Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 14:18:30 Player: Helstads_dog Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1602) 1602 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 3229 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 36/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Improved Treads Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved Medium Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Rifle Shock Rifle Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 71 | 7 11 46 7 Power 9 | 1 1 6 1 Engine 8 | 1 1 5 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 26 | 2 3 18 3 Treads 23 | . 2 18 3 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 4 14 1 Device 5 | . 1 3 1 Storage 3 | 1 1 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 10 | . 1 9 . Artifact . | . . . . Weapon 16 | 3 3 8 2 Energy Gun 5 | . . 3 2 Energy Cannon 2 | . . 2 . Ballistic Gun 7 | 3 2 2 . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 10 6 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility 4 | . . 4 . Weapon 5 | . . 3 2 Highest Loss Streak 9 | . . 9 6 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 11 | . 14 10 11 Treads 24 | . . 32 32 Leg 6 | . 27 . . Device 4 | . . 7 . Storage 11 | . 14 11 11 Processor 4 | . 6 2 11 Protection 10 | . 5 12 10 Energy Gun 7 | . . 9 10 Energy Cannon 6 | . . 8 10 Ballistic Gun 8 | . 22 4 . Ballistic Cannon 1 | . 5 . . Peak Build Rating 21 | 6 8 21 20 Average Rating 14 | 4 7 16 19 On Entrance 8 | . 6 7 20 Naked Turns . | . . . . Heaviest Build 64 | 14 22 64 62 Greatest Support 69 | 20 40 63 69 Greatest Overweight (x) 4 | 4 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 20 20 Average Capacity 17 | 7 9 19 20 Most Carried 20 | 4 10 20 20 Average Carried 15 | 2 8 17 19 Final Capacity 20 | 8 10 20 20 Final Carried 20 | 4 8 20 13 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1416 | 220 387 799 10 Remotely . | . . . . Salvage Created 2197 | . 311 1797 89 Parts 141 | . 30 109 2 Haulers Intercepted 5 | . 1 4 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 48 | . 10 34 4 Guns 36 | . 8 26 2 Cannons 11 | . 2 7 2 Classes Destroyed 12 | . 4 7 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 5 | . 1 4 . Recycler 1 | . . 1 . Operator 3 | . . 3 . Watcher 8 | . 3 5 . Swarmer 13 | . 6 7 . Grunt 19 | . 4 15 . Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 10 | . . 10 . Assembled 3 | . . . 3 Best Kill Streak 8 | . 3 8 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 295 | . 62 184 49 Missed 74 | . 22 50 2 Damage Taken 3455 | . 389 1867 1199 Core 508 | . 77 134 297 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 81 | . . 81 . Core Remaining (%) 84 | 100 69 . . Volleys Fired 173 | . 36 128 9 Largest 2 | . 2 2 2 Hottest 124 | . 55 124 124 Shots Fired 346 | . 72 256 18 Gun 253 | . 41 203 9 Cannon 92 | . 31 52 9 Launcher 1 | . . 1 . Special . | . . . . Kinetic 195 | . 72 123 . Thermal 114 | . . 96 18 Explosive 1 | . . 1 . Electromagnetic 36 | . . 36 . Robot Hit Streak 18 | . 12 18 13 Robot Miss Streak 6 | . 6 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 214 | . 39 163 12 Core Hits 90 | . 18 66 6 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 8 | . 1 7 . Burn 3 | . . 3 . Destroy 3 | . . 3 . Blast 1 | . 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3607 | . 577 2791 239 Guns 2489 | . 326 2047 116 Cannons 1048 | . 251 674 123 Explosions 70 | . . 70 . Melee . | . . . . Ramming . | . . . . Kinetic 1597 | . 577 1020 . Thermal 1498 | . . 1259 239 Explosive . | . . . . Electromagnetic 512 | . . 512 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 3 | . 3 . . Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 399 | . 29 399 360 Average Temperature 99 | . 12 92 169 Received Heat Transfer 903 | . 93 792 18 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 3319 | . . 2801 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 449 | . 196 449 160 Initial 102 | . . 20 102 Average 169 | . 85 221 82 Maximum Alert Level 2 | . . 2 . Low Security (%) 69 | 100 100 52 100 Level 1 18 | . . 29 . Level 2 11 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 13 44 22 Peak Tracking Total 16 | . 3 5 16 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 20 | . 7 13 . Terminals 15 | . 6 9 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 56 | . 23 33 . Successful 29 | . 9 20 . Failed 25 | . 13 12 . Catastrophic 1 | . 1 . . Database Lockouts 2 | . 1 1 . Manual 28 | . 16 12 . Terminals 43 | . 20 23 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 3 1 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 14 | . 6 8 . Robot Analysis 6 | . 2 4 . Prototype ID Bank 5 | . 3 2 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 20 | . 7 13 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 3 | . . . 3 Largest Group 3 | . . . 3 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 21 | . . . 21 Total Damage 235 | . . . 235 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 6 | . 2 4 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4513 | 59 1072 2843 539 Spaces Moved 2279 | 35 585 1384 275 Core 11 | 11 . . . Treads 1660 | . 1 1384 275 Legs 608 | 24 584 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 157 | 131 147 161 160 Slowest Speed 250 | 250 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 5 97 98 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile . | . . . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2860 | 44 723 1736 357 Wait 242 | . 71 108 63 Move 2276 | 34 584 1383 275 Hop . | . . . . Pick Up 58 | 3 11 43 1 Fast Attach 12 | 6 2 4 . Attach 24 | . 4 13 7 Detach . | . . . . Swap 35 | 1 5 29 . Drop 40 | . 10 28 2 Fire 173 | . 36 128 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered exit to Materials (range 13) 570 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Identified exit to Mines 774 | -10/Materials | Discovered exit to Mines (range 7) 905 | -10/Materials | Discovered exit to Materials (range 16) 1046 | -10/Materials | Central database locked down 1060 | -10/Materials | Derelicts attacked the area 1132 | -10/Materials | Entered another Materials area 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1522 | -9/Materials | Repaired Lgt. Treads 1636 | -9/Materials | Discovered new exit (range 6) 1786 | -9/Materials | Lost 9 parts (1p2n4u2w) 2006 | -9/Materials | Build established: Scavenger-Mutant 2113 | -9/Materials | Discovered new exit (range 15) 2745 | -9/Materials | Build established: Mutant 3219 | -9/Materials | Discovered new exit (range 10) 3263 | -9/Materials | Destroyed 7 combat bots 3451 | -9/Materials | Identified exit to Materials 3509 | -9/Materials | Discovered new exit (range 7) 3517 | -9/Materials | Identified exit to Mines 3526 | -9/Materials | Build established: Scavenger-Mutant 3932 | -9/Materials | First assault squad dispatched 3948 | -9/Materials | Central database locked down 3975 | -9/Materials | Entered Mines 3977 | -9/Mines | Discovered exit to Materials (range 11) 3982 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4125 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4210 | -9/Mines | Learned location of Zion (-6) 4221 | -9/Mines | Discovered exit to Materials (range 14) 4265 | -9/Mines | Learned location of Storage (-7) 4465 | -9/Mines | Assembled infested the area 4470 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4501 | -9/Mines | Core integrity fell below 50% 4509 | -9/Mines | Core integrity fell below 20% 4514 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04496_ as-58709 destroyed. 04496_ Trooper 2b destroyed. 04496_ R-06 Scavenger destroyed. 04496_ as-16781 destroyed. 04496_ Trooper 2a destroyed. 04497_ as-28446 destroyed. 04497_ as-54067 destroyed. 04497_ as-37666 destroyed. 04497_ as-11484 destroyed. 04497_ as-99223 destroyed. 04499_ as-24441 destroyed. 04499_ K-01 Serf collects debris. 04503_ Adv. Beam Cannon destroyed. 04503_ Imp. Treads destroyed. 04504_ The unstable cave ceiling collapses. 04505_ Lgt. Treads destroyed. 04505_ Beam Rifle destroyed. 04506_ Imp. Ion Engine destroyed. 04507_ Lgt. Treads destroyed. 04514_ The unstable cave ceiling collapses. 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" ????????? | | ???????????????????????????????? """ % ???????? | | ???????????????????????????????? """ ####??????? | | ????????????????????????????????? ????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDirtyLegs Manual? 0 Play Time 01:15:16 Cumulative 39.9 hours Start 2024.09.04 @ 10:57:35 End 2024.09.04 @ 14:18:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 78% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4004d9-a98b-4d52-adc3-2fddabd1ef3e