Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 16:23:48 Player: Mr Goldstein Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (128) 640 Value Destroyed (6267) 6267 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (13960) 13960 TOTAL SCORE: 32287 Bonus ------- Pacifist 200 High Alert Combat Kills 56 Follower Combat Kills 554 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 524 Met Warlord at Research 2000 Hacked God Mode 5000 Scanned by Researcher 500 Win 3000 Friendly Fire -774 Cogmind --------- Core Integrity 494/1600 Matter 187/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Heavy Rocket Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Compact Battery Advanced Energy Well Makeshift Transmission Jammer Transdimensional Reconstructor Heavy Rocket Launcher [Rating: 188] Favorites ----------- Power Assembled Flux Generator Engine Backup Power III Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Backup Laser III Energy Cannon Assembled Focal Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 14 | . . 2 2 . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 56 | 2 . 1 4 . . 1 1 2 8 5 4 . 2 . . . . 1 1 . 1 2 . . 2 . 1 2 10 6 Power 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Engine 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | 2 . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 4 3 Treads 6 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Utility 27 | . . . 2 . . . 1 1 5 . 3 . 2 . . . . 1 1 . 1 2 . . 2 . 1 1 2 2 Device 6 | . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . 1 . Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 Hackware 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . Protection 12 | . . . 2 . . . . . 1 . 1 . . . . . . 1 1 . 1 2 . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . . 1 . . . 1 . 1 1 3 1 . . . . . . . . . . . . . . . . . 3 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . . 1 . 3 1 . . . . . . . . . . . . . . . . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 3 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 29 | . . . 1 . . . . 1 . 2 1 . 3 . . 1 . 4 . . . . 3 2 . . 3 4 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Utility 22 | . . . . . . . . 1 . 1 1 . 3 . . 1 . 3 . . . . 3 2 . . 2 3 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Highest Loss Streak 3 | . . . 1 . . . . 1 . 1 1 . 2 . . 1 . 2 . . . . 2 2 . . 3 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 28 22 26 30 30 32 44 49 62 65 77 86 86 86 68 86 85 87 87 88 88 88 88 88 87 88 89 61 8 7 Reactor 4 | . . . . . . . . . . . 6 6 6 6 5 6 5 5 4 5 5 5 5 5 5 5 4 2 . . Leg 9 | . . . . . . . . . . . 14 13 13 13 11 13 11 10 11 11 11 10 10 10 8 10 9 6 . . Hover 1 | . . . 13 15 15 15 15 15 15 14 . . . . . . . . . . . . . . . . . . . . Device 25 | . . . . . . . . . . . 17 33 33 33 28 33 34 33 29 29 25 27 32 35 35 31 34 21 2 . Storage 5 | . . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 9 10 10 10 10 9 6 . . Hackware 1 | . . . . . . . . 5 11 23 5 . . . . . . . . . . . . . . . . . 1 4 Protection 11 | . . . 8 15 15 15 15 12 9 11 8 6 6 6 3 6 9 12 16 17 20 19 14 10 10 15 17 12 . . Energy Cannon 14 | . . . . . . . . . . . 13 20 20 20 11 20 17 17 17 17 17 15 15 15 15 14 13 9 . . Naked Turns 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 34 . Heaviest Build 117 | . . . 10 10 10 13 13 13 17 15 97 95 95 95 95 95 102 104 104 104 105 107 107 104 104 104 110 117 5 12 Greatest Support 80 | 40 3 3 16 16 16 16 16 16 16 16 60 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 15 35 Greatest Overweight (x) 1 | . . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 5 5 5 5 4 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | . . 1 4 5 5 4 4 4 5 4 2 3 3 4 5 5 5 4 4 5 5 5 5 4 4 5 5 5 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 5 4 4 5 5 5 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 3 Class Distribution -------------------- 82% | Golem 10% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 1001 | 168 . 8 . . . . 32 94 107 5 299 . 27 . . . . 10 17 . . . 30 . 10 20 16 15 121 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6780 | . . 4 . . . . . 45 29 5 482 51 500 282 . 403 . 763 708 370 233 31 955 293 288 485 196 446 211 . Parts 273 | . . 5 . . . . . 5 4 . 34 . 18 7 . 10 . 25 20 11 9 4 39 11 5 18 6 24 18 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 213 | . . . . . . . . 3 . . 29 . 18 7 . 10 . 25 32 . 16 . 39 11 5 18 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 122 | . . 3 . . . . . 4 . 3 15 1 9 5 . 6 . 13 14 4 3 . 12 6 . 6 4 5 9 . Cannons 95 | . . . . . . . . . . . 8 1 9 5 . 6 . 12 14 4 3 . 12 6 . 6 4 5 . . AOE 26 | . . 3 . . . . . 4 . 3 7 . . . . . . . . . . . . . . . . . 9 . Classes Destroyed 15 | . . 1 . . . . . . . 1 4 1 . . . 1 . 1 1 1 . 1 . . . . . 1 2 . Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 42 | . . 3 . . . . . 4 . . 8 . 2 1 . . . 1 7 . . . . 4 . . 3 . 9 . Grunt 46 | . . . . . . . . . . . 4 . 6 3 . 4 . 8 2 1 3 . 10 . . 4 . 1 . . Brawler 6 | . . . . . . . . . . . . . . . . 2 . 1 2 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . . . . . . . 1 . 1 1 . . . 1 1 . . . 1 1 . 1 1 1 . . Hunter 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . Programmer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Behemoth 6 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 1 . 1 . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . . 3 . . . . . 4 . 3 4 1 3 2 . 4 . 8 5 4 3 1 4 4 . 4 3 5 7 . Combat Bots Only 8 | . . 3 . . . . . 4 . 3 4 1 3 2 . 4 . 8 5 2 3 . 4 4 . 4 3 4 5 . Max Kills in Single Turn 3 | . . 2 . . . . . 2 1 1 2 1 1 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Damage Taken 12702 | . 63 188 253 . 12 209 . 196 223 854 969 243 521 153 . 594 . 1240 834 318 258 . 754 632 . 333 693 1292 557 1313 Core 3522 | . 12 49 71 . 12 54 . 74 14 441 60 92 103 32 . 64 . 68 80 36 . . 36 78 . . 90 657 293 1106 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 330 | . . . 41 . . 43 . 23 . . . . . . . . . . . . . . 60 . . 74 89 . . . Regen/Repaired (Parts) 157 | . . . . . . . . . 72 . . . . . . . . . . 85 . . . . . . . . . . Core Remaining (%) 69 | 100 95 87 87 . . . . . . . 6 . . . . 65 . . . . 81 . . . . 90 . 42 79 30 Volleys Fired 276 | . . 2 . . . . . 3 . 6 36 4 21 11 . 15 . 27 26 9 6 2 25 17 5 12 29 11 8 1 Largest 3 | . . 1 . . . . . 1 . 1 2 3 3 3 . 3 . 3 3 3 3 3 3 3 3 3 3 3 1 1 Hottest 75 | . . 36 . . . . . 36 . 36 50 75 75 75 . 75 . 75 75 75 75 75 75 75 75 75 75 75 39 39 Shots Fired 611 | . . 2 . . . . . 3 . 6 60 12 43 23 . 38 . 51 55 24 13 5 75 47 15 36 62 32 8 1 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 582 | . . . . . . . . . . . 51 12 43 23 . 38 . 51 55 24 13 5 75 47 15 36 62 32 . . Launcher 28 | . . 2 . . . . . 3 . 6 9 . . . . . . . . . . . . . . . . . 7 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 582 | . . . . . . . . . . . 51 12 43 23 . 38 . 51 55 24 13 5 75 47 15 36 62 32 . . Explosive 28 | . . 2 . . . . . 3 . 6 9 . . . . . . . . . . . . . . . . . 7 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | . . . . . . . . 2 . . 9 6 16 19 . 5 . 7 18 6 7 3 23 26 29 33 55 56 7 . Robot Miss Streak 6 | . . . . . . . . 1 . . 4 2 2 6 . 1 . 2 1 2 1 . 1 3 1 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 394 | . . . . . . . . 2 1 . 38 7 33 14 . 23 . 36 41 12 9 2 56 36 7 29 22 22 4 . Core Hits 202 | . 1 2 1 . . . . 6 . 4 22 . 15 8 . 9 . 16 17 9 5 2 24 8 4 14 5 13 17 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . 4 . . 16 9 . . . . . . . . . . . . . . . . . . . . Impact 29 | . . . . . . 4 . . 16 9 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20856 | . 27 224 26 . . 1 . 356 73 220 2405 452 1427 684 . 1064 . 1618 2020 630 427 91 2510 1662 468 1274 981 1045 1071 100 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17908 | . . . . . . . . . . . 1672 370 1427 684 . 1064 . 1618 2020 630 427 91 2510 1662 468 1274 967 1024 . . Explosions 2778 | . . 224 . . . . . 356 . 220 733 82 . . . . . . . . . . . . . . . . 1071 92 Melee 73 | . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . Ramming 97 | . 27 . 26 . . 1 . . . . . . . . . . . . . . . . . . . . 14 21 . 8 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 17908 | . . . . . . . . . . . 1672 370 1427 684 . 1064 . 1618 2020 630 427 91 2510 1662 468 1274 967 1024 . . Explosive 2778 | . . 224 . . . . . 356 . 220 733 82 . . . . . . . . . . . . . . . . 1071 92 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 73 | . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 1 1 1 . . . . . . . 1 1 . . . . . . 4 9 . 11 Average Corruption 1 | . . . . . . . . . 1 1 1 . . . . . . . 1 1 . . . . . . 4 4 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . . . 4 11 . . . . . . . 9 . . . . . . . 4 9 . 2 Message Errors 9 | . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . . 1 2 . . Matter Fused 8 | . . . . . . . . . . 2 3 . . . . . . . 1 . . . . . . . 1 1 . . Heat Flow Errors 7 | . . . . . . . . . . 1 2 . . . . . . . 3 . . . . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 809 | . . 52 . . . . . . 63 16 50 80 43 10 . 26 . 16 88 7 . . 48 43 50 74 43 6 94 . Projectiles 546 | . . . . . . . . . . . 12 80 43 10 . 26 . 16 88 7 . . 48 43 50 74 43 6 . . Explosions 200 | . . 52 . . . . . . . 16 38 . . . . . . . . . . . . . . . . . 94 . Melee 63 | . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . 12 65 12 . . . . 25 . . 88 68 . . . . . . . . . . . . . . . 9 4 4 Shots 8 | . . 2 . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . 1 . Rammed 14 | . 5 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 2 Targets Rammed 15 | . 5 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 168 | . . . . . . . . . 9 138 168 . . . . . . . 139 . 11 . . . . . . 135 . . Average Temperature 69 | . . . . . . . . . 9 73 83 . . . . . . . 63 . 11 . . . . . . 76 . . Received Heat Transfer 2621 | . 21 48 90 . . 60 . 63 27 96 207 . 213 90 . 270 . 648 87 105 127 . 123 72 . 60 30 139 9 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . 1 . . . . . 1 2 1 1 . 1 1 . . 1 1 . . Heat Transferred 9849 | . . . . . . . . . . . 900 175 825 375 . 600 . 925 1025 349 225 50 1400 900 225 725 550 600 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Peak Influence 697 | . . 75 231 105 63 316 . . . . . 601 . . . . 15 . . . . 16 . . . . 95 303 573 697 Initial 450 | . . . 31 105 36 30 . . . . . 450 . . . . 15 . . . . . . . . . . 35 97 331 Average 150 | . . 52 112 105 43 121 . . . . . 513 . . . . 15 . . . . 10 . . . . 45 108 353 574 Maximum Alert Level 2 | . . . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 2 2 Low Security (%) 75 | 100 100 100 69 100 100 81 . . . . . . . . . . 100 . . . . 100 . . . . 100 79 38 . Level 1 9 | . . . 30 . . 18 . . . . . . . . . . . . . . . . . . . . . 20 13 6 Level 2 15 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . 47 93 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 1 6 2 2 Investigation 4 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 3 2 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 9 | . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 320 | . 2 10 12 . 3 18 . 12 17 31 19 5 14 7 . 8 . 15 17 29 3 . 14 6 . 6 6 28 28 10 Peak Tracking Total 35 | . 2 6 11 . 4 10 . 9 16 35 4 4 5 2 . 4 . 7 6 9 3 . 4 4 . 4 3 10 10 4 Tactical Retreats 33 | . . . 3 . . 6 . 2 1 2 . . . 1 . . . 5 . 3 . . 2 . . . . 5 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 6 | . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 17 | . . . . . . . . . . 3 . 5 . . . . . . . . . . . . 1 . 1 2 1 4 Max in Single Turn 3 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 1 . 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 25 | . . . . 1 . 2 . . . . . 1 . 1 4 . . 1 . 3 . 1 . . 4 1 . 6 . . Terminals 11 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . 6 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 78 | . . . . 1 . 4 . . . . . 2 . 1 30 . . 1 . 9 . 2 . . 17 1 . 10 . . Successful 62 | . . . . . . 1 . . . . . . . 1 30 . . 1 . 9 . . . . 17 1 . 2 . . Failed 16 | . . . . 1 . 3 . . . . . 2 . . . . . . . . . 2 . . . . . 8 . . Catastrophic 8 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . 3 . . Terminals 18 | . . . . 1 . 4 . . . . . 2 . . . . . . . . . . . . . 1 . 10 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 61 | . . . . . . 1 . . . . . . . 1 30 . . 1 . 9 . . . . 17 1 . 1 . . Record 26 | . . . . . . . . . . . . . . . 11 . . . . 9 . . . . 5 1 . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 1 . 2 . . . . . 1 . . . . . . . . . 1 . . . 1 . 6 . . Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 15 . . . . . 11 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 25 | . . . . . 18 . . . . . . . . . . 1 . . 1 . . . . . . . . . 5 . Largest Group 18 | . . . . . 18 . . . . . . . . . . 1 1 . 1 . . . . . . . . . 5 2 Highest-Rated Group 734 | . . . . . 434 . . . . . . . . . . 96 96 . 30 . . . . . . . . . 734 410 Highest-Rated Ally 369 | . . . . . 35 . . . . . . . . . . 96 96 . 30 . . . . . . . . . 369 314 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 91 | . . . . . 18 . . . . . . . . . . 10 . . 5 . . . . . . . . . 24 34 Total Damage 4048 | . . . . . 575 . . . . . . . . . . 402 . . 121 . . . . . . . . . 1254 1696 Kills 13 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . 3 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . . . . . . 2 1 2 . 2 . 1 1 . . . 1 1 . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 17609 | 30 37 46 136 17 32 236 232 192 591 376 2079 79 1076 838 641 1180 88 1372 1291 920 934 206 1042 767 622 1160 567 425 222 175 Spaces Moved 9371 | 30 64 76 260 36 69 486 501 386 1021 660 389 37 439 430 81 410 17 394 322 473 336 92 280 228 144 503 298 436 313 160 Core 676 | 19 64 76 64 . . . . . . . . . . . . . . . . . . . . . . . . 202 131 120 Treads 51 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Legs 5048 | . . . . . . . . . . . 389 37 439 430 81 410 17 394 322 473 336 92 280 228 144 503 298 175 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3355 | . . . 196 36 69 486 501 386 1021 660 . . . . . . . . . . . . . . . . . . . . Flight 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 182 . Fastest Speed 40 | 50 50 50 46 46 46 46 46 46 46 46 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 144 40 40 50 Average Speed 117 | 90 50 50 47 46 46 46 46 46 47 46 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 147 86 47 76 Slowest Speed 180 | 160 50 50 70 46 46 46 46 46 106 50 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 144 100 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 42 | 3 21 11 36 2 73 24 70 60 84 70 69 1 65 60 69 62 1 55 43 58 56 4 43 45 62 64 11 61 13 7 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 9 | . . . . . . . . 1 2 . . . . . 1 . . 1 1 . . . . . 3 . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 22 | 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 29 | . . . . . . . 2 2 2 . 1 . 6 2 . 1 . 2 4 . 4 . 2 . . 1 . . . . Spaces Dug 105 | . . 24 . . . 4 . . 3 21 2 . . . . . . . . . . . . . . . 28 . 23 . Terrain Destroyed 417 | . . 24 . . . 4 . 22 3 36 72 39 8 8 . 14 . 14 13 4 4 3 19 11 1 7 37 5 65 4 Melee 7 | . . . . . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . Projectile 166 | . . . . . . . . . . . 15 3 8 8 . 14 . 14 13 4 4 3 19 11 1 7 37 5 . . AOE 244 | . . 24 . . . . . 22 . 36 57 36 . . . . . . . . . . . . . . . . 65 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 15439 | 31 68 81 272 36 68 491 501 396 1099 716 1717 41 690 472 580 823 75 1015 991 523 655 129 764 551 499 733 377 458 378 209 Wait 5572 | . . . . . . . . 4 46 31 1270 1 220 31 493 394 59 584 622 42 308 30 456 300 338 215 45 6 39 38 Move 9337 | 29 63 75 259 36 68 486 500 385 1020 659 388 36 438 429 80 409 16 393 321 472 335 91 279 227 143 502 296 435 308 159 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 21 | . . 2 4 . . . . 1 . 1 . . 1 1 . . . 1 2 . . . . 1 1 . 1 . 3 2 Fast Attach 40 | 2 . . 4 . . . 1 1 8 . 2 . 1 . . . . 1 1 . 1 2 . . 3 . 1 2 6 4 Attach 15 | . . 1 . . . 1 . 1 . 3 2 . 1 . . . . . . . . . . . . . . . 4 2 Detach 10 | . . 1 . . . . . 1 . 3 1 . 1 . . . . . . . . . . . 1 . . . 2 . Swap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drop 112 | . . . 2 . . . . . 9 2 18 . 7 . 7 5 . 9 11 . 5 4 4 6 8 4 3 1 6 1 Fire 276 | . . 2 . . . . . 3 . 6 36 4 21 11 . 15 . 27 26 9 6 2 25 17 5 12 29 11 8 1 Melee 29 | . . . . . . 4 . . 16 9 . . . . . . . . . . . . . . . . . . . . Ram 13 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: [*Acc] / Tes) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 12) 31 | -11/Junkyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 10) 68 | -10/Materials | Entered another Materials area 68 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Discovered new exit (range 15) 106 | -9/Materials | Discovered new exit (range 16) 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Utility x2 247 | -8/Materials | Discovered new exit (range 9) 250 | -8/Materials | Entered Factory 250 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 267 | -7/Factory | Sucked down chute 267 | -7/Factory | Entered Waste 277 | -7/Waste | Spotted C-40 Crusher 282 | -7/Waste | Spotted C-40 Crusher 283 | -7/Waste | Spotted C-40 Crusher 283 | -7/Waste | Spotted C-40 Crusher 287 | -7/Waste | Warlord forces began an assault 292 | -7/Waste | Discovered new exit (range 16) 293 | -7/Waste | Spotted C-40 Crusher 299 | -7/Waste | Entered Factory 303 | -7/Factory | Build established: Mutant 495 | -7/Factory | Identified exit to Lower Caves 535 | -7/Factory | Entered Lower Caves 540 | -7/Lower Caves | Encountered a Warlord checkpoint 542 | -7/Lower Caves | Identified exit to Lower Caves 767 | -7/Lower Caves | Entered another Lower Caves area 772 | -7/Lower Caves | Learned location of Zion (-7) 880 | -7/Lower Caves | Spotted B-75 Beast 957 | -7/Lower Caves | Discovered new exit (range 5) 958 | -7/Lower Caves | Identified exit to Zion 959 | -7/Lower Caves | Entered Zion 962 | -7/Zion | Learned location of Extension (-4) 996 | -7/Zion | Given the Hacking Drone Bay 1158 | -7/Zion | Learned Factory terminal intel 1173 | -7/Zion | Found Prototype Device 1173 | -7/Zion | Identified Bomb Factory No. 2 1218 | -7/Zion | Found Prototype Device 1218 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1278 | -7/Zion | Received a hallucinogenic algorithm 1302 | -7/Zion | Learned location of Quarantine (-3) 1446 | -7/Zion | Discovered new exit (range 4) 1503 | -7/Zion | Destroyed Imprinter 1504 | -7/Zion | Attacked by Zionites 1549 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1550 | -7/Zion | Identified exit to Deep Caves 1550 | -7/Zion | Entered Deep Caves 1588 | -7/Deep Caves | Z-Facility disabled 1687 | -7/Deep Caves | Build established: Hacker-Mutant 1704 | -7/Deep Caves | Discovered new exit (range 6) 1775 | -7/Deep Caves | Spotted as-46722 1807 | -7/Deep Caves | Core integrity fell below 50% 1884 | -7/Deep Caves | Triggered Deep Caves wall 1885 | -7/Deep Caves | Exposed GOLEM chamber 1888 | -7/Deep Caves | Found GOLEM Unit 1897 | -7/Deep Caves | Core integrity fell below 20% 1925 | -7/Deep Caves | Identified exit to Proximity Caves 1926 | -7/Deep Caves | Entered Proximity Caves 1928 | -6/Proximity Caves | Spotter reported a threat 1929 | -6/Proximity Caves | Spotter reported a threat 2609 | -6/Proximity Caves | Learned Factory interactive machine intel 2704 | -6/Proximity Caves | Build established: Golem 2732 | -6/Proximity Caves | Spotter reported a threat 2881 | -6/Proximity Caves | Spotted B-75 Beast 2966 | -6/Proximity Caves | Destroyed B-75 Beast 3071 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3276 | -6/Proximity Caves | Identified exit to Factory 4005 | -6/Proximity Caves | Entered Factory 4005 | -6/Factory | Evolved 2 slots: Utility x2 4006 | -6/Factory | Loaded intel: 52 interactive machine locations 4006 | -6/Factory | Discovered new exit (range 8) 4007 | -6/Factory | Loaded intel: 26 terminal locations 4084 | -6/Factory | Entered Lower Caves 4871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5135 | -6/Lower Caves | Discovered new exit (range 15) 5160 | -6/Lower Caves | Entered another Lower Caves area 5690 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5734 | -6/Lower Caves | Learned Factory security intel 5984 | -6/Lower Caves | Discovered new exit (range 8) 5998 | -6/Lower Caves | Entered Data Miner 5998 | -6/Data Miner | Discovered new exit (range 6) 6033 | -6/Data Miner | Met Data Miner 6067 | -6/Data Miner | Learned location of Section 7 (-3) 6067 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6599 | -6/Data Miner | Received God Mode back door access code from Data Miner 6639 | -6/Data Miner | Entered Proximity Caves 6836 | -5/Proximity Caves | Escorted by Enhanced Grunt 7504 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7549 | -5/Proximity Caves | Discovered new exit (range 11) 7819 | -5/Proximity Caves | Entered Factory 7819 | -5/Factory | Accompanied by 1 ally 7819 | -5/Factory | Evolved 2 slots: Utility x2 7856 | -5/Factory | Discovered new exit (range 4) 7907 | -5/Factory | Entered Upper Caves 7907 | -5/Upper Caves | Accompanied by 1 ally 7909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7981 | -5/Upper Caves | Learned location of Warlord (-5) 8015 | -5/Upper Caves | Destroyed 8 combat bots 9257 | -5/Upper Caves | Discovered new exit (range 9) 9279 | -5/Upper Caves | Entered another Upper Caves area 9384 | -5/Upper Caves | Discovered new exit (range 12) 9661 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9900 | -5/Upper Caves | Spotted B-75 Beast 9934 | -5/Upper Caves | Destroyed B-75 Beast 10153 | -5/Upper Caves | Discovered new exit (range 10) 10570 | -5/Upper Caves | Entered Warlord 10642 | -5/Warlord | System corruption cleaned by Quarantine Array 10772 | -5/Warlord | Learned Quarantine trap positions 10772 | -5/Warlord | Learned Armory emergency access door positions 10772 | -5/Warlord | Learned 4 Quarantine zone layouts 10774 | -5/Warlord | Learned Armory security intel 10774 | -5/Warlord | Learned Research security intel 10774 | -5/Warlord | Learned Testing security intel 10774 | -5/Warlord | Learned Armory scanalyzer intel 11173 | -5/Warlord | Met Warlord 11198 | -5/Warlord | Warlord's base attacked by MAIN.C 11399 | -5/Warlord | Warlord forces counterattacked 11426 | -5/Warlord | Spotted B-86 Titan 11428 | -5/Warlord | Destroyed B-86 Titan 11472 | -5/Warlord | Discovered new exit (range 12) 11490 | -5/Warlord | Entered Proximity Caves 11490 | -4/Proximity Caves | Learned Research stockpile data 11580 | -4/Proximity Caves | Learned 4 Research zone layouts 12409 | -4/Proximity Caves | Discovered new exit (range 9) 12424 | -4/Proximity Caves | Entered Factory 12424 | -4/Factory | Evolved 2 slots: Utility x2 12425 | -4/Factory | Identified exit to Extension 12612 | -4/Factory | Discovered new exit (range 10) 12630 | -4/Factory | Entered Upper Caves 12632 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12693 | -4/Upper Caves | Learned Research garrison access intel 12914 | -4/Upper Caves | Spotted B-86 Titan 13032 | -4/Upper Caves | Destroyed B-86 Titan 13667 | -4/Upper Caves | Discovered new exit (range 3) 13672 | -4/Upper Caves | Entered another Upper Caves area 13692 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13981 | -4/Upper Caves | Spotted B-86 Titan 14014 | -4/Upper Caves | Destroyed B-86 Titan 14425 | -4/Upper Caves | Discovered new exit (range 7) 14439 | -4/Upper Caves | Entered Zhirov 14439 | -4/Zhirov | Discovered new exit (range 3) 14472 | -4/Zhirov | Met Zhirov 14517 | -4/Zhirov | Learned location of Testing (-2) 14517 | -4/Zhirov | Learned location of Command (-1) 14535 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14566 | -4/Zhirov | Found Alien Artifact 14566 | -4/Zhirov | Identified Integrated Reactor 14566 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14994 | -4/Zhirov | Found Alien Artifact 15061 | -4/Zhirov | Entered Proximity Caves 15308 | -3/Proximity Caves | Spotted B-86 Titan 15350 | -3/Proximity Caves | Destroyed B-86 Titan 15779 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16217 | -3/Proximity Caves | Discovered new exit (range 3) 16221 | -3/Proximity Caves | Entered Research 16221 | -3/Research | Evolved 2 slots: Utility x2 16225 | -3/Research | Loaded intel: 3 garrison access locations 16381 | -3/Research | Spotted B-86 Titan 16658 | -3/Research | Crushed by falling debris 16689 | -3/Research | Lost 3 parts (2u1w) 16762 | -3/Research | Discovered new exit (range 4) 16788 | -3/Research | Entered Quarantine 16790 | -3/Quarantine | Loaded intel: 20 trap records 17035 | -3/Quarantine | Scanned by Researcher 17041 | -3/Quarantine | Garrison activated, responded to threat 17084 | -3/Quarantine | Released all parts (16) 17205 | -3/Quarantine | Discovered new exit (range 9) 17208 | -3/Quarantine | Spotted Alpha 7 17212 | -3/Quarantine | Core integrity fell below 50% 17213 | -3/Quarantine | Entered Research 17213 | -2/Research | Warlord forces began assault on 0b10 17213 | -2/Research | Evolved 2 slots: Utility x2 17214 | -2/Research | Identified exit to Testing 17323 | -2/Research | Research machine network offline 17370 | -2/Research | Met up with Warlord 17388 | -2/Research | Build established: Mutant 17399 | -2/Research | Took control of God Mode 17399 | -2/Research | Attacked by Warlord forces 17399 | -2/Research | Spotted IK-LNH(H) 17399 | -2/Research | Spotted AY-MWD(K) 17399 | -2/Research | Spotted RJ-BHL(K) 17400 | -2/Research | Attacked by Warlord 17402 | -2/Research | Borebot progress halted 17403 | -2/Research | Discovered new exit (range 14) 17432 | -2/Research | Spotted C0-X7K(L) 17435 | -2/Research | Entered Access 17435 | -1/Access | Accompanied by 2 allies (God Mode) 17435 | -1/Access | Evolved 2 slots: Propulsion x2 17436 | -1/Access | Identified exit to Command 17472 | -1/Access | Garrison activated, responded to threat 17532 | -1/Access | Spotted B-99 Colossus 17564 | -1/Access | Core integrity fell below 50% 17571 | -1/Access | Energy Cycler disabled 17585 | -1/Access | System corruption reached 10% 17607 | -1/Access | Discovered new exit (range 6) 17610 | *** | Escaped! Last Messages --------------- 17589_ Imp. Melee Analysis Suite destroyed. 17589_ Penetrated by Slug. 17590_ System corrupted: IFF burst signal emitted. 17591_ Slammed into U-05 Engineer. 17591_ H-88 Terminator IFF system glitched. 17591_ Slug penetrates Wall. 17591_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 17592_ Acquired 20 matter. 17592_ U-05 Engineer repairs door. 17592_ Penetrated by Slug. 17592_ Slug penetrates Wall. 17594_ Slammed into K-01 Serf. 17594_ Penetrated by Slug. 17597_ Slug penetrates Wall. 17599_ Penetrated by Slug. 17599_ Med. Treads destroyed. 17599_ Penetrated by Slug. 17607_ The Access Shell folds into the floor. 17607_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ? ? #???????????????????????????????????????? | | ! #???????????????????????????????????????? | | #???????????????????????????????????????? | | #?????????#""""""""""#??????????????????? | | #?????????# #??????????????????? | | | #?????????# #??????????????????? | | ? #?????????# #??????????????????? | | ??##########???????# "" #??????????????????? | | ???? #?????# "@ #??????????????????? | | ???? #?????# #??????????????????? | | ???? ??????# #??????????????????? | | ???"" ??????# #??????????????????? | | ???"" ??????## ##?????????????????? | | ???"" ??????# #?????????????????? | | ???? ???????##"" ##?????????????????? | | ????" ????????#"" #??????????????????? | | ????? ] ?????????#"" #??????????????????? | | ????? ?????????#T #??????????????????? | | ?????? ??????????#"" #??????????????????? | | ?????? ??????????#"" #??????????????????? | | #######+############"" ###????????????????? | | =%== ???????????? | | === ???????????? | | /######+##############################???????????? | | ??????????????????????????????????????????????? | | = ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ? #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 55 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 525 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 8 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 33 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Focal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Force Booster | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- All-out Warlord Cannon Specialist Giant Slayer Godhack Challenges ------------ None Game ------ Seed PulseGuidedDiverter Manual? 0 Play Time 01:36:31 Cumulative 164.4 hours Start 2023.04.30 @ 21:01:46 End 2023.05.01 @ 16:23:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e129ffc-da07-4382-83be-b91c906887c7