Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 03:06:00 Player: Heclapar Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (23) 115 Value Destroyed (504) 504 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 11759 Bonus ------- Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Terrain Scanner Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Experimental Core Analyzer Advanced Transmission Jammer Experimental Hacking Suite System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Improved Fusion Compressor Advanced Heat Sink Advanced Terrain Scanner Micro-nuke Launcher [Rating: 140] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Antigrav System Flight Unit Q-thruster Utility System Shield Device Advanced Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Backup Laser III Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Slots Evolved 16 | . . 2 2 . 2 . 2 2 . . . . 2 2 . 2 . Power 2 | . . . 1 . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 1 . . . . . . . . . 1 . . . . Utility 10 | . . . . . 2 . 2 2 . . . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 101 | . 1 22 1 4 3 1 3 15 2 3 1 3 15 10 2 10 5 Power 16 | . . . 1 2 1 . . 2 1 . . . 4 2 . 2 1 Engine 5 | . . . 1 2 . . . 1 . . . . . 1 . . . Core 7 | . . . . . 1 . . 1 1 . . . 2 1 . 1 . Reactor 4 | . . . . . . . . . . . . . 2 . . 1 1 Propulsion 35 | . . 16 . 1 . . 1 4 1 . . 1 5 3 1 2 . Treads 2 | . . 2 . . . . . . . . . . . . . . . Leg 7 | . . 7 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 7 | . . 1 . . . . . 4 1 . . . . . 1 . . Flight 19 | . . 6 . 1 . . 1 . . . . 1 5 3 . 2 . Utility 34 | . 1 2 . . 2 1 2 6 . 1 . 2 6 5 1 5 . Device 14 | . 1 2 . . . . 1 2 . . . 1 3 1 1 2 . Storage . | . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . 1 . . 2 . 1 . 1 1 1 . 3 . Hackware 9 | . . . . . 1 1 1 2 . . . . 2 2 . . . Protection 1 | . . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | . . 4 . 1 . . . 3 . 2 1 . . . . 1 4 Energy Gun 5 | . . 2 . . . . . 1 . . 1 . . . . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 3 Ballistic Gun 4 | . . 2 . . . . . 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 1 . . . 2 . . 1 . 2 1 1 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . Parts Lost 41 | . . 1 . 3 . 2 . . 13 1 . 5 3 8 1 1 3 Power 8 | . . . . 2 . . . . 3 . . 1 . 1 . 1 . Propulsion 17 | . . . . 1 . 2 . . 5 . . 2 2 2 . . 3 Utility 13 | . . 1 . . . . . . 3 1 . 1 1 5 1 . . Weapon 3 | . . . . . . . . . 2 . . 1 . . . . . Highest Loss Streak 11 | . . 1 . 3 . 2 . . 11 1 . 4 1 3 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 91 99 90 86 92 61 6 60 85 31 50 67 49 62 64 67 59 Engine 5 | . 14 11 18 15 15 4 . 2 2 . 6 9 . . 4 4 3 Core 1 | . . . . . . 5 . 2 5 . . . 1 4 9 5 2 Reactor 1 | . . . . . . . . . . . . . 2 3 . 1 4 Leg 4 | . 28 29 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 16 18 . 6 9 1 . 3 1 . Flight 8 | . . 6 36 35 30 17 . 2 . . . 1 8 16 14 15 14 Device 8 | . 6 10 9 9 7 4 1 9 16 5 5 6 6 9 12 13 8 Storage 2 | . 14 11 9 9 7 3 . . . . . . . . . . . Processor 9 | . . . . . 7 5 . 6 11 15 17 22 19 9 9 13 14 Hackware 7 | . . . . . 7 8 3 15 16 8 5 5 8 12 10 8 6 Energy Gun 3 | . 14 13 . . . . . . . . 7 9 . . . 1 2 Ballistic Gun 2 | . 14 8 18 12 7 3 . . 4 . . . . . . . . Naked Turns 146 | . . . . . . 4 83 . . . . . . . . . 59 Heaviest Build 49 | 13 14 17 21 21 20 20 1 20 22 1 9 10 35 43 29 46 49 Greatest Support 59 | 20 20 58 24 24 24 24 6 59 59 3 16 16 42 44 37 46 46 Greatest Overweight (x) 3 | . . . . . . 1 . . 3 . 2 1 2 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 7 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 7 6 7 7 6 5 4 4 5 5 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 7 7 8 8 5 5 5 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 45% | Mutant 35% | Hacker-Mutant 7% | Hacker-Scout 5% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Matter Collected 1398 | 200 32 302 . 76 . . 100 110 67 10 25 20 . . 13 398 45 Remotely 398 | . . . . . . . . . . . . . . . . 398 . Salvage Created 932 | . 81 659 . 86 . . . . 53 . . 53 . . . . . Parts 45 | . 5 28 . 9 . . . . 1 . . 2 . . . . . Haulers Intercepted 3 | . . 2 . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Combat Hostiles Destroyed 18 | . 2 11 . 3 . . . . 2 . . . . . . . . Guns 18 | . 2 11 . 3 . . . . 2 . . . . . . . . Classes Destroyed 5 | . 1 4 . . . . . . . . . . . . . . . Hauler 3 | . . 2 . 1 . . . . . . . . . . . . . Recycler 2 | . . 2 . . . . . . . . . . . . . . . Swarmer 8 | . . 3 . 3 . . . . 2 . . . . . . . . Grunt 8 | . 2 6 . . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 3 | . 2 3 . 3 . . . . 2 . . . . . . . . Combat Bots Only 3 | . 2 3 . 3 . . . . 2 . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Damage Taken 6998 | . 114 830 . 412 19 437 2 30 1153 166 14 315 498 970 242 45 1751 Core 3006 | . 34 115 . 109 . 346 . . 269 132 14 56 152 307 21 25 1426 Absorbed by Shields 81 | . . . . . . 72 . . . . . . 9 . . . . Core Remaining (%) 77 | 100 86 71 . 80 . 50 100 . . . . 52 86 . 74 . . Volleys Fired 95 | . 12 57 . 11 . . . . 6 . 2 2 . . . . 5 Largest 2 | . 2 2 . 2 . . . . 1 . 2 2 . . . . 1 Hottest 120 | . 60 112 . 46 . . . . 30 . 80 80 . . . . 120 Shots Fired 171 | . 24 114 . 14 . . . . 6 . 4 4 . . . . 5 Gun 166 | . 24 114 . 14 . . . . 6 . 4 4 . . . . . Cannon 5 | . . . . . . . . . . . . . . . . . 5 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 71 | . 12 39 . 14 . . . . 6 . . . . . . . . Thermal 96 | . 12 75 . . . . . . . . 4 4 . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 10 | . 6 10 . 8 . . . . 2 . . 3 . . . . . Robot Miss Streak 4 | . 2 4 . 1 . . . . 3 . 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 103 | . 18 70 . 9 . . . . 3 . . 3 . . . . . Core Hits 40 | . 6 24 . 4 . . . 1 2 . . 2 . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 2 . . . . . . 1 . . . . . . . . Critical Strikes 8 | . 1 6 . . . . . . 1 . . . . . . . . Burn 4 | . . 4 . . . . . . . . . . . . . . . Destroy 4 | . 1 2 . . . . . . 1 . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1615 | . 226 976 . 129 . 5 5 15 118 . . 52 . 54 1 . 34 Guns 1501 | . 226 976 . 129 . . . . 118 . . 52 . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 114 | . . . . . . 5 5 15 . . . . . 54 1 . 34 Kinetic 687 | . 138 302 . 129 . . . . 118 . . . . . . . . Thermal 814 | . 88 674 . . . . . . . . . 52 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 . . . . . . 7 7 . 7 Average Corruption 5 | . . . . . . . 2 . . . . . . 4 7 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . 1 . . . . . . 6 5 . 1 Message Errors 3 | . . . . . . . . . . . . . . 2 1 . . Matter Fused 2 | . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 4 | . . . . . . . . . . . . . . 3 1 . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . 2 2 7 . . . . . 25 . . 15 Shots . | . . . . . . . . . . . . . . . . . . Rammed 23 | . . . . . . 1 1 1 . . . . . 9 2 . 9 Targets Rammed 23 | . . . . . . 1 1 1 . . . . . 9 2 . 9 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 213 | . 48 144 . 21 . . . 5 5 . . 14 . 213 200 2 14 Average Temperature 42 | . 27 65 . 8 . . . 3 3 . . 14 . 54 95 1 10 Received Heat Transfer 1069 | . 60 339 . 99 . . . . 60 63 . 106 18 108 54 . 162 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . . . . Heat Transferred 2120 | . 200 1772 . . . . . . . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Peak Influence 543 | . 50 255 90 543 246 75 105 94 . . . . 186 139 104 78 105 Initial 246 | . . 20 90 9 246 75 36 51 . . . . 21 24 69 58 43 Average 84 | . 24 139 42 203 138 63 65 62 . . . . 57 100 91 74 35 Maximum Alert Level 2 | . . 1 . 2 1 . . . . . . . 1 . . . . Low Security (%) 94 | . 100 86 100 55 72 100 100 100 . . . . 99 100 100 100 100 Level 1 4 | . . 13 . 26 27 . . . . . . . . . . . . Level 2 1 | . . . . 17 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 3 . 2 . . . . . . . . . 1 2 Investigation 1 | . . 1 . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . 3 . 2 . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Distress Signals 14 | . 1 4 1 2 . . 1 . . . . . 1 . . 3 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . 3 . Times Spotted 194 | . 7 26 2 36 . 7 4 5 15 8 6 6 24 6 10 4 28 Peak Tracking Total 24 | . 3 12 4 16 . 6 3 2 12 8 6 5 12 3 7 4 24 Tactical Retreats 28 | . . 2 . 6 . 1 . . 3 3 1 1 6 3 . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Traps Triggered 10 | . . 1 . 1 1 2 . . . . . . 1 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . 8 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Machines Accessed 34 | . . . 2 5 3 . 1 5 . . 5 . 1 5 3 . 4 Terminals 24 | . . . 2 5 3 . 1 3 . . . . 1 3 2 . 4 Fabricators 3 | . . . . . . . . 1 . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Total Hacks 65 | . . . 5 10 10 . 3 9 . . 6 . 3 9 5 . 5 Successful 24 | . . . 2 2 3 . 1 4 . . 6 . . 1 . . 5 Failed 41 | . . . 3 8 7 . 2 5 . . . . 3 8 5 . . Catastrophic 13 | . . . 2 3 1 . 1 1 . . . . 2 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . . . 5 5 5 . 3 6 . . . . 3 2 3 . 1 Terminals 51 | . . . 5 10 10 . 3 6 . . . . 3 6 3 . 5 Fabricators 5 | . . . . . . . . 2 . . . . . 1 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Terminal Hacks 20 | . . . 2 2 3 . 1 1 . . 6 . . . . . 5 Record 6 | . . . . . . . . . . . 4 . . . . . 2 Open Door 5 | . . . . 2 . . . . . . 2 . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . . Unreport Threat 4 | . . . 1 . 1 . . . . . . . . . . . 2 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . 2 4 3 . 1 3 . . . . 1 5 3 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Turns Passed 4382 | . 199 518 41 199 40 57 186 420 227 258 494 189 428 371 205 151 399 Spaces Moved 6748 | 1 130 328 124 493 115 103 366 574 364 382 629 271 781 598 521 330 638 Core 1289 | . . . . . . 3 336 . 30 382 391 16 29 . . . 102 Treads . | . . . . . . . . . . . . . . . . . . Legs 299 | 1 130 168 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1198 | . . . . . . . . 320 334 . 238 169 137 . . . . Flight 3962 | . . 160 124 493 115 100 30 254 . . . 86 615 598 521 330 536 Fastest Speed 29 | 120 120 31 31 31 31 31 40 40 48 50 50 40 29 31 35 29 29 Average Speed 47 | 120 120 77 31 31 31 34 49 44 51 50 61 65 42 52 35 31 36 Slowest Speed 200 | 120 120 120 31 34 31 50 50 52 200 50 160 100 150 115 35 35 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . 4 . 22 . 1 . . . . . . 28 6 11 5 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 29 40 17 76 4 88 15 17 62 70 90 50 26 20 68 13 50 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . 1 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . 1 1 1 1 . . . . . . Scrap Searched 5 | . . . . . . . . . . 3 . 2 . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . 4 Terrain Destroyed 11 | . . . . . . . . . 7 . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . 4 Projectile 7 | . . . . . . . . . 7 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Mat Sto Fac DSF Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Total 7607 | . 148 474 125 500 118 123 369 733 395 447 731 276 843 647 522 372 784 Wait 629 | . 5 50 . 13 . 1 . 138 23 61 99 . 57 29 9 26 118 Move 6564 | . 129 319 123 453 114 100 365 573 363 381 628 270 727 586 498 319 616 Hop 77 | . . 4 . 17 . 1 . . . . . . 24 5 11 5 10 Pick Up 24 | . 1 5 1 1 1 . . 2 1 . . . 3 4 . 3 2 Fast Attach 77 | . 1 13 . 4 . 1 3 14 1 3 1 2 13 6 2 9 4 Attach 14 | . . 2 1 . 2 . . 1 1 . . 1 2 3 . 1 . Detach 8 | . . . . . . . . 1 . . . 1 1 . . 2 3 Swap 10 | . . 7 . . 1 . . . . . . . . 1 . . 1 Drop 56 | . . 17 . 1 . 2 . 3 . 2 1 . 7 4 . 7 12 Fire 95 | . 12 57 . 11 . . . . 6 . 2 2 . . . . 5 Melee 4 | . . . . . . . . . . . . . . . . . 4 Ram 23 | . . . . . . 1 1 1 . . . . . 9 2 . 9 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 17 . . . . . . 9 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 715 | -9/Materials | Discovered new exit (range 10) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 733 | -8/Materials | Identified exit to Factory 752 | -8/Materials | Discovered new exit (range 9) 759 | -8/Materials | Entered Storage 917 | -8/Storage | Lost 3 parts (2p1n) 952 | -8/Storage | Discovered exit to Factory (range 12) 958 | -8/Storage | Entered Factory 958 | -7/Factory | Evolved 2 slots: Utility x2 978 | -7/Factory | Discovered new exit (range 15) 984 | -7/Factory | Identified exit to Factory 997 | -7/Factory | Identified exit to DSF 998 | -7/Factory | Entered DSF 1012 | -7/DSF | Additional patrols routed to DSF 1031 | -7/DSF | Discovered exit to Factory (range 14) 1055 | -7/DSF | Entered Factory 1055 | -6/Factory | Evolved 2 slots: Utility x2 1187 | -6/Factory | Identified exit to Factory 1241 | -6/Factory | Entered another Factory area 1241 | -5/Factory | Evolved 2 slots: Utility x2 1435 | -5/Factory | Fabricated Antigrav Array (x1) 1504 | -5/Factory | Identified exit to Factory 1584 | -5/Factory | Build established: Hacker-Mutant 1594 | -5/Factory | Discovered new exit (range 15) 1603 | -5/Factory | Discovered new exit (range 15) 1661 | -5/Factory | Entered Upper Caves 1726 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1759 | -5/Upper Caves | Learned location of 1 exit from Factory 1772 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1842 | -5/Upper Caves | Spotted B-75 Beast 1879 | -5/Upper Caves | Discovered new exit (range 9) 1888 | -5/Upper Caves | Entered another Upper Caves area 1907 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 2012 | -5/Upper Caves | Learned Factory security intel 2093 | -5/Upper Caves | Encountered a Warlord checkpoint 2143 | -5/Upper Caves | Discovered new exit (range 3) 2146 | -5/Upper Caves | Entered Warlord 2327 | -5/Warlord | Visited the Vortex Lab 2328 | -5/Warlord | Found Prototype Energy Gun 2328 | -5/Warlord | Identified Vortex Rifle 2348 | -5/Warlord | Warlord's base attacked by MAIN.C 2350 | -5/Warlord | Build established: Mutant 2420 | -5/Warlord | Met Warlord 2499 | -5/Warlord | Opened side exit 2634 | -5/Warlord | Discovered new exit (range 11) 2640 | -5/Warlord | Entered Proximity Caves 2669 | -4/Proximity Caves | Learned location of Armory (-4) 2811 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 2812 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2821 | -4/Proximity Caves | Discovered exit to Factory (range 9) 2829 | -4/Proximity Caves | Entered Factory 2829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2830 | -4/Factory | Identified exit to Research 3223 | -4/Factory | Discovered exit to Research (range 3) 3257 | -4/Factory | Entered Research 3257 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3284 | -3/Research | Found Prototype Hackware 3284 | -3/Research | Identified Exp. Hacking Suite 3570 | -3/Research | Lost 3 parts (3u) 3617 | -3/Research | Discovered new exit (range 5) 3628 | -3/Research | Identified exit to Testing 3628 | -3/Research | Entered Testing 3630 | -3/Testing | Lost 3 parts (1p1n1u) 3827 | -3/Testing | Discovered new exit (range 16) 3832 | -3/Testing | Identified exit to Research 3833 | -3/Testing | Entered Research 3833 | -2/Research | Warlord forces began assault on 0b10 3833 | -2/Research | Evolved 2 slots: Utility x2 3894 | -2/Research | Build established: Hacker-Mutant 3904 | -2/Research | Found Prototype Processor 3904 | -2/Research | Identified Exp. Core Analyzer 3934 | -2/Research | Spotted B-90 Cyclops 3943 | -2/Research | Research machine network offline 3973 | -2/Research | Discovered new exit (range 12) 3983 | -2/Research | Identified exit to Quarantine 3984 | -2/Research | Entered Quarantine 4288 | -2/Quarantine | Met incapacitated Sigix Warrior 4288 | -2/Quarantine | Lockdown squad dispatched 4289 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 4290 | -2/Quarantine | Unlocked Sigix quarantine chamber 4324 | -2/Quarantine | Released all parts (9) 4327 | -2/Quarantine | Spotted Lightning 4330 | -2/Quarantine | Spotted Lightning 4330 | -2/Quarantine | Spotted Lightning 4344 | -2/Quarantine | Core integrity fell below 50% 4352 | -2/Quarantine | Lost 3 parts (3n) 4375 | -2/Quarantine | Spotted Fortress 4376 | -2/Quarantine | Core integrity fell below 20% 4383 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04337_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04338_ Penetrated by EMDS Slug. 04338_ Slammed into Lightning. 04339_ G-73 Enforcer system terminally corrupted. 04340_ Penetrated by EMDS Slug. 04343_ K-01 Serf destroyed. 04343_ EMDS Slug penetrates Wall. 04344_ K-01 Serf collects debris. 04344_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 04344_ EMDS Slug penetrates Cryopreservation Unit. 04344_ Cryopreservation Unit disabled. 04345_ Penetrated by EMDS Slug. 04347_ K-01 Serf collects debris. 04349_ Critical hit (Burn: +37). 04367_ System corrupted: Substantial component data lost. [Achievement: Nope] 04379_ Slug penetrates Wall. 04380_ Penetrated by Slug. 04383_ U-05 Engineer builds a Wall. 04383_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################################???????????????? | | u @ ????????? | | ????????? | | k h ????????? | | % h ?????????? | | ?????????? | | ??????????? | | ################### #############??????????? | | ??????????????????#" ""#??????????????????????? | | ??????????????????#""FFF""#??????????????????????? | | ??????????????????#""FFF""#??????????????????????? | | ??????????????????#""FFF""???????????????????????? | | ????????????????????""""""???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 60 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 76 Melee Accuracy 5 Target Analysis 11 Core Analysis 6 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! False Reunion Nope Challenges ------------ None Game ------ Seed ShadingDimensionalPod Manual? 0 Play Time 01:05:55 Cumulative 66.3 hours Start 2023.03.19 @ 02:01:36 End 2023.03.19 @ 03:06:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e689bf3-b73e-4555-ab68-64f4d6e7e9fc