Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.05 @ 19:06:13 Player: triibiis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2243) 2243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3848 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 39/300 Energy 97/100 System Corruption 10% Temperature Cool (16) Movement Core (150) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Rocket Launcher > --- INVENTORY (5) ---- Ion Engine Hover Unit Light EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Hover Unit Particle Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EMP Blaster Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 46 | 7 11 19 9 Power 6 | 2 . 3 1 Engine 6 | 2 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 2 8 2 Treads 8 | 2 . 4 2 Leg 2 | . . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight 2 | . 2 . . Utility 8 | 1 6 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 4 | . 4 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 18 | 2 3 8 5 Energy Gun 5 | 1 2 1 1 Energy Cannon 3 | . . 2 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . 2 . Launcher 7 | . 1 3 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 19 | . 1 9 9 Power 3 | . . 2 1 Propulsion 7 | . . 3 4 Utility 2 | . . 1 1 Weapon 7 | . 1 3 3 Highest Loss Streak 9 | . 1 3 9 To Critical Strikes . | . . . . Average Backups 2 | . 2 1 4 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 8 | . 5 1 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 5 | . 3 1 1 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 80 71 89 Engine 10 | . 14 9 10 Treads 19 | . 15 5 38 Leg 4 | . . 9 1 Hover 1 | . . 3 . Flight 4 | . 12 4 . Storage 1 | . 8 . . Processor 12 | . 1 18 11 Protection 3 | . 4 . 5 Energy Gun 1 | . 3 1 . Energy Cannon 4 | . . 5 5 Ballistic Gun 1 | . 8 . . Ballistic Cannon 4 | . . 9 3 Launcher 9 | . 11 4 12 Peak Build Rating 14 | 6 9 14 14 Average Rating 9 | 4 5 10 12 On Entrance 6 | . 6 9 11 Naked Turns . | . . . . Heaviest Build 18 | 13 15 16 18 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 5 | . 3 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 6 5 5 Most Carried 7 | 2 7 4 5 Average Carried 2 | . 2 1 4 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 2 . 4 4 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1391 | 142 355 518 376 Remotely . | . . . . Salvage Created 2332 | . 478 825 1029 Parts 170 | . 40 63 67 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 57 | . 19 22 16 Guns 3 | . 2 1 . Cannons 21 | . . 17 4 AOE 33 | . 17 4 12 Classes Destroyed 10 | . 3 5 2 Worker 10 | . . 5 5 Builder 5 | . . 3 2 Hauler 4 | . . 1 3 Recycler 3 | . . . 3 Operator 2 | . . . 2 Watcher 8 | . 3 3 2 Swarmer 10 | . 3 7 . Grunt 33 | . 16 9 8 Duelist 2 | . . 1 1 Sentry 12 | . . 5 7 Best Kill Streak 9 | . 9 7 9 Combat Bots Only 9 | . 9 6 4 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 204 | . 27 101 76 Missed 63 | . 9 28 26 Hits 141 | . 18 73 50 Melee 8 | . . 1 7 Projectile 133 | . 18 72 43 Critical Strikes 4 | . . 3 1 Damage Taken 2139 | . 228 884 1027 Core 450 | . 50 257 143 Absorbed by Shields . | . . . . Ignored by Resistances 602 | . 68 241 293 Core Remaining (%) 90 | 100 80 . . Volleys Fired 135 | . 21 59 55 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 101 Shots Fired 240 | . 32 102 106 Gun 23 | . 15 4 4 Cannon 115 | . . 78 37 Launcher 102 | . 17 20 65 Special . | . . . . Kinetic 76 | . 11 45 20 Thermal 62 | . 4 37 21 Explosive 53 | . 17 9 27 Electromagnetic 49 | . . 11 38 Robot Hit Streak 24 | . 12 24 14 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 169 | . 24 76 69 Core Hits 126 | . 32 40 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5674 | . 1255 1980 2439 Guns 185 | . 90 43 52 Cannons 1601 | . . 1161 440 Explosions 3846 | . 1162 753 1931 Melee . | . . . . Ramming 42 | . 3 23 16 Kinetic 1112 | . 45 689 378 Thermal 954 | . 45 709 200 Explosive 2548 | . 1162 158 1228 Electromagnetic 1018 | . . 401 617 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 2 10 Average Corruption 5 | . . 1 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 49 | . . 11 38 Message Errors 15 | . . 7 8 Matter Fused 11 | . . 1 10 Heat Flow Errors 2 | . . 1 1 Energy Discharges 4 | . . . 4 Parts Fused 4 | . . . 4 Data Loss (minor) 2 | . . . 2 Data Loss (major) 4 | . . 1 3 Misfires 4 | . . 1 3 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 46 | . 11 14 21 Projectiles 6 | . . 4 2 Explosions 40 | . 11 10 19 Melee . | . . . . Knockbacks 10 | . 1 6 3 Impact 1 | . 1 . . Kinetic 9 | . . 6 3 Secondary . | . . . . Self-Inflicted Damage 607 | . 20 179 408 Shots 39 | . 3 10 26 Rammed 11 | . 1 7 3 Targets Rammed 12 | . 1 7 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 547 | . 54 547 261 Average Temperature 85 | . 14 170 37 Received Heat Transfer 597 | . 96 258 243 Effects 19 | . . 19 . Shutdowns 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Damage (minor) 1 | . . 1 . Damage (major) 9 | . . 9 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1873 | . 100 1351 422 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . . 4 5 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 85 90 100 Level 1 6 | . 14 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 381 | . 381 234 189 Initial 129 | . . 129 13 Average 95 | . 116 131 54 Influence Increases 2101 | . 636 750 715 Destroy 0b10 Robot/C 1140 | . 380 440 320 Destroy 0b10 Robot/NC 160 | . 15 60 85 Destroy Leader 314 | . 76 138 100 Successful Hack 77 | . 41 21 15 Disable Machine 126 | . 27 36 63 Destroy Structure 269 | . 97 40 132 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 1918 | . 277 1070 571 Entered New Map 256 | . . 230 26 Time Decay 1322 | . 267 600 455 Lost Part 190 | . 10 90 90 Purge Threat 150 | . . 150 . Squads Dispatched 13 | . 4 5 4 Investigation 8 | . 4 2 2 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 2 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 9 | . 1 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 22 32 20 Peak Tracking Total 7 | . 6 7 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 14 | . 3 4 7 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 16 | . 7 4 5 Terminals 14 | . 6 3 5 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 56 | . 29 13 14 Successful 24 | . 11 7 6 Failed 31 | . 18 6 7 Catastrophic 8 | . 5 . 3 Database Lockouts 1 | . . . 1 Manual 21 | . 14 3 4 Terminals 53 | . 28 11 14 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 10 5 6 Record 5 | . 2 . 3 Robot Analysis 2 | . 2 . . Open Door 3 | . . . 3 Level Access Points 2 | . 1 1 . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Maintenance Status 1 | . . 1 . Security Status 1 | . . 1 . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 6 3 4 Full Trace Events 11 | . 6 2 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 2 | . 2 . . ECM 2 | . 2 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3048 | 149 631 1200 1068 Spaces Moved 2116 | 89 788 692 547 Core 51 | 4 . 43 4 Treads 1072 | 85 189 255 543 Legs 43 | . . 43 . Wheels . | . . . . Hover 167 | . . 167 . Flight 783 | . 599 184 . Fastest Speed 37 | 50 37 37 150 Average Speed 120 | 155 69 142 159 Slowest Speed 300 | 160 280 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . 2 5 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 91 39 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 340 | . 109 79 152 Melee . | . . . . Projectile 2 | . . 2 . AOE 338 | . 109 77 152 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2356 | 97 840 787 632 Wait 11 | . . . 11 Move 2099 | 88 783 681 547 Hop 7 | . 2 5 . Pick Up 12 | 2 4 5 1 Fast Attach 41 | 6 11 17 7 Attach 3 | . . 2 1 Detach 3 | . 1 2 . Swap 3 | 1 . 1 1 Drop 30 | . 17 8 5 Fire 135 | . 21 59 55 Melee . | . . . . Ram 6 | . . 6 . Kick . | . . . . Crush 6 | . 1 1 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -9/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 6) 602 | -10/Materials | Discovered new exit (range 11) 638 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 6) 702 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Destroyed 9 combat bots 770 | -10/Materials | Identified exit to Materials 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x2 1250 | -9/Materials | Lost 3 parts (1p1n1w) 1619 | -9/Materials | Core integrity fell below 50% 1645 | -9/Materials | Discovered new exit (range 16) 1908 | -9/Materials | Discovered new exit (range 8) 1957 | -9/Materials | Identified exit to Mines 1957 | -9/Materials | Identified exit to Storage 1957 | -9/Materials | Identified exit to Materials 1981 | -9/Materials | Entered Storage 2156 | -9/Storage | Central database locked down 2242 | -9/Storage | System corruption reached 10% 2579 | -9/Storage | Build established: Scavenger-Mutant 2985 | -9/Storage | Core integrity fell below 20% 3013 | -9/Storage | Garrison activated, responded to threat 3049 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- ALERT: Activating Garrison Access S001. Imp. Ion Engine destroyed. Destroyed Imp. Ion Engine. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. Rocket Launcher destroyed. U-05 Engineer lays Concrete. Acquired Prototype Energy Gun. Identified Imp. Medium Laser. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). Acquired Rocket Launcher. Lgt. Treads destroyed. L-31 Rogue destroyed. Y-45 Defender destroyed. System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | #] # =!%[%*#???# #??????????????? | | # #+##+####???##########??????????????? | | # | #% %###????????????????????????????? | | #####+##### =##?????????????????????????????? | | ??# ##?????????????????????????????? | | ?## ##?????????????????????????????? | | #"" ##????????????????????????????? | | #"" ###????????????????????????????? | | #"T ############???????????????????? | | #"" # #??????????????????? | | #"" " #""" #???????????????T ? | | ### " "" #""" ###?????????### | | ??# #""" # ##???????? "" [[ | | ??# # # ######???"G [ | | ??# """" #""" # #!!!#??# "" | | ??# """" #""" !! ##!!!### # # | | ??# """" #""" [ ## ##" "# = | | ??# """" # !# #T | | ??# """" #### = # # | | ??# * [%= [% [ | | ??# ![ == u[ = | | ??# = =[== ! | | ??# ##+########### Y ## +# * # | | ??# ## #####??## = *=* ! # | | ??# ## !!!#??# ## ####?? | | ??# ## !!!#??### @ #### [!##??????? | | ??# ###T#####???# ## """" !! #???????? | | ??# #?###???????# ]] ## """" ##???????? | | ??# #???????????#]]] ]]## """" #????????? | | ??######???????????#]] ]]## """" #????????? | | ???????????????????########???? #????????? | | ???????????????????????????????#######????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control System Compromised Challenges ------------ None Game ------ Seed DirectedThrowingAutohacker Manual? 0 Play Time 00:35:10 Cumulative 5.5 hours Start 2025.06.04 @ 23:07:03 End 2025.06.05 @ 19:06:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b36457ca-4532-49d6-b8b1-c199c3383da3