Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 16:35:23 Player: Endlessblaze Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (55) 275 Value Destroyed (2168) 2168 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 8075 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 80 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Large Storage Unit High-capacity Storage Unit Jamming Amplifier Beamcaster Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Cooling System High-capacity Battery Advanced Weight Redist. System Core Analyzer EM Shield Hardlight Generator > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- High-capacity Storage Unit Medium Matter Pod Jamming Amplifier Guided Plasma Cannon Autogun [Rating: 59] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility High-capacity Battery Device Cooling System Storage High-capacity Battery Processor Experimental Targeting Computer Protection Weapon Shielding Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 1 1 . . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 65 | 6 . 2 . 6 8 12 16 9 3 . 3 Power 8 | 1 . . . 1 1 3 2 . . . . Engine 4 | 1 . . . . 1 . 2 . . . . Core 4 | . . . . 1 . 3 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . . 3 2 3 5 3 . . . Treads 2 | . . . . . . 2 . . . . . Leg 8 | 2 . . . 3 1 . . 2 . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . 1 3 . . . . Flight 4 | . . . . . 1 . 2 1 . . . Utility 23 | 2 . 1 . 1 4 5 4 2 3 . 1 Device 15 | 2 . . . 1 2 5 2 . 2 . 1 Storage 2 | . . . . . 1 . . 1 . . . Processor 5 | . . . . . 1 . 2 1 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 16 | 1 . 1 . 1 1 1 5 4 . . 2 Energy Gun 3 | 1 . . . . . . 1 . . . 1 Energy Cannon 3 | . . . . 1 . . . 2 . . . Ballistic Gun 3 | . . 1 . . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 . . . Corrupted Parts 4 | . . 1 . 3 . . . . . . . System Corruption 14 | . . 1 . 13 . . . . . . . Parts Lost 47 | . . 1 . 3 10 3 7 8 12 . 3 Power 7 | . . . . 1 2 . 2 2 . . . Propulsion 13 | . . . . . 3 1 2 4 3 . . Utility 16 | . . 1 . 1 3 2 1 . 5 . 3 Weapon 11 | . . . . 1 2 . 2 2 4 . . Highest Loss Streak 10 | . . 1 . 3 10 3 4 6 10 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 3 4 4 4 4 4 4 Power . | . . . . . . . . . . . . Propulsion . | 1 . . . . . . . . . . . Utility 2 | . 3 4 4 4 2 2 3 2 2 3 2 Weapon 1 | . . . . . . 1 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 10 | . 2 . . 1 . 3 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 5 | . . . . 1 . 1 . . 1 . 2 Weapon 3 | . . . . . . 2 . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 94 100 98 75 90 93 80 61 26 19 Engine 7 | . 14 14 14 . 9 2 4 10 . . . Core 4 | . . . . 13 4 12 7 . . . . Treads 2 | . . . . . . 14 3 . . . . Leg 11 | . 28 28 28 28 13 . . 10 8 . . Hover 5 | . . . . . 6 12 15 1 . . . Flight 1 | . . . . . . . 3 . 4 . . Device 17 | . 28 17 14 13 10 15 20 20 16 13 3 Storage 6 | . . . . . 8 7 6 12 9 . . Processor 5 | . . . . . 1 7 9 4 7 13 13 Protection 3 | . . 10 14 14 7 2 . . . . . Energy Gun 2 | . 14 14 14 . . . 3 . . . . Energy Cannon 6 | . . . . 12 8 7 2 11 8 . . Ballistic Gun 4 | . . 8 14 14 4 4 3 . . . . Launcher 2 | . . . . . . . 8 2 . . . Slashing Weapon 1 | . . . . . . . . 3 4 . 2 Peak Build Rating 59 | 8 8 8 8 17 25 41 59 54 40 22 23 Average Rating 32 | 4 8 7 7 16 18 34 49 42 32 22 15 On Entrance 20 | . 8 8 7 8 17 20 40 53 40 22 22 Avg Prop Armor Cover (%) 5 | 21 . . . . . 4 5 2 3 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 51 | 9 9 10 10 18 26 37 51 48 25 2 3 Greatest Support 49 | 20 20 20 20 20 35 40 49 39 30 3 3 Greatest Overweight (x) 4 | 2 . . . . 4 . 2 3 2 . . Average Overweight (x) . | 1 . . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 4 4 4 4 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 5 5 5 5 4 4 5 Class Distribution -------------------- 56% | Mutant 20% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 1410 | 199 93 60 . 103 57 109 101 614 33 . 41 Remotely . | . . . . . . . . . . . . Salvage Created 2337 | 24 93 60 . 244 185 312 652 657 59 . 51 Parts 102 | 3 3 7 . 11 7 16 31 20 . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 12 . . 7 Prevented 1 | . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 49 | . 2 3 . 5 6 7 11 13 . . 2 Melee 3 | . . . . . . 1 . . . . 2 Guns 6 | . 2 3 . 1 . . . . . . . Cannons 19 | . . . . 3 5 6 1 4 . . . AOE 19 | . . . . 1 . . 9 9 . . . Classes Destroyed 11 | 1 1 1 . . 1 3 3 1 . . . Worker 2 | . . . . . . 1 1 . . . . Tunneler 2 | 1 . . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 13 | . . 3 . . 3 3 . 2 . . 2 Grunt 27 | . 2 . . 5 2 3 6 9 . . . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 2 | . . . . . 1 . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . Programmer 3 | . . . . . . 1 2 . . . . Best Kill Streak 6 | 1 2 3 . 3 3 3 6 6 . . 2 Combat Bots Only 6 | . 2 3 . 3 3 3 5 6 . . 2 Max Kills in Single Turn 4 | 1 1 1 . 1 1 1 4 4 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 3 4 . . . Melee 1 | . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 347 | . 7 9 . 28 53 26 45 58 99 . 22 Missed 117 | . 3 1 . 5 12 7 16 23 44 . 6 Hits 230 | . 4 8 . 23 41 19 29 35 55 . 16 Projectile 230 | . 4 8 . 23 41 19 29 35 55 . 16 Critical Strikes 8 | . . . . 1 4 . . 2 1 . . Actively Blocked 2 | . . . . 1 1 . . . . . . Damage Taken 4149 | . 44 67 . 369 702 289 704 759 876 . 339 Core 1086 | . . 20 . 97 89 18 115 113 357 . 277 Absorbed by Shields 44 | . . . . . . . 44 . . . . Redirected to Shielding 52 | . . . . 17 35 . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . 29 . . . . Core Remaining (%) 83 | 100 . . . 53 83 97 . . . . . Volleys Fired 192 | 2 21 7 . 25 46 31 27 28 5 . . Largest 3 | 1 1 1 . 2 1 1 3 2 2 . . Hottest 147 | 40 40 40 . 120 120 120 147 120 99 . . Shots Fired 233 | 2 21 7 . 32 46 31 49 38 7 . . Gun 88 | 2 21 7 . 19 11 . 22 6 . . . Cannon 112 | . . . . 13 33 31 10 20 5 . . Launcher 31 | . . . . . . . 17 12 2 . . Special 2 | . . . . . 2 . . . . . . Kinetic 36 | . . . . 11 11 . 8 6 . . . Thermal 128 | . . . . 13 35 31 24 20 5 . . Explosive 26 | . . . . . . . 12 12 2 . . Electromagnetic 43 | 2 21 7 . 8 . . 5 . . . . Robot Hit Streak 21 | 2 2 2 . 11 21 14 17 8 5 . . Robot Miss Streak 5 | . 5 2 . 2 1 . 2 3 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 110 | 2 5 4 . 22 21 5 12 28 6 . 5 Core Hits 111 | 1 3 3 . 10 8 7 33 41 3 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 16 | . . . . . . . . 6 2 . 8 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . . 6 2 . 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6894 | 27 65 48 . 626 832 823 1933 2013 305 . 222 Guns 517 | 27 65 48 . 166 69 . 97 45 . . . Cannons 2367 | . . . . 430 727 818 42 302 48 . . Explosions 3227 | . . . . 30 . . 1782 1266 149 . . Melee 721 | . . . . . . . . 400 99 . 222 Ramming 35 | . . . . . 9 5 12 . 9 . . Kinetic 199 | . . . . 76 69 . 9 45 . . . Thermal 2867 | . . . . 460 754 818 485 302 48 . . Explosive 2530 | . . . . . . . 1115 1266 149 . . Electromagnetic 542 | 27 65 48 . 90 . . 312 . . . . Impact . | . . . . . . . . . . . . Slashing 721 | . . . . . . . . 400 99 . 222 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . 1 1 14 . . 3 3 3 3 3 Average Corruption 3 | . . 1 1 13 . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . 1 3 20 . . 11 38 6 3 3 Message Errors 25 | . . . . 6 . . 3 10 4 2 . Matter Fused 18 | . . . 1 5 . . 3 6 . . 3 Heat Flow Errors 12 | . . . . 4 . . 1 5 1 1 . Energy Discharges 7 | . . . 1 . . . 2 3 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 12 | . . 1 1 3 . . . 7 . . . Data Loss (major) 4 | . . . . 1 . . . 3 . . . Misfires 2 | . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . 2 . . . Weapon Failures 2 | . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 377 | . . . . 26 19 55 120 129 28 . . Projectiles 100 | . . . . 26 19 55 . . . . . Explosions 123 | . . . . . . . 120 3 . . . Melee 154 | . . . . . . . . 126 28 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . . 36 . . 259 74 4 . . Shots 13 | . . . . 1 . . 6 6 . . . Rammed 7 | . . . . . 1 2 3 . 1 . . Targets Rammed 17 | . . . . . 10 3 3 . 1 . . Kicked 9 | . . . . . 9 . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 344 | . 24 . . 340 318 344 279 242 135 161 . Average Temperature 117 | . 14 . . 111 147 139 63 70 47 87 . Received Heat Transfer 1123 | . 24 . . 189 423 9 139 225 114 . . Effects 5 | . . . . . 3 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . 2 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 6 | . . . . 2 1 1 1 1 . . . Heat Transferred 5743 | . . . . 1060 1840 1760 528 481 74 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . . 2 . . . . Low Security (%) 85 | 100 100 100 . 100 100 100 60 . . . . Level 1 14 | . . . . . . . 37 . . . . Level 2 . | . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 410 | 5 30 60 . 60 72 66 410 . . . . Initial . | . . . . . . . . . . . . Average 64 | . 4 25 . 9 18 13 149 . . . . Influence Increases 1779 | 5 51 70 . 130 196 169 615 295 20 . 228 Destroy 0b10 Robot/C 1060 | . 40 60 . 100 120 140 220 260 . . 120 Destroy 0b10 Robot/NC 50 | 5 . . . 5 . 10 10 10 5 . 5 Destroy Leader 142 | . . 10 . 20 20 12 50 10 . . 20 Allied During Kill 23 | . . . . . . . . . . . 23 Successful Hack 27 | . 11 . . . 4 . 12 . . . . Disable Machine 150 | . . . . . 30 . 120 . . . . Destroy Structure 132 | . . . . 5 7 7 113 . . . . Lose Combat Pursuer 195 | . . . . . 15 . 90 15 15 . 60 Influence Decreases 1661 | 5 51 70 . 130 196 169 311 586 33 . 110 Entered New Map 118 | . . . . . . . . 114 4 . . Time Decay 1271 | 5 51 60 . 115 144 149 241 412 14 . 80 Lost Part 242 | . . 10 . 15 52 10 70 60 15 . 10 Lost Ally 30 | . . . . . . 10 . . . . 20 Squads Dispatched 9 | . . . . . . 3 6 . . . . Investigation 2 | . . . . . . . 2 . . . . Extermination 4 | . . . . . . 1 3 . . . . Reinforcement 3 | . . . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 76 | . 6 3 . 5 4 9 17 15 6 . 11 Peak Tracking Total 7 | . 3 3 . 3 3 4 7 7 5 . 6 Tactical Retreats 7 | . . . . . 1 . 1 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . Triggered 2 | . . . . . . . . . 2 . . Most Traps Carried 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 14 | . . . . . 2 . 8 4 . . . Max in Single Turn 2 | . . . . . 1 . 2 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 24 | . 3 . 5 . 5 1 6 . . 4 . Terminals 6 | . 3 . . . 2 . 1 . . . . Fabricators 3 | . . . . . . 1 2 . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 111 | . 8 . 50 . 11 1 10 . . 31 . Successful 97 | . 4 . 50 . 6 1 5 . . 31 . Failed 14 | . 4 . . . 5 . 5 . . . . Catastrophic 4 | . . . . . 1 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 7 . 1 . 4 . 1 . . . . Terminals 15 | . 8 . . . 6 . 1 . . . . Fabricators 4 | . . . . . . 1 3 . . . . Repair Stations 5 | . . . . . 1 . 4 . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 82 | . . . 50 . 1 . . . . 31 . Record 60 | . . . 49 . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . Network Status 2 | . . . . . . 1 1 . . . . Repair Station Hacks 2 | . . . . . 1 . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 4 . . . 2 . 1 . . . . Terminals 6 | . 4 . . . 2 . . . . . . Track 2 | . 1 . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 . . . 1 . 5 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 2 | . 1 . . . . . . . . . 1 Largest Group 1 | . 1 1 1 1 1 1 . . . . 1 Highest-Rated Group 96 | . 10 10 10 10 10 10 . . . . 96 Highest-Rated Ally 96 | . 10 10 10 10 10 10 . . . . 96 Total Orders 4 | . . . . . 4 . . . . . . STAY 2 | . . . . . 2 . . . . . . FOLLOW 2 | . . . . . 2 . . . . . . Ally Attacks 20 | . . . . . . . . . . . 20 Total Damage 509 | . . . . . . . . . . . 509 Kills 5 | . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Active Infowar (turns) 2275 | 19 260 149 689 24 366 739 29 . . . . Sensors 891 | . . . . . 123 739 29 . . . . Terrain 551 | 18 260 30 . . 243 . . . . . . Seismic 1141 | 19 260 149 689 24 . . . . . . . Jamming 228 | . . . . . . 228 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 7321 | 123 260 149 689 549 568 754 1484 2130 382 64 169 Spaces Moved 4453 | 82 170 91 564 296 278 399 774 1141 372 125 161 Core 688 | 61 . . . . 23 . 3 127 188 125 161 Treads 423 | . . . . . . 399 24 . . . . Legs 2389 | 21 170 91 564 296 144 . . 928 175 . . Wheels . | . . . . . . . . . . . . Hover 944 | . . . . . 111 . 747 86 . . . Flight 9 | . . . . . . . . . 9 . . Fastest Speed 40 | 50 120 120 120 120 100 165 52 108 40 50 50 Average Speed 132 | 132 120 120 120 120 144 165 122 171 87 50 50 Slowest Speed 250 | 150 120 120 120 120 250 165 250 200 190 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 29 25 92 70 22 10 21 76 44 75 26 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . 1 . Known Exits Taken 3 | . . . . . 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 8 | . . . . 1 . . . 3 3 . 1 Spaces Dug 21 | . . . . . 6 6 9 . . . . Terrain Destroyed 308 | . . . . 5 7 7 148 114 27 . . Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . 7 7 9 . . . . AOE 285 | . . . . 5 . . 139 114 27 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5622 | 92 206 123 576 459 395 464 1261 1264 419 125 238 Wait 812 | . 9 24 12 125 47 7 427 74 23 1 63 Move 4441 | 81 169 90 563 295 277 398 773 1140 370 124 161 Hop . | . . . . . . . . . . . . Pick Up 31 | 3 5 . 1 3 4 5 2 2 4 . 2 Fast Attach 44 | 5 . 1 . 4 4 6 13 7 3 . 1 Attach 18 | 1 . 1 . 1 4 2 3 2 2 . 2 Detach 6 | . . . . . . . 3 1 1 . 1 Swap 12 | . . . . 1 2 4 2 3 . . . Drop 29 | . 2 . . 5 1 8 8 1 4 . . Fire 192 | 2 21 7 . 25 46 31 27 28 5 . . Melee 16 | . . . . . . . . 6 2 . 8 Ram 5 | . . . . . 1 . 3 . 1 . . Kick 9 | . . . . . 9 . . . . . . Crush 3 | . . . . . . 3 . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . Rewire 1 | . . . . . . . . . 1 . . Trap 2 | . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Entered Mines 384 | -10/Mines | Accompanied by 1 ally 462 | -10/Mines | Learned location of Zion (-7) 501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 502 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Entered Exiles 533 | -10/Exiles | Accompanied by 1 ally 563 | -10/Exiles | Discovered new exit (range 15) 578 | -10/Exiles | Met 8R-AWN 605 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-DEC 704 | -10/Exiles | Visited The Gauntlet 911 | -10/Exiles | Met EX-BIN 939 | -10/Exiles | Aligned with FarCom system 940 | -10/Exiles | Given EX-Vault access code 1029 | -10/Exiles | Opened EX-Vault 1037 | -10/Exiles | Found Gui. Plasma Cannon 1065 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1188 | -10/Exiles | Discovered new exit (range 14) 1222 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1222 | -10/Exiles | Entered Mines 1222 | -9/Mines | Accompanied by 1 ally 1262 | -9/Mines | System corruption reached 10% 1277 | -9/Mines | Lost 3 parts (1p1u1w) 1316 | -9/Mines | Learned 4 Materials zone layouts 1336 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1559 | -9/Mines | Build established: Scavenger-Mutant 1757 | -9/Mines | Discovered new exit (range 8) 1771 | -9/Mines | Entered Materials 1771 | -8/Materials | Accompanied by 1 ally 1771 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1772 | -8/Materials | Identified exit to Factory 2097 | -8/Materials | Lost 10 parts (2p3n3u2w) 2328 | -8/Materials | Build established: Mutant 2339 | -8/Materials | Entered Factory 2339 | -7/Factory | Accompanied by 1 ally 2339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2624 | -7/Factory | Lost 3 parts (1n2u) 3066 | -7/Factory | Discovered new exit (range 14) 3089 | -7/Factory | Identified exit to Factory 3093 | -7/Factory | Entered another Factory area 3093 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3345 | -6/Factory | Build established: Skirmisher 3801 | -6/Factory | Gui. Plasma Cannon suddenly broke down 3986 | -6/Factory | Lost 3 parts (1p1u1w) 4051 | -6/Factory | Lost 4 parts (1p2n1w) 4506 | -6/Factory | Found Prototype Processor 4571 | -6/Factory | Discovered new exit (range 7) 4577 | -6/Factory | Entered Lower Caves 4649 | -6/Lower Caves | Attracted the attention of an 0b10 base 4721 | -6/Lower Caves | Lost 6 parts (4n2w) 5044 | -6/Lower Caves | Identified Exp. Targeting Computer 5422 | -6/Lower Caves | Build established: Mutant 6609 | -6/Lower Caves | Identified exit to Lower Caves 6707 | -6/Lower Caves | Entered another Lower Caves area 6906 | -6/Lower Caves | Spotted B-75 Beast 6977 | -6/Lower Caves | Crushed by falling debris 6983 | -6/Lower Caves | Core integrity fell below 50% 7014 | -6/Lower Caves | Learned Factory terminal intel 7021 | -6/Lower Caves | Lost 10 parts (3n4u3w) 7033 | -6/Lower Caves | Ambushed by wild Derelicts 7064 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7076 | -6/Lower Caves | Discovered new exit (range 14) 7089 | -6/Lower Caves | Entered Data Miner 7089 | -6/Data Miner | Discovered new exit (range 6) 7100 | -6/Data Miner | Met Data Miner 7126 | -6/Data Miner | Learned location of Section 7 (-2) 7126 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7137 | -6/Data Miner | Received God Mode back door access code from Data Miner 7153 | -6/Data Miner | Entered Proximity Caves 7161 | -5/Proximity Caves | Escorted by Enhanced Grunt 7161 | -5/Proximity Caves | Spotter reported a threat 7170 | -5/Proximity Caves | Spotter reported a threat 7261 | -5/Proximity Caves | Learned location of 1 exit from Factory 7305 | -5/Proximity Caves | Core integrity fell below 20% 7311 | -5/Proximity Caves | Spotter reported a threat 7322 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07250_ Acquired Katana. 07252_ Acquired 10 matter. 07253_ Acquired Jamming Amplifier. 07255_ Acquired Beamcaster. 07258_ Acquired 10 matter. 07261_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 07279_ System corrupted: Matter fused (-6). 07300_ Sneak attack on S-27 Virus. 07300_ S-27 Virus destroyed. 07302_ Reaction Control System destroyed. 07302_ S-27 Virus destroyed. 07303_ Acquired 1 matter. 07304_ VTOL Module fries itself beyond repair. 07310_ N-01 Spotter is scanning... [Achievement: Look Less Dangerous Next Time] 07311_ VTOL Module fries itself beyond repair. 07311_ ALERT: Unidentified potential threat approaching Complex 0b10. 07314_ S-27 Virus Autogun severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????## ?????????????????????????? | | ?????????????????????# ????????????? ?#?????????? | | ?????????????????????? ##???????## #?????????? | | ?????????????????????? # #?????? ??????????? | | ????????#?????????????# #???? ???????????? | | ????????# ???????????## #### #?????????????? | | #???????# ???????????#[ ##????????????? | | ##??????# ?????????## ##???????????? | | ##?????# ####?????# ##### ## ??????? | | #?????? #????## @ ??????? | | ##?????? #?#### # #s ??????? | | ##??????# #?# # ###### #??????? | | ##?????# ### ### ###???????? #???????? | | #?????# ## ##### #????????????? ?????????? | | ####### #??? #????????????????????????? | | % #????#????????????????????????? | | # ###### ##?????????????????????????????? | | ## ##????# ###??????????????????????????????? | | ### #?????## #????????????????????????????????? | | ### ##?###?## ##???????????????????????????????? | | # ### #### #???????????????????????????????? | | ## ## #???????????????????????????????? | | ?#### ##???????????????????????????????? | | ##### ##????????????????????????????????? | | = ##?????????????????????????????????? | | ###??????????????????????????????????? | | ##???????????????????????????????????? | | "" """""" #???????????????????????????????????? | | "" """""" #???????????????????????????????????? | | "" """""" ??????????????????????????????????? | | "" """""" ????????????????????????????????? | | ?? ### "??????????????????????????????? | | ???"""""" #?? "" ????????????????????????????? | | ????""""" #??? """" ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 450 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 80 Resistance: EM 25 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Linear Accelerator | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time The Oracle Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed VoltaicPhasingJoltstriker Manual? 0 Play Time 01:19:32 Cumulative 50.4 hours Start 2026.03.05 @ 10:02:26 End 2026.03.05 @ 16:35:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3497c228-f6ec-4cab-90c9-2c18ffb2664d