Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.23 @ 12:22:15 Player: Mounted Slowprint Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (254) 1270 Value Destroyed (15188) 15188 Prototype IDs (297) 5940 Alien Tech Used (8) 1600 Bonus (46601) 46601 TOTAL SCORE: 81299 Bonus ------- High Alert Combat Kills 1350 Follower Combat Kills 4462 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -4311 Cogmind --------- Core Integrity 717/1600 Matter 170/300 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Weapon Cycler Long-range Gatling Laser Null Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor Zionite Shade Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Long-range Gatling Laser Null Cannon > --- INVENTORY -------- Improved Quantum Reactor Zionite Biocell Array Weapon Mount High-powered Transdimensional Reconstructor Null Cannon [Rating: 236] Favorites ----------- Power Zero-point Reactor Engine Improved Deuterium Engine Power Core Improved Fusion Compressor Reactor Zero-point Reactor Propulsion Centrium Wheel Treads Heavy Treads Leg Improved Titanium Leg Wheel Centrium Wheel Utility Experimental Terrain Scan Processor Device Improved Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Antimatter Cannon Energy Gun Long-range Gatling Laser Energy Cannon Null Cannon Ballistic Gun Shotgun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 12 | . . . . . . . 6 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 377 | 2 9 14 10 8 10 2 12 5 2 . . . . 6 5 5 . 1 34 1 2 6 1 10 8 31 5 31 27 91 39 Power 37 | . 1 3 . 1 . . 1 . . . . . . . 2 . . . 2 . . 1 . 2 . 3 . 1 6 13 1 Engine 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 . Reactor 27 | . . . . . . . 1 . . . . . . . 2 . . . 2 . . 1 . 1 . 2 . 1 5 11 1 Propulsion 43 | . 2 3 2 2 1 . 2 2 . . . . . . . 2 . . 8 . . 2 . 1 . 4 . . 2 8 2 Treads 24 | . 2 3 2 . . . 1 2 . . . . . . . 2 . . 2 . . . . . . . . . . 8 2 Leg 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel 17 | . . . . 2 1 . . . . . . . . . . . . . 6 . . 1 . 1 . 4 . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 209 | 2 1 2 3 3 7 . 8 . . . . . . 3 3 3 . 1 14 1 . 3 1 7 6 22 4 17 13 59 26 Device 109 | 2 . . . . 3 . 4 . . . . . . 1 1 . . 1 8 1 . 1 . 4 3 15 3 9 7 28 18 Storage 23 | . . . . 1 . . 1 . . . . . . . . . . . 3 . . 2 1 1 1 2 . 3 3 5 . Processor 16 | . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 1 1 . . 2 1 5 1 Hackware 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Protection 57 | . 1 2 3 2 2 . 1 . . . . . . 2 1 3 . . 2 . . . . 1 1 5 1 3 2 18 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | . 5 6 5 2 2 2 1 3 2 . . . . 3 . . . . 10 . 2 . . . 2 2 1 13 6 11 10 Energy Gun 13 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 4 2 Energy Cannon 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 13 . 7 8 Ballistic Gun 9 | . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 2 . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . . . Launcher 7 | . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . 2 2 1 1 . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . 1 . . . . 5 . 1 . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . . . 7 . 1 . 1 . . . . 1 1 2 . . 1 . . 5 . 2 1 3 2 1 6 7 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . System Corruption 25 | . . . . . . . . . . . . . . . . 16 . . 6 . . . . . . 3 . . . . . Parts Lost 27 | . . . . . 3 2 . . . . . . . . . . . . 2 . . . 1 . 2 2 . 2 . 8 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 22 | . . . . . 3 . . . . . . . . . . . . . 2 . . . 1 . 2 1 . 2 . 6 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . . . . 3 1 . . . . . . . . . . . . 1 . . . 1 . 1 1 . 1 . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 99 96 87 78 85 84 85 86 86 86 86 87 87 87 88 88 87 94 93 90 90 93 91 93 85 83 85 78 79 Engine 2 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . 2 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 6 8 8 8 11 12 Treads 9 | . 18 28 44 37 4 . 4 11 13 13 13 13 13 11 11 11 11 11 7 . . . . . . . . . . 9 12 Wheel 8 | . . . . 3 28 23 6 1 . . . . . . . . . . 3 21 21 20 21 23 23 21 21 21 23 6 . Device 19 | . 14 2 . . 3 11 18 20 20 20 20 20 20 20 17 17 17 17 23 31 31 27 30 25 22 31 30 24 25 20 20 Storage 5 | . . . . . 4 . 3 6 6 6 6 6 6 5 5 5 5 5 7 5 5 5 5 5 6 7 8 8 6 7 . Processor 11 | . . . . . 6 11 19 20 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 18 15 14 4 8 6 2 13 Protection 10 | . 13 25 21 21 6 . 5 6 6 6 6 6 6 13 16 16 17 17 11 5 5 5 1 . 2 1 8 7 9 13 14 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 4 4 5 Ballistic Gun 1 | . 16 24 13 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . 3 13 13 13 13 10 11 11 11 11 4 . . . . . . . . . . . . Special Weapon 1 | . . . . . 14 21 13 4 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 5 10 9 10 10 9 9 3 . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 311 | 12 12 21 25 28 38 27 53 54 60 60 60 60 60 73 79 79 76 76 135 134 134 134 308 239 257 311 170 187 188 217 141 Greatest Support 240 | 20 40 40 80 80 48 48 28 140 140 140 140 140 140 140 140 160 160 160 160 64 64 64 64 80 80 80 80 80 96 240 225 Greatest Overweight (x) 5 | . . . . . . . 1 1 . . . . . . . . . . 2 2 2 2 4 2 3 3 2 2 2 5 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 2 1 2 2 2 1 1 1 1 . . Largest Inventory Capacity 35 | 8 5 5 5 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 35 35 35 35 25 25 25 25 5 Average Capacity 17 | 6 5 5 5 5 6 5 10 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 31 35 35 28 25 25 25 24 5 Most Carried 35 | 6 5 5 5 7 8 5 9 11 11 10 10 10 13 15 15 14 14 14 16 15 18 23 26 35 34 35 25 25 25 25 5 Average Carried 15 | 5 4 4 4 4 5 4 6 8 8 10 10 10 10 14 13 13 14 14 14 15 17 20 24 27 32 25 24 23 23 21 4 Final Capacity 35 | 5 5 5 5 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 35 35 35 25 25 25 25 5 5 Final Carried 34 | 5 5 5 5 7 5 4 9 9 10 10 10 10 13 15 13 14 14 14 16 15 18 22 26 34 33 24 25 21 25 5 3 Class Distribution -------------------- 21% | Scavenger-Mutant 21% | Mutant 18% | Skirmisher 11% | Alien-Mutant 8% | Assassin 6% | Hauler-Assassin 4% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Assassin | -4/Factory Assassin | -4/Upper Caves Assassin | -4/Upper Caves Assassin | -4/Zhirov Hauler-Assassin | -3/Proximity Caves Hauler-Assassin | -3/Research Hauler-Assassin | -3/Testing Scavenger-Assassin | -2/Research Messiah-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 6973 | 316 120 398 45 164 86 156 80 70 9 31 36 . 60 36 536 399 63 43 1070 15 61 106 203 135 257 441 63 179 497 1013 285 Remotely 259 | 80 120 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12687 | 194 31 265 53 265 . 512 30 949 . . 29 . . 10 221 19 51 239 1697 . 74 106 139 155 670 964 313 452 580 2625 2044 Parts 541 | 13 12 15 7 18 . 12 6 14 . . . . . . 8 . . 19 82 . 4 1 6 11 25 66 7 16 26 110 63 Haulers Intercepted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 10 | . . 1 . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . 14 . . . 4 20 . 15 . . . . . . . 4 1 12 . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 197 | . 6 8 4 4 . 22 . 4 . . 1 . . . 7 2 1 1 26 . 7 . 2 . 7 13 8 13 7 22 32 Melee 33 | . . . . . . . . . . . . . . . . . . . 12 . 1 . 2 . 7 11 . . . . . Guns 23 | . 2 8 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Cannons 83 | . . . . . . 2 . . . . 1 . . . 7 2 1 . 10 . 1 . . . . 2 7 11 7 16 16 AOE 41 | . 4 . 2 2 . 20 . 4 . . . . . . . . . . 4 . 5 . . . . . . . . . . Classes Destroyed 22 | 3 1 2 . 1 . 4 . 1 . . 1 . . 1 1 . . 2 3 . . . . 1 . . . . 1 . . Worker 16 | 1 . . 1 3 . . . . . . . . . . . . . 2 6 . . . . 1 . . . 1 1 . . Builder 10 | . . . . 1 . . . . . . . . . . . . . 2 3 . . . . 2 1 1 . . . . . Tunneler 9 | 4 . 1 . 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Recycler 11 | 1 . 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . 1 . . 1 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 1 . Swarmer 35 | . 6 3 3 4 . 6 . . . . . . . . . . . . . . 5 . . . . . 1 5 2 . . Grunt 28 | . . 2 1 . . 10 . . . . . . . . 3 . . . 2 . 2 . . . 5 . 2 . 1 . . Brawler 6 | . . . . . . 2 . . . . . . . . 1 . . . 2 . . . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 14 | . . . . . . 1 . . . . . . . . 2 . 1 . 3 . . . . . . 3 1 1 . 2 . Hunter 10 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . 2 . 4 . Programmer 47 | . . . . . . . . . . . . . . . . . . . 16 . . . 2 . . 10 2 4 4 9 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 4 3 4 . 10 1 4 . . 1 . . 1 3 1 1 5 4 . 7 . 2 2 7 2 3 7 2 7 6 Combat Bots Only 10 | . 3 3 3 4 . 10 . 4 . . 1 . . . 3 1 1 1 4 . 7 . 2 . 6 2 3 7 2 6 6 Max Kills in Single Turn 5 | 1 2 1 1 2 . 4 1 1 . . 1 . . 1 1 1 1 5 4 . 3 . 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 2 . 4 . 1 . . . . . . . . . . 3 . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 4 A7 (-5/Cetus) NK-0LA (-1/Command) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 14960 | . 94 235 489 86 . 267 . . . 15 . . 33 26 684 142 42 66 1564 . 128 . 468 124 389 1087 337 634 53 3382 4615 Core 1575 | . 27 71 73 10 . 45 . . . 15 . . . . 17 . . 33 174 . . . 118 23 20 218 16 22 . 178 515 Absorbed by Shields 9337 | . . . . . . . . . . 6 . . 11 10 134 51 15 24 569 . . . . . 314 107 347 652 56 2615 4426 Reduced by Siege Mode 316 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . 80 183 Redirected to Shielding 475 | . 8 28 5 7 . . . . . . . . . . 18 . . . 36 . . . . . . . 82 12 19 214 46 Regen/Repaired (Parts) 1335 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 982 353 Core Remaining (%) 78 | 100 . 60 . . . 68 . . . . . . 98 . . . . 95 . . . . 74 . 96 . . 74 . . 44 Volleys Fired 1001 | 24 5 36 6 22 . 18 1 12 . . 3 . 5 13 25 26 6 5 54 . 5 . . . . 9 34 70 60 253 309 Largest 2 | 2 2 2 2 1 . 1 1 1 . . 2 . 2 2 2 2 2 1 2 . 1 . . . . 1 1 1 1 1 1 Hottest 130 | 40 40 71 46 30 . . 20 . . . 80 . 80 80 80 80 80 40 80 . . . . . . 130 130 130 130 130 130 Shots Fired 1177 | 48 8 70 8 22 . 18 1 12 . . 6 . 10 24 50 52 11 5 93 . 5 . . . . 9 33 70 60 253 309 Gun 311 | 48 6 52 6 21 . . . . . . . . . . . . . . . . . . . . . . . . 2 120 56 Cannon 819 | . . 18 . . . . . . . . 6 . 10 24 50 52 11 5 88 . . . . . . 9 33 70 57 133 253 Launcher 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 42 | . . . . . . 18 1 12 . . . . . . . . . . 5 . 5 . . . . . . . 1 . . Kinetic 397 | 48 6 70 6 21 . . . . . . 6 . 10 24 50 52 11 5 88 . . . . . . . . . . . . Thermal 593 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 33 70 57 133 290 Explosive 45 | . 2 . 2 1 . 18 . 12 . . . . . . . . . . 5 . 5 . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 48 19 Phasic 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . Robot Hit Streak 31 | 5 3 9 3 6 . 6 2 10 . . 11 . 3 3 12 20 4 . 8 . 9 . . . . 15 15 23 8 30 31 Robot Miss Streak 6 | 3 3 3 1 6 . 1 . 1 . . 1 . 3 4 3 2 1 . 3 . . . . . . . 1 3 2 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 733 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 33 70 59 253 309 Shots Hit Robots 905 | 26 2 31 4 18 . 12 1 11 . . 3 . 2 9 37 22 4 . 100 . 5 6 15 6 36 49 19 18 18 210 241 Core Hits 500 | 10 6 15 6 14 . 38 1 9 . . 3 . . 2 17 9 1 7 55 . 11 1 4 5 17 25 5 13 10 64 152 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 Critical Parts Destroyed 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | 1 . . . 1 . 3 . . . . . . . . 4 1 . . 15 . . . . 1 6 6 1 2 . 6 5 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 Destroy 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . 4 1 . . 2 . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 25 | . . . . . . . . . . . . . . . . . . . 12 . . . . 1 6 6 . . . . . Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 300 | . . . . . . . . . . . . . . . . . . . 111 4 6 6 27 25 62 59 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 300 | . . . . . . . . . . . . . . . . . . . 111 4 6 6 27 25 62 59 . . . . . Sneak Attacks 20 | . . . . . . . . . . . . . . . . . . . 9 . . . . 4 4 3 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . 6 . . . 3 . 6 4 . . . . . Damage Inflicted 62100 | 259 312 444 209 359 . 3337 12 2712 . . 133 . 57 333 1500 1242 149 741 6201 . 849 468 574 408 1666 2316 1883 1636 1653 12554 20093 Guns 8091 | 259 22 410 40 239 . . . . . . . . . . . . . . . . . . . . . . . . 47 4142 2932 Cannons 36162 | . . 17 . . . . . . . . 133 . 57 314 1486 1242 149 . 1668 . . . . . . 580 1883 1636 1606 8230 17161 Explosions 9074 | . 289 . 157 107 . 2983 . 2500 . . . . . . . . . 741 1678 . 619 . . . . . . . . . . Melee 7673 | . . . . . . . . . . . . . . . . . . . 2712 . 109 468 574 408 1666 1736 . . . . . Ramming 284 | . 1 17 12 13 . . . . . . . . . 19 14 . . . 26 . . . . . . . . . . 182 . Kinetic 6036 | 259 22 427 40 239 . . . . . . 133 . 57 314 1486 1242 149 . 1668 . . . . . . . . . . . . Thermal 33885 | . . . . . . . 12 . . . . . . . . . . . 300 . . . . . . 580 1883 1636 1606 8230 19638 Explosive 8033 | . 289 . 157 107 . 2983 . 2500 . . . . . . . . . . 1378 . 619 . . . . . . . . . . Electromagnetic 1847 | . . . . . . . . . . . . . . . . . . 741 . . . . . . . . . . 47 604 455 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 804 | . . . . . . 354 . 212 . . . . . . . . . . 117 . 121 . . . . . . . . . . Piercing 7673 | . . . . . . . . . . . . . . . . . . . 2712 . 109 468 574 408 1666 1736 . . . . . Phasic 3538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3538 . Highest Corruption 26 | . 4 4 . . . . . . . . . . . 4 4 20 20 21 22 22 22 22 26 . . 10 13 . . . . Average Corruption 10 | . 3 4 . . . . . . . . . . . 4 4 16 20 20 11 22 22 22 22 . . 5 12 . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 270 | . 1 13 . . . . . . . . . . . 9 30 21 6 6 96 9 16 7 19 . . 21 16 . . . . Message Errors 71 | . . 1 . . . . . . . . . . . 3 9 8 4 1 26 1 3 . 5 . . 7 3 . . . . Matter Fused 73 | . . 5 . . . . . . . . . . . 3 4 4 . . 32 2 4 6 3 . . 5 5 . . . . Heat Flow Errors 35 | . 1 3 . . . . . . . . . . . . 8 1 . 1 10 3 2 . 2 . . 4 . . . . . Energy Discharges 32 | . . 2 . . . . . . . . . . . 3 3 3 . . 7 1 3 . 4 . . 4 2 . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . 2 . . . . . . . . . . . . 2 2 . . 7 2 3 1 2 . . 1 2 . . . . Data Loss (major) 12 | . . . . . . . . . . . . . . . . 1 . . 9 . . . 2 . . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . Alerts 6 | . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3627 | . . . . . . 131 . . . . . . . 4 12 22 . 68 629 . 8 81 69 50 15 140 477 88 322 770 741 Projectiles 2602 | . . . . . . 30 . . . . . . . 4 12 22 . . 100 . . . . . . 36 477 88 322 770 741 Explosions 333 | . . . . . . 101 . . . . . . . . . . . 68 156 . 8 . . . . . . . . . . Melee 692 | . . . . . . . . . . . . . . . . . . . 373 . . 81 69 50 15 104 . . . . . Knockbacks 29 | . . . . . . . . . . . . . . . 6 7 . . 15 . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 25 | . . . . . . . . . . . . . . . 5 7 . . 13 . . . . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 129 | . 39 . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . Shots 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 29 | . 1 5 2 3 . . . . . . . . . 2 3 . . . 1 . . . . . . . . . . 12 . Targets Rammed 31 | . 1 5 3 3 . . . . . . . . . 2 3 . . . 2 . . . . . . . . . . 12 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 340 | . 266 194 16 . . . . . . . . . . . 220 266 . 189 325 206 157 . 207 . 8 285 . 259 170 340 153 Average Temperature 76 | . 266 86 8 . . . . . . . . . . . 58 53 . 105 74 97 78 . 108 . 2 100 . 83 51 93 53 Received Heat Transfer 794 | . . 24 102 . . 18 . . . . . . . 9 99 24 12 . 99 . 42 . . . 65 72 36 8 . 100 84 Effects 6 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Interference 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 18 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . 1 13 Total Turns 294 | . . . . . . . . . . . . . . . . 17 . . 66 . . . . . . . . . . 90 121 Longest Duration 90 | . . . . . . . . . . . . . . . . 17 . . 33 . . . . . . . . . . 90 17 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 4 4 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 4 Parts Fried 23 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 8 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 Parts Melted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Heat Transferred 12993 | . . . . . . . 37 . . . . . . . . . . . 200 . . . . . . 300 950 900 800 2411 7395 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1207 | 30 244 169 265 103 . . 725 197 389 . . . . 1207 645 609 280 847 1038 . . . . 163 213 247 326 475 528 668 . Initial 649 | . 19 94 46 103 . . 649 147 137 . . . . 113 567 193 163 96 414 . . . . . 11 29 42 78 127 337 . Average 391 | 13 136 117 203 62 . . 583 192 287 . . . . 814 474 368 243 275 709 . . . . 34 73 86 171 288 167 516 . Maximum Alert Level 4 | . 1 . 1 . . . 3 . 1 . . . . 4 2 2 1 3 3 . . . . . 1 1 1 2 2 3 . Low Security (%) 34 | 100 53 100 36 100 . . . 100 33 . . . . 10 . 13 18 77 . . . . . 100 79 96 81 17 78 . . Level 1 12 | . 46 . 63 . . . . . 67 . . . . 1 34 40 81 . . . . . . . 20 3 18 57 11 4 . Level 2 33 | . . . . . . . 91 . . . . . . 21 65 46 . 1 57 . . . . . . . . 25 9 54 . Level 3 17 | . . . . . . . 8 . . . . . . 32 . . . 20 42 . . . . . . . . . . 41 . Level 4 2 | . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 4 1 . 1 2 . . . . . . 12 1 . . . 11 . . . . 1 1 3 3 3 5 4 . Investigation 10 | . 1 . 3 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Extermination 23 | . . . . . . . 1 . . . . . . 2 . . . . 8 . . . . 1 . 3 1 2 3 2 . Reinforcement 11 | . . . 1 . . . . . . . . . . 2 1 . . . 2 . . . . . 1 . 2 . 1 1 . Assault 6 | . . . . . . 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . . 3 . . . . . . . . . . . . 2 . . 1 . . . . . 2 . . 1 3 29 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 . . . Times Spotted 363 | . 8 12 11 4 . 23 1 4 5 5 7 . 8 10 18 6 3 2 41 . 4 . 2 7 13 14 18 18 19 24 76 Peak Tracking Total 9 | . 3 3 9 4 . 9 1 3 2 2 3 . 3 5 3 4 1 4 5 . 2 . 2 5 6 3 5 6 6 5 5 Tactical Retreats 15 | . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . . . 2 1 2 4 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 14 | . 2 . 1 . . . 1 . . . . . . 1 . . . . 2 . . . . . . 4 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 67 | . 3 . 2 . . 2 . . 2 . 1 . . 6 3 1 2 14 8 . 1 . . . 1 2 2 4 4 3 6 Max in Single Turn 10 | . 2 . 2 . . 2 . . . . 1 . . 1 . . . 10 3 . 1 . . . 1 1 1 1 . 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 14 | . 2 . 2 1 . . 1 . . . . 3 . . . . . . . . . 1 . . . . . 2 . 2 . Terminals 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 32 | . 3 . 7 1 . . 2 . . . . 11 . . . . . . . . . 2 . . . . . 3 . 3 . Successful 21 | . 1 . 2 1 . . . . . . . 11 . . . . . . . . . 2 . . . . . 2 . 2 . Failed 11 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 114 | . 3 . 7 . . . 19 . 3 . . . . 7 . 1 . 4 15 . . . . 5 5 6 2 . 26 11 . Terminals 12 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . . . 1 1 . . . . . . . 11 . . . . . . . . . 2 . . . . . 2 . 1 . Record 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . Full Trace Events 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 2 . . . . 3 . . . 3 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 73 | . . 1 . . 4 2 2 19 3 . 3 . 1 8 8 3 . 3 5 . . . . 3 . 1 . . 7 . . Largest Group 29 | . . 1 . . 4 6 7 26 29 24 25 23 23 14 9 4 2 3 3 . . . . 2 . 1 . . 3 1 . Highest-Rated Group 1146 | . . 31 . . 152 213 232 937 1146 1018 1061 999 999 758 606 440 192 210 270 . . . . 206 . 269 . . 390 146 . Highest-Rated Ally 269 | . . 31 . . 40 40 39 50 70 70 70 70 96 96 159 159 96 70 103 . . . . 103 . 269 . . 146 146 . Zionite Dispatches 20 | . . . . . . . 2 . 1 . . . . 3 . . . 1 5 . . . . 2 . 1 . . 5 . . Heavy 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . Light 4 | . . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 14 | . . . . . . . . . . . . . . 1 1 2 1 . 4 . . . . 4 . . . . 1 . . STAY 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Ally Attacks 742 | . . 5 . . . 41 23 5 64 41 43 . 67 187 107 41 17 14 20 . . . . 11 . 3 . . 47 6 . Total Damage 24205 | . . 86 . . . 574 384 51 1631 1652 1522 . 1676 5166 3171 1355 859 368 1293 . . . . 594 . 168 . . 3504 151 . Kills 153 | . . 3 . . . 6 3 2 8 9 13 . 10 38 12 13 3 3 9 . . . . 5 . . . . 16 . . Allies Corrupted 8 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 5 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . 1 1 . 1 . . . . . . 1 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 56 | . . . . . . . . . . . . . . . . . . . . . . . . 15 16 25 . . . . . Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 . . . . . Emergency Access 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 . . . . . Items 32 | . . . . . . . . . . . . . . . . . . . . . . . . 9 9 14 . . . . . Machines 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Zionite Intel Received 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . 3 3 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Garrisons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 24834 | 129 283 709 306 1083 1234 399 945 287 200 433 587 139 435 1519 1381 465 82 139 3075 244 327 177 401 520 485 1093 526 920 1392 3644 1275 Spaces Moved 12974 | 46 177 350 170 373 1179 265 594 133 102 251 323 79 250 662 681 159 26 53 1466 184 228 131 272 319 234 489 296 451 929 1571 531 Core 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 6208 | . 102 350 170 310 . . . 99 102 251 323 79 250 662 681 159 26 53 927 . . . . . . . . . . 1140 524 Legs 121 | 46 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6638 | . . . . 63 1179 265 594 34 . . . . . . . . . . 539 184 228 131 272 319 234 489 296 451 929 431 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 90 86 86 100 115 160 160 160 160 160 160 160 160 160 160 110 130 130 110 110 130 130 110 110 110 110 110 50 Average Speed 135 | 120 143 160 160 149 87 89 114 148 160 160 160 160 160 160 160 160 160 160 146 130 130 118 131 130 131 121 126 125 110 147 151 Slowest Speed 236 | 120 160 160 160 160 90 100 115 160 160 160 160 160 160 160 160 160 160 160 160 130 130 130 170 130 150 150 130 130 130 236 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration Rate (%) 46 | 4 32 56 26 57 89 55 16 85 6 70 69 74 59 26 81 60 69 18 56 40 47 61 50 15 41 18 50 34 33 49 40 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 13 | . 1 . 1 . 1 . 6 . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Known Exits Taken 20 | . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 18 | . . 1 . 1 2 1 . . . 1 2 . 4 . . . . . . 1 3 . 2 . . . . . . . . Spaces Dug 244 | . 8 . 7 5 . 28 . . . . . . 4 8 . 8 . 1 44 3 32 . 9 10 13 11 3 14 26 6 4 Terrain Destroyed 1100 | . 8 2 11 5 . 219 . 96 . . 1 . 7 13 7 17 2 289 117 3 92 . 9 10 13 11 11 46 39 22 50 Melee 76 | . . . . . . . . . . . . . . . . . . . 31 3 1 . 9 10 13 9 . . . . . Projectile 270 | . . 2 . . . 8 . 1 . . 1 . 7 13 7 17 2 2 38 . 2 . . . . 2 11 46 39 22 50 AOE 754 | . 8 . 11 5 . 211 . 95 . . . . . . . . . 287 48 . 89 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 19634 | 77 198 427 191 877 1380 407 853 213 141 283 387 92 275 1099 923 318 55 102 2236 188 251 151 310 421 368 965 447 806 1297 2907 989 Wait 4434 | . . 9 . 453 165 101 240 56 28 33 41 14 18 402 150 123 24 44 543 . 7 . 10 53 77 329 108 224 246 854 82 Move 12941 | 45 176 349 169 372 1178 264 594 132 101 250 322 78 249 661 680 158 25 52 1465 183 227 130 271 318 233 488 295 448 928 1570 530 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 2 2 4 1 8 9 . 4 . 4 . . . 3 8 3 1 . . 16 . 4 2 3 11 1 23 1 6 7 16 6 Fast Attach 159 | 2 2 3 2 3 7 . 9 4 2 . . . . 2 . 5 . 1 12 . . 5 1 4 3 8 2 6 18 47 11 Attach 127 | . 3 2 2 5 3 1 1 1 . . . . . 3 2 . . . 6 1 1 2 . 6 2 16 2 22 6 25 15 Detach 95 | . 1 . . 1 2 . 1 3 1 . . . . 1 1 . . . 4 . . 4 1 6 1 7 2 14 10 25 10 Swap 106 | . 4 9 6 . 3 1 2 . . . . . . 1 3 . . . 16 . 1 . . . 3 7 3 10 3 20 14 Drop 231 | 4 4 10 2 10 13 . 1 5 5 . . . . 6 4 5 . . 22 . . 2 2 4 1 24 . 4 19 72 12 Fire 1001 | 24 5 36 6 22 . 18 1 12 . . 3 . 5 13 25 26 6 5 54 . 5 . . . . 9 34 70 60 253 309 Melee 254 | . . . . . . . . . . . . . . . . . . . 96 4 6 6 22 19 47 54 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 1 5 3 3 . . . . . . . . . 2 3 . . . 2 . . . . . . . . . . 12 . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Rewire 106 | . . . . . . 22 . . . . 21 . . . 52 . . . . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 3) 130 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 10) 521 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 731 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 766 | -10/Mines | Received a Mining Laser from a helpful Derelict 914 | -10/Mines | Excavation squad dispatched 914 | -10/Mines | A large section of the Mines collapsed 1122 | -10/Mines | Entered Materials 1122 | -9/Materials | Evolved 2 slots: Propulsion x2 1186 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Entered Mines 1441 | -9/Mines | Met a Derelict shopkeep closing up shop 1491 | -9/Mines | Learned 2 Materials zone layouts 1828 | -9/Mines | Assembled infested the area 2160 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2511 | -9/Mines | Entered Zion 2539 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2556 | -7/Zion | Given A8's code to call for help 2580 | -7/Zion | Discovered new exit (range 15) 2713 | -7/Zion | Found CR-A16's Pointy Stick 2836 | -7/Zion | Learned Factory emergency access door positions 2923 | -7/Zion | Found Prototype Special Weapon 2923 | -7/Zion | Identified RU-N14's Throwing Claymores 2926 | -7/Zion | Found RU-N14's Throwing Claymores 2929 | -7/Zion | Found RU-N14's Throwing Claymores 2931 | -7/Zion | Found RU-N14's Throwing Claymores 3006 | -7/Zion | Found Prototype Processor 3006 | -7/Zion | Identified Spectral Analyzer 3009 | -7/Zion | Found Prototype Processor 3009 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3019 | -7/Zion | Found Prototype Processor 3019 | -7/Zion | Identified Exp. Core Analyzer 3022 | -7/Zion | Found Prototype Processor 3022 | -7/Zion | Identified Exp. Targeting Computer 3025 | -7/Zion | Found Prototype Processor 3025 | -7/Zion | Identified Exp. Terrain Scan Processor 3035 | -7/Zion | Found Exp. Armor Integrity Analyzer 3053 | -7/Zion | Lost 3 parts (3u) 3109 | -7/Zion | Given the Hacking Drone Bay 3109 | -7/Zion | Found Prototype Device 3112 | -7/Zion | Identified Hacking Drone Bay 3138 | -7/Zion | Learned location of Armory (-3) 3433 | -7/Zion | Imprinted 3435 | -7/Zion | Declared Zion's savior 3745 | -7/Zion | Entered Proximity Caves 3745 | -6/Proximity Caves | Accompanied by 4 allies 3845 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3848 | -6/Proximity Caves | Spotter reported a threat 3878 | -6/Proximity Caves | Destroyed 10 combat bots 4107 | -6/Proximity Caves | Discovered new exit (range 13) 4144 | -6/Proximity Caves | Entered Factory 4144 | -6/Factory | Accompanied by 5 allies 4144 | -6/Factory | Evolved 6 slots: Utility x6 4615 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 4616 | -6/Factory | Zion Demo squad teleported in 4661 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4689 | -6/Factory | Discovered new exit (range 20) 4714 | -6/Factory | Identified exit to Factory 4787 | -6/Factory | Retrieved Zion intel report: Active Garrisons 4788 | -6/Factory | Zion Trap Resupply teleported in 5089 | -6/Factory | Sucked down chute 5089 | -6/Factory | Entered Waste 5098 | -6/Waste | Spotted C-40 Crusher 5099 | -6/Waste | Destroyed C-40 Crusher 5101 | -6/Waste | Spotted C-40 Crusher 5101 | -6/Waste | Spotted C-40 Crusher 5104 | -6/Waste | Destroyed C-40 Crusher 5112 | -6/Waste | Allies destroyed C-40 Crusher 5120 | -6/Waste | 3 allies followed down the chute 5124 | -6/Waste | Destroyed C-40 Crusher 5126 | -6/Waste | Spotted C-40 Crusher 5131 | -6/Waste | Destroyed C-40 Crusher 5135 | -6/Waste | Spotted C-40 Crusher 5144 | -6/Waste | Allies destroyed C-40 Crusher 5175 | -6/Waste | 4 allies followed down the chute 5190 | -6/Waste | Discovered new exit (range 17) 5214 | -6/Waste | Warlord forces began an assault 5317 | -6/Waste | Identified exit to Factory 5376 | -6/Waste | Entered Factory 5376 | -6/Factory | Accompanied by 26 allies 5399 | -6/Factory | Zion Light squad teleported in 5485 | -6/Factory | Discovered new exit (range 22) 5555 | -6/Factory | Build established: Skirmisher 5556 | -6/Factory | Identified exit to Lower Caves 5576 | -6/Factory | Entered Lower Caves 5576 | -6/Lower Caves | Accompanied by 25 allies 5845 | -6/Lower Caves | Learned Factory terminal intel 5931 | -6/Lower Caves | Discovered new exit (range 20) 5966 | -6/Lower Caves | Identified exit to Lower Caves 6009 | -6/Lower Caves | Entered another Lower Caves area 6009 | -6/Lower Caves | Accompanied by 23 allies 6009 | -6/Lower Caves | Discovered exit to Factory (range 15) 6083 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6432 | -6/Lower Caves | Discovered new exit (range 16) 6454 | -6/Lower Caves | Identified exit to Data Miner 6480 | -6/Lower Caves | Learned location of Extension (-5) 6530 | -6/Lower Caves | Encountered a Warlord checkpoint 6596 | -6/Lower Caves | Entered Data Miner 6596 | -6/Data Miner | Accompanied by 23 allies 6596 | -6/Data Miner | Discovered new exit (range 6) 6617 | -6/Data Miner | Met Data Miner 6654 | -6/Data Miner | Learned location of Section 7 (-2) 6654 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6676 | -6/Data Miner | Received God Mode back door access code from Data Miner 6716 | -6/Data Miner | Identified exit to Proximity Caves 6735 | -6/Data Miner | Entered Proximity Caves 6735 | -5/Proximity Caves | Accompanied by 23 allies 6747 | -5/Proximity Caves | Learned Factory stockpile data 6822 | -5/Proximity Caves | Escorted by Enhanced Grunt 6822 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6916 | -5/Proximity Caves | Spotted B-75 Beast 6928 | -5/Proximity Caves | Allies destroyed B-75 Beast 7140 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7170 | -5/Proximity Caves | Entered Factory 7170 | -5/Factory | Accompanied by 14 allies 7170 | -5/Factory | Evolved 2 slots: Utility x2 7172 | -5/Factory | Loaded intel: 28 terminal locations 7436 | -5/Factory | Discovered new exit (range 18) 7466 | -5/Factory | Zion Light squad teleported in 7492 | -5/Factory | Identified exit to Factory 7597 | -5/Factory | Zion Heavy squad teleported in 7731 | -5/Factory | Incoming investigation squad redirected 7995 | -5/Factory | Discovered exit to Factory (range 19) 8070 | -5/Factory | First assault squad dispatched 8089 | -5/Factory | Incoming assault squad redirected 8091 | -5/Factory | Incoming assault squad redirected 8266 | -5/Factory | Discovered new exit (range 17) 8299 | -5/Factory | Identified exit to Upper Caves 8337 | -5/Factory | Discovered new exit (range 20) 8367 | -5/Factory | Zion Light squad teleported in 8368 | -5/Factory | Garrison activated, responded to threat 8390 | -5/Factory | Incoming assault squad redirected 8449 | -5/Factory | Identified exit to Extension 8616 | -5/Factory | Terminal network hard line cut 8689 | -5/Factory | Entered Extension 8689 | -5/Extension | Accompanied by 9 allies 8805 | -5/Extension | Spotted B-75 Beast 8822 | -5/Extension | Allies destroyed B-75 Beast 8833 | -5/Extension | Spotted B-75 Beast 8851 | -5/Extension | Discovered exit to Factory (range 14) 8878 | -5/Extension | Destroyed B-75 Beast 9034 | -5/Extension | Rescued a captive Derelict 9217 | -5/Extension | Rescued a captive Derelict 9217 | -5/Extension | Rescued a captive Derelict 9316 | -5/Extension | Discovered new exit (range 20) 9332 | -5/Extension | Discovered exit to Factory (range 14) 9558 | -5/Extension | Rescued a captive Derelict 9689 | -5/Extension | Rescued A7 9984 | -5/Extension | Terminal network hard line cut 10039 | -5/Extension | Identified exit to Cetus 10070 | -5/Extension | Entered Cetus 10070 | -5/Cetus | Accompanied by 1 ally (A7) 10075 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10115 | -5/Cetus | Spotted Cetus Guard 10118 | -5/Cetus | Spotted Cetus Guard 10119 | -5/Cetus | Spotted Cetus Guard 10137 | -5/Cetus | Spotted Cetus Guard 10143 | -5/Cetus | Allies destroyed Cetus Guard 10151 | -5/Cetus | Destroyed Cetus Guard 10152 | -5/Cetus | Allies destroyed Cetus Guard 10172 | -5/Cetus | System corruption reached 10% 10228 | -5/Cetus | Started Cetus Manufacturing Module 10237 | -5/Cetus | Discovered new exit (range 21) 10253 | -5/Cetus | Manufactured an Enhanced Grunt 10278 | -5/Cetus | Manufactured an Enhanced Grunt 10303 | -5/Cetus | Manufactured an Enhanced Grunt 10309 | -5/Cetus | Cetus Manufacturing Module disabled 10385 | -5/Cetus | Spotted Cetus Guard 10411 | -5/Cetus | Spotted Cetus Guard 10411 | -5/Cetus | Spotted Cetus Guard 10411 | -5/Cetus | Spotted Cetus Guard 10412 | -5/Cetus | Allies destroyed Cetus Guard 10418 | -5/Cetus | Allies destroyed Cetus Guard 10421 | -5/Cetus | Destroyed Cetus Guard 10433 | -5/Cetus | Destroyed A7 10443 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10453 | -5/Cetus | Discovered exit to Factory (range 21) 10475 | -5/Cetus | Scared off Revision 17 10497 | -5/Cetus | Build established: Scavenger-Skirmisher 10534 | -5/Cetus | Identified exit to Archives 10535 | -5/Cetus | Entered Archives 10535 | -5/Archives | Accompanied by 2 allies 10579 | -5/Archives | Discovered new exit (range 19) 10616 | -5/Archives | Identified exit to Hub_04(d) 10617 | -5/Archives | Entered Hub_04(d) 10631 | -5/Hub_04(d) | Zion Light squad teleported in 10666 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 10725 | -5/Hub_04(d) | Network Hub disabled 10727 | -5/Hub_04(d) | Network Hub disabled 10755 | -5/Hub_04(d) | Spotted Lightning 10756 | -5/Hub_04(d) | Spotted Lightning 10756 | -5/Hub_04(d) | Spotted Lightning 10756 | -5/Hub_04(d) | Entered Factory 10756 | -4/Factory | Accompanied by 1 ally 10756 | -4/Factory | Evolved 2 slots: Utility x2 10825 | -4/Factory | Zion Heavy squad teleported in 10958 | -4/Factory | Build established: Scavenger-Mutant 11050 | -4/Factory | Zion Hacking Resupply teleported in 11136 | -4/Factory | P-70 Sage assimilated allied Q3-FF0(Z) 11217 | -4/Factory | Discovered new exit (range 20) 11300 | -4/Factory | Identified exit to Research 11391 | -4/Factory | Zion Recon squad teleported in 11756 | -4/Factory | First assault squad dispatched 11796 | -4/Factory | Discovered exit to Research (range 16) 11848 | -4/Factory | Zion Thermal Resupply teleported in 11898 | -4/Factory | Zion Melee Resupply teleported in 12086 | -4/Factory | System corruption reached 10% 12110 | -4/Factory | Terminal network hard line cut 12132 | -4/Factory | Discovered exit to Research (range 20) 12321 | -4/Factory | Build established: Scavenger-Assassin 12865 | -4/Factory | Build established: Assassin 13586 | -4/Factory | Discovered new exit (range 16) 13829 | -4/Factory | Identified exit to Upper Caves 13831 | -4/Factory | Entered Upper Caves 13926 | -4/Upper Caves | Learned Research security intel 14059 | -4/Upper Caves | Discovered new exit (range 11) 14073 | -4/Upper Caves | Identified exit to Upper Caves 14075 | -4/Upper Caves | Entered another Upper Caves area 14078 | -4/Upper Caves | Discovered exit to Research (range 7) 14125 | -4/Upper Caves | Destroyed 7 combat bots 14137 | -4/Upper Caves | Found Alien Artifact 14388 | -4/Upper Caves | Discovered new exit (range 10) 14394 | -4/Upper Caves | Learned location of Testing (-3) 14400 | -4/Upper Caves | Identified exit to Zhirov 14402 | -4/Upper Caves | Entered Zhirov 14402 | -4/Zhirov | Discovered new exit (range 3) 14426 | -4/Zhirov | Met Zhirov 14455 | -4/Zhirov | Found Alien Artifact 14455 | -4/Zhirov | Identified Integrated Reactor 14455 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14518 | -4/Zhirov | Found Alien Artifact 14542 | -4/Zhirov | Learned location of Quarantine (-2) 14548 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14578 | -4/Zhirov | Identified exit to Proximity Caves 14579 | -4/Zhirov | Entered Proximity Caves 14626 | -3/Proximity Caves | Spotted B-86 Titan 14962 | -3/Proximity Caves | Discovered exit to Research (range 11) 14980 | -3/Proximity Caves | Entered Research 14980 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15251 | -3/Research | Zion Heavy squad teleported in 15335 | -3/Research | Build established: Hauler-Assassin 15379 | -3/Research | Zion Infowar Resupply teleported in 15404 | -3/Research | Found Quantum Capacitor 15465 | -3/Research | Discovered new exit (range 12) 15480 | -3/Research | Identified exit to Testing 15494 | -3/Research | Found Prototype Protection 15494 | -3/Research | Identified Zio. Heavy Carapace 15500 | -3/Research | Entered Testing 15623 | -3/Testing | Retrieved Zion intel report: Main Access 15623 | -3/Testing | Identified exit to Research 15932 | -3/Testing | Found Prototype Energy Cannon 15932 | -3/Testing | Identified Null Cannon 15985 | -3/Testing | Entered Research 15985 | -2/Research | Evolved 2 slots: Utility x2 16434 | -2/Research | System corruption reached 10% 16656 | -2/Research | Build established: Scavenger-Assassin 16695 | -2/Research | Retrieved Zion intel report: Branch Access 16695 | -2/Research | Identified exit to Quarantine 16696 | -2/Research | Zion Experimental squad teleported in 17038 | -2/Research | Found Prototype Protection 17038 | -2/Research | Identified Zio. Shade Armor 17041 | -2/Research | Found Zio. Shade Armor 17043 | -2/Research | Found Zio. Shade Armor 17046 | -2/Research | Found Zio. Shade Armor 17051 | -2/Research | Found Prototype Protection 17051 | -2/Research | Identified Zio. Weapon Casing 17078 | -2/Research | Entered Quarantine 17100 | -2/Quarantine | Found Alien Artifact 17141 | -2/Quarantine | Identified Transdimensional Reconstructor 17141 | -2/Quarantine | Warped through subspace 17334 | -2/Quarantine | Build established: Messiah-Mutant 17431 | -2/Quarantine | Discovered new exit (range 20) 17456 | -2/Quarantine | Found Alien Artifact 17456 | -2/Quarantine | Identified Core Reset Matrix 17456 | -2/Quarantine | Identified Subatomic Replicator 17456 | -2/Quarantine | Used Core Reset Matrix 17460 | -2/Quarantine | Detected hypermatrix surge 17460 | -2/Quarantine | Sensed 2 artifacts in vicinity 17517 | -2/Quarantine | Spotted Fortress 17597 | -2/Quarantine | Discovered new exit (range 6) 17604 | -2/Quarantine | Entered Section 7 17605 | -2/Section 7 | Sensed 23 artifacts in vicinity 17649 | -2/Section 7 | Discovered new exit (range 22) 17676 | -2/Section 7 | Incoming investigation squad redirected 17684 | -2/Section 7 | Spotted S7 Guard 17693 | -2/Section 7 | Destroyed S7 Guard 17705 | -2/Section 7 | Found Core Membrane 17705 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17755 | -2/Section 7 | Found Integrated Dissipator 17755 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17772 | -2/Section 7 | Destroyed 7 combat bots 17827 | -2/Section 7 | Found Integrated Reactor 17827 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17830 | -2/Section 7 | Found Integrated Reactor 17830 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17833 | -2/Section 7 | Found Integrated Reactor 17833 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17881 | -2/Section 7 | Found LRC Energy Well 17881 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18034 | -2/Section 7 | Build established: Alien-Mutant 18081 | -2/Section 7 | Spotted B-99 Colossus 18163 | -2/Section 7 | Found Transdimensional Reconstructor 18169 | -2/Section 7 | Found Transdimensional Reconstructor 18171 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18174 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 18362 | -2/Section 7 | Crushed by falling debris 18375 | -2/Section 7 | Crushed by falling debris 18514 | -2/Section 7 | Identified exit to Access 18515 | -2/Section 7 | Used Subatomic Replicator to replicate Null Cannon 18524 | -2/Section 7 | Entered Access 18524 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 18558 | -1/Access | Zion Zionite Resupply teleported in 18626 | -1/Access | Retrieved Zion intel report: Trap Installations 18745 | -1/Access | Zion Heavy squad teleported in 18918 | -1/Access | Zion Melee Resupply teleported in 18999 | -1/Access | Discovered new exit (range 24) 19159 | -1/Access | Found Zio. Weapon Casing 19174 | -1/Access | Spotted B-99 Colossus 19227 | -1/Access | Zion hero teleported in (NK-0LA) 19366 | -1/Access | Found Quantum Capacitor 19745 | -1/Access | Retrieved Zion intel report: Unaware Analyses 19757 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 19758 | -1/Access | Zion Heavy squad teleported in 19763 | -1/Access | Discovered new exit (range 22) 19833 | -1/Access | Found Zio. Weapon Casing 19873 | -1/Access | Found Zio. Weapon Casing 19916 | -1/Access | Entered Command 19916 | -1/Command | Accompanied by 1 ally (NK-0LA) 19987 | -1/Command | Spotted B-99 Colossus 20030 | -1/Command | Destroyed B-99 Colossus 20102 | -1/Command | Retrieved Zion intel report: Trap Installations 20124 | -1/Command | Retrieved Zion intel report: Guard Positions 20315 | -1/Command | Destroyed NK-0LA 20385 | -1/Command | Retrieved Zion intel report: Branch Access 20525 | -1/Command | Spotted M Guard 20525 | -1/Command | Spotted M Guard 20525 | -1/Command | Spotted Combat Programmer 20526 | -1/Command | Spotted Combat Programmer 20555 | -1/Command | Destroyed Combat Programmer 20559 | -1/Command | Destroyed Combat Programmer 20578 | -1/Command | Destroyed M Guard 20589 | -1/Command | Destroyed M Guard 20589 | -1/Command | All MAIN.C guards destroyed 20605 | -1/Command | Found Corrupted Prototype Device 20605 | -1/Command | Identified AEGIS Remote Shield 20614 | -1/Command | Found Corrupted Prototype Reactor 20614 | -1/Command | Identified Zero-point Reactor 20617 | -1/Command | Found Corrupted Zero-point Reactor 20620 | -1/Command | Found Corrupted Prototype Protection 20620 | -1/Command | Identified Hvy. Regenerative Plating 20623 | -1/Command | Lost 4 parts (1n3u) 20626 | -1/Command | Found Corrupted AEGIS Remote Shield 20630 | -1/Command | Found Corrupted Zero-point Reactor 20776 | -1/Command | Build established: Scavenger-Mutant 20881 | -1/Command | Met MAIN.C 20881 | -1/Command | 0b10 Conduit disabled 20959 | -1/Command | Destroyed MAIN.C Shell 20960 | -1/Command | MAIN.C activated Command garrisons 21008 | -1/Command | Destroyed MAIN.C 21029 | -1/Command | Found Prototype Protection 21029 | -1/Command | Identified Exp. Powered Armor 21031 | -1/Command | Discovered new exit (range 39) 21031 | -1/Command | Discovered new exit (range 86) 21031 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21038 | -1/Command | Found Zero-point Reactor 21045 | -1/Command | Found Exp. Targeting Computer 21848 | -1/Command | Found Zero-point Reactor 22074 | -1/Command | Found Omega Cannon 22086 | -1/Command | Found Zero-point Reactor 22089 | -1/Command | Found Zero-point Reactor 22093 | -1/Command | Found Exp. Weapon Cycler 22096 | -1/Command | Found Adv. Particle Accelerator 22100 | -1/Command | Found Exp. Force Field 22618 | -1/Command | Found Exp. Core Analyzer 22633 | -1/Command | Found Exp. Core Analyzer 23554 | -1/Command | Warped through subspace to slip node 23554 | -1/Command | Discovered new exit (range 4) 23560 | -1/Command | Entered Access_0 23561 | -1/Access_0 | Sensed 2 artifacts in vicinity 23561 | -1/Access_0 | Met Architect 23579 | -1/Access_0 | Architect warped through subspace 23584 | -1/Access_0 | Destroyed A8 23620 | -1/Access_0 | Architect warped through subspace 23640 | -1/Access_0 | Subspace Access Node disabled 23656 | -1/Access_0 | Architect warped through subspace 23695 | -1/Access_0 | Architect warped through subspace 23728 | -1/Access_0 | Architect warped through subspace 23758 | -1/Access_0 | Architect warped through subspace 23784 | -1/Access_0 | Architect warped through subspace 23802 | -1/Access_0 | Architect warped through subspace 23818 | -1/Access_0 | Architect warped through subspace 23848 | -1/Access_0 | Architect warped through subspace 23863 | -1/Access_0 | A6 warped into view 23868 | -1/Access_0 | Destroyed A6 23882 | -1/Access_0 | Architect warped through subspace 23916 | -1/Access_0 | Architect warped through subspace 23955 | -1/Access_0 | Architect warped through subspace 23974 | -1/Access_0 | Found Corrupted Exp. Powered Armor 23979 | -1/Access_0 | Found Corrupted Exp. Powered Armor 23990 | -1/Access_0 | Architect warped through subspace 24031 | -1/Access_0 | Architect warped through subspace 24054 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24073 | -1/Access_0 | Architect warped through subspace 24123 | -1/Access_0 | Architect warped through subspace 24166 | -1/Access_0 | Architect warped through subspace 24201 | -1/Access_0 | Architect warped through subspace 24214 | -1/Access_0 | Subspace Access Node disabled 24241 | -1/Access_0 | Architect warped through subspace 24276 | -1/Access_0 | Architect warped through subspace 24301 | -1/Access_0 | Architect warped through subspace 24327 | -1/Access_0 | Architect warped through subspace 24374 | -1/Access_0 | A5 warped into view 24390 | -1/Access_0 | Architect warped through subspace 24392 | -1/Access_0 | Destroyed A5 24399 | -1/Access_0 | Found Exp. Phase Shifter 24403 | -1/Access_0 | Found Exp. Weapon Cycler 24415 | -1/Access_0 | Architect warped through subspace 24440 | -1/Access_0 | Architect warped through subspace 24462 | -1/Access_0 | Architect warped through subspace 24481 | -1/Access_0 | Architect warped through subspace 24504 | -1/Access_0 | Architect warped through subspace 24519 | -1/Access_0 | Architect warped through subspace 24534 | -1/Access_0 | Architect warped through subspace 24554 | -1/Access_0 | Architect warped through subspace 24578 | -1/Access_0 | Architect warped through subspace 24612 | -1/Access_0 | Architect warped through subspace 24673 | -1/Access_0 | Architect warped through subspace 24694 | -1/Access_0 | Subspace Access Node disabled 24707 | -1/Access_0 | Architect warped through subspace 24732 | -1/Access_0 | Architect warped through subspace 24745 | -1/Access_0 | Architect warped through subspace 24758 | -1/Access_0 | Architect warped through subspace 24773 | -1/Access_0 | Architect warped through subspace 24781 | -1/Access_0 | Architect warped through subspace 24803 | -1/Access_0 | Architect warped through subspace 24818 | -1/Access_0 | Core integrity fell below 50% 24825 | -1/Access_0 | Architect warped through subspace 24825 | -1/Access_0 | Subspace Access Node disabled 24830 | -1/Access_0 | Destroyed Architect 24831 | -1/Access_0 | Architect triggered a singularity event 24831 | -1/Access_0 | Warped through subspace to slip node 24831 | -1/Access_0 | Discovered new exit (range 8) 24832 | -1/Access_0 | Released all parts (17) 24835 | *** | Escaped singularity! Last Messages --------------- 24832_ A0_COM: 10. 24832_ Released Exp. Powered Armor. 24832_ Released Null Cannon. 24832_ Released Adv. Particle Accelerator. 24832_ Released Exp. Powered Armor. 24832_ Released Coolant Network. 24832_ Released Exp. Core Analyzer. 24832_ Released Quantum Capacitor. 24832_ Released Exp. Biometal Heavy Treads. 24832_ Released Zero-point Reactor. 24832_ Released Imp. Armor Integrity Analyzer. 24832_ Released Arm. Heavy Treads. 24832_ Released AEGIS Remote Shield. 24832_ Released Exp. Targeting Computer. 24832_ Released Exp. Powered Armor. 24832_ Released Imp. Quantum Reactor. 24832_ Released Adv. Heavy Treads. 24833_ A0_COM: 9. 24834_ A0_COM: 8. 24835_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# == #?????????????????????? | | ??????????????????????#!!=##?????????????????????? | | ??????????????????????#!!]!#?????????????????????? | | ??????????????????????#*!*##?????????????????????? | | ??????????????????????##!*#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 238 Coolant Potential 120 Energy Generation 135 Energy Capacity 3170 Matter Stores 574 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 32 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 50 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Membrane Integrated Dissipator LRC Energy Well Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed VortexNodeDisintegrator Manual? 0 Play Time 03:05:04 Cumulative 2477.8 hours Start 2023.04.22 @ 20:46:27 End 2023.04.23 @ 12:22:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2848 Rogue 2840 Adventurer 0 Explorer 8 Win Type 6 Total 306 Types 49/32/103/3/3/5/108/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baded516-7140-45a6-bb8f-6d3d0a8ab2f8