Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.23 @ 18:01:02 Player: blelm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1593) 1593 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 4956 Bonus ------- Follower Combat Kills 198 Aligned with FarCom 300 Cogmind --------- Core Integrity 396/550 Matter 182/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Makeshift Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Light Nuclear Core Armored Treads Armored Treads Armored Treads Medium Treads Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Weapon Shielding Hardened Medium Armor Plating Hardlight Generator System Shield System Backup Module Thief Drone Bay (3/3) AWS/Thermal Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Grenade Launcher Missile Launcher Power Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Makeshift Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Targeting Computer Weapon Shielding Hardened Medium Armor Plating Hardlight Generator System Shield System Backup Module Thief Drone Bay AWS/Thermal Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Grenade Launcher Rocket Launcher Missile Launcher Katana [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Thief Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 67 | 2 21 . . 7 37 Power 5 | . 1 . . 1 3 Engine 5 | . 1 . . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . . . 6 Treads 10 | 2 2 . . . 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 5 . . . 5 Device 2 | . . . . . 2 Storage 6 | . 5 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 42 | . 13 . . 6 23 Energy Gun 3 | . 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 24 | . 8 . . 3 13 Ballistic Cannon . | . . . . . . Launcher 9 | . 3 . . 3 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 4 | . . . . 1 3 Power 1 | . . . . 1 . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 Average Slot Usage (%) 98 | . 95 100 100 100 99 Engine 11 | . 14 14 14 14 8 Treads 27 | . 27 28 28 28 26 Device 1 | . . . . . 3 Storage 26 | . 24 28 28 28 27 Processor 2 | . . . . . 5 Protection 4 | . . . . . 9 Ballistic Gun 21 | . 24 28 28 27 14 Naked Turns . | . . . . . . Heaviest Build 117 | 13 75 75 75 75 117 Greatest Support 84 | 40 40 40 40 40 84 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 20 20 28 Average Capacity 21 | 6 10 20 20 20 27 Most Carried 28 | 6 18 20 20 20 28 Average Carried 20 | 3 8 19 19 19 26 Final Capacity 28 | 6 20 20 20 20 28 Final Carried 27 | 2 18 20 20 19 27 Class Distribution -------------------- 80% | Hauler-Mutant 15% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1897 | 220 394 154 255 114 760 Remotely . | . . . . . . Salvage Created 1877 | . 629 77 . 117 1054 Parts 125 | . 43 2 . 16 64 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 9 . . 10 23 Melee 1 | . . . . . 1 Guns 16 | . 3 . . 1 12 AOE 25 | . 6 . . 9 10 Classes Destroyed 13 | . 7 . . 1 5 Worker 1 | . . . . . 1 Builder 3 | . 2 1 . . . Tunneler 1 | . 1 . . . . Hauler 4 | . 2 . . . 2 Recycler 4 | . 3 1 . . . Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 13 | . 3 . . 7 3 Grunt 19 | . 6 . . 2 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 7 | . . . . . 7 Hunter 1 | . . . . . 1 Best Kill Streak 8 | . 6 1 . 7 8 Combat Bots Only 8 | . 4 . . 7 8 Max Kills in Single Turn 4 | . 2 1 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . 1 . . 4 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1812 | . 296 12 . 166 1338 Core 210 | . 19 . . 37 154 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 113 | . 40 . . 9 64 Largest 2 | . 2 . . 2 2 Hottest 60 | . 60 . . 46 46 Shots Fired 201 | . 73 . . 10 118 Gun 177 | . 66 . . 2 109 Cannon . | . . . . . . Launcher 24 | . 7 . . 8 9 Special . | . . . . . . Kinetic 174 | . 63 . . 2 109 Thermal . | . . . . . . Explosive 24 | . 7 . . 8 9 Electromagnetic 3 | . 3 . . . . Robot Hit Streak 22 | . 8 . . 10 22 Robot Miss Streak 6 | . 6 . . 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 154 | . 49 . . 5 100 Core Hits 98 | . 37 1 . 10 50 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks 23 | . . . . . 23 Impact 5 | . . . . . 5 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4718 | . 1176 24 . 620 2898 Guns 1957 | . 614 . . 12 1331 Cannons . | . . . . . . Explosions 2369 | . 541 . . 591 1237 Melee 316 | . . . . . 316 Ramming 76 | . 21 24 . 17 14 Kinetic 1909 | . 566 . . 12 1331 Thermal . | . . . . . . Explosive 2324 | . 496 . . 591 1237 Electromagnetic 93 | . 93 . . . . Impact . | . . . . . . Slashing 316 | . . . . . 316 Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 3 4 4 4 . Corruption Purged . | . . . . . . Effects 35 | . 3 14 12 6 . Message Errors 10 | . 2 3 3 2 . Matter Fused 17 | . 1 6 6 4 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 6 | . . 4 2 . . Overload Shots . | . . . . . . Overflow Damage 170 | . 30 . . 23 117 Projectiles . | . . . . . . Explosions 75 | . 30 . . 23 22 Melee 95 | . . . . . 95 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . 58 . Shots 2 | . . . . 2 . Rammed 8 | . 3 2 . 1 2 Targets Rammed 10 | . 3 3 . 1 3 Kicked . | . . . . . . Crushed 2 | . . 1 . . 1 Highest Temperature 427 | . 18 . 117 . 427 Average Temperature 57 | . 7 . 61 . 69 Received Heat Transfer 588 | . 141 6 . . 441 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 414 | . 168 51 . 220 414 Initial 85 | . . 11 . . 85 Average 118 | . 63 10 . 188 160 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 74 | 100 100 100 . 42 60 Level 1 25 | . . . . 57 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 13 2 . 11 56 Peak Tracking Total 8 | . 4 2 . 4 8 Tactical Retreats 12 | . . . . 1 11 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 20 | . 7 1 2 . 10 Terminals 12 | . 5 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 45 | . 17 1 2 . 25 Successful 25 | . 10 1 2 . 12 Failed 18 | . 6 . . . 12 Catastrophic 1 | . . . . . 1 Database Lockouts 2 | . 1 . . . 1 Manual 27 | . 12 . 1 . 14 Terminals 33 | . 14 . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . . . 4 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 17 | . 3 1 2 . 11 Record 2 | . . . 1 . 1 Robot Analysis 4 | . 2 . . . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 5 . . . 1 Terminals 6 | . 5 . . . 1 Track 4 | . 4 . . . . Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . . . 8 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 2 . 1 . Largest Group 2 | . . 2 1 1 1 Highest-Rated Group 50 | . . 50 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 36 | . . 6 . . 30 Total Damage 384 | . . 121 . . 263 Kills 6 | . . 2 . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 2 . . . 2 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 6 | . . . . . 6 Drone Recoveries 6 | . . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5193 | 8 1065 608 818 321 2373 Spaces Moved 2440 | 3 536 319 454 158 970 Core . | . . . . . . Treads 2440 | 3 536 319 454 158 970 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 160 | 160 160 180 180 180 180 Average Speed 176 | 160 164 180 180 180 180 Slowest Speed 180 | 160 180 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 2 91 65 79 44 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 16 | . . . . . 16 Terrain Destroyed 227 | . 52 . . 81 94 Melee 16 | . . . . . 16 Projectile . | . . . . . . AOE 211 | . 52 . . 81 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3076 | 8 636 351 456 182 1443 Wait 339 | . 17 26 . 6 290 Move 2435 | 2 535 318 453 157 970 Hop . | . . . . . . Pick Up 49 | . 16 3 1 1 28 Fast Attach 9 | . 5 . . . 4 Attach 11 | 2 . . . 1 8 Detach 1 | . . . . . 1 Swap 47 | . 16 . . 6 25 Drop 39 | 4 4 1 2 1 27 Fire 113 | . 40 . . 9 64 Melee 23 | . . . . . 23 Ram . | . . . . . . Kick . | . . . . . . Crush 10 | . 3 3 . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 8) 563 | -10/Materials | Central database locked down 735 | -10/Materials | Discovered new exit (range 3) 935 | -10/Materials | Discovered new exit (range 7) 1074 | -10/Materials | Entered Mines 1136 | -10/Mines | Build established: Hauler-Mutant 1275 | -10/Mines | Learned 4 Materials zone layouts 1293 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Found the Drone Emporium 1336 | -10/Mines | Found Prototype Device 1675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1675 | -10/Mines | Discovered new exit (range 5) 1682 | -10/Mines | Entered Exiles 1682 | -10/Exiles | Accompanied by 1 ally 1712 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1726 | -10/Exiles | Met 8R-AWN 1753 | -10/Exiles | Met EX-HEX 1817 | -10/Exiles | Met EX-BIN 1839 | -10/Exiles | Aligned with FarCom system 1841 | -10/Exiles | Given EX-Vault access code 1938 | -10/Exiles | Opened EX-Vault 1952 | -10/Exiles | Found AWS/Thermal 1994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2048 | -10/Exiles | Met EX-DEC 2057 | -10/Exiles | Learned location of Zion (-7) 2157 | -10/Exiles | Visited The Gauntlet 2484 | -10/Exiles | Discovered new exit (range 10) 2500 | -10/Exiles | Left Exiles lab with AWS/Thermal 2500 | -10/Exiles | Entered Mines 2539 | -9/Mines | Destroyed 7 combat bots 2803 | -9/Mines | Discovered new exit (range 11) 2810 | -9/Mines | Received a Mining Laser from a helpful Derelict 2821 | -9/Mines | Entered Materials 2821 | -8/Materials | Accompanied by 1 ally 2821 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2821 | -8/Materials | Identified Thief Drone Bay 2822 | -8/Materials | Identified exit to Factory 4182 | -8/Materials | Central database locked down 4495 | -8/Materials | Destroyed 8 combat bots 5194 | -8/Materials | Self-destructed Last Messages --------------- 05018_ Penetrated by Slug. 05023_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05027_ Penetrated by Slug. 05045_ Hvy. Assault Rifle destroyed. 05048_ Penetrated by Slug. 05050_ K-01 Serf collects debris. 05050_ H-55 Commando destroyed. 05050_ K-01 Serf destroyed. 05067_ Slammed into U-05 Engineer. 05068_ U-05 Engineer builds a Door. 05069_ R-06 Scavenger collects Lgt. Ion Engine. 05077_ Acquired 40 matter. 05086_ R-06 Scavenger collects Wheel. 05093_ R-06 Scavenger collects Targeting Computer. 05096_ R-06 Scavenger collects Gauss Rifle. 05164_ Acquired 11 matter. 05182_ W-25 Informer sends out distress signal. 05191_ C-30 ARC bursts open, deploying its payload. 05191_ S-10 Pest unfolds itself. 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" | | ????????????????# ###### #####?# ?????# | | ????????????????# ########+#####????# ########## | | ????????????????# ## ????# | | ????????????????# ## ????# | | ????????????#???# ## ????# ######### | | ?????????## ###?# ## ????# #???????# | | ??????## #### ## ????# #???????# | | ?????# # # ################## #???????# | | ############## #???????# | | T #???????# | | #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed HardcellForceInterrupter Manual? 0 Play Time 02:54:36 Cumulative 13.8 hours Start 2020.10.21 @ 10:16:59 End 2020.10.23 @ 18:01:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b731438d-2add-4c78-8aeb-b8ecf782d821