Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 12:33:26 Player: JB Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (157) 785 Value Destroyed (3939) 3939 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 9571 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 37 Cogmind --------- Core Integrity 692/1000 Matter 263/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Cooled VTOL Module Biomechanical Wings Biomechanical Wings > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Micro Fission Core Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Microactuators Microactuators Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Advanced Launcher Guidance Computer Advanced Hacking Suite Long-range Missile Launcher [Rating: 82] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 8 | . . . 2 . 2 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 129 | 7 6 1 26 35 10 15 2 . 27 Power 19 | 1 1 . 4 2 2 1 . . 8 Engine 6 | 1 1 . 2 1 1 . . . . Core 8 | . . . 2 1 . . . . 5 Reactor 5 | . . . . . 1 1 . . 3 Propulsion 40 | 2 1 1 7 13 4 3 . . 9 Treads 24 | 2 1 1 7 13 . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . . . . . 4 3 . . 9 Utility 32 | 2 2 . 2 9 3 7 2 . 5 Device 10 | 1 2 . 2 1 . 1 . . 3 Storage 3 | 1 . . . 2 . . . . . Processor 3 | . . . . 1 1 1 . . . Hackware 14 | . . . . 3 2 5 2 . 2 Protection 2 | . . . . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 2 . 13 11 1 4 . . 5 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 1 2 . 10 9 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . . 3 1 . 3 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . 1 1 1 . . 1 Piercing Weapon 2 | . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 2 . . 3 Parts Lost 33 | . 3 1 12 4 . 1 . . 12 Power 5 | . 1 . 2 1 . . . . 1 Propulsion 11 | . 1 1 3 1 . 1 . . 4 Utility 10 | . . . 2 2 . . . . 6 Weapon 7 | . 1 . 5 . . . . . 1 Highest Loss Streak 9 | . 2 1 3 2 . 1 . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 67 94 92 92 88 88 84 Engine 4 | . 13 14 4 3 4 . . . . Core 2 | . . . 4 5 . . . . 2 Reactor 1 | . . . . . 2 6 5 5 2 Treads 16 | . 28 28 19 33 . . . . . Flight 9 | . . . . . 30 25 17 17 20 Device 6 | . 14 14 5 1 7 6 5 5 7 Storage 6 | . 14 14 11 8 . . . . . Processor 3 | . . . . 6 7 5 5 5 5 Hackware 18 | . . . . 13 30 40 47 47 37 Energy Gun 1 | . 7 . . . . . . . . Ballistic Gun 11 | . 19 28 20 16 . . . . . Slashing Weapon 2 | . . . . . 7 6 5 5 2 Peak Build Rating 82 | 7 8 8 15 36 47 69 68 72 82 Average Rating 33 | 4 7 7 10 29 43 59 67 68 68 On Entrance 31 | . 7 8 8 13 32 47 60 68 69 Naked Turns . | . . . . . . . . . . Heaviest Build 26 | 14 14 14 19 26 18 24 16 18 23 Greatest Support 80 | 40 40 40 40 80 20 22 16 18 23 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 5 Most Carried 10 | 3 8 7 8 10 10 5 4 5 5 Average Carried 6 | 1 7 6 7 8 4 4 3 4 4 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 5 Final Carried 10 | 3 7 7 8 10 5 5 4 5 2 Class Distribution -------------------- 37% | Scavenger-Mutant 31% | Wizard-Sprinter 22% | Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Matter Collected 2897 | 206 227 62 730 1054 100 110 . 190 218 Remotely . | . . . . . . . . . . Salvage Created 5953 | 27 420 300 1319 1669 336 793 . . 1089 Parts 369 | 2 35 11 92 125 19 35 . . 50 Haulers Intercepted 17 | . 2 . 5 3 1 3 . . 3 Recyclers Shooed 7 | . . 4 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 86 | . 10 3 27 30 3 6 . . 7 Melee 8 | . . . . . 3 2 . . 3 Guns 59 | . 10 3 20 26 . . . . . AOE 19 | . . . 7 4 . 4 . . 4 Classes Destroyed 14 | 1 5 3 3 1 1 . . . . Worker 13 | . . 1 1 6 . 1 . . 4 Builder 6 | . . 1 . 2 1 . . . 2 Tunneler 2 | 1 . . . . . . . . 1 Hauler 17 | . 2 . 5 3 1 3 . . 3 Recycler 6 | . . 1 1 1 . 1 . . 2 Mechanic 1 | . 1 . . . . . . . . Operator 17 | . 1 . 2 5 3 3 . . 3 Watcher 9 | . . . 3 2 1 2 . . 1 Swarmer 27 | . 6 . 7 11 1 2 . . . Grunt 39 | . 4 3 13 9 . 4 . . 6 Brawler 1 | . . . 1 . . . . . . Sentry 15 | . . . 6 7 1 . . . 1 Hunter 3 | . . . . 3 . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 7 | 1 5 3 5 6 3 4 . . 7 Combat Bots Only 6 | . 5 1 3 4 1 4 . . 6 Max Kills in Single Turn 4 | 1 1 1 4 4 1 3 . . 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 3 4 . 3 . . 2 Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 549 | . 61 23 181 151 18 53 1 . 61 Missed 156 | . 9 6 44 35 8 30 . . 24 Damage Taken 5541 | . 613 244 1721 1542 151 323 19 . 928 Core 1091 | . 83 48 300 111 60 181 . . 308 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 105 | . . . . . . . . . 105 Core Remaining (%) 70 | 100 . 47 25 79 91 78 . . . Volleys Fired 332 | 1 55 30 122 112 . 9 . . 3 Largest 2 | 2 2 2 2 2 . 1 . . 1 Hottest 64 | 60 60 40 53 64 . 43 . . 43 Shots Fired 609 | 2 98 60 225 212 . 9 . . 3 Gun 586 | 2 98 60 215 211 . . . . . Cannon . | . . . . . . . . . . Launcher 23 | . . . 10 1 . 9 . . 3 Special . | . . . . . . . . . . Kinetic 544 | 1 57 60 215 211 . . . . . Thermal 42 | 1 41 . . . . . . . . Explosive 22 | . . . 10 . . 9 . . 3 Electromagnetic 1 | . . . . 1 . . . . . Robot Hit Streak 13 | 2 10 12 13 12 . 7 . . 4 Robot Miss Streak 5 | . 5 3 4 4 . 2 . . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 4 | . . . 1 3 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 485 | 2 66 45 148 130 18 28 . . 48 Core Hits 248 | 1 26 20 73 75 7 18 . . 28 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . 1 1 . 2 . . 4 Destroy 2 | . . . 1 1 . . . . . Sever 3 | . . . . . . 2 . . 1 Impale 3 | . . . . . . . . . 3 Melee Attacks 202 | . . . . . 35 74 3 . 90 Impact . | . . . . . . . . . . Slashing 155 | . . . . . 35 74 3 . 43 Piercing 47 | . . . . . . . . . 47 Sneak Attacks 25 | . . . . . 5 7 . . 13 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 12373 | 24 736 359 2320 2728 1284 2018 . . 2904 Guns 5011 | 24 736 352 1528 2371 . . . . . Cannons . | . . . . . . . . . . Explosions 2166 | . . . 792 352 . 494 . . 528 Melee 5184 | . . . . . 1284 1524 . . 2376 Ramming 12 | . . 7 . 5 . . . . . Kinetic 4624 | 12 361 352 1528 2371 . . . . . Thermal 470 | 12 375 . . 83 . . . . . Explosive 2038 | . . . 792 224 . 494 . . 528 Electromagnetic 45 | . . . . 45 . . . . . Impact . | . . . . . . . . . . Slashing 4329 | . . . . . 1284 1524 . . 1521 Piercing 855 | . . . . . . . . . 855 Highest Corruption 5 | . . . 5 1 . . . . . Average Corruption 4 | . . . 4 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . 31 1 . . . . . Message Errors 10 | . . . 9 1 . . . . . Matter Fused 6 | . . . 6 . . . . . . Heat Flow Errors 3 | . . . 3 . . . . . . Energy Discharges 3 | . . . 3 . . . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 3 | . . . 3 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . Misfires 3 | . . . 3 . . . . . . Alerts 1 | . . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1264 | . . . 27 . 365 349 . . 523 Projectiles . | . . . . . . . . . . Explosions 137 | . . . 27 . . 11 . . 99 Melee 1127 | . . . . . 365 338 . . 424 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 267 | . 8 . 23 24 . . . . 212 Shots 9 | . 1 . 3 1 . . . . 4 Rammed 3 | . 1 1 . 1 . . . . . Targets Rammed 3 | . 1 1 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . 231 5 267 21 . 12 . . 17 Average Temperature 49 | . 114 5 39 4 . 10 . . 10 Received Heat Transfer 1893 | . 276 150 648 468 18 54 9 . 270 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 875 | 25 850 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Peak Influence 872 | 5 228 137 535 872 458 615 282 98 531 Initial 396 | . 3 37 53 186 396 186 246 98 68 Average 280 | . 91 100 253 406 371 300 267 98 372 Maximum Alert Level 3 | . 1 . 2 3 2 2 1 . 2 Low Security (%) 31 | 100 92 100 31 7 . 15 . 100 5 Level 1 47 | . 7 . 52 56 55 66 100 . 63 Level 2 17 | . . . 16 23 44 18 . . 30 Level 3 2 | . . . . 12 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 2 . 3 5 6 9 . . 11 Investigation 10 | . 1 . . . 1 5 . . 3 Extermination 3 | . . . . . 1 1 . . 1 Reinforcement 18 | . 1 . 2 4 4 3 . . 4 Assault 2 | . . . 1 . . . . . 1 Garrison 3 | . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Distress Signals 21 | . 1 . 10 8 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 203 | . 20 4 43 50 11 37 2 . 36 Peak Tracking Total 8 | . 4 2 6 6 5 8 2 . 7 Tactical Retreats 28 | . . . 3 4 3 9 1 . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Traps Triggered 11 | . . . 1 5 2 . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . . . . . . 4 . . 6 Reprogrammed 6 | . . . . . 6 . . . . Reused 2 | . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Disabled 12 | . 2 . 1 4 . . . . 5 Max in Single Turn 2 | . 1 . 1 2 . . . . 2 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Accessed 44 | . 1 . 2 3 8 18 . . 12 Terminals 27 | . 1 . 2 3 3 12 . . 6 Fabricators 10 | . . . . . 4 4 . . 2 Repair Stations 2 | . . . . . . . . . 2 Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 123 | . 5 . 7 4 23 45 . . 39 Successful 77 | . 1 . 2 1 14 29 . . 30 Failed 45 | . 4 . 5 3 9 15 . . 9 Catastrophic 5 | . . . 1 1 . 2 . . 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 83 | . 5 . 7 4 12 33 . . 22 Terminals 89 | . 5 . 7 4 15 32 . . 26 Fabricators 17 | . . . . . 5 7 . . 5 Repair Stations 6 | . . . . . . . . . 6 Recycling Units 4 | . . . . . 3 1 . . . Scanalyzers 5 | . . . . . . 5 . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 40 | . . . 1 . 6 17 . . 16 Part Schematic 3 | . . . . . . 2 . . 1 Prototype ID Bank 2 | . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . Machine Index 2 | . . . . . . 1 . . 1 Alert Level 3 | . . . . . 1 2 . . . Unreport Threat 2 | . . . . . 1 . . . 1 Disarm Traps 2 | . . . . . . 1 . . 1 Reprogram Traps 1 | . . . . . 1 . . . . Dispatch Records 3 | . . . . . . 1 . . 2 Patrol Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . . 1 . . . Assault Status 1 | . . . . . 1 . . . . Recall Investigation 6 | . . . . . 1 2 . . 3 Recall Extermination 1 | . . . . . . 1 . . . Recall Reinforcements 5 | . . . . . . 3 . . 2 Recall Assault 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 Registered Components 1 | . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . 1 Fabricator Hacks 14 | . . . . . 4 6 . . 4 Network Status 1 | . . . . . 1 . . . . Load Schematic 5 | . . . . . . 3 . . 2 Build 8 | . . . . . 3 3 . . 2 Repair Station Hacks 6 | . . . . . . . . . 6 Scan Component 3 | . . . . . . . . . 3 Repair 3 | . . . . . . . . . 3 Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . . 4 . . . Insert Component 2 | . . . . . . 2 . . . Analyze 2 | . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . . . 2 Unlock Access 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 9 | . 1 . 1 1 2 2 . . 2 Terminals 6 | . 1 . 1 1 1 . . . 2 Track 1 | . . . . . . . . . 1 Operators 5 | . 1 . 1 1 1 . . . 1 Fabricators 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . Reject 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 5 | . . . . 1 . 3 . . 1 Used 1 | . . . . . . 1 . . . Hacking Detections 35 | . 1 . 2 3 7 15 . . 7 Full Trace Events 8 | . 1 . . . . 4 . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 5 . . 1 Parts Built 11 | . . . . . 6 3 . . 2 Authchips . | . . . . . . . . . . Time 497 | . . . . . 124 186 . . 187 Total Part Build Rating 60 | . . . . . 36 14 . . 10 Parts Repaired 3 | . . . . . . . . . 3 Time 84 | . . . . . . . . . 84 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . Largest Group 20 | . . . . . . . . 20 2 Highest-Rated Group 714 | . . . . . . . . 714 75 Highest-Rated Ally 50 | . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 480 | . . . . . . . . . 480 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Turns Passed 6977 | 68 998 386 1242 1465 476 1220 142 110 870 Spaces Moved 7083 | 34 481 186 515 630 879 2464 242 325 1327 Core 2 | 2 . . . . . . . . . Treads 1844 | 32 481 186 515 630 . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5237 | . . . . . 879 2464 242 325 1327 Fastest Speed 28 | 50 160 160 160 160 31 29 32 28 28 Average Speed 64 | 153 160 160 160 168 31 29 32 31 30 Slowest Speed 170 | 160 160 160 160 170 31 99 32 32 107 Overloaded Moves 37 | . . . . . . . . 13 24 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . 1 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 78 47 58 53 23 47 5 96 35 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 124 | . . . . . 12 83 3 . 26 Terrain Destroyed 272 | . . . 48 15 12 136 3 . 58 Melee 78 | . . . . . 12 37 3 . 26 Projectile 2 | . . . . 2 . . . . . AOE 191 | . . . 48 12 . 99 . . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total 8612 | 44 618 226 737 817 1018 2835 302 333 1682 Wait 740 | . 60 8 52 11 73 258 54 1 223 Move 7063 | 33 480 185 514 629 876 2453 242 324 1327 Hop 6 | . . . . . 1 5 . . . Pick Up 55 | 3 10 1 10 11 9 6 1 2 2 Fast Attach 69 | 7 2 . 8 21 . 8 . . 23 Attach 32 | . 3 1 7 2 8 6 2 . 3 Detach 7 | . 1 . 1 . . 3 . 1 1 Swap 28 | . 1 . 11 12 2 1 . . 1 Drop 77 | . 5 . 12 18 14 12 . 5 11 Fire 332 | 1 55 30 122 112 . 9 . . 3 Melee 200 | . . . . . 35 74 3 . 88 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 11) 740 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Entered Mines 1257 | -10/Mines | Discovered new exit (range 11) 1374 | -10/Mines | Discovered new exit (range 10) 1400 | -10/Mines | Build established: Scavenger-Mutant 1405 | -10/Mines | Core integrity fell below 50% 1453 | -10/Mines | Entered Materials 1453 | -9/Materials | Evolved 2 slots: Utility x2 1630 | -9/Materials | Lost 3 parts (1n2w) 1889 | -9/Materials | Build established: Mutant 2153 | -9/Materials | Discovered new exit (range 7) 2270 | -9/Materials | Discovered new exit (range 11) 2329 | -9/Materials | Build established: Scavenger-Mutant 2482 | -9/Materials | Core integrity fell below 50% 2653 | -9/Materials | First assault squad dispatched 2685 | -9/Materials | Discovered new exit (range 4) 2695 | -9/Materials | Entered another Materials area 2695 | -8/Materials | Evolved 2 slots: Propulsion x2 2770 | -8/Materials | Garrison activated, responded to threat 3482 | -8/Materials | Discovered new exit (range 16) 4160 | -8/Materials | Entered Factory 4160 | -7/Factory | Evolved 2 slots: Utility x2 4258 | -7/Factory | Discovered new exit (range 8) 4275 | -7/Factory | Identified exit to Lower Caves 4322 | -7/Factory | Discovered new exit (range 14) 4327 | -7/Factory | Identified exit to Factory 4387 | -7/Factory | Fabricated Imp. Thermal Shield? 4407 | -7/Factory | Fabricated Energy Well? 4474 | -7/Factory | Build established: Hacker-Sprinter 4487 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 4636 | -7/Factory | Entered another Factory area 4636 | -6/Factory | Evolved 2 slots: Utility x2 4943 | -6/Factory | Build established: Wizard-Sprinter 5076 | -6/Factory | Central database locked down 5078 | -6/Factory | Discovered new exit (range 4) 5080 | -6/Factory | Identified exit to Factory 5341 | -6/Factory | Fabricated Imp. Hacking Suite? 5394 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 5560 | -6/Factory | Fabricated Cld. VTOL Module? 5686 | -6/Factory | Search patrols dispatched 5856 | -6/Factory | Entered another Factory area 5856 | -5/Factory | Evolved 2 slots: Utility x2 5998 | -5/Factory | Sucked down chute 5998 | -5/Factory | Entered Waste 5999 | -5/Waste | Joined by Warlord forces that had cleared the area 6097 | -5/Waste | Discovered new exit (range 11) 6105 | -5/Waste | Identified exit to Factory 6108 | -5/Waste | Entered Factory 6108 | -5/Factory | Accompanied by 2 allies 6137 | -5/Factory | Identified exit to Garrison 6425 | -5/Factory | Garrison activated, responded to threat 6469 | -5/Factory | Fabricated Cld. VTOL Module (x1) 6679 | -5/Factory | Repaired Adv. Hacking Suite 6705 | -5/Factory | Repaired Nuclear Pulse Thruster 6741 | -5/Factory | Repaired Lgt. Antimatter Reactor 6812 | -5/Factory | Fabricated Adv. Hacking Suite? 6910 | -5/Factory | Lost 9 parts (1p3n4u1w) 6956 | -5/Factory | Found Prototype Launcher 6956 | -5/Factory | Identified Tesla Bomb Launcher 6978 | -5/Factory | Self-destructed Last Messages --------------- 06894_ Acquired Adv. Hacking Suite. 06898_ R-10 Processor collects Faulty Biomechanical Wings. 06908_ ALERT: Rogue bot located, Programmers report to Factory Zone 9P. 06913_ U-05 Engineer lays Concrete. 06936_ Sneak attack on O-16 Technician. 06936_ Destroyed Hover Unit. 06936_ O-16 Technician destroyed. 06938_ Acquired data core, extracted dynamic key. 06938_ Decrypted 5 local trap positions from data. 06938_ Acquired 12 matter. 06946_ U-05 Engineer lays Concrete. 06956_ Acquired Prototype Launcher. 06956_ Identified Tesla Bomb Launcher. 06963_ Microactuators destroyed. 06968_ Destroyed VTOL Module. 06975_ Cld. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | #" ""##????# """"" + # / ?? | | " #?????# """ " + """ ""??? | | "##?????# # # """ ???????? | | " #?????# """"" # # """ ????????? | | " #?????# """"" " # # ????????? | | "##?????# """ "" # # ???????? | | "#??????# G # ########## ??????? | | "####???# "" # #??????????? ?????? | | #! ##### ! " # #?????????????????? | | #### = + # #?????????????????? | | ???# ################## #?????????????????? | | ???## ##????????????????# #?????????????????? | | ????# #?????????????????########?????????????????? | | ?#### #??????????????????????????????????????????? | | ?# #???####???????????????????????????????????? | | ## #???#T"#???????????????????????????????????? | | # ##### "##########################??????????? | | # ?????????? | | !# ??????????? | | # ?????????? | | # ?????????? | | # ????????? | | ## ????????? | | ss ????????? | | ##+#######################s##########????????????? | | #??????????# @ s ! #????????????? | | ] """#??????????# #????????????? | | """#??????????# ! #????????????? | | R"#??????????# //! #????????????? | | ! """#??????????# //! #????????????? | | #??????????# ! /!! #????????????? | | #######??????????# #????????????? | | ?????????????????# ! #????????????? | | ?????????????????####################????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 64 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 64 Defensive Hacking 24 Item Schematics ----------------- Lgt. Antimatter Reactor | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Adv. Hardlight Generator | -6/Factory | Downloaded Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded Energy Well | x2 | -7/Factory | Preloaded Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicDroneCyclogen Manual? 0 Play Time 01:20:18 Cumulative 61.1 hours Start 2025.04.26 @ 11:03:41 End 2025.04.26 @ 12:33:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 77 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75819be5-a521-425a-b229-91e0db43b33f