Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 12:31:59 Player: Scuttle Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (488) 2440 Value Destroyed (25518) 25518 Prototype IDs (242) 4840 Alien Tech Used (14) 2800 Bonus (31433) 31433 TOTAL SCORE: 76531 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 13777 Follower Combat Kills 5344 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -3388 Cogmind --------- Core Integrity 203/1600 Matter 228/425 Energy 413/700 System Corruption 16% Temperature Cool (7) Movement Treading (152) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (13) ----- Experimental Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer SHELL Armor (fused) Experimental Force Field Microwarp Drive > --- WEAPON (5) ------- Sigix Sheargun Sigix Sheargun Cooled Nova Cannon > --- INVENTORY (20) --- High-density Centrium Heavy Treads Coolant Network Long-range Sensor Array Improved Armor Integrity Analyzer Precision Energy Filter Advanced Particle Charger Improved Transmission Jammer Hacking Drone Bay (1/1) Improved Potential Cannon Sigix Shearcannon Multirail Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Improved Transmission Jammer SHELL Armor Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Cooled Nova Cannon Helical Railgun Multirail > --- INVENTORY -------- High-density Centrium Heavy Treads Coolant Network Long-range Sensor Array Improved Armor Integrity Analyzer Advanced Particle Charger Experimental EM Shield Experimental Force Field Hacking Drone Bay Transdimensional Reconstructor Integrity Redistributor Improved Potential Cannon Sigix Shearcannon Gamma Bomb Array [Rating: 255] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Armor Plating Artifact Microwarp Drive Weapon Advanced KE Penetrator Energy Gun Zionite Laser-S Energy Cannon Cooled Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon 1C-UTU's Sword "Lootmaker" Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 3 . . . . . . 1 . . . . 2 1 . 2 . . 1 Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Parts Attached 242 | 5 8 . 22 . 2 3 28 11 14 2 1 14 . 7 9 16 2 . 21 12 12 6 25 15 7 Power 33 | 1 1 . 3 . . . 4 1 2 . . 2 . 1 1 2 . . 3 2 2 1 6 . 1 Engine 10 | 1 1 . 3 . . . 4 . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Reactor 21 | . . . . . . . . 1 1 . . 2 . . . 2 . . 3 2 2 1 6 . 1 Propulsion 32 | 2 2 . 10 . . 1 4 4 . . . 1 . . . 3 . . . 1 1 . 2 1 . Treads 30 | 2 2 . 10 . . 1 4 3 . . . 1 . . . 2 . . . 1 1 . 2 1 . Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 100 | . 2 . 3 . 2 . 12 3 5 1 1 8 . 6 6 5 2 . 10 5 5 3 9 8 4 Device 55 | . 1 . 1 . 2 . 4 3 2 . 1 4 . 4 3 1 1 . 6 4 2 1 7 4 4 Storage 5 | . 1 . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . Processor 11 | . . . . . . . . . 1 . . 1 . 2 . . . . 1 . . 2 1 3 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protection 27 | . . . 1 . . . 8 . 2 1 . 2 . . 2 3 1 . 2 1 3 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 77 | 2 3 . 6 . . 2 8 3 7 1 . 3 . . 2 6 . . 8 4 4 2 8 6 2 Energy Gun 32 | 1 1 . . . . . 2 3 5 1 . 2 . . 2 4 . . 2 2 2 . 2 3 . Energy Cannon 8 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 3 . 2 Ballistic Gun 24 | 1 2 . 2 . . 2 2 . 1 . . 1 . . . 2 . . 2 2 2 1 1 3 . Ballistic Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Launcher 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . . 2 . 7 3 2 . . 1 . . . 3 . . 3 2 1 . 11 4 . Parts Lost 30 | . 2 . . . . . 1 3 2 . 1 4 . . . . . . 2 1 2 . 7 2 3 Power 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . . . 1 2 2 . 1 2 . . . . . . 2 1 1 . 4 . 1 Weapon 9 | . 1 . . . . . . . . . . 2 . . . . . . . . 1 . 2 2 1 Highest Loss Streak 5 | . 2 . . . . . 1 3 1 . 1 3 . . . . . . 1 1 2 . 5 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 6 9 13 20 19 18 17 17 17 17 17 16 16 15 18 17 17 17 16 16 17 17 15 14 12 Power 1 | . 1 1 1 2 2 2 2 1 1 1 1 1 1 . . . 1 1 1 . 1 1 1 . . Propulsion 1 | . 2 4 3 3 3 3 1 1 2 2 2 1 . . . 1 2 2 2 1 . . . 1 1 Utility 6 | . . 1 1 2 2 3 7 8 7 7 7 7 11 10 12 10 9 9 6 7 8 7 6 7 6 Weapon 6 | . 2 3 8 13 12 8 6 5 6 7 7 6 4 4 5 4 4 5 6 7 6 7 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . 5 . 5 2 5 3 3 1 . 1 . 1 2 5 1 1 1 2 1 1 2 3 1 Power 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Utility 17 | . . . . . . . 2 2 2 1 . 1 . 1 . 3 1 1 . . . . . 2 1 Weapon 22 | . . . 3 . 5 2 2 . 1 . . . . . 2 1 . . 1 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 95 100 100 100 96 86 83 80 81 79 86 87 88 87 88 88 87 85 83 81 77 72 70 Engine 4 | . 13 14 11 11 11 11 6 3 . . . . . 5 5 5 5 5 5 . . . . . . Reactor 3 | . . . . . . . . 2 6 6 6 6 6 5 4 3 5 5 5 8 9 8 7 4 5 Treads 17 | . 27 28 32 33 33 33 26 14 13 13 13 13 13 11 11 11 11 11 10 9 9 8 8 8 8 Device 16 | . 7 14 10 11 11 11 19 22 23 15 14 19 13 15 18 12 11 11 21 19 18 19 18 17 17 Storage 6 | . 10 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 6 | . . . . . . . . . . . . 2 6 10 11 11 11 11 12 14 14 18 15 12 12 Protection 6 | . . . 7 11 10 11 10 8 6 10 13 9 6 2 3 9 11 11 6 4 4 4 4 3 4 Energy Gun 8 | . 8 . . . . . 3 10 15 23 20 13 19 17 17 14 11 11 8 4 4 4 8 13 7 Ballistic Gun 10 | . 19 28 9 . . 20 22 15 10 2 5 7 6 5 5 7 11 11 11 19 17 12 7 4 5 Ballistic Cannon 2 | . . . 12 21 22 1 . . . . . . . . . . . . . . . . . . . Peak Build Rating 255 | 5 7 7 20 20 31 27 58 75 86 88 90 90 88 102 103 130 130 130 155 170 158 172 206 236 255 Average Rating 99 | 4 6 7 17 20 22 25 45 70 79 86 88 82 88 97 98 120 129 130 141 157 153 167 183 212 232 On Entrance 89 | . 5 7 7 20 20 23 26 55 72 83 88 88 88 88 92 100 130 130 130 152 155 158 172 201 231 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 6 28 28 64 64 64 64 74 82 94 91 94 93 83 99 100 104 104 104 122 144 137 140 159 166 197 Greatest Support 175 | 40 40 40 60 60 60 60 80 140 140 140 140 140 140 140 140 160 160 160 160 160 160 160 165 175 175 Greatest Overweight (x) 1 | . . . 1 1 1 1 . 1 . . . . . . . 1 . . . . . . 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 9 9 20 20 20 20 20 20 20 20 20 20 17 17 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 6 9 13 20 19 18 17 19 19 19 19 18 17 16 19 19 19 20 19 19 19 19 17 19 17 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 9 20 20 20 18 20 19 20 20 19 17 17 16 20 20 20 20 20 20 20 20 20 18 16 Class Distribution -------------------- 35% | Scavenger-Tank 26% | Mutant 15% | Messiah-Tank 5% | Scavenger-Gunner 4% | Alien-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Messiah-Tank | -5/Cetus Messiah-Tank | -5/Archives Messiah-Tank | -5/Hub_04(d) Messiah-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Messiah-Gunner | -2/Section 7 Alien-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Matter Collected 13557 | 127 309 39 808 23 106 148 1090 382 437 119 161 442 34 187 369 365 68 162 1154 881 710 681 1635 2450 670 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29851 | . 511 39 1198 42 . 162 981 905 1220 . 647 446 359 434 1225 407 121 646 2887 1928 961 1413 3151 6818 3350 Parts 1321 | . 33 7 83 8 . 5 32 13 39 . 24 27 24 6 43 26 7 45 126 96 56 62 142 275 142 Haulers Intercepted 19 | . 2 . 6 . . . 2 . 3 . . . . 2 . . . . 3 1 . . . . . Recyclers Shooed 9 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . 3 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 2 5 . . . . 24 . 23 . . . . . . . . . . . . Prevented 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 347 | . 12 3 28 3 . 5 13 3 16 . 10 4 13 3 13 4 1 7 31 13 11 14 33 74 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 239 | . 12 3 14 . . 1 13 3 13 . 10 4 4 2 13 4 1 7 31 13 11 10 20 37 13 Cannons 48 | . . . 7 1 . 1 . . . . . . . . . . . . . . . . 8 17 14 AOE 37 | . . . 7 2 . 3 . . 2 . . . 9 . . . . . . . . 4 . 8 2 Classes Destroyed 28 | . 5 . 5 . . . . 1 3 . 2 . 1 . . . . 1 3 . 1 1 2 3 . Worker 33 | . . . 2 1 . . 1 . 2 . . . . . . . . 3 5 3 2 2 3 4 5 Builder 30 | . . . 2 . . . . . 1 . . . . . . . . 5 4 3 1 . 3 4 7 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hauler 19 | . 2 . 6 . . . 2 . 3 . . . . 2 . . . . 3 1 . . . . . Recycler 18 | . 1 . . . . . . . 1 . . . . . 2 . . . 1 6 . 3 1 1 2 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 17 | . 1 . 3 . . . . . 2 . . . . 1 . 1 . . 3 . 1 . 2 . 3 Swarmer 52 | . 8 3 10 3 . 1 . . 3 . . . 12 . . . . . . 3 . 5 4 . . Saboteur 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 Grunt 118 | . 4 . 10 . . 4 10 . 5 . 7 . . 2 3 . . 4 14 4 2 4 4 35 6 Brawler 14 | . . . . . . . . . . . 2 . . . . . . . 1 1 . . 5 1 4 Duelist 17 | . . . 2 . . . . . . . . . . . . . . . . 1 . 1 4 5 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Researcher 11 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 . Sentry 30 | . . . 6 . . . 3 . 2 . . . . 1 7 . 1 . 1 . . 2 . 5 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 25 | . . . . . . . . . 2 . . . . . 1 . . . 6 2 . 2 4 5 3 Programmer 40 | . . . . . . . . . 4 . 1 . 1 . 1 . . 2 3 1 5 . 9 9 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 2 Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 24 | . 6 3 12 3 . 4 3 1 4 . 4 2 5 2 2 5 1 5 15 5 5 5 12 24 13 Combat Bots Only 22 | . 4 3 5 3 . 4 3 1 4 . 4 2 5 1 2 4 1 2 9 4 4 5 10 22 12 Max Kills in Single Turn 5 | . 1 1 4 2 . 2 2 1 2 . 1 1 5 1 1 3 1 5 3 4 2 4 2 3 3 Gunslinging 2 | . . . 1 . . . . . . . . . 1 . . 1 . . 1 2 . 1 1 2 . Exploded 5 | . . . 4 2 . 2 . . 2 . . . 5 . . . . . . . . 4 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 2110 | . 74 9 80 7 . 16 64 4 92 . 46 40 17 10 20 7 . 18 231 49 141 64 211 450 460 Missed 519 | . 20 3 15 2 . 7 18 . 29 . 11 4 3 3 10 1 . 8 74 13 22 22 63 100 91 Hits 1591 | . 54 6 65 5 . 9 46 4 63 . 35 36 14 7 10 6 . 10 157 36 119 42 148 350 369 Melee 72 | . . . 3 . . . . 4 . . 1 . . . . . . 1 . 5 . . 14 6 38 Projectile 1519 | . 54 6 62 5 . 9 46 . 63 . 34 36 14 7 10 6 . 9 157 31 119 42 134 344 331 AOE 5 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 Critical Strikes 90 | . . . 2 . . 1 . 1 . . 4 . . . 1 1 . 1 9 6 16 . 10 17 21 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Damage Taken 27083 | . 550 50 900 58 . 187 804 179 938 80 669 1680 224 145 207 118 21 301 1992 589 2443 592 3340 5341 5675 Core 2465 | . 84 . 80 . . 16 28 40 54 . 32 97 45 40 38 18 . . 65 13 106 10 143 443 1113 Absorbed by Shields 8746 | . . . . . . . . . . . . . . . 73 43 7 107 888 225 314 278 493 2401 3917 Reduced by Siege Mode 840 | . . . . . . . . . 59 . 30 169 . 16 . . . . 89 8 100 14 33 201 121 Redirected to Shielding 623 | . . . . . . . . 139 . . 75 47 . . . 43 . 88 169 . 3 . 59 . . Ignored by Resistances 2458 | . . . . . . . . . . . . . . . . . . . 361 159 . . . 667 1271 Regen/Repaired (Parts) 8774 | . 77 . 92 . . . . . 24 . . . . . . . . . . . . . 1481 4391 2709 Core Remaining (%) 71 | 100 . 66 . . . 76 . . . . . . 65 . . . . 90 94 . 90 . . 49 12 Volleys Fired 922 | . 46 5 88 3 1 13 39 24 50 . 20 35 6 15 29 23 6 24 71 37 40 30 93 124 100 Largest 5 | . 2 2 2 2 2 2 4 4 4 . 4 4 4 4 4 4 4 4 4 5 5 4 5 5 5 Hottest 433 | . 80 40 66 66 66 66 149 186 264 . 200 213 194 194 195 213 190 190 230 220 220 192 304 433 415 Shots Fired 2851 | . 92 10 173 5 2 22 147 94 159 . 77 121 21 51 99 80 24 93 274 169 127 102 242 388 279 Gun 2540 | . 92 10 122 . . 8 144 94 157 . 77 121 19 51 99 80 24 93 271 169 127 100 211 310 161 Cannon 271 | . . . 48 4 2 10 2 . . . . . . . . . . . 2 . . . 26 62 115 Launcher 38 | . . . 3 1 . 4 . . 2 . . . 2 . . . . . . . . 2 5 16 3 Special 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Kinetic 1376 | . 43 10 170 4 2 18 131 69 53 . 13 39 4 12 26 19 12 46 155 132 71 72 111 109 55 Thermal 1038 | . 49 . . . . . 15 25 92 . 57 63 15 36 71 53 12 47 118 33 27 24 88 108 105 Explosive 12 | . . . 3 1 . 4 . . 2 . . . 2 . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . . . . . . . . . . . . 2 5 16 3 Slashing 210 | . . . . . . . . . . . . . . . . . . . . . . . . 94 116 Phasic 187 | . . . . . . . . . 12 . 7 19 . 3 2 8 . . . 4 29 4 38 61 . Robot Hit Streak 57 | . 8 4 16 1 . 3 14 17 37 . 14 14 12 26 23 12 15 7 27 25 25 57 37 52 26 Robot Miss Streak 9 | . 6 2 4 2 . 8 3 2 8 . 2 5 1 1 1 5 1 3 5 3 5 2 7 7 9 Penetration Max 2 | . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 1 2 2 Secondary Targets 58 | . 3 . 2 . . . 3 . 4 . 3 . 3 . 4 2 . 3 10 8 3 1 4 5 . Max Gunslinging Chain 2 | . 1 . 1 . . . 1 . 1 . 1 . 2 . 1 1 . 1 2 2 1 1 1 2 . Shots Hit Robots 1906 | . 54 6 113 1 . 6 109 79 106 . 53 64 12 38 77 55 18 43 191 122 81 81 155 280 162 Core Hits 1207 | . 24 3 58 5 . 18 51 13 71 . 23 33 18 20 36 27 5 29 97 62 37 57 101 268 151 Critical Kills 58 | . . . 1 . . . 1 . . . . 1 1 . 3 3 1 1 10 5 . 2 9 16 4 Critical Parts Destroyed 82 | . . . . . . . 1 . . . . 2 . 3 6 1 2 4 14 12 8 3 16 9 1 Critical Strikes 182 | . . . 1 . . 1 2 . 3 . 2 4 1 5 11 6 4 6 24 17 9 9 31 37 9 Burn 14 | . . . . . . . . . 3 . 2 1 . 2 2 . . . . . . 1 2 1 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 149 | . . . 1 . . . 2 . . . . 3 1 3 9 5 4 6 24 17 8 8 28 28 2 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Intensify 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 4 . Melee Attacks 10 | . . . . . . . 6 . . . . . . . . . . . . . . . 4 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65443 | . 677 86 2354 140 . 601 2072 1575 2749 . 1369 1027 751 675 1448 1345 569 2254 6079 3358 2828 3464 6365 13968 9689 Guns 48672 | . 673 86 1268 . . 79 1753 1575 2509 . 1356 1027 247 675 1406 1345 569 1882 5966 3333 2827 2857 4435 8269 4535 Cannons 7422 | . . . 681 24 . 136 . . . . . . . . . . . . . . . . 973 1409 4199 Explosions 8471 | . . . 380 101 . 386 . . 132 . . . 504 . . . . 372 . . . 544 842 4255 955 Melee 386 | . . . . . . . 275 . . . . . . . . . . . . . . . 111 . . Ramming 492 | . 4 . 25 15 . . 44 . 108 . 13 . . . 42 . . . 113 25 1 63 4 35 . Kinetic 23223 | . 357 86 1949 24 . 215 1491 854 473 . 143 346 9 57 154 96 236 940 3641 2641 1454 2139 2193 2349 1376 Thermal 23346 | . 316 . . . . . 262 721 2003 . 1048 486 238 618 1252 1105 333 963 2325 651 758 978 3029 2880 3380 Explosive 2797 | . . . 380 101 . 386 . . 132 . . . 504 . . . . . . . . . 251 1043 . Electromagnetic 4362 | . . . . . . . . . . . . . . . . . . 351 . . . 284 591 2840 296 Impact 275 | . . . . . . . 275 . . . . . . . . . . . . . . . . . . Slashing 7960 | . . . . . . . . . . . . . . . . . . . . . . . . 3323 4637 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2988 | . . . . . . . . . 33 . 165 195 . . . 144 . . . 41 615 . 297 1498 . Highest Corruption 29 | . . . . . . . . . 2 3 8 8 8 . 1 1 1 2 5 . 29 . 12 9 16 Average Corruption 5 | . . . . . . . . . 2 2 7 8 8 . 1 1 1 1 3 . 15 . 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 218 | . . . . . . . . . 2 13 26 14 14 . 6 4 1 4 23 . 34 . 26 43 8 Message Errors 51 | . . . . . . . . . . 4 5 1 5 . . 1 . 1 1 . 13 . 7 11 2 Matter Fused 44 | . . . . . . . . . 1 2 6 6 1 . 2 1 . 1 5 . 8 . 9 2 . Heat Flow Errors 29 | . . . . . . . . . . 1 3 2 3 . 1 1 . 1 4 . 5 . 1 6 1 Energy Discharges 22 | . . . . . . . . . . 2 4 4 . . . . . . . . 2 . 3 7 . Parts Rejected 5 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 23 | . . . . . . . . . . 3 2 . 2 . 2 1 . 1 3 . 3 . 1 5 . Data Loss (major) 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 1 Misfires 12 | . . . . . . . . . 1 . 3 . 3 . . . . . 2 . . . 2 1 . Alerts 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 19 | . . . . . . . . . . . 1 1 . . 1 . . . 3 . 2 . 1 7 3 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 333 | . . . 4 . . 1 29 . . . 6 . . . . . . . 1 . . . 59 96 137 Projectiles 154 | . . . 4 . . 1 . . . . . . . . . . . . . . . . 40 18 91 Explosions 143 | . . . . . . . . . . . . . . . . . . . . . . . 19 78 46 Melee 36 | . . . . . . . 29 . . . 6 . . . . . . . 1 . . . . . . Knockbacks 12 | . . . 2 . . . 2 . . . . . . . . . . . 2 . . . 3 3 . Impact 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Kinetic 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 3 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 553 | . . . 24 26 . . . . 35 . . . 8 . . . . 92 . . . . 245 84 39 Shots 21 | . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . 8 2 6 Rammed 48 | . 3 . 4 1 . . 9 . 7 . 3 . . . 1 . . . 8 2 . 6 1 3 . Targets Rammed 50 | . 3 . 4 1 . . 9 . 8 . 3 . . . 1 . . . 8 2 1 6 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Highest Temperature 426 | . 72 . 9 11 . . 40 96 200 55 319 426 141 8 141 261 98 145 145 93 174 194 355 228 390 Average Temperature 68 | . 39 . 9 11 . . 16 24 57 55 116 136 58 7 44 87 41 46 21 26 39 65 115 56 72 Received Heat Transfer 2669 | . 114 . 249 . . 63 252 . 93 . 324 . . 36 30 . . 38 409 150 . 47 94 564 206 Effects 6 | . . . . . . . . . . . 1 2 . . . 3 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Siege Activations 37 | . . . . . . . . . 4 . 3 3 1 2 1 . . . 4 2 3 2 3 6 3 Total Turns 681 | . . . . . . . . . 51 . 58 79 6 39 5 . . . 72 27 69 25 41 154 55 Longest Duration 58 | . . . . . . . . . 26 . 21 44 6 22 5 . . . 40 18 52 19 18 58 37 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . 1 . . . . . . . . . . . 4 12 1 Combat Hostiles 17 | . . . . . . . . . . . . . . . . . . . . . . . 4 12 1 Parts Fried 41 | . . . . . . . 1 . . . 3 . . . . . . 1 . . . 3 5 21 7 Impact Corruptions 4 | . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . . . Robots Melted 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 Parts Melted 75 | . . . 1 . . . 3 1 19 . 2 2 1 4 11 . . 4 6 . . 1 5 6 9 Heat Transferred 30430 | . 700 . . . . . 600 963 4146 . 1702 1221 447 1340 2331 1166 407 1095 2886 925 814 1112 2793 3229 2553 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . 6 3 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Maximum Alert Level 5 | . . . 2 1 . . 2 . . . . . . . 2 1 1 5 5 5 4 3 4 5 5 Low Security (%) 33 | 100 100 100 9 11 . . 69 100 100 . . . . 100 65 . 19 6 . . . . . . . Level 1 10 | . . . 8 88 . . 3 . . . . . . . 28 99 80 3 . . . . . . . Level 2 14 | . . . 81 . . . 26 . . . . . . . 5 . . 15 . . . . 28 . . Level 3 4 | . . . . . . . . . . . . . . . . . . 11 4 . . 100 15 7 . Level 4 24 | . . . . . . . . . . . . . . . . . . 42 37 53 99 . 55 73 28 Level 5 7 | . . . . . . . . . . . . . . . . . . 9 44 46 . . . 8 3 High Security 5 | . . . . . . . . . . . . . . . . . . 9 13 . . . . 10 68 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3870 | . 130 81 646 294 . . 544 186 141 . . . . 85 455 393 286 2045 2296 1888 1522 1090 1457 2666 3870 Initial 1599 | . . . 19 217 . . . 186 . . . . . 85 1 245 112 82 1100 1205 1055 821 598 800 1599 Average 775 | . 49 18 477 242 . . 184 48 52 . . . . 48 138 298 242 1194 1632 1539 1406 946 1015 1428 2366 Influence Increases 18873 | . 417 81 1199 82 . 211 990 3 545 . 255 20 330 114 964 503 214 2273 1874 1105 897 423 1401 2404 2568 Destroy 0b10 Robot/C 9220 | . 240 60 700 60 . 160 460 . 320 . 200 20 280 60 460 200 80 660 840 580 420 280 700 1560 880 Destroy 0b10 Robot/NC 780 | . 20 . 95 5 . . 30 . 50 . . . . 15 20 10 5 60 90 90 30 30 55 60 115 Destroy Leader 1780 | . 56 10 210 10 . 20 116 . 100 . 40 . 50 16 54 20 . 114 212 116 94 50 94 210 188 Allied During Kill 2555 | . . 11 87 . . 31 103 . 19 . . . . . 353 193 85 834 428 210 67 . . . 134 Successful Hack 138 | . 26 . 31 . . . . . 12 . . . . 4 . . . . 14 . 12 . 24 15 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . . . 15 . . . 165 . . . . . . . 15 30 30 75 90 15 30 30 195 195 75 Anti-Garrison Action 650 | . . . . . . . . . . . . . . . . . . 300 . . 200 . . . 150 Destroy Structure 1725 | . . . 31 7 . . 71 3 29 . . . . 4 32 50 14 230 200 64 44 18 288 319 321 Lose Combat Pursuer 1005 | . 45 . . . . . 45 . 15 . 15 . . 15 30 . . . . 30 . 15 45 45 705 Influence Decreases 15265 | . 417 30 693 450 189 211 458 535 409 136 255 20 194 246 529 660 260 464 1722 1525 1313 819 1042 1161 1527 Entered New Map 7281 | . . . 32 340 189 . . 346 . 51 . . . 51 3 194 170 154 1044 1091 821 639 466 623 1067 Time Decay 6785 | . 397 30 601 110 . 191 428 100 389 85 255 20 194 195 466 386 70 190 498 374 452 180 506 518 150 Lost Part 249 | . 20 . . . . . 10 29 20 . . . . . . . . . 20 10 20 . 70 20 30 Lost Ally 950 | . . . 60 . . 20 20 60 . . . . . . 60 80 20 120 160 50 20 . . . 280 Squads Dispatched 147 | . 3 1 6 . . . 9 . 7 . . . . 1 2 . . 11 23 8 5 5 12 21 33 Investigation 11 | . 2 . 2 . . . 1 . . . . . . . . . . 1 1 . 1 . 2 1 . Extermination 22 | . . . . . . . 4 . 2 . . . . . . . . . 2 2 2 1 4 5 . Reinforcement 37 | . 1 . 4 . . . 3 . 5 . . . . 1 2 . . 2 5 2 1 3 1 5 2 Assault 66 | . . 1 . . . . 1 . . . . . . . . . . 6 13 4 . 1 5 9 26 Garrison 7 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 4 Intercept 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . . 2 . 2 . . . . . 1 . . 1 3 . . . 1 . . Haulers Reinforced 5 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Distress Signals 26 | . 2 . 6 . . . . . 2 . . . . . . 2 . 1 2 . 3 1 . 1 6 Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . . . . 14 14 23 20 Distress Signals 71 | . . . . . . . . . . . . . . . . . . . . . . 14 14 23 20 Times Spotted 625 | . 22 3 46 3 . 7 26 6 24 . 12 4 12 4 23 9 4 33 55 33 17 20 48 94 120 Peak Tracking Total 28 | . 4 3 5 3 . 4 4 1 5 . 5 2 5 2 2 5 2 6 9 8 5 6 8 21 28 Tactical Retreats 27 | . 2 . . . . . 1 . 1 . 1 . . 1 2 . . . . 1 . 1 3 3 11 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Traps Triggered 20 | . 3 . 1 . . . 2 . 1 . . . . . . . . . . 2 5 . 1 3 2 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Machines Disabled 72 | . . . 1 . . . 11 . . . . . . . 2 2 2 7 6 1 2 2 14 16 6 Max in Single Turn 4 | . . . 1 . . . 1 . . . . . . . 1 1 1 4 3 . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Machines Accessed 46 | . 10 . 9 . . . 1 . 3 1 1 3 . 2 . 1 . 1 2 1 4 . 2 5 . Terminals 21 | . 8 . 5 . . . . . . . . . . 1 . 1 . . . . . . 1 5 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 9 | . 1 . 2 . . . . . 2 . . . . . . . . . . 1 2 . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . Total Hacks 119 | . 25 . 23 . . . 2 . 7 1 1 21 . 3 . 1 . 2 8 1 11 . 3 10 . Successful 75 | . 16 . 15 . . . . . 4 1 1 21 . 3 . . . . 5 . 2 . 2 5 . Failed 43 | . 9 . 7 . . . 2 . 3 . . . . . . 1 . 2 3 1 9 . 1 5 . Catastrophic 5 | . . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 17 . 9 . . . 16 . 13 . . . . . 15 1 . 6 12 8 14 . 1 7 4 Terminals 48 | . 20 . 15 . . . . . . . . . . 1 . 1 . . . . . . 1 10 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Repair Stations 21 | . 4 . 5 . . . . . 5 . . . . . . . . . . 1 4 . 2 . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 2 . . . . . 2 . . . . 2 . . . . 3 . 5 . . . . Garrison Access 6 | . . . . . . . 2 . . . . . . . . . . 2 . . 2 . . . . Terminal Hacks 46 | . 10 . 6 . . . . . . 1 1 21 . 1 . . . . . . . . 1 5 . Record 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 4 . 2 . . . . . . . . 3 . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 5 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 11 | . 3 . 4 . . . . . 3 . . . . . . . . . . . . . 1 . . Scan Component 7 | . 2 . 2 . . . . . 2 . . . . . . . . . . . . . 1 . . Repair 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . Insert Component 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 3 . . . . . . . . . . . . . . . . . 1 . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 9 . 4 . . . 1 . 2 . . . . . . 1 . 1 1 1 3 . 1 2 . Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 4 . . . . . . 3 . . . . . . . . . . 1 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . . 13 . . . 15 . . 13 . . 10 . . . 11 . . . 2 9 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Repaired 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . Time 106 | . 26 . 58 . . . . . 22 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Total Allies 68 | . . 4 . . 4 . 6 1 3 . . . . . 18 5 . 4 5 4 . . . . 14 Largest Group 14 | . . 4 4 . 4 4 6 2 3 3 . . . . 13 14 11 13 6 3 1 . . . 6 Highest-Rated Group 972 | . . 71 71 . 160 160 407 170 210 210 . . . . 792 972 723 854 518 458 252 . . . 404 Highest-Rated Ally 269 | . . 31 31 . 42 42 85 85 70 70 . . . . 159 159 96 141 141 269 252 . . . 269 Zionite Dispatches 16 | . . . . . . . 3 . 1 . . . . . 3 . . 2 2 3 . . . . 2 Heavy 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . Light 4 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hero 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Thermal Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 10 | . . . . . . . 2 . . . . . . . . 4 . 2 . 2 . . . . . STAY 5 | . . . . . . . 1 . . . . . . . . 2 . 1 . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . DROP 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Ally Attacks 716 | . . 4 57 . . 23 47 25 10 . . . . . 82 68 38 125 94 50 17 . . . 76 Total Damage 30232 | . . 33 536 . . 536 2359 1520 145 . . . . . 2625 1867 1036 4665 3581 4853 1848 . . . 4628 Kills 150 | . . . 12 . . 3 15 3 . . . . . . 13 8 4 32 13 21 11 . . . 15 Allies Corrupted 6 | . . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 9072 | . . . . . . . 1477 490 203 . . . . 236 346 . . . 698 574 1047 365 1372 1514 750 Optics 749 | . . . . . . . . . . . . . . . . . . . . . . 154 594 1 . Sensors 5326 | . . . . . . . . . . . . . . 236 346 . . . 698 429 956 233 973 930 525 Terrain 274 | . . . . . . . . . . . . . . . . . . . . . . 273 . . 1 Seismic 2170 | . . . . . . . 1477 490 203 . . . . . . . . . . . . . . . . Jamming 5183 | . . . . . . . . . . . . . . . . . . . . 371 1047 365 1202 1497 701 Robot Analysis Total 154 | . 2 . . . . . . . . . . 152 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 . . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . 2 . 2 . . . . . 1 . . . 2 . 3 . . 2 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Unaware Analyses 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Turns Passed 23047 | 77 1205 214 1992 227 1659 879 1534 508 1386 540 694 548 444 413 1416 918 151 436 1526 871 1120 365 1373 1603 948 Spaces Moved 11274 | 44 614 125 837 108 823 388 782 249 672 334 356 217 254 173 725 482 79 198 680 401 546 137 584 782 684 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10787 | 42 614 125 837 108 823 388 782 249 672 334 356 217 254 173 725 482 79 198 680 401 546 137 584 636 345 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 163 162 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 152 152 152 Average Speed 166 | 155 160 160 187 200 200 214 162 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 156 152 155 Slowest Speed 240 | 160 160 160 200 200 200 216 162 240 160 160 160 160 160 160 160 240 160 160 160 160 160 160 232 240 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Microwarps 37 | . . . . . . . . . . . . . . . . . . . . . . . . 8 29 Exploration Rate (%) 47 | 4 98 25 85 26 90 55 20 85 23 54 51 80 44 5 87 71 70 22 19 13 77 7 56 51 18 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 41 | . 1 . 1 . 1 . 6 . . 1 1 30 . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . 4 . . . . 1 3 . 1 . . . . . . . . . . . . Spaces Dug 90 | . . . . . . . 1 . 10 . 1 13 . 1 . . . 3 2 3 7 3 13 11 22 Terrain Destroyed 822 | . . . 25 10 . 20 1 . 24 . 11 21 23 3 . 9 5 182 76 7 18 5 121 126 135 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 317 | . . . 2 . . . . . 12 . 11 20 . 3 . 9 5 14 51 6 16 5 31 52 80 AOE 488 | . . . 23 10 . 20 . . 12 . . . 23 . . . . 168 25 . . . 82 72 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Qua Res Tes Sec Acc Total 13864 | 50 742 129 1087 113 839 414 958 314 878 341 430 339 277 271 920 581 90 262 924 533 701 225 861 1002 583 Wait 851 | . 56 . 88 . . 2 38 3 91 . 41 37 14 63 26 13 . 37 91 35 46 21 46 81 22 Move 10802 | 43 613 124 836 107 822 387 782 248 671 333 355 216 253 172 724 481 78 197 680 400 545 136 583 643 373 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 2 9 . 20 . 6 2 17 5 8 2 2 6 . 4 7 14 1 2 9 9 12 2 12 18 6 Fast Attach 98 | 5 5 . 3 . . . 6 6 4 1 1 7 . . 2 5 . . 7 7 1 1 15 18 4 Attach 109 | . 2 . 2 . . . 5 6 3 . 3 7 . 4 . 1 . . 3 4 7 2 16 20 24 Detach 82 | . 2 . 1 . . . 4 4 3 . . 7 . 2 2 . . . 1 2 2 . 20 13 19 Swap 424 | . 2 . 23 2 4 5 32 5 28 2 4 10 4 9 14 20 2 . 43 22 36 25 51 55 26 Drop 231 | . 4 . 22 . 6 5 20 13 12 3 1 14 . 2 10 24 3 2 12 15 11 2 20 27 3 Fire 922 | . 46 5 88 3 1 13 39 24 50 . 20 35 6 15 29 23 6 24 71 37 40 30 93 124 100 Melee 10 | . . . . . . . 6 . . . . . . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 49 | . 3 . 4 1 . . 9 . 8 . 3 . . . 1 . . . 7 2 1 6 1 3 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Rewire 105 | . . . . . . . . . . . . . . . 105 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 412 | -10/Materials | Discovered new exit (range 8) 948 | -10/Materials | Discovered new exit (range 7) 1004 | -10/Materials | Discovered new exit (range 15) 1055 | -10/Materials | Repaired Lgt. Treads 1203 | -10/Materials | Discovered new exit (range 15) 1283 | -10/Materials | Entered Mines 1287 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1479 | -10/Mines | Discovered new exit (range 6) 1482 | -10/Mines | Met a Derelict testing a Signal Generator 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Accompanied by 4 allies 1497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -9/Materials | Discovered new exit (range 7) 2096 | -9/Materials | Discovered new exit (range 11) 2621 | -9/Materials | Repaired Med. Armor Plating 2729 | -9/Materials | Discovered new exit (range 15) 3058 | -9/Materials | Repaired Lgt. Treads+ 3136 | -9/Materials | Identified exit to Mines 3220 | -9/Materials | Central database locked down 3489 | -9/Materials | Entered Mines 3536 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3638 | -9/Mines | Discovered new exit (range 7) 3692 | -9/Mines | Discovered new exit (range 9) 3709 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3716 | -9/Mines | Entered Zion 3802 | -7/Zion | Found Prototype Device 3802 | -7/Zion | Identified Phasing AFG 4813 | -7/Zion | Given the Hacking Drone Bay 4817 | -7/Zion | Found Prototype Device 4818 | -7/Zion | Identified Hacking Drone Bay 4915 | -7/Zion | Learned location of Armory (-3) 5041 | -7/Zion | Met Imprinter 5073 | -7/Zion | Imprinted 5075 | -7/Zion | Declared Zion's savior 5343 | -7/Zion | Discovered new exit (range 15) 5375 | -7/Zion | Entered Proximity Caves 5375 | -6/Proximity Caves | Accompanied by 4 allies 5788 | -6/Proximity Caves | Spotted B-75 Beast 5867 | -6/Proximity Caves | Lost 3 allies 6235 | -6/Proximity Caves | Discovered new exit (range 6) 6254 | -6/Proximity Caves | Entered Factory 6254 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6382 | -6/Factory | Discovered new exit (range 3) 6549 | -6/Factory | Build established: Scavenger-Tank 6817 | -6/Factory | Zion Heavy squad teleported in 7141 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7229 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7230 | -6/Factory | Zion Thermal Resupply teleported in 7274 | -6/Factory | Zion Light squad teleported in 7304 | -6/Factory | P-60 Hacker assimilated allied F6-ICU(A) 7356 | -6/Factory | Found Prototype Protection 7356 | -6/Factory | Identified Zio. Weapon Casing 7523 | -6/Factory | Terminal network hard line cut 7654 | -6/Factory | First assault squad dispatched 7788 | -6/Factory | Manually triggered Chute Trap 7788 | -6/Factory | Sucked down chute 7788 | -6/Factory | Entered Waste 7789 | -6/Waste | Met a frightened Derelict 7817 | -6/Waste | Destroyed C-40 Crusher 7833 | -6/Waste | 2 allies followed down the chute 7868 | -6/Waste | Allies destroyed C-40 Crusher 7904 | -6/Waste | Destroyed C-40 Crusher 7934 | -6/Waste | Spotted C-40 Crusher 7942 | -6/Waste | Allies destroyed C-40 Crusher 7956 | -6/Waste | Spotted C-40 Crusher 7960 | -6/Waste | Allies destroyed C-40 Crusher 7963 | -6/Waste | Spotted C-40 Crusher 7986 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7995 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7997 | -6/Waste | Destroyed C-40 Crusher 8026 | -6/Waste | Lost 3 parts (1p2u) 8211 | -6/Waste | Discovered new exit (range 13) 8296 | -6/Waste | Entered Factory 8371 | -6/Factory | Repaired Weapon Cycler 9246 | -6/Factory | Discovered new exit (range 4) 9334 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9335 | -6/Factory | Zion Light squad teleported in 9384 | -6/Factory | Discovered new exit (range 7) 9419 | -6/Factory | Retrieved Zion intel report: Component Schematics 9622 | -6/Factory | Identified exit to Lower Caves 9682 | -6/Factory | Entered Lower Caves 9682 | -6/Lower Caves | Accompanied by 3 allies 9856 | -6/Lower Caves | Found Zio. Weapon Casing 9887 | -6/Lower Caves | Lost 3 allies 10148 | -6/Lower Caves | Discovered new exit (range 12) 10203 | -6/Lower Caves | Build established: Messiah-Tank 10222 | -6/Lower Caves | Entered another Lower Caves area 10598 | -6/Lower Caves | Entered a destroyed Warlord outpost 10902 | -6/Lower Caves | Discovered new exit (range 10) 10916 | -6/Lower Caves | Entered Data Miner 10916 | -6/Data Miner | Discovered new exit (range 6) 10949 | -6/Data Miner | Met Data Miner 10982 | -6/Data Miner | Learned location of Section 7 (-2) 10982 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11005 | -6/Data Miner | Received God Mode back door access code from Data Miner 11097 | -6/Data Miner | Destroyed Data Miner 11106 | -6/Data Miner | Interfaced with the Data Conduit 11236 | -6/Data Miner | Lost 3 parts (2u1w) 11253 | -6/Data Miner | Found Exp. Thermal Shield 11350 | -6/Data Miner | Found Exp. Thermal Shield 11371 | -6/Data Miner | Found Prototype Hackware 11371 | -6/Data Miner | Identified System Mapper 11376 | -6/Data Miner | Found Prototype Hackware 11378 | -6/Data Miner | Found Prototype Hackware 11464 | -6/Data Miner | Entered Proximity Caves 11495 | -5/Proximity Caves | Build established: Scavenger-Tank 11586 | -5/Proximity Caves | Learned Factory terminal intel 11886 | -5/Proximity Caves | Discovered new exit (range 12) 11908 | -5/Proximity Caves | Entered Factory 11908 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11909 | -5/Factory | Loaded intel: 272 machine locations 11910 | -5/Factory | Loaded intel: 27 terminal locations 12219 | -5/Factory | Identified Quantum Router 12219 | -5/Factory | Identified Deep Network Scanner 12314 | -5/Factory | Discovered new exit (range 6) 12319 | -5/Factory | Identified exit to Extension 12321 | -5/Factory | Entered Extension 12322 | -5/Extension | Loaded intel: 25 machine locations 12361 | -5/Extension | Zion Heavy squad teleported in 12451 | -5/Extension | Found Zio. Weapon Casing 12708 | -5/Extension | Rescued A7 13096 | -5/Extension | Build established: Commander-Tank 13164 | -5/Extension | Spotted B-75 Beast 13170 | -5/Extension | Allies destroyed B-75 Beast 13191 | -5/Extension | Spotted B-75 Beast 13195 | -5/Extension | Allies destroyed B-75 Beast 13377 | -5/Extension | Zion Light squad teleported in 13383 | -5/Extension | Zion Light squad teleported in 13498 | -5/Extension | Build established: Scavenger-Tank 13526 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 13702 | -5/Extension | Discovered new exit (range 10) 13704 | -5/Extension | Discovered new exit (range 6) 13715 | -5/Extension | Identified exit to Factory 13724 | -5/Extension | Identified exit to Cetus 13737 | -5/Extension | Entered Cetus 13737 | -5/Cetus | Accompanied by 13 allies (A7) 13738 | -5/Cetus | Loaded intel: 24 machine locations 13742 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13758 | -5/Cetus | Spotted Cetus Guard 13758 | -5/Cetus | Spotted Cetus Guard 13760 | -5/Cetus | Spotted Cetus Guard 13761 | -5/Cetus | Spotted Cetus Guard 13767 | -5/Cetus | Allies destroyed Cetus Guard 13771 | -5/Cetus | Allies destroyed Cetus Guard 13773 | -5/Cetus | Allies destroyed Cetus Guard 13776 | -5/Cetus | Allies destroyed Cetus Guard 13791 | -5/Cetus | Found Zio. Weapon Casing 13815 | -5/Cetus | Found Zio. Weapon Casing 13950 | -5/Cetus | Started Cetus Manufacturing Module 13968 | -5/Cetus | Escorted A7 to Cetus Mainframe 13975 | -5/Cetus | Manufactured an Enhanced Grunt 13996 | -5/Cetus | Discovered new exit (range 16) 14000 | -5/Cetus | Manufactured an Enhanced Grunt 14025 | -5/Cetus | Manufactured an Enhanced Grunt 14025 | -5/Cetus | Spotted Cetus Guard 14025 | -5/Cetus | Spotted Cetus Guard 14030 | -5/Cetus | Spotted Cetus Guard 14034 | -5/Cetus | Spotted Cetus Guard 14035 | -5/Cetus | Destroyed Cetus Guard 14035 | -5/Cetus | Destroyed Cetus Guard 14038 | -5/Cetus | Destroyed Cetus Guard 14038 | -5/Cetus | Destroyed Cetus Guard 14050 | -5/Cetus | Manufactured an Enhanced Grunt 14068 | -5/Cetus | Discovered exit to Factory (range 16) 14075 | -5/Cetus | Manufactured an Enhanced Grunt 14076 | -5/Cetus | Scared off Revision 17 14265 | -5/Cetus | Murdered A7 14271 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14487 | -5/Cetus | Security sweep announced 14586 | -5/Cetus | Identified exit to Archives 14622 | -5/Cetus | Build established: Messiah-Tank 14655 | -5/Cetus | Entered Archives 14655 | -5/Archives | Accompanied by 12 allies 14656 | -5/Archives | Loaded intel: 8 machine locations 14697 | -5/Archives | Found Zio. Weapon Casing 14731 | -5/Archives | Discovered new exit (range 16) 14748 | -5/Archives | Discovered exit to Factory (range 16) 14783 | -5/Archives | Identified exit to Hub_04(d) 14806 | -5/Archives | Entered Hub_04(d) 14806 | -5/Hub_04(d) | Accompanied by 10 allies 14807 | -5/Hub_04(d) | Loaded intel: 108 machine locations 14822 | -5/Hub_04(d) | Zion Hacker squad teleported in 14826 | -5/Hub_04(d) | Garrison activated, responded to threat 14871 | -5/Hub_04(d) | Zion hero teleported in (1C-UTU) 14887 | -5/Hub_04(d) | Garrison activated, responded to threat 14899 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 15002 | -5/Hub_04(d) | Found Exp. Thermal Shield 15021 | -5/Hub_04(d) | Lost 3 allies 15106 | -5/Hub_04(d) | First assault squad dispatched 15159 | -5/Hub_04(d) | Network Hub disabled 15199 | -5/Hub_04(d) | High security lockdown imminent 15242 | -5/Hub_04(d) | Entered Factory 15242 | -4/Factory | Accompanied by 5 allies (1C-UTU) 15242 | -4/Factory | Evolved 2 slots: Utility x2 15243 | -4/Factory | Loaded intel: 272 machine locations 15549 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 15637 | -4/Factory | Fabricated Adv. Remote Force Field (x1) 15771 | -4/Factory | Found Prototype Slashing Weapon 15771 | -4/Factory | Identified 1C-UTU's Sword "Lootmaker" 15777 | -4/Factory | Found Prototype Slashing Weapon 15777 | -4/Factory | Identified 1C-UTU's Sword "Choppy" 15818 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 15819 | -4/Factory | Zion Fire squad teleported in 15883 | -4/Factory | Garrison activated, responded to threat 15992 | -4/Factory | First assault squad dispatched 16090 | -4/Factory | Intercept squad dispatched 16105 | -4/Factory | Spotted Tracker 16114 | -4/Factory | Destroyed Tracker 16132 | -4/Factory | Found Exp. Targeting Computer 16159 | -4/Factory | Spotted Combat Programmer 16177 | -4/Factory | Destroyed Combat Programmer 16423 | -4/Factory | Zion Heavy squad teleported in 16457 | -4/Factory | Build established: Scavenger-Tank 16466 | -4/Factory | Found Zio. Weapon Casing 16565 | -4/Factory | High security lockdown imminent 16607 | -4/Factory | Destroyed 9 combat bots 16645 | -4/Factory | High security lockdown engaged 16758 | -4/Factory | Discovered new exit (range 5) 16765 | -4/Factory | Identified exit to Research 16768 | -4/Factory | Entered Research 16768 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16769 | -3/Research | Identified exit to Armory 16770 | -3/Research | Loaded intel: 137 machine locations 16938 | -3/Research | Found Fusion Bomb Launcher 17002 | -3/Research | Zion Experimental squad teleported in 17018 | -3/Research | First assault squad dispatched 17061 | -3/Research | Spotted B-86 Titan 17076 | -3/Research | Allies destroyed B-86 Titan 17174 | -3/Research | Zion Heavy squad teleported in 17460 | -3/Research | Zion Kinetic Resupply teleported in 17514 | -3/Research | Discovered new exit (range 14) 17637 | -3/Research | Identified exit to Quarantine 17639 | -3/Research | Entered Quarantine 17639 | -3/Quarantine | Accompanied by 1 ally 17640 | -3/Quarantine | Loaded intel: 52 machine locations 17878 | -3/Quarantine | Retrieved Zion intel report: Main Access 17878 | -3/Quarantine | Identified exit to Research 17886 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 17890 | -3/Quarantine | Found Gamma Bomb Array 18220 | -3/Quarantine | Intercept squad dispatched 18223 | -3/Quarantine | Spotted Tracker 18223 | -3/Quarantine | Spotted Tracker 18223 | -3/Quarantine | Spotted Combat Programmer 18223 | -3/Quarantine | Spotted Combat Programmer 18227 | -3/Quarantine | System corruption reached 10% 18247 | -3/Quarantine | Destroyed Tracker 18267 | -3/Quarantine | Destroyed Tracker 18276 | -3/Quarantine | Destroyed Combat Programmer 18286 | -3/Quarantine | Destroyed Combat Programmer 18445 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18487 | -3/Quarantine | Found Alien Artifact 18553 | -3/Quarantine | Found Alien Impact Weapon 18732 | -3/Quarantine | Found Alien Reactor 18759 | -3/Quarantine | Entered Research 18759 | -2/Research | Evolved 2 slots: Utility x2 18760 | -2/Research | Loaded intel: 120 machine locations 19009 | -2/Research | First assault squad dispatched 19086 | -2/Research | Discovered new exit (range 12) 19122 | -2/Research | Identified exit to Testing 19124 | -2/Research | Entered Testing 19125 | -2/Testing | Loaded intel: 85 machine locations 19140 | -2/Testing | Found Prototype Energy Cannon 19140 | -2/Testing | Identified Cld. Nova Cannon 19300 | -2/Testing | Found Prototype Protection 19300 | -2/Testing | Identified SHELL Armor 19357 | -2/Testing | Found Prototype Device 19357 | -2/Testing | Identified Exp. Hardlight Generator 19374 | -2/Testing | First assault squad dispatched 19457 | -2/Testing | Identified Matter Drive 19527 | -2/Testing | Lost 5 parts (1p3u1w) 19776 | -2/Testing | Destroyed 10 combat bots 19781 | -2/Testing | Found Prototype Energy Cannon 19781 | -2/Testing | Identified Imp. Potential Cannon 19853 | -2/Testing | Found Exp. Targeting Computer 19881 | -2/Testing | Found Zero-point Reactor 20002 | -2/Testing | Build established: Scavenger-Gunner 20107 | -2/Testing | System corruption reached 10% 20152 | -2/Testing | Found Prototype Ballistic Cannon 20152 | -2/Testing | Identified Perforator 20259 | -2/Testing | Identified Core Stripper 20317 | -2/Testing | Spotted Fortress 20333 | -2/Testing | Destroyed Fortress 20359 | -2/Testing | Found Vortex Chain Reactor 20363 | -2/Testing | Found Vortex Chain Reactor 20368 | -2/Testing | Found Exp. EM Shield 20378 | -2/Testing | Found Prototype Device 20378 | -2/Testing | Identified Exp. Force Field 20381 | -2/Testing | Identified Core Reset Matrix 20381 | -2/Testing | Used Core Reset Matrix 20385 | -2/Testing | Sensed 1 artifact in vicinity 20424 | -2/Testing | Terminal network hard line cut 20491 | -2/Testing | Discovered new exit (range 5) 20491 | -2/Testing | Discovered new exit (range 6) 20496 | -2/Testing | Identified exit to Section 7 20497 | -2/Testing | Entered Section 7 20498 | -2/Section 7 | Detected hypermatrix surge 20498 | -2/Section 7 | Sensed 22 artifacts in vicinity 20521 | -2/Section 7 | Found Integrated Reactor 20521 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20646 | -2/Section 7 | Found Microwarp Drive 20730 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 20737 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 20751 | -2/Section 7 | Found Integrity Redistributor 20751 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-194) 20997 | -2/Section 7 | First assault squad dispatched 21004 | -2/Section 7 | Spotted S7 Guard 21022 | -2/Section 7 | Found Core Regenerator 21099 | -2/Section 7 | Spotted Executioner 21099 | -2/Section 7 | Spotted Executioner 21100 | -2/Section 7 | Destroyed Executioner 21138 | -2/Section 7 | Destroyed Executioner 21150 | -2/Section 7 | Found Prototype Processor 21150 | -2/Section 7 | Identified Exp. Core Analyzer 21164 | -2/Section 7 | Found Exp. Core Analyzer 21238 | -2/Section 7 | Found Transdimensional Reconstructor 21313 | -2/Section 7 | Spotted Striker 21313 | -2/Section 7 | Spotted Striker 21340 | -2/Section 7 | Destroyed Striker 21356 | -2/Section 7 | Destroyed Striker 21423 | -2/Section 7 | Scanned by Researcher 21576 | -2/Section 7 | Found Sigix Sheargun 21580 | -2/Section 7 | Found Sigix Sheargun 21588 | -2/Section 7 | Found Sigix Shearcannon 21597 | -2/Section 7 | Spotted Executioner 21597 | -2/Section 7 | Spotted Executioner 21608 | -2/Section 7 | Spotted B-99 Colossus 21632 | -2/Section 7 | Found Integrated Dissipator 21632 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21691 | -2/Section 7 | Found LRC Inertial Stabilizer 21691 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 21696 | -2/Section 7 | Found LRC Matter Compressor 21696 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21705 | -2/Section 7 | Found LRC Insulator 21705 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 21764 | -2/Section 7 | Terminal network hard line cut 21771 | -2/Section 7 | Found Integrity Redistributor 21773 | -2/Section 7 | Found Integrity Redistributor 21820 | -2/Section 7 | Intercept squad dispatched 21822 | -2/Section 7 | Spotted Tracker 21822 | -2/Section 7 | Spotted Tracker 21827 | -2/Section 7 | Spotted Combat Programmer 21830 | -2/Section 7 | Destroyed Tracker 21833 | -2/Section 7 | Destroyed Tracker 21847 | -2/Section 7 | Destroyed Combat Programmer 21850 | -2/Section 7 | Spotted Combat Programmer 21853 | -2/Section 7 | Destroyed Combat Programmer 21927 | -2/Section 7 | High security lockdown imminent 21951 | -2/Section 7 | Found Prototype Ballistic Gun 21951 | -2/Section 7 | Identified Multirail 21960 | -2/Section 7 | Destroyed 8 combat bots 21990 | -2/Section 7 | Core integrity fell below 50% 22007 | -2/Section 7 | High security lockdown engaged 22015 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 22023 | -2/Section 7 | Destroyed 8 combat bots 22027 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-301) 22055 | -2/Section 7 | Discovered new exit (range 13) 22098 | -2/Section 7 | Identified exit to Access 22100 | -2/Section 7 | Entered Access 22100 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22101 | -1/Access | Destroyed 22 combat bots 22320 | -1/Access | Zion Experimental squad teleported in 22343 | -1/Access | Zion hero teleported in (AD-0RF) 22350 | -1/Access | First assault squad dispatched 22373 | -1/Access | Spotted B-99 Colossus 22378 | -1/Access | Allies destroyed B-99 Colossus 22400 | -1/Access | High security lockdown imminent 22402 | -1/Access | Garrison activated, responded to threat 22411 | -1/Access | Garrison activated, responded to threat 22423 | -1/Access | Build established: Alien-Gunner 22480 | -1/Access | High security lockdown engaged 22755 | -1/Access | Intercept squad dispatched 22788 | -1/Access | Spotted Tracker 22790 | -1/Access | Spotted Tracker 22795 | -1/Access | Destroyed Tracker 22799 | -1/Access | Destroyed Tracker 22815 | -1/Access | Spotted Investigator 22822 | -1/Access | Destroyed Investigator 22825 | -1/Access | Spotted Combat Programmer 22825 | -1/Access | Warped through subspace 22850 | -1/Access | Destroyed 12 combat bots 22856 | -1/Access | Destroyed Combat Programmer 22869 | -1/Access | Spotted Executioner 22874 | -1/Access | Destroyed Executioner 22874 | -1/Access | Spotted Executioner 22875 | -1/Access | Spotted Striker 22875 | -1/Access | Spotted Executioner 22875 | -1/Access | Spotted Striker 22875 | -1/Access | Spotted Striker 22875 | -1/Access | Spotted Striker 22875 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-215) 22883 | -1/Access | Spotted Combat Programmer 22921 | -1/Access | Core integrity fell below 50% 22958 | -1/Access | Destroyed Striker 22964 | -1/Access | Destroyed Striker 22969 | -1/Access | Destroyed Striker 22974 | -1/Access | Spotted Executioner 22978 | -1/Access | Spotted Executioner 22986 | -1/Access | Emitted hypermatrix ping 22986 | -1/Access | System corruption reached 10% 22991 | -1/Access | Assembled emerged from beneath the floor 23000 | -1/Access | Destroyed 8 combat bots 23017 | -1/Access | Assembled emerged from beneath the floor 23027 | -1/Access | Spotted B-99 Colossus 23027 | -1/Access | Spotted B-99 Colossus 23028 | -1/Access | Core integrity fell below 20% 23045 | -1/Access | Discovered new exit (range 5) 23046 | -1/Access | Lost 3 parts (1p1u1w) 23047 | -1/Access | Identified exit to Surface 23048 | *** | Heading to fleet! Last Messages --------------- 23037_ Slug penetrates Sealed Heavy Doors. 23037_ Penetrated by Slug. 23037_ Slug penetrates Sealed Heavy Doors. 23038_ Penetrated by Slug. 23038_ Slug penetrates Sealed Heavy Doors. 23038_ System corrupted: Cld. Nova Cannon failed to cycle. 23040_ Slug penetrates Sealed Heavy Doors. 23040_ Penetrated by Slug. 23040_ Slug penetrates Sealed Heavy Doors. 23041_ B-99 Colossus activates siege mode. 23041_ Penetrated by Slug. 23041_ Slug penetrates Sealed Heavy Doors. 23042_ Microwarped (distance 3). 23043_ System corrupted: Cld. Nova Cannon failed to cycle. 23045_ Slug penetrates Sealed Heavy Doors. 23045_ Main Access Shell breached. 23045_ EXIT=FOUND 23047_ EXIT=IDENTIFIED: SURFACE 23047_ Microwarped (distance 5). [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########??####?????????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????# %% "??" ??????????????????????????? | | ??####+### BB """" """"""?????????????????????? | | ??#% % "?????????????????????? | | ### %%"""" " "@ "?????????????????????? | | # "??" " "" "?????????????????????? | | # "??" " "?????????????????????? | | # ### "??" """"""?????????????????????? | | # #?# "??" ??????????????????????????? | | # #?# "??" ??????????????????????????? | | + #?#########??###??????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | " #?????????????????????????????????????????? | | ### *% #?????????????????????????????????????????? | | ??#^ #????????????????????????????????##???????? | | ??#%!% ############+################# ###?????? | | ??#=!% % ??? | | ??# % ??? | | ??# = ################ ##### #???????? | | ??# # ???????????# #????????????????? | | ??+ / ????????????# #????????????????? | | ??# # ?????????# #????????????????? | | ??# # !!???????# = ################## | | ??# #? !! ?????# | | ??# #? !! ?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 107 Energy Capacity 770 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 100 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- Imp. Diametric Drive | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Cld. Linear Gravjet | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Exp. Myomer Leg | -2/Section 7 | Z-intel Hvy. Neutron Cannon | -2/Section 7 | Z-intel Exp. Biometal Medium Treads | -2/Section 7 | Z-intel Graviton Reactor | -2/Section 7 | Z-intel Ragnarok Missile Launcher | -2/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Adv. Remote Force Field | x1 | -4/Factory Repaired ---------- Lgt. Treads | 45% | -10/Materials Med. Armor Plating | 53% | -9/Materials Lgt. Treads | 74% | -9/Materials Weapon Cycler | 40% | -6/Factory Studied --------- None Alien Tech Used ----------------- Matter Drive Core Stripper Core Reset Matrix Integrated Reactor Integrity Redistributor Microwarp Drive Sigix Sheargun Integrated Dissipator LRC Inertial Stabilizer LRC Matter Compressor LRC Insulator Core Regenerator Transdimensional Reconstructor Sigix Shearcannon Achievements -------------- Data Run Challenges ------------ None Game ------ Seed SchematicLatentBallwheel Manual? 0 Play Time 05:33:13 Cumulative 610.0 hours Start 2026.08.26 @ 19:52:19 End 2026.08.27 @ 12:31:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type 2 Total 37 Types 16/4/6/2/1/2/2/2/1/1 Lore% 90 Gallery% 82 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: d22a10cc-6fd2-414b-a3e0-41a67e2b6a6f