 3 . 9 Fire 112 | 2 18 37 . 55 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 548 | -9/Materials | Lost 6 parts (1p2n1u2w) 671 | -9/Materials | Discovered new exit (range 12) 721 | -9/Materials | Entered Mines 759 | -9/Mines | Met a Derelict bent on vengeance 814 | -9/Mines | Discovered new exit (range 11) 827 | -9/Mines | Entered Materials 827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 993 | -8/Materials | Repaired Imp. Ion Engine 1288 | -8/Materials | Lost 5 parts (1p1u3w) 1396 | -8/Materials | Discovered new exit (range 18) 1418 | -8/Materials | Core integrity fell below 50% 1462 | -8/Materials | Core integrity fell below 20% 1470 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- U-05 Engineer builds a Door. Slug penetrates Nuclear Reactor. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Slug penetrates Nuclear Reactor. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Nuclear Reactor. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Acquired 14 matter. Acquired Flight Unit. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????#???????? | | ?????????????????????????????# | | ?????????????????????????????? | | ????????????????????????????#? | | ?????????????################# | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# ##########+## | | ?????????????# #?????????? ? | | ?????????????# #?###???????? | | ?????????????# ### ####????? | | ?????????????# # = ! #????? | | ?????????????# [%#%T #????? | | ?????????????# =[#%!= #??? ? | | ?????????????#=%%+===|| #????? | | ?????????????# =!#=*||| #????? | | ?????????????# *!#%= | #????? | | ???########### ########????? | | ???#%[%= # #?????????? ? | | ???#% *% ! # #???????????? | | ??##%""" # #???????????? | | ??# h"""k + #???????????? | | ??## """= "" # #???????????? | | ???# Y%*T" # #???????????? | | ???# @= = "" # #???????????? | | ???#! # #???????????? | | ???#####+##### #???????????? | | ?????????????# #???????????? | | ?????????????/ #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????# #???????????? | | ?????????????? #???????????? | | ?????????????? /???????????? | | ?????????????? #???????????? | | ?????????????? < ????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed SuspensionCentriumExtractor Manual? 0 Play Time 00:49:27 Cumulative 1.9 hours Start 2020.03.31 @ 23:38:58 End 2020.04.01 @ 13:47:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac9233f3-e325-4ee4-b5d9-ab3d7697aeec