Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 23:02:52 Player: albenzo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (609) 609 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 3550 Bonus ------- Aligned with FarCom 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Improved Terrain Scan Processor Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Katana [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Hardened Light Armor Plating Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 6 4 2 2 12 12 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 . . 4 3 Treads . | . . . . . . Leg 11 | 2 2 . . 4 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 1 2 4 Device . | . . . . . . Storage 5 | 1 . . 1 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . . 2 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 1 5 4 Energy Gun 3 | . . . . 1 2 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 10 | . . . . 1 9 Power 1 | . . . . . 1 Propulsion 5 | . . . . 1 4 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 9 | . . . . 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 100 88 90 89 Engine 12 | . 14 14 14 14 7 Leg 28 | . 28 28 28 27 32 Storage 14 | . 14 14 14 14 17 Protection 14 | . 13 14 14 14 15 Energy Gun 4 | . . . . 4 15 Energy Cannon 1 | . . . . 5 . Ballistic Gun 13 | . 28 28 17 8 . Naked Turns . | . . . . . . Heaviest Build 54 | 12 19 19 32 33 54 Greatest Support 68 | 20 26 26 26 40 68 Greatest Overweight (x) 3 | 3 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 Average Capacity 10 | 7 8 8 9 10 14 Most Carried 15 | 6 8 8 10 10 15 Average Carried 9 | 3 7 8 8 9 14 Final Capacity 15 | 8 8 8 10 10 15 Final Carried 15 | 6 8 8 10 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 552 | 185 32 89 . 170 76 Remotely . | . . . . . . Salvage Created 1003 | . 44 24 . 543 392 Parts 56 | . 4 2 . 24 26 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 3 3 . 27 9 Melee 1 | . . . . . 1 Guns 35 | . 3 . . 25 7 Cannons 1 | . . . . 1 . AOE 3 | . . 3 . . . Classes Destroyed 8 | . 1 . . 4 3 Worker 1 | . . . . . 1 Swarmer 18 | . 3 3 . 8 4 Grunt 4 | . . . . 2 2 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Demolisher 1 | . . . . 1 . Hunter 2 | . . . . . 2 Assembled 15 | . . . . 15 . Best Kill Streak 18 | . 3 3 . 18 5 Combat Bots Only 18 | . 3 3 . 18 4 Max Kills in Single Turn 3 | . 1 3 . 1 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2792 | . 171 45 . 625 1951 Core 660 | . 17 10 . 76 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 39 | . 9 1 . 8 21 Largest 2 | . 2 2 . 2 2 Hottest 124 | . 40 50 . 124 110 Shots Fired 143 | . 18 2 . 81 42 Gun 134 | . 18 1 . 73 42 Cannon 5 | . . . . 5 . Launcher 4 | . . 1 . 3 . Special . | . . . . . . Kinetic 87 | . 18 1 . 68 . Thermal . | . . . . . . Explosive 4 | . . 1 . 3 . Electromagnetic 52 | . . . . 10 42 Robot Hit Streak 10 | . 3 5 . 10 6 Robot Miss Streak 5 | . 3 . . 5 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Autonomous 66 | . . . . 66 . Shots Hit Robots 94 | . 10 2 . 53 29 Core Hits 56 | . 5 3 . 32 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Corrupt 2 | . . . . 1 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2303 | . 77 163 . 1448 615 Guns 1887 | . 77 6 . 1284 520 Cannons 100 | . . . . 100 . Explosions 221 | . . 157 . 64 . Melee 55 | . . . . . 55 Ramming 40 | . . . . . 40 Kinetic 1292 | . 77 6 . 1209 . Thermal . | . . . . . . Explosive 221 | . . 157 . 64 . Electromagnetic 695 | . . . . 175 520 Impact . | . . . . . . Slashing 55 | . . . . . 55 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 27 | . . 27 . . . Projectiles . | . . . . . . Explosions 27 | . . 27 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . 28 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 12 | . . . . . 12 Kicked 12 | . . . . . 12 Crushed . | . . . . . . Highest Temperature 687 | . 52 22 . 393 687 Average Temperature 210 | . 26 13 . 159 265 Received Heat Transfer 963 | . . . . 90 873 Effects 20 | . . . . 2 18 Shutdowns 3 | . . . . . 3 Energy Bleed 5 | . . . . . 5 Interference 3 | . . . . 2 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 388 | . 97 119 . 374 388 Initial 133 | . . 37 . . 133 Average 194 | . 18 118 . 271 197 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 54 | 100 100 100 . 21 61 Level 1 45 | . . . . 78 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 1 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 4 3 . 34 15 Peak Tracking Total 20 | . 4 . . 20 5 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . 5 . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 2 . 5 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 6 . 50 . . Successful 55 | . 5 . 50 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 2 . 1 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 55 | . 5 . 50 . . Record 49 | . . . 49 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2571 | 69 152 291 802 796 461 Spaces Moved 1521 | 46 94 229 474 502 176 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1516 | 41 94 229 474 502 176 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 140 | 120 120 120 168 133 128 Slowest Speed 200 | 200 120 120 190 200 196 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 28 51 93 79 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . 4 . 81 . Melee . | . . . . . . Projectile 64 | . . . . 64 . AOE 21 | . . 4 . 17 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1880 | 57 122 244 480 615 362 Wait 213 | . 3 6 . 83 121 Move 1516 | 45 93 228 473 501 176 Hop . | . . . . . . Pick Up 30 | 6 6 1 2 4 11 Fast Attach 11 | 6 1 . 1 3 . Attach 8 | . . . . 3 5 Detach 1 | . . . . . 1 Swap 19 | . 3 2 1 6 7 Drop 23 | . 7 1 3 7 5 Fire 39 | . 9 1 . 8 21 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 12 | . . . . . 12 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . 5 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 238 | -10/Mines | Discovered new exit (range 16) 287 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 399 | -10/Mines | Found a hidden stash of uninstalled traps 440 | -10/Mines | Learned location of Zion (-6) 509 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Entered Exiles 542 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-BIN 631 | -10/Exiles | Aligned with FarCom system 632 | -10/Exiles | Given EX-Vault access code 680 | -10/Exiles | Opened EX-Vault 691 | -10/Exiles | Found AWS/Gauss 742 | -10/Exiles | Warned to stay clear of 0b10 Research branches 797 | -10/Exiles | Met EX-DEC 1001 | -10/Exiles | Visited The Gauntlet 1300 | -10/Exiles | Discovered new exit (range 10) 1315 | -10/Exiles | Left Exiles lab with AWS/Gauss 1315 | -10/Exiles | Entered Mines 1316 | -9/Mines | Assembled infested the area 1321 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1432 | -9/Mines | Destroyed 18 combat bots 1799 | -9/Mines | Met a Derelict shopkeep closing up shop 2096 | -9/Mines | Discovered new exit (range 5) 2111 | -9/Mines | Entered Materials 2111 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2546 | -8/Materials | Core integrity fell below 50% 2565 | -8/Materials | Core integrity fell below 20% 2569 | -8/Materials | Lost 9 parts (1p4n2u2w) 2572 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02507_ Kicked G-47 Trooper. 02508_ Kicked G-47 Trooper out of the way. 02509_ Lightning Gun destroyed. 02509_ Critical hit (Burn: +37). 02510_ Kicked G-47 Trooper. 02511_ Kicked G-47 Trooper out of the way. 02522_ A-02 Transporter destroyed. 02523_ Imp. Titanium Leg destroyed. 02525_ Broken Carbon-fiber Leg destroyed. 02525_ U-05 Engineer builds a Door. 02531_ Lyr. Light Armor Plating destroyed. 02534_ Imp. Titanium Leg destroyed. 02536_ Critical hit (Burn: +37). 02538_ Imp. Aluminum Leg destroyed. 02555_ R-06 Scavenger collects Weight Redist. System. 02555_ R-06 Scavenger collects Flail. 02557_ R-06 Scavenger collects Lgt. Treads. 02558_ U-05 Engineer builds a Door. 02558_ R-06 Scavenger collects Transport Network Coupler. 02560_ R-06 Scavenger collects Flail. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????###########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #????????????#????######??????????? | | ?????# #????????????# """ #??????????? | | ##########+###########??????# """ #??????????? | | #??????# """ * #??????????? | | #??????? #??????????? | | #???????? 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