Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 14:05:31 Player: Clog Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (6389) 6389 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (19179) 19179 TOTAL SCORE: 31803 Bonus ------- High Alert Combat Kills 745 Follower Combat Kills 1388 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8200 Subatomizer Sterilization 3000 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 158/800 Energy 1100/1100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Encrypted Comm Array > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- High-capacity Storage Unit Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Makeshift Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Wave Gun Gauss Rifle KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Heat Sink Improved Heat Sink Advanced Cooling System Large Matter Pod Structural Scanner Seismic Detector Encrypted Comm Array Weapon Mount Improved Target Analyzer Improved Target Analyzer Medium Insulated Plating Plasma Rifle Heavy Plasma Cannon Flak Gun Hypervelocity Gauss Rifle Improved Grenade Launcher Heavy Rocket Launcher Remote Datajack Improved Plasma Cutter Scimitar of Distortion [Rating: 74] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Heavy Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scimitar of Distortion Piercing Weapon Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Slots Evolved 10 | . . . 4 . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . . Utility 5 | . . . 1 . 1 . . . 2 . . . 1 Weapon 2 | . . . 1 . . . . . . . . . 1 Parts Attached 116 | 6 9 7 7 5 . 11 11 7 7 5 1 28 12 Power 9 | . 1 1 . . . 1 . 1 1 1 . 3 . Engine 3 | . 1 1 . . . 1 . . . . . . . Core 6 | . . . . . . . . 1 1 1 . 3 . Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 3 2 2 3 . 2 4 2 1 2 . 7 4 Treads 18 | . 2 2 2 3 . 1 3 2 1 . . 1 1 Leg 11 | 2 1 . . . . . . . . 2 . 6 . Wheel 4 | . . . . . . 1 1 . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 33 | 2 3 1 1 1 . 3 2 1 4 . . 12 3 Device 15 | 1 . . . 1 . 1 1 1 1 . . 8 1 Storage 3 | 1 2 . . . . . . . . . . . . Processor 5 | . . . . . . . . . 2 . . 2 1 Hackware . | . . . . . . . . . . . . . . Protection 10 | . 1 1 1 . . 2 1 . 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 2 3 4 1 . 5 5 3 1 2 1 6 5 Energy Gun 9 | 1 2 . . . . . 2 1 . . . 3 . Energy Cannon 5 | . . . . . . . 2 1 . . . . 2 Ballistic Gun 17 | 1 . 3 3 1 . 4 1 1 1 . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . 1 . 1 2 Special Weapon 3 | . . . 1 . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 7 | . 1 1 1 1 . . 2 . . 1 . . . Corrupted Parts 2 | . . 1 . . . . . . . . . 1 . System Corruption 14 | . . 4 . . . . . . . . . 10 . Parts Lost 65 | . . 4 . 4 . 3 5 9 1 2 . 28 9 Power 6 | . . 1 . . . 1 . 1 . . . 3 . Propulsion 26 | . . 1 . 2 . 1 4 4 1 2 . 8 3 Utility 14 | . . 1 . 1 . . 1 1 . . . 8 2 Weapon 19 | . . 1 . 1 . 1 . 3 . . . 9 4 Highest Loss Streak 8 | . . 2 . 3 . 1 2 6 1 2 . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 4 8 12 14 21 22 21 21 19 19 22 21 16 5 Power 1 | 1 1 . . 1 1 1 1 1 1 2 2 . . Propulsion 1 | 1 3 3 1 2 4 2 2 . . . . . . Utility 5 | . 1 3 4 4 4 4 6 7 7 9 9 6 1 Weapon 7 | 1 2 3 7 12 12 11 10 8 8 8 9 6 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . 1 1 2 . . 6 . . 1 2 . 2 1 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 4 | . . . 1 . . 2 . . . . . 1 . Weapon 8 | . 1 . 1 . . 3 . . 1 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 96 95 87 93 84 97 91 86 74 68 56 66 23 Engine 3 | . 11 10 9 9 7 6 2 . . . . . . Core 2 | . . . . . . . . 1 6 6 6 5 . Treads 17 | . 15 25 27 33 30 35 25 29 14 5 . 2 2 Leg 3 | . 10 . . . . . . . . 2 13 9 . Device 11 | . 1 3 9 14 15 16 21 16 13 13 13 12 3 Storage 7 | . 14 12 9 9 7 7 7 7 6 6 6 4 . Processor 3 | . . . . . . . . . 5 6 6 8 . Protection 5 | . 12 8 5 2 . 5 . 3 5 6 6 5 2 Energy Gun 4 | . 14 8 . . . 3 9 3 6 6 . 1 . Ballistic Gun 11 | . 14 22 7 2 7 13 2 6 12 12 2 10 . Ballistic Cannon 2 | . . 2 18 19 7 2 . . . . . . . Peak Build Rating 74 | 6 12 25 37 50 51 67 73 73 70 71 69 74 38 Average Rating 49 | 4 10 19 31 41 50 59 69 64 64 65 58 59 22 On Entrance 42 | . 6 12 23 36 50 51 66 71 55 66 69 69 15 Avg Prop Armor Cover (%) 7 | . . . . 1 . 2 6 . . . . 5 18 Naked Turns 69 | . . . . . . . . . . . . 48 21 Heaviest Build 84 | 9 53 62 69 69 59 68 77 72 80 81 81 84 18 Greatest Support 131 | 20 40 40 82 84 82 113 131 127 79 51 40 75 20 Greatest Overweight (x) 26 | . 1 1 1 1 . . 1 1 1 26 2 3 1 Average Overweight (x) . | . . 1 . . . . . . . 3 1 1 . Largest Inventory Capacity 22 | 8 20 20 22 22 22 22 22 22 22 22 22 22 7 Average Capacity 19 | 7 14 20 21 22 22 22 22 22 22 22 22 18 7 Most Carried 22 | 7 11 15 22 22 22 22 22 22 22 22 22 22 7 Average Carried 17 | 4 8 12 15 21 22 21 21 19 19 22 21 16 6 Final Capacity 22 | 8 20 20 22 22 22 22 22 22 22 22 22 7 7 Final Carried 22 | 6 11 11 22 22 22 21 22 16 22 22 22 7 3 Transmogrified Parts 41 | . . 5 5 6 1 10 12 2 . . . . . Integrity Recovered 1091 | . . 171 120 120 63 228 250 139 . . . . . Class Distribution -------------------- 41% | Mutant 18% | Skirmisher 11% | Tank 9% | Gunner 4% | Commander-Mutant 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Matter Collected 5295 | 259 157 312 620 504 . 950 637 199 91 360 . 1036 170 Remotely . | . . . . . . . . . . . . . . Salvage Created 4611 | 60 175 381 312 315 . 624 953 234 293 69 . 1112 83 Parts 242 | 7 12 35 24 14 . 30 35 14 19 3 . 37 12 Haulers Intercepted 8 | . . . 1 5 . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . 31 . . . . . . . 4 . 24 . Prevented 2 | . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 107 | . 4 17 10 3 . 16 15 7 5 3 . 21 6 Melee 5 | . . . . . . . . 2 . . . 3 . Guns 62 | . 4 16 2 . . 15 8 2 5 1 . 9 . Cannons 18 | . . 1 8 3 . 1 3 1 . . . 1 . AOE 20 | . . . . . . . 3 2 . 2 . 7 6 Classes Destroyed 15 | 1 2 2 5 3 . 1 1 . . . . . . Worker 3 | . . . 1 . . . . . . . . . 2 Builder 3 | . . . 2 . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 8 | . . . 1 5 . . 2 . . . . . . Recycler 4 | . . . . 1 . . 3 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 37 | . . 11 5 . . 9 2 4 . . . . 6 Grunt 36 | . 4 3 3 1 . 5 8 3 . . . 9 . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 4 | . . . . 1 . . 1 . . . . 2 . Sentry 5 | . . . 1 . . 1 1 . 1 . . 1 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 8 | . . . 1 . . 1 3 . 1 2 . . . Programmer 5 | . . . . . . . 1 . 3 1 . . . Subdweller 3 | . . 3 . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . 2 . Thug 4 | . . . . . . . . . . . . 4 . Savage 1 | . . . . . . . . . . . . 1 . Infiltrator 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 3 2 4 4 3 . 3 3 5 2 2 . 4 6 Combat Bots Only 5 | . 2 4 4 3 . 3 2 5 2 2 . 4 3 Max Kills in Single Turn 3 | 1 1 3 3 2 . 2 2 1 1 1 . 2 3 Gunslinging 2 | . . 2 . . . 1 . . . . . . . Exploded 3 | . . . . . . . 2 1 . 1 . 2 3 Melee 1 | . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Hostile Shots Fired 1257 | . 21 133 46 22 . 139 201 109 81 20 . 346 139 Missed 407 | . 6 36 14 3 . 45 72 29 23 1 . 123 55 Hits 850 | . 15 97 32 19 . 94 129 80 58 19 . 223 84 Melee 23 | . . . . . . . 7 . . . . 15 1 Projectile 827 | . 15 97 32 19 . 94 122 80 58 19 . 208 83 AOE 3 | . . 3 . . . . . . . . . . . Critical Strikes 31 | . . . 2 3 . 1 3 1 3 . . 15 3 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 12998 | . 241 1014 635 494 . 1330 1344 1246 823 317 . 3657 1897 Core 2632 | . 32 193 96 13 . 133 260 104 49 14 . 748 990 Absorbed by Shields 331 | . . . . . . . 331 . . . . . . Ignored by Resistances 32 | . . . . . . . . . . . . 26 6 Core Remaining (%) 68 | 100 . 82 . 100 . . . 9 . . . 51 . Volleys Fired 348 | 3 19 48 14 18 . 67 50 21 26 4 1 63 14 Largest 4 | 2 2 4 3 3 . 3 3 3 3 3 1 3 1 Hottest 199 | 60 76 146 137 111 . 160 190 193 128 128 5 199 98 Shots Fired 758 | 6 38 102 39 42 . 177 102 37 69 10 1 121 14 Gun 608 | 6 38 92 12 2 . 158 82 31 69 7 . 111 . Cannon 133 | . . 10 26 40 . 19 20 6 . . . 3 9 Launcher 15 | . . . . . . . . . . 3 . 7 5 Special 2 | . . . 1 . . . . . . . 1 . . Kinetic 495 | 3 19 69 38 42 . 157 15 17 53 6 . 76 . Thermal 203 | 3 19 33 1 . . 12 60 11 16 1 . 38 9 Explosive 15 | . . . . . . . . . . 3 . 7 5 Electromagnetic 44 | . . . . . . 8 27 9 . . . . . Robot Hit Streak 14 | 3 4 7 11 10 . 10 14 7 7 3 3 7 8 Robot Miss Streak 10 | . 5 10 5 7 . 4 5 4 3 2 . 4 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 1 4 . . . 3 . 1 . . . 2 . Max Gunslinging Chain 2 | . 1 2 . . . 1 . 1 . . . 1 . Shots Hit Robots 442 | 3 18 44 22 29 . 81 85 23 41 7 1 87 1 Core Hits 259 | 3 9 21 22 23 . 32 60 9 16 5 . 47 12 Critical Kills 4 | . . . . . . . 2 1 . . . 1 . Critical Parts Destroyed 7 | . . . . . . . . . . . . 7 . Critical Strikes 25 | . . 1 1 1 . 3 6 4 . . . 9 . Burn 5 | . . 1 . . . 1 2 . . . . 1 . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 10 | . . . . . . . 1 1 . . . 8 . Blast 2 | . . . 1 1 . . . . . . . . . Corrupt 5 | . . . . . . 2 2 1 . . . . . Impale 2 | . . . . . . . . 2 . . . . . Melee Attacks 53 | . . . . . . 7 6 13 . 2 . 20 5 Impact . | . . . . . . . . . . . . . . Slashing 31 | . . . . . . 4 . . . 2 . 20 5 Piercing 22 | . . . . . . 3 6 13 . . . . . Sneak Attacks 6 | . . . . . . . . 4 . 2 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12053 | 34 281 795 515 696 . 1620 2049 517 904 542 . 2902 1198 Guns 6531 | 34 281 707 150 34 . 1418 1270 215 904 45 . 1473 . Cannons 2014 | . . 88 345 662 . 194 561 101 . . . 63 . Explosions 2816 | . . . . . . . 201 . . 346 . 1097 1172 Melee 636 | . . . . . . 8 8 200 . 151 . 269 . Ramming 56 | . . . 20 . . . 9 1 . . . . 26 Kinetic 4931 | . 130 490 495 696 . 1306 138 75 605 45 . 951 . Thermal 3594 | 34 151 305 . . . 175 1435 156 299 . . 585 454 Explosive 2161 | . . . . . . . . . . 346 . 1097 718 Electromagnetic 675 | . . . . . . 131 459 85 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 420 | . . . . . . . . . . 151 . 269 . Piercing 216 | . . . . . . 8 8 200 . . . . . Highest Corruption 12 | . 1 10 . 1 . 12 . 1 5 6 6 12 4 Average Corruption 6 | . 1 2 . 1 . 12 . 1 4 5 6 8 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 170 | . . 14 . 3 . 31 . . 6 29 6 76 5 Message Errors 43 | . . 5 . 2 . 6 . . 2 5 1 22 . Matter Fused 47 | . . 4 . . . 12 . . 2 9 2 17 1 Heat Flow Errors 16 | . . 3 . . . 4 . . . 2 . 7 . Energy Discharges 17 | . . . . . . 3 . . . 2 1 10 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 20 | . . 1 . 1 . 3 . . 1 3 2 8 1 Data Loss (major) 10 | . . 1 . . . . . . . 4 . 5 . Misfires 9 | . . . . . . 1 . . . 4 . 4 . Alerts 4 | . . . . . . . . . 1 . . 2 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 375 | . . . . . . . . 80 . 79 . 39 177 Projectiles . | . . . . . . . . . . . . . . Explosions 225 | . . . . . . . . . . 9 . 39 177 Melee 150 | . . . . . . . . 80 . 70 . . . Knockbacks 20 | . . 2 6 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 20 | . . 2 6 12 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . . . . . . . . 309 Shots 4 | . . . . . . . . . . . . . 4 Rammed 15 | . . . 2 . . . 2 1 . . . . 10 Targets Rammed 17 | . . . 4 . . . 2 1 . . . . 10 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . Highest Temperature 619 | . 295 198 113 269 . 401 343 132 374 262 . 619 66 Average Temperature 102 | . 114 47 22 109 . 102 97 47 138 119 . 164 23 Received Heat Transfer 3339 | . 99 96 171 225 . 240 374 72 66 . . 1443 553 Effects 19 | . 2 . . . . 5 . . . . . 12 . Shutdowns 3 | . . . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 9 | . 2 . . . . 3 . . . . . 4 . Matter Decay 3 | . . . . . . 2 . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 10 | . . . 1 . . . 6 1 1 . . 1 . Heat Transferred 5515 | 75 333 740 . . . 370 1705 250 600 . . 1142 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped 5 | . . . . . . . . . . . . 5 . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Maximum Alert Level 4 | . . . 1 2 . 4 3 3 2 . . . 2 Low Security (%) 31 | 100 100 . 99 49 100 5 . . . . . . 80 Level 1 25 | . . . . 35 . 11 . . 87 . . . 19 Level 2 9 | . . . . 15 . 8 . 55 12 . . . . Level 3 24 | . . . . . . 41 100 44 . . . . . Level 4 8 | . . . . . . 32 . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 1593 | 10 50 . 210 449 193 1593 1042 859 476 . . . 422 Initial 835 | . . . 13 76 193 128 835 599 476 . . . 107 Average 477 | 1 9 . 87 215 188 906 882 707 317 . . . 100 Influence Increases 5803 | 15 107 280 479 631 . 1715 600 440 286 105 . 560 585 Destroy 0b10 Robot/C 2940 | . 80 280 340 260 . 800 320 160 100 60 . 420 120 Destroy 0b10 Robot/NC 125 | 15 5 . 20 40 . . 25 . . . . 5 15 Destroy Leader 412 | . 22 . 72 104 . 40 84 . 40 . . 30 20 Allied During Kill 589 | . . . 30 195 . 337 23 4 . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 Successful Hack 38 | . . . 10 14 . 14 . . . . . . . Disable Machine 210 | . . . . 15 . 15 90 15 . . . . 75 Anti-Garrison Action 600 | . . . . . . 450 . 150 . . . . . Destroy Structure 358 | . . . 7 3 . 44 28 96 . . . . 180 Lose Combat Pursuer 375 | . . . . . . 15 30 15 . 45 . 105 165 Miscellaneous 146 | . . . . . . . . . 146 . . . . Influence Decreases 5381 | 15 107 253 324 388 242 305 1336 388 937 349 14 389 334 Entered New Map 2030 | . . . 14 106 232 55 758 258 433 96 14 . 64 Time Decay 2281 | 15 107 243 250 222 10 . 318 . 494 253 . 189 180 Lost Part 520 | . . 10 . 40 . 30 50 90 10 . . 200 90 Lost Ally 400 | . . . 60 20 . 220 60 40 . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . Squads Dispatched 27 | . 2 . 3 5 . . 8 . 5 . . . 4 Investigation 5 | . 1 . 1 1 . . . . 1 . . . 1 Extermination 5 | . . . . . . . 1 . 3 . . . 1 Reinforcement 8 | . 1 . . 1 . . 3 . 1 . . . 2 Assault 1 | . . . . . . . 1 . . . . . . Garrison 8 | . . . 2 3 . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Distress Signals 7 | . . . 1 5 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 215 | . 9 22 18 14 . 34 24 17 9 6 . 31 31 Peak Tracking Total 10 | . 3 4 9 7 . 4 6 10 2 3 . 5 9 Tactical Retreats 15 | . . . . . . 1 1 1 . 3 . 5 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Traps Triggered 7 | . 3 . . 1 . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Machines Disabled 27 | . . . . 1 . 9 6 6 . . . . 5 Max in Single Turn 6 | . . . . 1 . 2 6 2 . . . . 4 Garrison Relay 7 | . . . . . . 6 . 1 . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Machines Accessed 22 | . . 1 2 3 1 2 3 . 5 . 4 . 1 Terminals 11 | . . . 1 2 . 2 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 1 . . . . . 1 Total Hacks 70 | . . 4 7 8 1 3 5 . 9 . 31 . 2 Successful 47 | . . 4 5 3 1 1 2 . . . 31 . . Failed 23 | . . . 2 5 . 2 3 . 9 . . . 2 Catastrophic 6 | . . . . . . . 1 . 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 19 | . 1 . 3 3 . . 4 . 8 . . . . Terminals 23 | . . . 3 5 . 3 4 . 8 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access 7 | . . . . 3 1 . 1 . . . . . 2 Terminal Hacks 40 | . . 4 1 2 . 1 1 . . . 31 . . Record 15 | . . 4 . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . . . 2 2 1 1 2 . 4 . . . 1 Full Trace Events 3 | . . . . 1 . . . . 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 29 | . . . . . . 24 . 5 . . . . . Machine Destruction 29 | . . . . . . 24 . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Total Allies 29 | . . 1 4 13 . 5 2 4 . . . . . Largest Group 12 | . . 1 4 11 10 12 3 2 . . . . . Highest-Rated Group 314 | . . 20 84 188 172 314 96 25 . . . . . Highest-Rated Ally 80 | . . 20 21 29 29 80 32 16 . . . . . Initial Warlord ECA Mod 16 | . . . . . . . 12 12 16 16 16 15 15 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 237 | . . 4 29 59 . 128 10 7 . . . . . Total Damage 4335 | . . 77 555 777 . 2602 247 77 . . . . . Kills 48 | . . 2 7 13 . 24 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . X0-1V1 Amusement Gains 209 | . 4 6 12 8 1 94 . . . 2 . 12 70 Average Entertainment 44 | . 4 7 13 16 9 72 100 100 100 63 . 12 17 Good Acts 69 | . . 14 6 5 . 7 6 4 3 1 . 12 11 Bad Acts 66 | . . 12 1 . . 2 1 1 7 . . 36 6 Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Active Infowar (turns) 4920 | 7 58 . . . . . . 89 1312 1136 246 2014 58 Sensors 4264 | . . . . . . . . . 1312 1136 246 1512 58 Structural 165 | . . . . . . . . 89 76 . . . . Seismic 567 | 7 58 . . . . . . . . . . 502 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Turns Passed 12126 | 90 481 1739 720 460 32 1534 704 364 1312 1136 246 2942 366 Spaces Moved 5240 | 57 221 651 302 222 11 811 294 158 473 297 113 1201 429 Core 330 | 7 . . . . . . . . . 30 . 166 127 Treads 3326 | . 113 651 302 222 11 811 294 158 473 174 . 117 . Legs 1282 | 50 108 . . . . . . . . 93 113 918 . Wheels 207 | . . . . . . . . . . . . . 207 Hover . | . . . . . . . . . . . . . . Flight 95 | . . . . . . . . . . . . . 95 Fastest Speed 45 | 50 120 240 156 152 156 156 155 160 160 240 205 50 45 Average Speed 198 | 111 181 242 194 167 156 158 177 160 231 363 211 218 66 Slowest Speed 1350 | 120 240 250 250 248 156 161 250 250 250 1350 275 340 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Potential Cave-ins 14 | . . . . . . . . . . . . 8 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 40 40 47 51 . 90 13 32 10 26 75 98 19 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 1 1 . Known Exits Taken 9 | . . 1 1 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . . . . 5 . 4 . Spaces Dug 14 | . . . 1 . . . . . . . . 1 12 Terrain Destroyed 459 | . . . 4 2 . 87 25 149 2 20 . 50 120 Melee 4 | . . . . . . . . . . . . 1 3 Projectile 24 | . . . 4 2 . 1 1 1 2 . . 4 9 AOE 431 | . . . . . . 86 24 148 . 20 . 45 108 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Gar Fac Gar Fac Low Dat Pro Fac Total 6325 | 77 266 721 397 274 25 960 384 230 646 345 121 1393 486 Wait 283 | . . . 51 21 14 13 7 20 123 31 . 3 . Move 5225 | 56 220 650 301 221 11 810 294 157 472 296 112 1200 425 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 112 | 12 9 10 17 5 . 17 7 2 11 2 . 20 . Fast Attach 34 | . 3 . 1 . . 1 5 . . 2 3 8 11 Attach 85 | 6 3 8 3 5 . 5 6 8 4 . 1 31 5 Detach 21 | . 1 1 . 1 . 1 4 1 2 . 1 7 2 Swap 38 | . 3 2 4 1 . 5 1 4 5 5 . 8 . Drop 54 | . 8 2 2 . . 12 2 . 3 3 3 14 5 Fire 348 | 3 19 48 14 18 . 67 50 21 26 4 1 63 14 Melee 53 | . . . . . . 7 6 13 . 2 . 20 5 Ram 10 | . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 4 . . . 2 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 32 | . . . . 2 . 22 . 3 . . . 4 1 Trap . | . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . 15 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Prayed at D.C.S.S. Altar Unit 572 | -10/Materials | Entered Subcaves 594 | -10/Subcaves | Identified exit to Materials 594 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 915 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1092 | -10/Subcaves | A Subdweller sparked back to life 1092 | -10/Subcaves | A Subdweller sparked back to life 1092 | -10/Subcaves | A Subdweller sparked back to life 1096 | -10/Subcaves | X0-1V1 turns hostiles against one another 1133 | -10/Subcaves | Found Prototype Protection 1134 | -10/Subcaves | Identified Gun Armor 1135 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1378 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1428 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1478 | -10/Subcaves | Core integrity restored by X0-1V1 (+72) 1505 | -10/Subcaves | Visited Clippyterm 1512 | -10/Subcaves | Learned location of Extension (-5) 1517 | -10/Subcaves | Build established: Gunner 1711 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 1821 | -10/Subcaves | Forcibly received Sfc. Transmogifier from X0-1V1 1840 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 1847 | -10/Subcaves | X0-1V1 activates XOMVISION 1857 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2025 | -10/Subcaves | Core integrity restored by X0-1V1 (+76) 2028 | -10/Subcaves | System corruption reached 10% 2138 | -10/Subcaves | Build established: Mutant 2311 | -10/Subcaves | Entered Materials 2311 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2398 | -8/Materials | X0-1V1 foreshadows a heat wave 2435 | -8/Materials | Identified exit to Storage 2560 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 2581 | -8/Materials | Ambient heat levels rising (+10) 2758 | -8/Materials | X0-1V1 sent you to a vault 2849 | -8/Materials | Identified exit to Factory 2849 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2893 | -8/Materials | Garrison activated, responded to threat 2943 | -8/Materials | Ambient heat levels rising (+10) 3014 | -8/Materials | Discovered exit to Factory (range 16) 3031 | -8/Materials | Entered Storage 3034 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 3076 | -8/Storage | Identified exit to Recycling 3081 | -8/Storage | Build established: Tank 3152 | -8/Storage | Garrison activated, responded to threat 3158 | -8/Storage | X0-1V1 sent allied Y-45 Defender (x3) 3190 | -8/Storage | Lost 3 parts (1n1u1w) 3219 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3433 | -8/Storage | X0-1V1 activates XOMVISION 3470 | -8/Storage | Energy generation permanently improved by X0-1V1 (+15; -150 max core) 3491 | -8/Storage | Entered Factory 3491 | -7/Factory | Accompanied by 10 allies 3491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -7/Factory | Identified exit to Garrison 3523 | -7/Factory | Entered Garrison 3523 | -7/Garrison | Accompanied by 10 allies 3540 | -7/Garrison | Found embedded Infiltrators 3580 | -7/Garrison | Triggered checkpoint 3612 | -7/Garrison | Garrison Relay disabled 3661 | -7/Garrison | X0-1V1 destroyed Phase Generator 3661 | -7/Garrison | Phase Generator disabled 3731 | -7/Garrison | Build established: Commander-Mutant 3747 | -7/Garrison | Triggered checkpoint 3794 | -7/Garrison | Triggered checkpoint 3824 | -7/Garrison | Spotted B-75 Beast 3847 | -7/Garrison | Allies destroyed B-75 Beast 3856 | -7/Garrison | Garrison Relay disabled 3875 | -7/Garrison | Lost 6 allies 3882 | -7/Garrison | System corruption reached 10% 3903 | -7/Garrison | Triggered checkpoint 3923 | -7/Garrison | Garrison Relay disabled 3966 | -7/Garrison | Discovered new exit (range 14) 4126 | -7/Garrison | Build established: Tank 4319 | -7/Garrison | Triggered checkpoint 4352 | -7/Garrison | Garrison Relay disabled 4474 | -7/Garrison | Triggered checkpoint 4497 | -7/Garrison | Discovered new exit (range 10) 4563 | -7/Garrison | Triggered checkpoint 4608 | -7/Garrison | Garrison Relay disabled 4965 | -7/Garrison | Garrison Relay disabled 4993 | -7/Garrison | Triggered checkpoint 5024 | -7/Garrison | Discovered new exit (range 12) 5057 | -7/Garrison | Entered Factory 5057 | -7/Factory | Accompanied by 3 allies 5109 | -7/Factory | X0-1V1 released a cloud of subatomizers 5153 | -7/Factory | Build established: Gunner 5268 | -7/Factory | Lost 3 allies 5364 | -7/Factory | Garrison activated, responded to threat 5457 | -7/Factory | First assault squad dispatched 5458 | -7/Factory | Build established: Mutant 5480 | -7/Factory | X0-1V1 turns hostiles against one another 5536 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 5591 | -7/Factory | X0-1V1 activates XOMVISION 5625 | -7/Factory | Core integrity fell below 50% 5661 | -7/Factory | Sterilization system engaged 5661 | -7/Factory | Non-combat units ordered to evacuate 5761 | -7/Factory | Combat units ordered to evacuate 5761 | -7/Factory | Identified exit to Garrison 5761 | -7/Factory | Entered Garrison 5797 | -7/Garrison | Triggered checkpoint 5857 | -7/Garrison | Garrison Relay disabled 5944 | -7/Garrison | Core integrity fell below 20% 5974 | -7/Garrison | Lost 6 parts (1p2n1u2w) 6030 | -7/Garrison | Phase Generator disabled 6037 | -7/Garrison | X0-1V1 downgraded hostiles (x1) 6110 | -7/Garrison | Discovered new exit (range 2) 6110 | -7/Garrison | X0-1V1 whisked you away to safety 6125 | -7/Garrison | Entered Factory 6125 | -6/Factory | Evolved 2 slots: Utility x2 6138 | -6/Factory | Lost 3 parts (2n1w) 6186 | -6/Factory | X0-1V1 sent you to a vault 6232 | -6/Factory | Found Prototype Slashing Weapon 6499 | -6/Factory | X0-1V1 caused items to flee you 6629 | -6/Factory | Discovered new exit (range 15) 6632 | -6/Factory | Build established: Skirmisher 6639 | -6/Factory | X0-1V1 upgraded hostiles (x1) 6886 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 6992 | -6/Factory | Items stopped fleeing you 7056 | -6/Factory | Identified exit to Factory 7253 | -6/Factory | Discovered new exit (range 8) 7270 | -6/Factory | Identified exit to Lower Caves 7437 | -6/Factory | Entered Lower Caves 7443 | -6/Lower Caves | Met a Warlord Commander 7444 | -6/Lower Caves | Learned location of Warlord (-5) 7445 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7445 | -6/Lower Caves | Found Encrypted Comm Array 7890 | -6/Lower Caves | Ambushed by research squad 8403 | -6/Lower Caves | Identified Scimitar of Distortion 8530 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8570 | -6/Lower Caves | Identified exit to Data Miner 8573 | -6/Lower Caves | Entered Data Miner 8573 | -6/Data Miner | Discovered new exit (range 6) 8619 | -6/Data Miner | Met Data Miner 8680 | -6/Data Miner | Learned location of Section 7 (-2) 8680 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8719 | -6/Data Miner | Received God Mode back door access code from Data Miner 8816 | -6/Data Miner | Identified exit to Proximity Caves 8819 | -6/Data Miner | Entered Proximity Caves 8914 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 9115 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 9160 | -5/Proximity Caves | Build established: Mutant 10270 | -5/Proximity Caves | Learned Factory stockpile data 10395 | -5/Proximity Caves | X0-1V1 sent hostile Savage (x1) 10407 | -5/Proximity Caves | System corruption reached 10% 10548 | -5/Proximity Caves | X0-1V1 sent hostile Wasp (x2) 10697 | -5/Proximity Caves | Build established: Scavenger-Tank 11010 | -5/Proximity Caves | Lost 8 parts (1p5u2w) 11173 | -5/Proximity Caves | X0-1V1 sent hostile Thug (x4) 11313 | -5/Proximity Caves | Build established: Scavenger-Mutant 11462 | -5/Proximity Caves | Core integrity fell below 50% 11479 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 11518 | -5/Proximity Caves | X0-1V1 sent hostile X-67 Chaingunner (x2) 11531 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+133) 11532 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 18) 11533 | -5/Proximity Caves | X0-1V1 activates XOMVISION 11555 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Power slot 11596 | -5/Proximity Caves | X0-1V1 sent hostile Y-54 Guardian (x1) 11642 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Utility slot 11659 | -5/Proximity Caves | X0-1V1 sent hostile Thug (x3) 11663 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 11674 | -5/Proximity Caves | Released all parts (7) 11704 | -5/Proximity Caves | Lost 3 parts (1n2w) 11705 | -5/Proximity Caves | X0-1V1 sent you into danger 11714 | -5/Proximity Caves | X0-1V1 mutated your Utility slot to Propulsion slot 11761 | -5/Proximity Caves | Entered Factory 11761 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11829 | -5/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 11845 | -5/Factory | Discovered new exit (range 16) 11847 | -5/Factory | Build established: Mutant 11889 | -5/Factory | X0-1V1 upgraded hostiles (x1) 11924 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 11957 | -5/Factory | Allied Derelicts emerged from ambush trap array 12005 | -5/Factory | X0-1V1 put everyone to sleep 12016 | -5/Factory | Lost 3 allies 12079 | -5/Factory | Core integrity fell below 50% 12094 | -5/Factory | Core integrity fell below 20% 12117 | -5/Factory | X0-1V1 announced a LAN party 12127 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12096_ S-27 Virus destroyed. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 12101_ Lrn. Missile Launcher destroyed. 12103_ X0-1V1: "I've sent the detectives back to the station. For now." (investigation recalled) 12113_ System corrupted: Component data lost. 12116_ X0-1V1 manipulates the space around you (+23% TH resistance). 12117_ X0-1V1: "ALERT: Engaging LAN party protocols." 12119_ Slammed into S-27 Virus. 12121_ Penetrated by Slug. 12122_ Slammed into S-27 Virus. 12122_ Destabilizing: System interference. 12122_ Encrypted Comm Array temporarily disabled. 12123_ Slammed into S-27 Virus. 12127_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????### ##??????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????!??????? ??????????????????????????? | | ?????????????????? ???##?????????????]???????? | | ?????????????????? ??? ?????????????????????? | | ??????????????????# #??? ?????????????????????? | | ??????????????????# #??? ?????????????????????? | | ??????????????????# #???! ?????????????????????? | | ??????????????????# #??# ?????????????????????? | | ?????????????????## ##?# "?????????????????????? | | ???????## ######## #?# """" ""???????????????? | | ???????# #?# """" ""???????????????? | | ???????# #?# """" "????????????????? | | ?????????? #?# """"??????????????????? | | ???????????????#?# #?# """???????????????????? | | ???????????##### ### ###?# ????????????????????? | | ???????????+ # #####/#?????????????????????? | | ???????????# [ " " Y @s#?????????????????????? | | ???????????# " " ####### #?????????????????????? | | ???????????# " " ??????# #?????????????????????? | | ???????????#|| " "???????# #?????????????????????? | | ???????????#|| " "???????# #?????????????????????? | | ???????????# " ??????###/######????????????????? | | ????????? ?# " ??????# #????????????????? | | ???!????? ?# "???????# """ #????????????????? | | ????????# ?# [ "???????# """ #????????????????? | | ????????# ?# ????????# """ #????????????????? | | ????????# ??##?????????# #????????????????? | | #+####### ############## """ #????????????????? | | + """ #????????????????? | | # """ #????????????????? | | # #????????????????? | | / """ #????????????????? | | ^ # """ #????????????????? | | # """ #????????????????? | | ^ # #????????????????? | | ##### ### ### # """ #????????????????? | | # # ## ##+# """ #????????????????? | | # """ #????????????????? | | # #????????????????? | | *% # #????????????????? | | == #########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 34 Energy Capacity 1490 Matter Stores 900 Matter Capacity 1000 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Resistance: TH 23 Resistance: EM 20 Evasion (%) 61 Targeting Accuracy 20 Target Analysis 9 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Wave Gun | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gunslinger I Like You, Cogmind Infiltrator Let Me Out Of Here My Bad The Oracle Challenges ------------ None Game ------ Seed SapperPropulsionScreen Manual? 0 Play Time 01:45:17 Cumulative 40.7 hours Start 2026.09.01 @ 12:10:04 End 2026.09.01 @ 14:05:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c7debe-8594-457b-a886-b061e6f14ba0